Crown of the Breaching Legion


Open Call: Design a wondrous item

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Dark Archive Contributor, RPG Superstar 2008 Top 4

Crown of the Breaching Legion

This ornate silver and cold iron headpiece floats silently above its bearer's head, roiling with an unearthly flame. Once per day, the wearer of the crown may cast or activate a summoning spell, spell-like ability or special attack as a swift action. The chosen spell or effect is also maximized, as per the feat Maximize Spell, assuming that there are a variable number of creatures who may arrive. In addition, while wearing the crown, outsiders who summon members of their own kind do not risk the normal percentage chance for failure, nor are they ‘beholden’ to those they summon, at least while they still bear the crown.
Creatures so summoned by the crown’s wearer are not considered ‘summoned’ for purposes of their own summoning special abilities; thus, a summon monster VI, empowered by the crown, could, for example, yield to the caster three bearded devils, who might then attempt to summon 2d10 lemures apiece at regular chance of success. All summoned beings, primary or secondary, depart at the end of the normal spell effect or after one minute, whichever is sooner.

Strong Conjuration; CL 20th; Craft Wondrous Item, gate, summon monster IX; Price 200,000 gp.

Legendary Games, Necromancer Games

A little munchkin-y, but not bad. Could be a bad guy magic item or a good guy magic item.

The Exchange Kobold Press

I like it. Summoners don't get a lot of Wondrous Item stuff, but I can see them drooling over this.

Paizo Employee Chief Creative Officer, Publisher

Nice. I agree that this is a bit munchkiny, but it only works once per day. I say we keep it around for a while.

Legendary Games, Necromancer Games

Kept.


Hennet! Pazuzu! You made it! Congrats!


Well it's not a belt... but it's close to a belt ;-)
Sort of a belt for the top of your head.
I like it, it's nifty.

The Exchange Kobold Press

Ooooooh, check out the RPG Superstar Top 32 tag after his name.... Nice!

Marathon Voter Season 6, Dedicated Voter Season 7, Marathon Voter Season 8, Star Voter Season 9 aka Clouds Without Water

thatboomerkid wrote:

Crown of the Breaching Legion

My favorite name by far.

Sovereign Court aka Robert G. McCreary

Definitely at the top for evocative names. Regardless of fluff or crunch, I might have kept it based solely on the name.

Legendary Games, Necromancer Games

Yeah, the name rules.

And a good name is important.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8 , Star Voter Season 6

My only concern is bogging down the table in combat time. When it takes a half hour for the wizard's turn, it gets boring for everyone else.

RPG Superstar 2008 Top 16

Matthew Morris wrote:
My only concern is bogging down the table in combat time. When it takes a half hour for the wizard's turn, it gets boring for everyone else.

That is true if you started with the villain casting the first summon spells. You could always have the party encounter start at the half way point of some of spells effect. Like bad guys are attacking to town. Final the party sees the cause of all the trouble, a dude wearing the Crown of the Breaching Legion. I'm sorry, dude or dudette wearing the Crown of the Breaching Legion.

Dark Archive Contributor, RPG Superstar 2008 Top 4

SargonX wrote:
Definitely at the top for evocative names. Regardless of fluff or crunch, I might have kept it based solely on the name.

Thanks! The name was definitely the hardest single part to come up with & then set in stone, so I'm glad that it "clicks" for every body.

I mean, the original name was "Crown of the Conjurer King", which, as my girlfriend just pointed out, isn't really a very good name.

Or, probably, the sort of thing that I really want to share, for that matter. Also, "conjurers" aren't the only ones who summon, you know?

A few cigarette-powered brain-storming sessions later, and . . . BLAMMO! Crown of the Breaching Legion!

. . . because who doesn't want a breaching legion on their side?

Dark Archive Contributor, RPG Superstar 2008 Top 4

William McNulty wrote:
Matthew Morris wrote:
My only concern is bogging down the table in combat time. When it takes a half hour for the wizard's turn, it gets boring for everyone else.
That is true if you started with the villain casting the first summon spells. You could always have the party encounter start at the half way point of some of spells effect.

