Falcon's Hollow Game


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After running D0 and D1 back to back, I've become rather attached to my player's Falcon's Hollow characters. Assuming they survive through Carnival of Tears, will there be any more GameMastery modules following the adventures in this small town, or do I have to start making stuff up own?

Sczarni

Clive wrote:
After running D0 and D1 back to back, I've become rather attached to my player's Falcon's Hollow characters. Assuming they survive through Carnival of Tears, will there be any more GameMastery modules following the adventures in this small town, or do I have to start making stuff up own?

Last I had heard, Nick had an idea for another adventure in the area, but it was not even outlined or greenlit yet, never mind written, that may have changed though, who knows

Dark Archive Contributor

Clive wrote:
After running D0 and D1 back to back, I've become rather attached to my player's Falcon's Hollow characters. Assuming they survive through Carnival of Tears, will there be any more GameMastery modules following the adventures in this small town, or do I have to start making stuff up own?

I believe there will be more adventures in the area. In addition, a guide to the area is set to come out in May, which will help you generate your own adventures. :)

Contributor

1 person marked this as a favorite.
Clive wrote:
After running D0 and D1 back to back, I've become rather attached to my player's Falcon's Hollow characters. Assuming they survive through Carnival of Tears, will there be any more GameMastery modules following the adventures in this small town, or do I have to start making stuff up own?

There will be at least 3 more adventures in Darkmoon Vale, although possibly not in Falcon's Hollow. It might take some work to modify them for higher level characters though.

In addition to that, there is one more Falcon's Hollow adventure that is in the "I'd like to do that at some point" stage.


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Please tell me it involves the "rest" of the dungeon that is hinted at in D1. You can't leave a plot hook like that dangling. Yeah, I could do something myself, but I can't wait to see what you guys do with it.

Paizo Employee Director of Game Design

mevers wrote:

Please tell me it involves the "rest" of the dungeon that is hinted at in D1. You can't leave a plot hook like that dangling. Yeah, I could do something myself, but I can't wait to see what you guys do with it.

Oh... I would definitely say that there are plans in the works for that particular plot hook.

Jason Bulmahn
GameMastery Brand Manager

Liberty's Edge

Just started a play by post version of Crown of the Kobold King. Besides the details for Falcon's Hollow, is there anything else that explains Falcon's Hollow in more detail (like the church)?


Jason Bulmahn wrote:
mevers wrote:

Please tell me it involves the "rest" of the dungeon that is hinted at in D1. You can't leave a plot hook like that dangling. Yeah, I could do something myself, but I can't wait to see what you guys do with it.

Oh... I would definitely say that there are plans in the works for that particular plot hook.

Jason Bulmahn
GameMastery Brand Manager

Any idea when it would be likely to come out? With the modules already out for Falcon's hallow,the players (?) guide for the vale, and this module coming (sometime), it sounds like there is more than enough to base a whole campaign in the region.

Paizo Employee Director of Game Design

mevers wrote:
Jason Bulmahn wrote:
mevers wrote:

Please tell me it involves the "rest" of the dungeon that is hinted at in D1. You can't leave a plot hook like that dangling. Yeah, I could do something myself, but I can't wait to see what you guys do with it.

Oh... I would definitely say that there are plans in the works for that particular plot hook.

Jason Bulmahn
GameMastery Brand Manager

Any idea when it would be likely to come out? With the modules already out for Falcon's hallow,the players (?) guide for the vale, and this module coming (sometime), it sounds like there is more than enough to base a whole campaign in the region.

The adventure is due to come out next year...

Jason Bulmahn
GameMastery Brand Manager

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