Erian's Glen - The Age of Discovery


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Ethelwulf, the noble wolf wrote:


Is it dead?

Not even close.


Male Half-elf Cleric/2

It takes a moment for Veirax to shake off the fear which has settled into his limbs and weighs them down like lead. "How can we overcome such odds? Please, Distant Dweller, let this not be our end... show us the way..." whispers the priest to himself. He looks over his shoulder at Lady Janas, lowers his crossbow and grasps his holy symbol once again. Eyes downcast, he murmurs a prayer: "Protect us from this unholy evil, great Fharlanghn... shield the Lady from this evil..."

Veirax raises his head again, strands of hair that have come free from his pony tail now hanging before his eyes. He steps towards Lady Janas, right palm held up and glowing feintly. "Come closer to me, Lady... the Far Walker shall grant thee an extra boon..."

Casts Protection from Evil on Lady Janas, if she will allow him to touch her...

The Exchange

Thank you my dear shepherd but we are on initiative 7, I think Ethelwulf delayed or just posted out of turn. Anyway it felt good for a moment.


Correct, Ethelwulf delayed to act alongside Memnon. I will update this in the next initiative round. It is still Ethelwulf's turn. I will wait a few hours, then if need be, NPC Ethelwulf and then have the Goblins attack. Or, do something else unexpected ...


Wolf

With load snarl Ethelwulf makes a running jump and bites at the bat-eared monster but his target ducks out of the way.

Attack 4+4+1 = 9


M Gnome Spellthief /2

:)


Male Half-elf Cleric/2
French Wolf wrote:
Thank you my dear shepherd but we are on initiative 7, I think Ethelwulf delayed or just posted out of turn. Anyway it felt good for a moment.

Oops! Sorry! Oh well, you got a sneak peek of the Shepherd's selfless deeds... hopefully, the good feeling will come again soon...

The Exchange

Lady Janas is not so brave or generous, especially if things keep popping over the walls.

Is Ethelwulf in S27 attacking a nine footer or R28 attacking a seven footer?

Grand Lodge

Male Nurse/Father
French Wolf wrote:

Lady Janas is not so brave or generous, especially if things keep popping over the walls.

Is Ethelwulf in S27 attacking a nine footer or R28 attacking a seven footer?

R28 attacking a seven footer

The Exchange

Ta, Dreamweaver.


M Gnome Spellthief /2

:)


If Ethelwulf is attacking a 7-footer, it would put him in S29. Correct me if I am wrong

Ethelwulf runs a circuitous route around the Knight and attempts to bite down on the calf of one of the hairy seven-foot monsters. The hairy over-sized goblinoid with the great sword shuffles its legs, and the wolf is unable to get a grip.


On 7

Listen Checks for Ava and Aradove: DC 15

If Ava succeeds with her Listen Check:

Spoiler:
Ava hears someone below her, probably right on the other side of the gate, speaking in a language she does not understand. She believes that the language is Goblin though, and it is spoken very clearly and articulate sounding.

If Aradove succeeds with her Listen Check:

Spoiler:
Aradove hears the Goblin language spoken below her, probably right on the other side of the gate. The language is spoken very clearly and articulate sounding. Aradove hears the speaker say, “Follow the East side of the river. North! North! I will provide a distraction. Forget about the fire and the enemy behind their secondary wall. You must retrieve what our masters want. Go Now!

Sense Motive Check for anyone still concentrating on the Goblins, DC 20

Spoiler:
The Goblins pause for a moment, completely taken by surprise with the fire and the attack. They seem unsure what to do. Their heads shift back to the gate and their ears twitch as if hearing something on the outside of the river gate.

The Goblins on the east side of the river start to move Northward. The Goblins surrounded by the fire move Northeast across the river. The Goblins caught in the fire burn. The Goblins to the South of the fire move East across the river.

