Has anyone ever ran the old D&D module B10 - Night's Dark Terror, and what were your experiences with it? I have just engineered a whole level 1-12 campaign around it, and can't help but think that it's the most awesome module ever written (barring Age of Worms, of course).
I was just curious as to what others may have experienced as either Players or DMs...
On a bit off-topic note >>Nudges Eric Mona<< I think that the essence of Night's Dark Terror would be perfect for the new Pathfinder books! I mean, I know formatting has come a long way since 1986, but as far as world building goes, this module did something right! LET me tell YOU of the days of high adventure!!!
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Drawmij's Heir