Future Maps -- No More Legends?


Lost Omens Products

Grand Lodge

Pathfinder Adventure, Adventure Path, Lost Omens Subscriber

* This is the kind of thing I'd send to Prison Mail or Scale Mail from the mags -- figured I'd put it here. . .

When Paizo (and probably everyone else) publishes maps, especially poster maps, of towns, cities, regions, etc., they are specifically for a pre-made campaign world -- even when they're not.

I was hoping you'd consider changing this policy -- or more likely give subscribers an option. Hopefully it's feasible.

Let me explain what I mean.
The poster map of Sasserine, Cauldron, and eventually Sandpoint all have (or will) location names -- specific to the campaign -- printed on a Legend or Key Of course they do! Even the really great Islands poster map that came as a Map of Mystery in Dungeon 150 had port cities named on the map and a legend showing where everything is. (GREAT map btw).

But I can't use it! Those town Names or locations don't exist in my homebrew. Or, in my homebrew I want to use the Sandpoint map to represent Far Shore instead. Or, I will use Sasserine but since Kord is the dumbest god ever I want the arena to be called something else, except, of course, that the poster map of Sasserine (another awesome one) clearly calls it Kord's Arena. I love my map of Diamond Lake; I hate to have to tell my players to ignore the Legend, or worse, ignore a couple locations but the rest are okay.

The Item Cards are the same way. One of those swords really looks like a staff to me. And the "potion" with the Kyuss worm would be of tremendous use -- if it didn't say POTION on the top!!

Now that Paizo is offering a subscription service for products like these, is it too much to ask for a cost/benefit analysis of actually giving a subscriber a choice? So that, when a customer first subscribes he is given a choice: maps, item cards, etc. WITH or WITHOUT printed details (or whatever), not too dissimilar from a shipping choice.

You could print x number of copies of the products before you add the Legend or details on your computer. Then print y number of copies for the customers that want the details.

Thanks for your time!

-W. E. Ray

Liberty's Edge

Molech wrote:
Even the really great Islands poster map that came as a Map of Mystery in Dungeon 150 had port cities named on the map and a legend showing where everything is. (GREAT map btw).

Thanks! :)

Regarding the point of your message: it sure sounds great to have that choice, but the reality of the publishing industry is that they'd basically be doubling their printing costs for no increase of revenue. (It's cheaper to print one item in larger numbers than it is to print two items in smaller amounts.) Customers would generally buy one or the other, but probably not both.

The idea becomes more feasible if you focus on PDF products, but even then they have to pay their designers for the extra time spent producing out two different sets of files for each product. (Or, in the case of salaried designers, that simply uses up time he or she could be working on other new products.)

I know that any future maps I produce for Paizo will be provided with a labeled and unlabeled copy, so that they can product their PDFs in a way that lets the viewer choose not to display the text. I just can't imagine a way for them to make it feasible to produce two different printed versions.

My two cents.


Christopher West wrote:


I know that any future maps I produce for Paizo will be provided with a labeled and unlabeled copy, so that they can product their PDFs in a way that lets the viewer choose not to display the text. I just can't imagine a way for them to make it feasible to produce two different printed versions.

I like the idea of PDF maps of encounter areas without labels so that you have a version that you can print out for the players to see.

The current PDF maps are generally not at a high enough resolution to print out at size of 1" per map square. Is there a chance that PDF of this level of resolution will ever be made available?

Grand Lodge

As far as labels and legends go, I import the files into Photoshop, (or if you don't have PS you can use GIMP, a free, open source program similar to PS). There I erase, or clone out the name and then put my own in its place. A little extra effort but it works nice.


Krome wrote:
As far as labels and legends go, I import the files into Photoshop, (or if you don't have PS you can use GIMP, a free, open source program similar to PS). There I erase, or clone out the name and then put my own in its place. A little extra effort but it works nice.

I was thinking of breaking down and buying Dundjinni. A few combat maps for Burnt Offerings were made with that program and posted and my players really enjoyed the change of pace from battlemats and markers.

Using something like GIMP, would it be possible to copy the patterns from one part of the map and paste it over the details in another part?

My goal would be take grid and background from the edge of the map and create a "mat" that had the stone or grass background but no room details. Then I would create a map for each room or hall individually. I would print them out one page at a time and stick them in a folder. As the PCs explored, I would place the rooms on the table one at a time.

That way they couldn't figure out the overall shape of things by the pattern of stickies covering the rooms. Although I did jerk their chains last game by putting some stickies down to cover a part of the map where there wasn't actually a room. The totally fell for it and wanted to search that section of hall.

Grand Lodge

I am a devout PS user and have only messed around with GIMP on my laptop, since I don't want to buy another copy of PS for it.

But I think you should be able to do just that.

I also have Dundjinni and Campaign Cartographer 2. I prefer PS over anything else simply because I have so much experience with it. If I can picture it in my head I can make a decent map of it quickly. I just have not spent the time necessary to learn the others (for example I got a pdf short cut book for CC2 and it is 500+ pages long...for short cuts!)

By the way you can also use PS and GIMP to resize your document to adjust it closer to scale. You tend to loose some clarity if you resize too much but it can help. There are some plugins you can get also (Genuine Fractals) for ressing up and keeping clarity.


Photoshop sounds cool, but purchasing the supper-deluxe version new is crazy expensive. Like more than 20 times as expensive as Dundjinni's $40. So out of my reach at the momment. I have heard that you can get older versions for cheaper, but I haven't really tried to price it.


Michael F, if you happen to be a student, you can get an Educational version for a lot cheaper than you could otherwise.


Lilith wrote:
Michael F, if you happen to be a student, you can get an Educational version for a lot cheaper than you could otherwise.

Nope, I is grad-ee-ated long time ago.

RPG Superstar 2008 Top 32

Michael, you may want to try MapTool. It's pretty worthless for city-type maps, but for tactical-scale maps, it's great. And its free, so you even if you don't like it, it's worth trying before shelling out for Dunjinni.

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