Before the Goblin closest to Memnon starts its retreat, it lifts its bow at the Knight’s back. Dardin steps in and launches his readied spell at the Horror. The Magic Missile shoots from the Halfling's hands and slams into the chest of the Walking Devil, knocking it to the ground. Smoke rises from the body, and the Goblin does not stir.

Lady Janas has her eyes focused on the Goblins. She notices that her Bluff does not succeed as the Goblins start moving North and performs the last components to complete her spell in an attempt to hinder the Goblins. Ten foot high blue pulsating walls start to form, seemingly to block the path of the Goblins moving Northward.

effected squares: J7-J12, K13-K14, L13, M13, S18, T18


On 5

Sergeant Maetthere shouts an order.

One of the runners runs east away from the combat. O27 to H27

In unison, the Katus move away from the cart wall toward the new threats coming over the South wall. New positions of the Katu: I21, J22, L23, Q28, R29, R28

The three Katu farthest from the South wall take aim and shoot at the nine foot monster not in melee with Memnon. All three shots are off target by a wide margin.

The three Katu closest to the South wall shoot at the seven foot hairy creature not being attacked by Ethelwulf. One arrow in three manages to injure the creature.

Worst rolls ever. Let’s hope I can say the same when it is their turn.


On 3

Spot Check: DC 16 for Aradove and Ava, DC 21 for anyone still paying attention to the Goblins by the river

Spoiler:
Some type of large animal is swimming up the river, seemingly to follow the Goblins. O11

If Aradove passed her previous Listen Check

Spoiler:
Aradove also picks up the sound of Drudic casting coming from below her, around the river gate. You may make a Spellcraft Check, if you choose.

The area around the Goblins on the East side of the river starts billowing fog. The Goblins are now completely hidden from view. The fog extends into the air twenty feet.

The fog affects the area K5:S11


Start of Round 2

Aradove 22
Ava 22
Dardin 22
Maetthere 21
Lady Janas 18
Shephed Veirax 17
Snake & Rider 17
Cleric 16
Dinpel 13
Big Baddies 12
Memnon 11
Ethelwulf(delays) 11
Erian 9
Goblins 7
Archers 5
Something possibly heard but not yet seen 3

Aradove, your turn

I will e-mail the requested map shortly


Listen (1d20+5=7)
Spot (1d20+5=20)

The Exchange

Quote:
"The Goblins on the east side of the river start to move Northward. The Goblins surrounded by the fire move Northeast across the river. The Goblins caught in the fire burn. The Goblins to the South of the fire move East across the river."

DM could I have a copy of the map to help position the remaining goblins? Ta


Female Elf Druid

Listen Check: 16+10=26 Sense: 12+3=15 Spot: 11+10=21 Spell: 11+2=13 These are all of my rolls for the past few DM things

Aradove hears talking coming from below her and she concentrates to hear everything that is being said. Aradove talks with Erian about what they should do. Didn't move anywhere just using this turn to talk with Erian

Erian and DM

Spoiler:
*read my listen checks it will be faster than me typing all of it out. I was planning on telling you everything I knew and heard. After she tells you all of it she asks what you think we should do.
DM I did a spell check let me know if it yields anything. I would have told Erian this info as well.


For Aradove:

Spoiler:
Your Spellcraft Check yielded no information.

FYI - We lost Erian (the player). He has been MIA. I am NPCing the character Erian until the end of the battle. As DM, I do not want to lead your character.

Erian looks to Aradove, barely making out the glow of her Elven features cast by the light of the fire, "We must not tarry. We must act. We could drop to the ground and find out who is doing this talking. There must be some type of magic user. He or she could be dangerous. Or we could tempt the fog and chase down those Goblins. We must stop them before they reach their goal. Also, I fear for our companions. They are fighting some real monsters. I will follow your lead." Erian then looks to Aradove for her leadership.

I will still allow a standard or move action for Aradove's turn.

Ava can take her turn also.