Good call, actually - I hate being the Rogue who has a nearly real-time combat round (Five foot step to close on flank. Move action to Bluff. Failed. Roll to hit. Missed. Done.) and then having to sit through sixteen minutes of the Party Wizard checking charts, rolling dice and moving pieces around a table.

It always makes me want to smoke intensely, and I'm sorta-kinda-trying to quit.

Anyway: my hope was, as a designer, that there would be potentially HUNDREDS of ways to get around the insane effects of the Crown, and a lot of neat ways to use it as a DM.

The insane effects being, of course, filling the entire table with hordes of tiny demons or devils. I love my pre-painted plastic mins.

Point its: Considering that the Crown can only activate once a day, a single Dispel or Greater Dispel at the right time neuters the entire item down to garish headwear - assuming that you're toe-to-toe with a caster, rather than a Solar.

Similarly, every one of the little buggers, from the Vrocks to the Babau to the Manes (or whatever), kicks back to the Abyss (or wherever) after a mere ten rounds - if you're a fleet-of-foot party, bumping into a Balor with a flaming crown should be a cue to "fight another day" in the first place, but the problem of the crown's effects can literally be 'waited out'.

In the end, the Crown was meant to both:

1) serve as an answer to the question "why would this Outsider bother to waste a standard action to (potentially) summon a bunch of Sissy-Mary underlings, when EVERY other option on the plate is both cooler and more efficient?"

and

2) give a DM something that high CR beings (all fiends, all celestials, all dragons, all liches, all titans, many others) would want, would kill for, and would pay good cash for, but that the low-level PC really has almost no use for - the One Ring effect.

Liberty's Edge

thatboomerkid wrote:

In the end, the Crown was meant to both:

1) serve as an answer to the question "why would this Outsider bother to waste a standard action to (potentially) summon a bunch of Sissy-Mary underlings, when EVERY other option on the plate is both cooler and more efficient?"

and

2) give a DM something that high CR beings (all fiends, all celestials, all dragons, all liches, all titans, many others) would want, would kill for, and would pay good cash for, but that the low-level PC really has almost no use for - the One Ring effect.

It's certainly something my DM would enjoy - as would my Epic players who are starting to get a little bored. Excellent idea!


Great name. Not crazy about much else about it though, really. You don't really get a breaching legion with this item, and really it doesn't seem to fill a nice specific niche--but instead is just a demon spawning machine with the ability to swift cast a bunch of magic. Seems munchkiny, yeah.

The name of the item got me thinking more of something that a leader could use when coodinating a seige. Something with Shatter abilities, and other sorts of hulk-smashy stuff for getting past barricades and locked portals (maybe even a bit of knock and open/close just for opportunities when blasting something down is harder than just opening it) and a few radius buffs to improve the morale and defenses of the champion units composing said "breaching legion". I dunno'--that sort of thing.

Dark Archive Contributor, RPG Superstar 2008 Top 4

Grimcleaver wrote:
Great name.

Thank you!

Grimcleaver wrote:
Not crazy about much else about it though, really. You don't really get a breaching legion with this item, and really it doesn't seem to fill a nice specific niche--but instead is just a demon spawning machine with the ability to swift cast a bunch of magic. Seems munchkiny, yeah.

Well, in your defense, I am a bit of a munchkin - raised on Planescape, Mountain Dew, Ninja Scroll, KMFDM and unfiltered Lucky Strikes.

As for the item itself: the niche that I was looking to fill (and whether or not I actually FILLED the damn thing is open to debate, clearly) was that of 2nd Ed. summoning - an Outsider trait that was nerfed (on purpose, but perhaps too far) for 3rd Ed.

Where are the avenging armies of Heaven, roiling down from the sky, blistering the very air with radiant arrows? Where are the swarms of twisted, dancing Slaadi, vomiting forth wave after wave of their horrid kind into the unprotected realms of the Real?

The answer, of course, is that summoning got the short end of the stick after an entire edition as the biggest threat in every DM's toolkit.

Por ejemplo: an Ultraloth (not SRD, but out of MM3 or MM4, I think), just to pull a random powerful Outsider out of the hat, has something like a 35% chance of getting 1d4 Nycoloths or 1d6 Canoloths. Once a day.

