Upgrading Triel


Shackled City Adventure Path

Scarab Sages

Hi all,

My players are currently nearing the end of the Secrets of the Soul Pillars, and so I am gearing up for Lords of Oblivion at the moment. One running plot thread in my game up to this point, has been the PC's tracking of Triel Eldurast. They managed to defeat and capture her in Flood Season, but she subsequently managed to escape from the party. She fled Cauldron with plans to return and seek revenge.

Since that time they have been keeping tabs on her, usually using scry spells. Of late I've been hand-waving the results of the scry spells (leaving them to out-of-game emails) since I am not really sure what she would be doing at this time. The last the party saw of her, she was exploring some unknown ruins seeking an item of power. I haven't really had a good idea of what she's been doing of late, so I'm holding off on the results of those scry's for the time being (since my players wouldn't have any means to react to her anyway).

My idea is to have her return in Lords of Oblivion at the meeting of the various villains in the city, upgraded and ready to payback the party for her previous defeat. I'd like to solicit some ideas on how she might have changed in the time since Flood Season, what feats, or possibly prestige classes she might have adopted. Possibly a new cohort.

Since she is a member of the Ebon Triad I think it would be good to have those elements enhanced. The problem is, I will be a player in the Age of Worms AP so I cannot reference how the Ebon Triad is presented there for any ideas.

So does anyone have ideas what a 10 - 12th level Triel might look like?

Paizo Employee Creative Director

After the PCs bust up her operation in the Kopru Tunnels, it makes sense that Triel abandons the Ebon Triad and sets out on her own. As a result, you can pretty much advance her up to whatever class levels you want.


I'd turn Triel into one of "random" bad guys from Oblivion, maybe Bonesworn or Velior Thazo.

Scarab Sages

DMFTodd wrote:
I'd turn Triel into one of "random" bad guys from Oblivion, maybe Bonesworn or Velior Thazo.

This was one thing I was considering. I figure, this would be a good point in the campaign for Triel to make her return. However, I'm still not sure as to the best way to advance her in levels. I figure I could boost her up to 10th or 11th level.

One thing I've been considering was that following the events in the Kopru Ruins she would try and join up with another Ebon Triad cell. However, I like James' idea of her splitting with the cult. This was making me think, that her having split from the main Hextor faith, and no longer a member of the Ebon Triad, she might abandon her divine path completely. I was actually considering that she might adopt the Ur-Priest prestige class in response.

My other option, is that she continues advancing as a cleric/fighter and I enhance her combat abilities. There are some interesting options in the PHBII that I might add to her.

Plus, since she does have Leadership, I might want to include a new cohort to accompany her.


Are you planning on running AoW after this campaign? You could easily use her as a springboard for it.

I've been thinking about this myself, and if the AoW campaign I'm playing in ends before my SCAP game does, I may up the power levels of AoW into Epic levels and have those PCs follow clues from Cauldron to the Free City and on into adventure...

I could easily see her linking up with the Hextorites in Diamond Lake (we just encountered them in my own game - too cool) or just running to the Free City and getting involved there.

Scarab Sages

Gwydion wrote:

Are you planning on running AoW after this campaign? You could easily use her as a springboard for it.

I've been thinking about this myself, and if the AoW campaign I'm playing in ends before my SCAP game does, I may up the power levels of AoW into Epic levels and have those PCs follow clues from Cauldron to the Free City and on into adventure...

I could easily see her linking up with the Hextorites in Diamond Lake (we just encountered them in my own game - too cool) or just running to the Free City and getting involved there.

Unfortunately I will not be running AoW, one of my player's has already laid claim to that Adventure Path, although the players have been joking that they might run into Triel in that adventure as well. I might just ensure that she escapes to live another day, so the AoW DM can toss her into that campaign. Might be an interesting link between AP's

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