Female Elf Druid
Erians Glen-Age of Discovery DM wrote:

For Aradove:

** spoiler omitted **

I will still allow a standard or move action for Aradove's turn.

Well gee thanks for the help! Well here goes nothing! I can't remember if there are stairs or a laddr anywhere close. Will you fill me in so that I can figure out how I want to die :)


Aradove Dawntracker wrote:

Well gee thanks for the help! Well here goes nothing! I can't remember if there are stairs or a laddr anywhere close. Will you fill me in so that I can figure out how I want to die :)

LOL. There are no ladders close by. You would have to travel into the fog. You could jump. You are 6 ft off the ground. You could hold onto the ledge and swing yourself down. You could also move down the South wall and attack the snake & rider or the nine-footer engaged w/ Memnon. "Today is a good day to die." famous Klingon phrase


Female Elf Druid

Aradove listens to what Erian has to say and then knows what needs to be done. "Erian, I am going to jump down and see if I can take down what ever is below us. I would appreciate any help that you are willing to give." With that said Aradove grabs a hold of the edge of the wall and lowers herself to the ground. She has her Scimitar in hand as she carefully begins her decent.......


Male Halfling Warmage 1

When my turn comes 'round...

"Ooohhh, hiss hiss hiss... try out this!"

Lesser orb of cold, ranged touch, 10+5 = 15

Damage = 8


With a helping hand from Erian, Aradove lowers herself into the high grasses. Moving closer to the river, she peers into the dark portal where the Goblins entered.

Ending in T9, unless you would prefer another location.

Spot Check for Aradove: DC 12

Spoiler:
Attempting to hide on the opposite side of the wall, Aradove spots a wild looking Goblin carrying a staff that is too large for his small frame.

Listen Check for Aradove: DC 14

Spoiler:
Aradove’s ears perk up as she hears something in the water coming toward her, but whatever is swimming closer is hidden by fog.

Same Listen Check, But: DC 19

Spoiler:
Aradove thinks that the sound is about 20 ft. away.

Dardin, Lesser Orb against the snake?

Ava’s turn


Ava moves to U9, then readies her bow. She waiting the right time to attack.


Ava moves around Erian and readies her bow to aid Aradove when the time is right.

I am taking an educated guess that Dardin is aiming at the giant snake.

Dardin launches his spell. Like a comet in the sky, frost follows the orb as it sails through the darkness. The frozen sphere smacks the snake on the underbelly directly below its head. Instead of letting out a hiss of pain though, it becomes unmoving, as if frozen in time. Tiny flakes of ice form and start to crack the toughened scales of the serpent.

On 21

Sergeant Maetthere lets out a growl and yells, “Invade my home! Not this day,” as he clambers up the overturned cart next to him. With a running start, he launches himself onto the guard walk. Turning West toward the snake and rider he states, “You’re mine,” as he draws his blade from its sheath.

Maetthere ends in U22. Lady Janas and Shepherd Veirax can go. Ava, feel free to use your turn at any time.


Female Elf Druid

Spot: 6+10=16 http://invisiblecastle.com/roller/view/1450761/ Listen: 13+10=23 http://invisiblecastle.com/roller/view/1450763/ I am not sure this is how I am suppose to do this link thing but I hope this works. Ok I don't have a clue how to link these so someone please tell me.
The location is fine thanks!


Aradove Dawntracker wrote:

Spot: 6+10=16

Listen: 13+10=23

I set it up for you if you want to look. I always get confused about this one also. I always reference the tags at the bottom for reference. Hope this helps.


Male Halfling Warmage 1
Erians Glen-Age of Discovery DM wrote:
Dardin, Lesser Orb against the snake?

Yeah, if i have to get closer, move me towards it. If I am still outta range, I will cast it anyway, and always think it shoulda worked...

Spoiler:

BTW, as cool as I am certain this is, Dardin absolutely refuses to let me look at the map. He is quite recalcitrant...

