Ultradan |
Does anyone know how fast a character falls?
Say a dragon picks up a character in its mouth and brings him up to a few hundred feet, how many rounds does that character have to think of something to get out of his death defying situation?
Do we have to actually calculate weight vs. air resistance to get an accurate terminal velocity or is there a simple rule that says that a character falls at THIS many feet per round?
Thanks guys.
Ultradan
Jonathan Drain |
For the sake of simplicity over realism I would have ruled that you can only fall 200ft per round, although I think the Sage may be more accurate. Terminal velocity for a human is just over 1,000 feet per round; if you deliberately dive you can increase that to 1,750 feet per round. I'd go with the Sage on this one.
I actually built a dragon around doing this; he would stage the fight on a beach, fly over to kick up sand while using breath weapon, turn around and pick up a character, then fly upward and/or or out to sea before dropping him (20d6) while breathing ice on him. I never used it because I thought it would be an utterly nasty move to dump an armoured character in water a mile away from the fight.
ignimbrite78 |
For the sake of simplicity over realism I would have ruled that you can only fall 200ft per round, although I think the Sage may be more accurate. Terminal velocity for a human is just over 1,000 feet per round; if you deliberately dive you can increase that to 1,750 feet per round. I'd go with the Sage on this one.
I actually built a dragon around doing this; he would stage the fight on a beach, fly over to kick up sand while using breath weapon, turn around and pick up a character, then fly upward and/or or out to sea before dropping him (20d6) while breathing ice on him. I never used it because I thought it would be an utterly nasty move to dump an armoured character in water a mile away from the fight.
HAHAHA teach them to wear heavy armour. mmmmm perhaps a little *too* mean.
KJL |
Can a character, who is flying:
Begin his turn falling his total allowed distance (he is 1000ft in the air) and then once he reaches the end of his fall distance then move his normal flying movement?
If he falls 1000ft in a round, by the time he has fallen 1,000ft his round has ended so he would have no time left in which to move.
pres man |
There are two places falling is described in the SRD.
Subjective Directional Gravity
In both cases you get the following info:
An individual “falls” 150 feet in the first round and 300 feet in each succeeding round.
pres man |
Surprisingly, this information is not in the part that talks about falling.
An oversight, some of us have corrected in our own game books. ;)