As a standard action. And then he owes them all "favors".

We're talking about a critter who can cast Symbol of Death as a standard action. A guy who can rip handfuls of Scorching Rays into foes like some people blink. He's got an 8th level spell with a multi-round casting time (Binding) 3/day, as a standard action.

Without an item like the Crown, he will never, ever use his summoning special attack in any competently run combat.

I tried to find a way to get the flavor of the old rules back without returning to the days of:

"99 blue and green Slaad at the door,
99 blue and green Slaad,
you take one down, they Gate in two more,
100 blue and green Slaad at the door."

Grimcleaver wrote:
The name of the item got me thinking more of something that a leader could use when coodinating a seige. Something with Shatter abilities, and other sorts of hulk-smashy stuff for getting past barricades and locked portals (maybe even a bit of knock and open/close just for opportunities when blasting something down is harder than just opening it) and a few radius buffs to improve the morale and defenses of the champion units composing said "breaching legion". I dunno'--that sort of thing.

That's also a really, really cool idea for an item.

Never actually seen a siege run in D&D - might be awesome.

Paizo Employee Chief Creative Officer, Publisher

Hilarious. This contest is going to be fun to watch.


Grimcleaver wrote:

Great name. Not crazy about much else about it though, really. You don't really get a breaching legion with this item, and really it doesn't seem to fill a nice specific niche--but instead is just a demon spawning machine with the ability to swift cast a bunch of magic. Seems munchkiny, yeah.

The name of the item got me thinking more of something that a leader could use when coodinating a seige. Something with Shatter abilities, and other sorts of hulk-smashy stuff for getting past barricades and locked portals (maybe even a bit of knock and open/close just for opportunities when blasting something down is harder than just opening it) and a few radius buffs to improve the morale and defenses of the champion units composing said "breaching legion". I dunno'--that sort of thing.

I have to agree that the name kicks a$$ but it does evoke a different idea than what is actually given by the item. Like Grimcleaver, I was expecting more of a battle oriented "breach" making device. Then again, I push the limits of D&D with the battle scenarios I run and often run mass combats and things like sieges, etc. are probably far more common than in most games being played. That could be part of my misunderstanding the name.

This is a great way to boost summoning though and is a good visual. Well done!

Dark Archive Contributor, RPG Superstar 2008 Top 4

Erik Mona wrote:
Hilarious. This contest is going to be fun to watch.

I should hope so - you've all worked your asses off so far, so it only seems fitting that you should get to kick back a bit and enjoy.

By the way, I'm still stunned that I moved to the next round, which is why IO've been so quiet on the boards. I swear to Christ that the only way that this honor could be MORE surreal for me would have been winning with the "Pants of the Many Monkeys".

Lord. I've loved the Paizo community (and Dragon, Dungeon, and Pathfinder, nowadays) for years, but I've always been the kid in the back of the room shooting spitwads. Hell, the only thing Dragon ever published with my name on it was a letter to the editor about how the mag was leading the way on a new paradigm of "Geek is Cool".

. . . I stand by that statement, even after watching "Fear of Girls, Part 2".

Here's to the next round!

Dark Archive Contributor, RPG Superstar 2008 Top 4

Dark wrote:

I have to agree that the name kicks a$$ but it does evoke a different idea than what is actually given by the item. Like Grimcleaver, I was expecting more of a battle oriented "breach" making device. Then again, I push the limits of D&D with the battle scenarios I run and often run mass combats and things like sieges, etc. are probably far more common than in most games being played. That could be part of my misunderstanding the name.

This is a great way to boost summoning though and is a good visual. Well done!

Man. If I wasn't feeling a might-bit munchkiny before, these last few posta have really clinched it.

The closest I've ever come to a 'siege' encounter was an epic-scale, campaign-changing, living-room-filling battle for the fate of an island city that featured my Tiefling Fighter-Monk (a naginata-swinging, jump-kicking sort of Ye Olde Darth Maul) leaping between Dragon Turtles, flinging hacked-apart Lizardfolk in his wake as he anime-style blew across the map towards the Lich Druid on the Black Dragon.

