Crimeo |
Quote:
Dexterity bonuses in excess of this number are reduced to this number for the purposes of determining the wearer's Armor Class. Heavier armors limit mobility, reducing the wearer's ability to dodge blows. This restriction doesn't affect any other Dexterity-related abilities.
Because of that. "Affects armor class. Doesn't affect other dex abilities"
As for story-reasons, if that's what you mean, can't help you there. Although it's not a huge stretch for initiative in particular, since that is more of a mental thing (it really should be wisdom based in fact not dex, but whatever). Reflex doesn't make much sense to not be affected.