DM Snake |
It is a dark, foggy night. Nighthawks and whipporwills, both common birds in this area, sing their eerie songs. On a lonely bridge in Ravendrawk, over the river Driin, you all stand. A ways away, the Actar, that intimidating set of tall, dark towers stands, in its pentacle shape, terrifyes the young ones looking out their bedroom windows. Bats fly over the Driin, carrying in their beaks small misquitos and minnoes. Stray cats caterwhall forlornly, their meloncholy sillowettes showing against the moon. drunken men stagger out of the taverns, heavily bruised after a barfight. Ferocious homeless dogs howl at the moon, which will be full in a few night's time.
This cold night in winter, the puddles on the road have completely frozen, though the Driin has not frozen in years. This winter, you all know, stands little to no chance of succeeding in that mission. A light snow falls, making a soft sheet of white over the city.
Lately, you all know, Ravendrawk has not been doing financially well in its main business, the selling of linen. This was a disapointment, for many of you came here in the hopes of making your fortune. The streets have been covered with muck when they once might have been clean. Rats, not people, now rule the city. Even as you all think this, you see rats scurrying around the bridge, to the safety of one of the many rotten hollows now in the bridge. the bridge creaks, for it has not been tended in a while, and it must go through a great struggle to remain standing. It has lasted this long, however and will likely continue to last. You hope. A lone cricket chirps, and all sigh gratefully, for the dreadful silence was enough to drive the faint of heart mad. You hear the clock chime midnight--a powerful omen of a death to come.
State your business. Why are you at the bridge at this ungodly time of the night? by the way, make a listen check. And a spot check.
Elerosse Coamenel |
Elrosse looks around at the other then hearing a bell ring, he turns around for he had been wondering around having no clue where to go in the city, untill he wondered toward the bridge. He looks at the others then at the bridge, " Why does that bell ring? Is there something under attack?" Listen15+5=20 Spot6+2=8
DM Snake |
For Elerosse and others who make the Listen check, DC 15:
For Elerosse and others who beat the Listen DC by 5 or more:
For those who make the Spot check, DC 20:
NOTE: You are too far away to do anything but watch.
Xaephon Ateus |
Xaephon not having enough money to afford lodgings at the inn he had chosen has been force out into the streets and it has taken him much longer then he had excepted to find a place to spend the night.
Walking eyes skyward to make sure the only thing fluttering in the weak light are bats he is taken be complete surprise are the hollow clap of the bell tolls shattering the silence like a pane of glass. A nervous shiver runs through his spine.
"Midnight, the witching hour". The realization is like being hit by a cold bucket of water.
Quickening his pace, and suddenly needing company of someone, any one he rushes as quickly as he can with out appearing to be running towards a group of people who have come together at the blank of a bridge.
Listen 1d20+8-> [4,8] = (12), Spot 1d20+6-> [19,6] = (25).
Shym Nykwill |
Shym often wanders the streets late at night hoping to practice his enchantments on those who are not likely to complain.
On this particular night, Shym finds himself near the Actar towers and wonders about them.
I lost the InvisibleCastle link but I failed my spot and got listen: (1d20=20)
At the sound of midnight, Shym rouses from his pondering and hears footsteps hurrying from the menacing Actar.
Xaephon Ateus |
For all once they make their spot and listen checks
And with that he takes of over the bridge towards the tower. Occasionally casting a glance back to see if you will follow.
DM Snake |
For all once they make their spot and listen checks ** spoiler omitted **
You all look at the silly man, obviously believing that he can do something from the distance away from the towers. You know you all can do nothing but watch the terrible deed unfold. The man who pursues, and, with one mighty thrust, pushes its victim down into the Driin nearby. As the fellow falls, he somehow notices you, and utters a word, so quiet that none of you can believe that you hear it, essentially a whisper, a whisper that, you feel, will change all of your lives. A nonsense word, you think, a word that cannot mean anything, but it is the fellow's last word, and one that means, thus, everything.
"Lopinsand."Splash!
Shym Nykwill |
DM Snake |
Knowledge (local) DC 15:
Knowledge (geography) DC 15:
Elerosse Coamenel |
KNowledge(Geography)-17+1=18 "Lopinsand... I remember my grandfather told me about that place..." he looks at the man with the cain, "Yes, you are right it is a desert toward the north,but i remember hearing it was populated with scorpians." Elerosse looks at the other, "I am terriably sorry, i forgot to introduce myself, i am Elerosse Coamenel. Eleroose can easily seen as an elf for his pointly ear, he has no expression on his face as he has a sense of claimness and justice.