. . . good times, now that I think about it.

Wait, what were we talking about?

Dark Archive Contributor, RPG Superstar 2008 Top 4

I.Malachi wrote:
It's certainly something my DM would enjoy - as would my Epic players who are starting to get a little bored. Excellent idea!

SWEEEET. Glad that I could help.

Oh, and make those Epic players earn it, man. Here's my advice:

1) Slap a Marilith down on the board. Remember, she's a phatty CR 17 to begin with, reppin' both Standard Items and Double Goods for her rating, so the Crown wouldn't be an inappropriate toy for her to be toting around.

2) Mariliths never, ever attempt to summon - not flavor text, but a one-shot-a-day standard action with mere 50% chance of success on 4d10 dretches, 1d4 hezrou or a nalfeshnee is a pretty piss-poor move for a gal who can reliably, every SINGLE round, chew out 5 or more hits (with nice crit ranges and an Improved Grab featuring a KILLER constrict, no less), a Blade Barrier or the wicked fun of Telekinesis.

3) ESPECIALLY for a supposed tactical super genius.

4) Crank that Crown up. A squad of four Hezrou is scary, even at a level where PCs fight Mariliths. Just for gits and shiggles, have them waste a round tossing d100s, just to see if you hit the 35% of 4d10 dretches once or twice.

5) Well, NOW that Marilith looks like a tactical commander, doesn't she? Get 'em, boys!

6) When the dust clears, the PCs have a shiny new toy . . . that they can use tomorrow. Of course, if they don’t have anyone in the party who casts summoning spells, at least often, then the damn thing might as well be very shiny, totally inefficient earmuffs.

7) Profit!

Legendary Games, Necromancer Games

Yeah, the crown is rad. And the name is so old school. It hit me right in my first edition.

Legendary Games, Necromancer Games

thatboomerkid wrote:

Where are the avenging armies of Heaven, roiling down from the sky, blistering the very air with radiant arrows? Where are the swarms of twisted, dancing Slaadi, vomiting forth wave after wave of their horrid kind into the unprotected realms of the Real?

The answer, of course, is that summoning got the short end of the stick after an entire edition as the biggest threat in every DM's toolkit.

Por ejemplo: an Ultraloth (not SRD, but out of MM3 or MM4, I think), just to pull a random powerful Outsider out of the hat, has something like a 35% chance of getting 1d4 Nycoloths or 1d6 Canoloths. Once a day.

As a standard action. And then he owes them all "favors".

We're talking about a critter who can cast Symbol of Death as a standard action. A guy who can rip handfuls of Scorching Rays into foes like some people blink. He's got an 8th level spell with a multi-round casting time (Binding) 3/day, as a standard action.

Without an item like the Crown, he will never, ever use his summoning special attack in any competently run combat.

Amen, brother. I agree 100% (meaning, every round I have a 100% chance to agree with that post).

Dark Archive Contributor, RPG Superstar 2008 Top 4

Clark Peterson wrote:
Yeah, the crown is rad. And the name is so old school. It hit me right in my first edition.

Amusingly, the idea for this item actually hit me, I s~*% you not, on Halloween - the day before the contest was announced.

Funny enough, I was banging my head against the table at the time, trying to figure out how, in the name of all that is good and holy, I could get an lone Ultraloth to bring a small army of daemons into a conflict to mop up after a Symbol of Death was thrown down.

(I'm a very visual DM, and I couldn't get this video out of my head at the time:

http://www.youtube.com/watch?v=LxP2VW-vLpM

which probably wasn't helping much)

The moment was intended to be the opening of a new campaign, where the PCs would witness a single uber-fiend take on an entire capitol city on the night of the Prince's wedding - and leave with three very important people Bound into gems. I loved the image of the Ultraloth striding through the burned out ruins, the air thick and cloying yellow with cloudkill from Mezzoloths chittering in the darkness, Canoloths flanking their dread commander, stalking blindly through the streets, Royal Guards shrieking in pain, as the wind filled with shrieks of horror.