Liberty's Edge

Female Elvish ( Its in my ears) Mother6/Wife6
Erians Glen-Age of Discovery DM wrote:
Aradove Dawntracker wrote:

Spot: 6+10=16

Listen: 13+10=23

I set it up for you if you want to look. I always get confused about this one also. I always reference the tags at the bottom for reference. Hope this helps.

Thanks for the info!!


Dardin:

Spoiler:
Dardin just needed another 5 ft, but I wasn't that concerned. No probs on the lack of a map. It fits Dardin well. Let me know if you change your mind. I can always e-mail it to you. BTW, I think Dardin is hysterical.


Female Elven Scryer1;

Lady Janas steps back from the barricade to help deal with the current threat (O24)

In gentle tones she casts hypnotism on Memnon's foe.

Spell DC 15, effects 8hd of baddies within thirty feet, hopefully including the hobgob and his snake. They get +2 to their save due to numbers.

In goblin, "Throw those weapons over the wall, you do not need them."


Lady Janas moves forward and drones an incantation that seems to make the air around Memnon’s adversary tremble with vibration. The creature’s face suddenly becomes featureless and turns toward the Elf. It then looks down at its club and throws it over the wall. Lifting its head once again, the beast stares at Lady Janas with a big drooling smile.

The seven foot goblinoid engaged with Ethelwulf shakes its head briefly, then looks with astonishment as the club of his comrade escapes over the wall.

Shepherd Veirax’s turn


Female Elven Scryer1;

She nods at the creature to show it had done the right thing.


M Gnome Spellthief /2

ooh anticipation :)


Male Half-elf Cleric/2

Sorry for the delay, folks, but the Paizo site rejected all my posts last night... let's try again...

Veirax nods his head in admiration as he observes the effects of Lady Janas's spell. Then, he begins to murmur another prayer to the Far Walker. Those standing nearby notice the air around him shimmering feintly.

Cast Shield of Faith, which grants him a +2 deflection bonus to AC for 2 minutes (20 rounds).


Female Elven Scryer1;

Snake and hobgoblin turn, oh dear. Things were going so well.


On 17

The giant snake does not move, as if the frosted orb sent by the Halfling immobilized it.

The Hobgoblin seated on top of the serpent yells a frustrated grunt at his motionless mount. Grabbing its bow, it strings an arrow and aims at the quirky and irksome Halfling. At the last moment thought, Maetthere appears on the wall and taunts a challenge. The Hobgoblin refocuses his arrow and shoots. The stiffness of his mount when he turns causes him to be unbalanced; though, and the shot is off its mark. The arrow flies off into the night, failing in its mission.

On 16

Cleric to P28, runner to P27

With heavy crossbow in hand and runner following behind him, the Cleric of Heironeous moves West. Lifting his Holy Symbol, he asks for the aid of the Invincible One . A blackish red beam of light shoots forth from the symbol and engulfs the nine-foot monster farthest West. Its eyes rise in fear for a brief moment, but then it shakes its head and looks even angrier.

Dinpel’s turn on 13


M Gnome Spellthief /2

Dinpel seeks to stealth closer to the snake and hobgoblin; as it is on the wall he is a bit frustrated as it has not moved; he stays stealthed underneath and prepares to wait until he can make a stealthed attack on the hobgoblin or if someone engages the snake then the snake.

Hide 16+6 22
Roll to hit if needed : 14+2; mace damage +1d6 sneak attack


Dinpel stays within the wall of carts to keep himself hidden, waiting for a good opportunity to strike and cause a vital blow to the enemy.

moves to S22 and stays hidden inside cart, Dinpel still has a standard action so I am ruling that he is delaying or readying an action, his choice

On 12

Once the chaos caused by the creatures coming over the wall settles, you are able to focus. The firelight from the East reveals the nine-foot monsters to be ogres while the hairy seven-foot monsters are revealed as bugbears.