Xaephon Ateus |
Xaephon eyes never leave the top of the Actar. As if unwilling to accept what just happened.
Xaephon is very rustic looking and out of place in the city. While clad and armour and sporting a multitude of weapons he looks uncomfortable. As if this wasn’t the calling of this choice. But something has forced him to don this mantle.
1d20+6 [17,6] = (23) knowledge local
Hera |
Hera spots the gathered group, and hurrys over. She was exploring the city when she heard footsteps, although the lack of people and quiet unsettles her. "What is the matter? Who is running?"
Hera is wearing simple clothes, and carrys her weapons with great ease, as if she has been wearing them for a long time.
Shym Nykwill |
"What is the matter? Who is running?"
"Did you hear the thaumaturgical telling 'Lopinsand'?" Shym answers absentmindedly before noticing the ranger. He nervously adjusts his dagger, copying her obviously more comfortable style.
"I am Shym," he says to the group with a slight hesitency. "It appears that foul play has rendered true the midnight chime's calling. I am uneasy with the import of the desert being the last word a man may choose. ...and menacing Actar further bodes ill."
DM Snake |
The tall, intimidating circle towers surrounds who-knows-what. You still find it amazing that on those dark, pointy towers, two folk could have balanced well enough to run on them. But then again, when you think back on it, you saw the two men running on the slippery stairs leading up, rather than the towers themselves. How they got up there so quickly without being noticed is another matter, for the stairs have crumbled away at the bottom.
DM Snake |
Assuming you all go to the Actar, you see that you may be wasting your time. The bottom of the stair is more crumbled than you thought. Knowledge (local) check, please. And a Listen, too.
If you rolled a 15:
If you rolled a 20:
If you rolled a 10 on your Listen check:
Shym Nykwill |
Emboldened by his presumed fear of facing us. "He agiates the waters spirit by his passage. Do you think he is going to flee north in to the desert?"
"I hope so. I the spirits are much more attentive away from the clothing of man."
"Sir, I have no idea what you are saying...but if mounting an expedition into the desert is at hand I think all gathered here must venture together. Count me in. I suggest we retire, gather our gear, and meet here tomorrow."
Shym Nykwill |
Shym gets up early the next morning, anxious about the foray into the desert. He prepares his spells (combat 1 selection), grabs a loaf of bread and a wedge of cheese, and heads back to the bridge to meet up with all the strangers from the night before. On his way out the door, he writes a letter to his father stating his intent and leaves his cain. "It'll probably be days before they even know I'm gone," he thinks to himself.
DM Snake |
Okay, so you're all leaving Ravendrawk?
Okay, you are all accosted by watchmen, saying that you must come with them for questioning on the murder of a man named Dreean Lantern, who was brutally pushed off the Actar. You were seen nearby, apparently, by an anonymous witness. Hmm, man pushed off Actar nearby you. Sound familiar?
Xaephon Ateus |
Xaephon at the sight of the watchmen slips to the rear of the group ready for flight.
But seeing Hera confidently surrender he decides to as well.
This way he can protect her from the misuse of authority which he take for grant. While feeling secure that his spirit guide will provide him with all the tools he will need to extract himself and any one from whatever arises
Shym Nykwill |
charming a watchman is probably a really bad idea, so yeah
I would like to use my Sense Motive skill on the watchman just to see if radiates any vibes - Sense Motive: (1d20+3=17)
Shym Nykwill |
Shym Nykwill wrote:Does Elerosse look like his avatar?!?yes... is that going to be a problem:(
No, of course not...Shym was just surveying his companions, trying to pickout the most melee-ish...you definitely look the scariest to his domesticated senses. Hera looks the toughest though.
As we are lead away, I'd like to try to make a Diplomacy: (1d20+4=14)
So good gentlemen, you say we were observed at the scene of the murder? As my companion has asked, who is this witness that saw us but not the deed? He must have been close at hand to have been able to describe us so sufficiently...he therefore must have mentioned that we were on the far side of the bridge from Actar. I'm afraid we have little else we can contribute.