But somehow, I wanted the Ultraloth to walk up the gates of the city alone, smile, and then unleash Gehenna.

And I kept staring at that damn '35% chance of success' line.

And, as I said, beating my head against the table.

Huh.

. . . glad it all worked out, I guess.

HOORAY!

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16 , Star Voter Season 6, Star Voter Season 7, Star Voter Season 8, Star Voter Season 9 aka JoelF847

Very cool item, both the name and the effect. One question though, which I know my players would ask: If it floats above your head instead of you actually wearing it, does it occupy the headgear item slot, or can you wear a headband of intellect or something with the crown floating above and still functioning?


I haven't run many high level campaigns so this item would have limited use for me but it shows guts to throw a really expensive item into a contest like this. The item is cool but I definitely thought it was going to be about sieges too.

Maybe Crown of the Monkey Legion would be better?

Good luck.

Dark Archive Contributor, RPG Superstar 2008 Top 4

JoelF847 wrote:
Very cool item, both the name and the effect. One question though, which I know my players would ask: If it floats above your head instead of you actually wearing it, does it occupy the headgear item slot, or can you wear a headband of intellect or something with the crown floating above and still functioning?

Good question - I intended the Crown to occupy the headband/helmet/hat slot, which is why I defined it as a "headpiece" in the first sentence, but there's just something about a floating crown that's kick-ass. Because I used the SRD format, that distinction doesn't come across as easily as it does in the MIC format, obviously.

Still, any DM would be within his or her rights to make the item "slotless." I mean, Jesus, you're hardly going to snap the power-level of your game in two by tacking one extra little ability onto the item.

Word of Caution, though: the crown WAS intended to be used, primarily, by Outsiders, who otherwise DON'T use a whole ton of treasure - unlike, say, adventurers. Freeing up the Crown to be worn "over" a headband makes the thing more uselful to wizards, and I have a feeling that the thing is pretty damn useful to wizards, no matter what.

Actually, it might be more useful to Clerics this way.


I immediately thought of the "evil hellboy" with the crown in the Hellboy movie. The visual is cool, and I haven't seen it anywhere but there.

For one of "just shy of epic" items (200,000 gpo is the cap), this is good and cool. In fact, I think there ought to be one 200k item for every character concept.

Dark Archive Contributor, RPG Superstar 2008 Top 4

Dungeon Grrrl wrote:


I immediately thought of the "evil hellboy" with the crown in the Hellboy movie. The visual is cool, and I haven't seen it anywhere but there.

Honestly, that's probably where the image came from - I'm a huge, giant comic/film fanboy, and I do really love that scene, despite the movie's many flaws.

My girlfriend informs me that there are, apparently, floating crowns wreathed in flame in some MMORPG, but as a strictly pen-and-paper guy, I had no idea.

Dungeon Grrrl wrote:


For one of "just shy of epic" items (200,000 gpo is the cap), this is good and cool. In fact, I think there ought to be one 200k item for every character concept.

I tried to hit the limit on cash exactly, for good reason: I'll never forget my (and my party's) anger and disappointment when we rolled a natural 100 for a major wondrous item during a near-epic, almost-end of campaign treasure haul (we smoked an epic bad-guy while he was prepping a Minor Artifact, so he was unarmed at the time) and scored a "totally sweet" Mirror of Life Trapping.

Yes, it would have made sense for the villain to own one. And sure, it has some DAMN cool flavor. But it's basically a trap, at the end of the day - not much use for a party headed into a late-campaign dungeon, unless there are important NPCs jammed in there.

And there weren't. What are we gonna go, tack it to the wall during the final fight? Sell it? To who?

The DM took pity on us and let us re-roll, but it just wasn't the same.

Dark Archive Contributor, RPG Superstar 2008 Top 4

Ragwaine wrote:
I haven't run many high level campaigns so this item would have limited use for me but it shows guts to throw a really expensive item into a contest like this.

I'm nothing if not absurdly over-confident.

*grin*

As for high-level campaigns: one of my intentions during design was to make the Crown less useful for lower-level characters, meaning that it could actually show up at 1st to 3rd level without breaking the game.

