Listen to the D&D podcast


4th Edition


I just listened to the D&D podcast yesterday with the 4e Q&A session. It's worth listening to if for nothing else then to get an idea of how much they still need to work on. While I'm not decided yet as to whether I'll convert it did have some moments where it gave hope to the new addition. I'm not a good at adding links but go to the WotC website or get it from iTunes.


Like everyone else, I'll listen (as much as it will pain me to do so) to get the latest, if any, scoop.

Thanks for the heads-up!

:)


As before, I shall provide easy to click link to the WoTC podcast page.

Earplugs sold separately, ;-)


Disenchanter wrote:

As before, I shall provide easy to click link to the WoTC podcast page.

Earplugs sold separately, ;-)

Thanks for setting up the link.


You're welcome Chris.

Now, I listened to the whole thing. I gotta say, they still aren't inspiring confidence in me.
I say that so that when I post the highlights (in my view) you will know to take it with a grain of salt.

Podcast Highlights wrote:

Conversion from 3.5 is still "ugly." Restarting is still recommended. (11:00)

Action Points are core, but thy aren't quite what your used to. (24:00)

Q: What is changing with Encumbrance? A: Oh yeah... We need encumbrance rules. (25:00)

Q: Classes, and races? A: Wait for the Preview Books. (26:30)

They will get to Psionics eventually. (34:10)

There are more questions, but either I didn't find the questions useful, or I didn't find the answers useful.


Disenchanter wrote:

You're welcome Chris.

Now, I listened to the whole thing. I gotta say, they still aren't inspiring confidence in me.
I say that so that when I post the highlights (in my view) you will know to take it with a grain of salt.

Podcast Highlights wrote:

Conversion from 3.5 is still "ugly." Restarting is still recommended. (11:00)

Action Points are core, but thy aren't quite what your used to. (24:00)

Q: What is changing with Encumbrance? A: Oh yeah... We need encumbrance rules. (25:00)

Q: Classes, and races? A: Wait for the Preview Books. (26:30)

They will get to Psionics eventually. (34:10)

There are more questions, but either I didn't find the questions useful, or I didn't find the answers useful.

I have to agree. They sound like not much is finished. Also if we want any real info we need to buy the preview book.


The new encumbrance rules better be good. I hate having to actually try and keep track of how much the the party is carrying. They should have rules for how adventurers store their massive piles of gold and platinum, and how heroes tend to destabilize local economies. That actually sounds like a good starting off point for an adventure...


I would say that where the important aspects of the game are concerned, they are largely finished (mechanics for example). Other "modules" of the game (character races for example) haven't been finalized, although they are nearly there. Other areas of the game haven't even been looked at yet because they are a viewed as a minor detail.

But they've got to be close. They need all the time they can get to proof the book. Star Wars Saga had to have been rushed given the typos and grammatical errors; I hope they give D&D more respect than that for their own good.

The "last mile" is always the toughest.


Arelas wrote:
I have to agree. They sound like not much is finished. Also if we want any real info we need to buy the preview book.

The problem is that at this point, they're damned if they tell us anything and damned if they don't. They could be 90% finished with 4th edition, and be down to finalizing spell details, and be hiding that fact from the general public.

And I feel they have a good reason for doing so.

It's roughly six months until the final version of their rules needs to go to the prints to make the May deadline. Any thing they tell us now will become fuel to a fire of criticism and eventual hurt feelings.

If they tell us about a cool new rules system or class option, something you really like, then you will expect to see it in the finished version of 4th edition. You would also be really angry if it doesn't make the final cut.

The concrete facts they've given out, stuff like level 30 is core and action points exist in the game, are things that won't change. They're very high level details, and the mechanics of action points system are still a mystery. They are therefore free to change the system, without angering the fans.

How exactly those action points can be used might change in the next six months of development is anybody's guess. But if you knew, day to day, how the system was changing it would really make some of the community mad.

On the other hand, some of us are outraged that the edition is changing at all, and the only way to calm that kind of anger would be to reveal the details of the system, so everybody can stop worrying whether the new edition will 'ruin' the game.

Of course, if we knew what 4th edition looked like now, every single player on the planet would have an opinion on how the rules should be 'improved'. The designers would be flooded with suggestions or demands about how the rules could be made better. It would make designing the game unbearable.

So they've decided to keep their play testing quiet, and frustrate the people who want more information, as opposed to sparking endless flame wars over changing game mechanics before the details of the system even get finalized.

We are left, instead, with endless flame wars about whether a system we have never seen will suck.

Personally, I wish the design team had gone over and forced the marketing department to keep their big gobs shut. Then, they could have released the new edition like they did last time, with a very short lead time and with a full finished system available online. It owul dhave been a much better startegy all around.


I'd agree with you if they weren't selling the preview books. If we are assuming a 4-6 months prep for a book, a lot of things are finalized. If not, that means a lot of the changing facts may not be done before the book. Which means people will be paying for the neat ideas that could be dropped. Which in my mind is worse than an idea you read on the net.

They are not keeping the playtests quiet. They are talking about them all the time in teases. They are also daily blogging on changes in the system that everyone is reading in a vaccum.

I'd rather they say less. Not the constant I worked on this secret today you can buy and read it in the preview book! We are learning tibits of changes and ideas, which I imagine is casuing all the flood that you think this aproach would stop.

I do agree fully that it seems the designers are bieng forced into a bit of this. The other problem is they need to say more on the DI setup. They really seem to be dodging straight answers on this. People have been asking on this since the cancellation of dungeon and dragon. Which I think makes people even more nervous about 4th edition details.

Then again in 2 years probably this will all be forgotten and the majority will be playing 4th.


Arelas wrote:


I'd agree with you if they weren't selling the preview books. If we are assuming a 4-6 months prep for a book, a lot of things are finalized. If not, that means a lot of the changing facts may not be done before the book. Which means people will be paying for the neat ideas that could be dropped. Which in my mind is worse than an idea you read on the net.

I totally agree. While I might enjoy, in a total fanboy sort of way, finding out spoilers for the new edition I feel that total radio silence would be a much much better marketing move on their part. They should have left Dungeon and Dragons in the print, and left alll those little liscense alone until 4th comes out. Then, let the online side take over as the new edition comes out. No or very little break. A six month let down is BAD.

Arelas wrote:


They are not keeping the playtests quiet. They are talking about them all the time in teases. They are also daily blogging on changes in the system that everyone is reading in a vaccum.

I'd rather they say less.

Exactly. Damn if they do, as it were. They've chosen to say things and reveal half the ideas, but not everything, and that has consequences. Its a bad, bad marketing tactic.

Arelas wrote:


I do agree fully that it seems the designers are being forced into a bit of this.

I think they are, and the design team is probably fighting back against the marketing side of things by keep ing as much as they can quite. While they might be out from under the cone of silence, the guys on the D&D podcast seem very reluctant to say anything that might change at this point.

Those preivew books are probably going to be very solid, and very little in them will change in the final version of the system. Or at least, I hope so. If not, they're basicly shooting themselves in the foot.

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