The Ogre, Memnon’s opponent, continues to stare and drool at Lady Janas.

The Bugbear facing Ethelwulf looks down at the troublesome animal and draws its Greatsword. It swings, causing a nasty breeze as the noble wolf dances out of reach.

Bugbear with dire flail moves from T31 to Q30

The Bugbear farthest West screams wildly and runs up to the nearest Katu . Reaching the archer, it growls fiercely and delivers a devastating blow to the head with one end of its two-sided flail. The Katu’s head bursts into crimson, and its body falls to the ground.

Katu archer in R29 was attacked

Ogre farthest west moves from T32 to P29

Angry at the Human attempting to enter his mind and send fear and hopelessness into his soul, the Ogre stomps over to the cleric with his great club raised. With a big howl of terrorizing glee, it performs a great overhand chop towards the cleric. The club crashes to the ground and dirt flies in all directions creating a massive crater. When the dirt clears, it is apparent that the cleric moved to the side just in time, and the club missed its mark.

Another pair of hands arises from the Eastern-most rope. A Bugbear, this time carrying a halberd, climbs his way on top of the wall. He notices Maetthere threatening the snake rider and moves toward the Sergeant. To its left is Memnon below him, and it takes an opportune swing. The weapon arcs downward and slams into the chest of the knight. The halberd’s blade is sharp indeed and slices through Memnon’s armor and cuts deep into his ribcage. An explosion of blood follows, and the Knight remembers back to a Goblin attack years before that almost took his life.

Bugbear ends in U27. Was a critical hit, sorry. Hitting Memnon for 20 points of damage.

Three more Bugbears make it over the wall. The first holds a spear and stands on the wall protecting the snake rider. The second drops to the ground bearing a huge hammer. The third follows bearing a great axe.

ending positions U29, R32, S32 respectively

Memnon then Ethelwulf on 11


Female Elven Scryer1;

Remember we are blessed. And have healing rings and a free reroll.

DM Questions
Aren't the Ogres large and occupying four squares? with reach? Or are these tall, thin, one square ogres with no reach?. When the cleric of the Invincible moved, a runner moved, was that meant to be the loader?

"Memnon, leave the weaponless enemy alone. He is our friend." She shouts across to the damaged knight.


M Gnome Spellthief /2

oh; forgot to add the +1 for to hit for the bless if it is needed.


Male Human Knight 2

With his attention on the large ogre staring dumbfounded at pretty elf women Memnon doesn't notice the blade arc down towards him until he feels it slice into his chest.

Warm blood flows down his chest, his lungs gurgle and wheeze with every breath and bloods starts staining his lips. Hearing Janas's call he steps to his right and swings at the bugbear threatening Ethalwulf but his wound over comes him and he misses badly.
Attack 1+8 = 9 GREAT!!!


Memnon can choose to use his Christmas present. A reroll of any d20


Male Human Knight 2
Erians Glen-Age of Discovery DM wrote:
Memnon can choose to use his Christmas present. A reroll of any d20

Attack 10+8 = 18 .... better but I don't know if it hits

Here is damage anyway Damage 8+5 = 13

The Exchange

Memnon is in S30?


Memnon, pain blazing in his chest, ducks under another swing from the Bugbear with the halberd. Then he moves around the dumb-founded Ogre and steps up to Ethelwulf’s side. Pain aside, the Knight swings his sword with all of his might and slices deeply into the furry Goblinoid’s midsection. It screams in pain until the sound is silenced by a spout of blood. It still stands but probably not for long.

Memnon is in S30, Ethelwulf’s turn


Wolf

Spurred on by the smell of blood Ethelwulf lunges in and bites at the bugbear.

Attack 11+4 = 15
Damage 4+2 = 6
Trip attempt 15+2 = 17

Liberty's Edge

Female Elvish ( Its in my ears) Mother6/Wife6

Thanks here to Hubby!

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