In the hands of a low-level party, it's basically a Metamagic Rod of Quicken that, while freakishly expensive, only works once a day and is limited to a single sub-school. Hell, I've played in games where literally not a single party member could have used it, because the party healer was a Favored Soul without a single Summon Monster spell and the wizard was a specialist Illusionist, Evoker or Necromancer who dropped Conjuration entirely.

And where on earth are you going to sell it?

At that point, the only "power" of the Crown is, at the DM's discretion, to shed light like a torch. By which, of course, I mean: "make the wearer a big, juicy target".

Ragwaine wrote:
Maybe Crown of the Monkey Legion would be better?

Dammit. Looking back, I should have gone with that.

Ragwaine wrote:
Good luck.

Thanks. I'll need it.


thatboomerkid wrote:

I tried to hit the limit on cash exactly, for good reason: I'll never forget my (and my party's) anger and disappointment when we rolled a natural 100 for a major wondrous item during a near-epic, almost-end of campaign treasure haul (we smoked an epic bad-guy while he was prepping a Minor Artifact, so he was unarmed at the time) and scored a "totally sweet" Mirror of Life Trapping.

The DM took pity on us and let us re-roll, but it just wasn't the same.

Yeah, that's a thing. I think more 200,000 gp itesm are a great idea. Much like 9rth level spells, they outline the far end of a power level. Plus, they give characters something to yearn for.

I applaud your thinking on this one.

Dark Archive Contributor, RPG Superstar 2008 Top 4

Dungeon Grrrl wrote:

Yeah, that's a thing. I think more 200,000 gp itesm are a great idea. Much like 9rth level spells, they outline the far end of a power level. Plus, they give characters something to yearn for.

I applaud your thinking on this one.

Thank you. Now I'm blushing.

So: while the far end of the power-spectrum probably shouldn't be TOTALLY known - do I really need Cronus's CR 58 stats, regardless of how fun they are, and isn't the defining quality of Ultimate Power the ability to break the rules? - I think that items (and spells, like you mentioned) like the Crown give PCs something to point at and say "That's what I'm going to use when I'm a God."

The question then pops up as to what kind of items we might see for other neglected high-level-play characters. The uber-necromancer or evoker has a whole host of items to play with, but what does the Grand Master of Illusions, Divinations or Abjurations dream of?

Liberty's Edge

thatboomerkid wrote:

5) Well, NOW that Marilith looks like a tactical commander, doesn't she? Get 'em, boys!

6) When the dust clears, the PCs have a shiny new toy . . . that they can use tomorrow. Of course, if they don’t have anyone in the party who casts summoning spells, at least often, then the damn thing might as well be very shiny, totally inefficient earmuffs.

7) Profit!

Rofl! Now that I've stopped laughing my butt off I'm going to prod my DM into using this.

Thanks for the tips - I can certainly use them. Against my better judgment I got back into D&D after 20 years by stepping straight into an Epic campaign (as a player, thank goodness - now that I'm stepping back into the DM's chair I'm planning on starting from scratch).

It's been fun, though, and these items have definitely opened my eyes to the evolution of the game. These are all highly creative and kudos go out to all of you. I still think this is one of the better ones - it's one of my top three. Thanks muchly!


I signed up specifically to congratulate and wish you luck, chief. Your alteregos at DnDOG are pulling for you! Excellent piece of work with the crown, and I fear....er......look forward to what you put together next!

~~~Nightstalkers, Tordek's Alter-Ego

Dark Archive Contributor, RPG Superstar 2008 Top 4

I.Malachi wrote:


Rofl! Now that I've stopped laughing my butt off I'm going to prod my DM into using this.

I like to think that I am funny. I'm glad that I'm not alone on that one.

*grin*

I.Malachi wrote:

These are all highly creative and kudos go out to all of you. I still think this is one of the better ones - it's one of my top three. Thanks muchly!

Man, they're ALL good. Hell, they're all GREAT. I'm flattered that I'm in your top three, and best of luck on the new campaign - with a little luck, the next round will give you an entire world to set the game in.

Dark Archive Contributor, RPG Superstar 2008 Top 4

Nightstalkers wrote:

I signed up specifically to congratulate and wish you luck, chief. Your alteregos at DnDOG are pulling for you! Excellent piece of work with the crown, and I fear....er......look forward to what you put together next!

