|Mike Selinker Lone Shark Games|
I had a really good week last week, as two games that I've been working on for a while came out. Both involve good friends of mine, so I figured I'd take a moment to tell you about them. If you feel like indulging me, read on.
The first, as you may know, is from Paizo's Titanic Games imprint, called Stonehenge: An Anthology Board Game. It's a project I worked on with Richard Garfield, Bruno Faidutti, Richard Borg, and James Ernest (and later Paul Peterson, Bruno Cathala and Serge Laget, Andy Looney, Klaus-Jurgen Wrede, and Paizo's own Jason Bulmahn, among more to come). It's an anthology board game, which means a bunch of game designers take the same pieces and write different games for them. It's open source, meaning that if you're a game designer or want to be one, you can write for it too. I hope you will.
Another game I'm excited about is Unspeakable Words, from Playroom Entertainment. It's a Call of Cthulhu word game, where the words you form can cost you sanity. It's just about the only word game where exercising your big vocabulary can lose you the game. This game has the distinction of being the only one I ever wrote entirely in my sleep. I was at a convention at my friend Monte Cook's house, and had the opportunity to play Arkham Horror and Scrabble on the same day. I went to sleep, and woke up with that game fully formed in my head. I made it to a pen and paper, and two hours later, I was playing it with Sue Cook, Monte's wife. It was the encouragement from Sue and Cindi Rice (both former TSR editors, by the way) that got me to work toward getting it published, and a few years later, Playroom has put it out. So if it sounds like fun to you, I hope you'll check it out.
Anyway, a good week. Thanks for listening.