~~~Nightstalkers, Tordek's Alter-Ego

HOLY BALLS! My friends have arrived from the far-off reaches of the Intar-Nets! Rejoice, all - Doritos and hand-jobs for all my men!

Glad to have you cats and kittens in my corner - but the rule is that you vote, this coming round, only for the best of the best.

. . .of the best.

Which might not be me, but hey - in D&D, we're ALL winners.


I too signed up just to congratulate you Boomer.

As for the item, I was unsure of it's specific use/awesome factor, but after reading your explanations the fantasys just started sprouting in my head. Well done you kinky bondage fetishist. And I mean that, even outside the Hennet thing, that M&M commercial was...

Good luck in the future Boomer, especially if you're trying to quit smoking. If Nightstalkers can do it, then so can you, because pff, it's Nightstalkers for f*&*'s sake.

~Kainti, the hyperactive fanboy~


Unlike the other two dudes who posted before me, I actually had an account here before moseying on over to congratulate you. See, I had submitted something for this competition... and realized a few days later I had put forth a weapon, not a wondrous item.

No surprises that I'm the one playing Gimble at DnDOG then.

I'm afraid I don't really have any constructive criticism to say about your item, so I'll just leave you with that I think it's cool and that we're behind you! Looking forward to see watcha do in the next round!

~~~Lushmoss, Gimble player.

Dark Archive Contributor, RPG Superstar 2008 Top 4

My boys! Holy ballsack! Hail and well-met, my friends from across the Internet! There will be much rejoicing - Doritos and hand-jobs for all my men!

Glad to have you here, everyone. My only rule is this: upon the beginning of the next, country-based round, all y'all gotta vote for only the best of the best. Of the best.

. . . Of the best.

Which, let's be honest, might not be me. Still, this is D&D: we're ALL winners.

Rockstar!

- the Boom

RPG Superstar 2008 Top 32 , Star Voter Season 6 aka exile

Clinton,

I dig the crown man, from the name, to giving me an excuse to throw a few more D&D minis out onto the table.

Chad

Dark Archive Contributor, RPG Superstar 2008 Top 4

exile wrote:

Clinton,

I dig the crown man, from the name, to giving me an excuse to throw a few more D&D minis out onto the table.

Chad

My hope was that people with a duffle-bag full of dretches and lemures would love the item.

One of my greatest moments in gaming was an "Old-Skool" campaign, low-level & low-magic, all playing straight-class PHB-only character concepts, all "Conan" and "DragonForce", when my boys and I held a pass against a full one-hundred and one orcs. Our DM, using almost exactly the stats of the mins from the cards so that the entire fight was "what-you-see-is-what-you-get", left the bodies of the dead on the field of battle - she even used difficult-terrain rules for places where more than two mins were dropped in the same square.

I have rarely felt so much fear and exhiliration from a game, all thanks to the wonders of tiny plastic mass-painted humanoids.

RPG Superstar 2008 Top 32 aka ViktorS

Cool evocative name.

Summoner item that does more than just emulate some summoning feat.

Fills an empty niche - monsterbooster for critters with summoning abilities.

Very good item.

Dark Archive Contributor, RPG Superstar 2008 Top 4

ViktorS wrote:

Cool evocative name.

Summoner item that does more than just emulate some summoning feat.

Fills an empty niche - monsterbooster for critters with summoning abilities.

Very good item.

I thank you, sir. I am both flattered and pleased.

As for other summoning feats and special abilities: the sad thing about the average "Summon Boost" is that it just makes more damn math for me. God, it's almost like some game designers actively WANT me to not play or run a summoner.

Oh, yeah, sure, I have the time and energy to plug a couple of random numbers into this critter's stat-block while juggling two other books, my round-counter, my character sheet, the rest of my party's actions and five extra HP totals.

Look, buddy: I'm stupid. Like, BRICK stupid. I can pretty much keep track of one thing at once, plus or minus one. I feel like the Crown functions to keep the summoning process, especially for Outsiders, more stream-lined and more fun to run.

Like I say - thank you for the feedback. Especially the positive feedback. It's my favorite kind.

Hey, by the way: did I hear right? Are you dropping the competition?

RPG Superstar 2008 Top 32 aka ViktorS

thatboomerkid wrote:


Hey, by the way: did I hear right? Are you dropping the competition?

That's right. I don't think my item deserves a top 32 spot.

I decided to join the competition only a few hours before deadline, and didn't have time to quality check my item. To distract from bad game mechanics I resorted to good old design virtues, ie. self-mutilation & Lovecraftian hints to get their attention.

So basically I cheated my way into the top 32 by giving the judges the gamer equivalent of "blackjack & hookers."

Dark Archive Contributor, RPG Superstar 2008 Top 4

ViktorS wrote:
So basically I cheated my way into the top 32 by giving the judges the gamer equivalent of "blackjack & hookers."

Oh, man - I love blackjack and hookers!

All the best to you, then - I very, very much respect your decision, although I can't say that I agree with it personally. Still: if you feel that the slot would be better served in the hands of another contestant, I admire your dedication to game-craft.

Come to think of it, I know a few semi-professional pool players who won't "count" one of their own (successful) shots if, for example, they didn't intend to pocket the ball in the exact way that it played out - something about not playing "slop-pool".

I'll miss the much-hoped-for Lovecraft angle on your country, though. I mean, I'm a fanboy, got a Sign of Koth tattoo and everything, but I don't know a lot of other people who like a little Mythos in their D&D.

Rockstar.


Personally, after having looked at all of the other items...this is the only one that made my eyes pop, so to speak.

Big suprise coming from you Hennet. ^_^

I am very interested in checking out what sort of craziness you have in store with the Country-Design. Due Tomorrow right?

Good luck. And while I am not simply going to vote for you if your Country sucks. I will certainly give it a fair shake.

Unless the Booze and ladies of reasonably priced affection come this way....

Wait...I'm married. Cancel my order.

Dark Archive Contributor, RPG Superstar 2008 Top 4

Yasha0006 wrote:

Personally, after having looked at all of the other items...this is the only one that made my eyes pop, so to speak.

Big suprise coming from you Hennet. ^_^

Again, I'm blushing. Anyway: I'm nothing if not full of wacky, pleasant suprises. The reason I make silly movies about sex and D&D is that I just can't get enough gaming in my life - the funny, self-referential stuff goes into the vids, the serious, epic stuff goes into the game.

And, I suppose, the entries for this contest.

Yasha0006 wrote:
I am very interested in checking out what sort of craziness you have in store with the Country-Design. Due Tomorrow right?

Due tomorrow at noon Pacific (2:00 PM, my time), but it's already in. Couldn't sleep until I sent the damn thing.

Yasha0006 wrote:
Good luck. And while I am not simply going to vote for you if your Country sucks. I will certainly give it a fair shake.

That's all I can ask for. You'll get to see it on Wednesday, and then come the debates and the judgement and the eventual, well-reasoned, hard-bitten decisions.

Yasha0006 wrote:

Unless the Booze and ladies of reasonably priced affection come this way....

Wait...I'm married. Cancel my order.

Yeah, like I can afford to bribe people. *grin*

RPG Superstar 2008 Top 32 aka Sheyd

I really like this item. The name sold me on it and considering I'm playing a half-fiend Conjurer right now who's hitting 16th level I'm going to definately have to snag this for that 'Must Build' item this holiday season. I can see it now, a chain reaction summoning of demons to destroy Waterdeep! Not that the other players will LET me of course but with this I might be able to sneak in an invasion while they're off talking to that snotty Blackstaff fellow who keeps insisting that kidnapped princesses must be returned intact INCLUDING redundant organs... You steal ONE kidney and you're marked for life! :)

All kidding aside, Good work on this item. A question though; if a caster has this crown using it, and they had the Augmented Summoning feat, would it still apply to the initial summoned creatures?

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