Your thoughts on Adhesive Spittle?


Advice


So, i was looking through the ACG spells on the pfsrd seeing if there was anything that my wizard might consider selecting later on when I came across the spell, Adhesive Spittle.

Personally it seems like it could be really good for a 1st level spell. The biggest cons I can see, are the extremely close (but understandable) range and a relatively low DC since it's a lv. 1. spell.

What does everyone else think of the spell? Useable? Very good? Meh? Only good early?

Also, any spells from the ACG for wizards that you think are amazing? Or at least pretty good?


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This spell is interesting, but its main drawback is the action cost:

You spend 1 standard action to cast the spell. Now you have a buff which allows you to spend another standard action to spit a tanglefoot bag with slightly better DC's.

This means the effect is delayed, and not instantaneously available.

Other than that, it's a pretty cool spell.


Ah good catch. For some silly reason I overlooked that. I suppose it could be a pre-battle prep spell, but I very rarely get pre-battle prep in the games I play. Perhaps it would be a "I don't have a target right now, but may in the immediate future" sort of spell. If one could do it as a swift or even a move action I'd probably like it more. But the extra standard is sort of rough.


yeah delay hurts..
also once per spell is kinda weird...
I do like the spell a lot though.

Sovereign Court

How does this work vs evasion? If they pass the reflex save do they still receive the entangled condition or does it evade it completely?

Scarab Sages

Evasion only applies to damage. If an effect allows a reflex save for half damage evasion sets it to none. Tanglefoot bags and this spell allow a reflex save, but not for half damage so evasion does nothing.


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It's a good spell to cast on your familiar. It can rest on your shoulder or fly over your head and spit on anyone who gets close. You still have to spend a standard action to cast it, but your familiar uses its actions to use it.


3 months later... but thank you Gisher - i liked the spell - but only just realized the action cost... your suggestion just solved my problem.

Sczarni

A heightened version of this spell to up the DC's might be interesting.

I'm not sure that Adhesive Spittle would work through a familiar with either Share Spells nor Deliver Touch Spells, however. Share Spells specifically calls out spells with a target of "You" and Deliver Touch Spells only works with Touch spells. Adhesive Spittle's range is 15ft and it's target is "One Creature."

=/


Glue Seal from Advanced Class Guide is better in just about every way.

Same level, standard action to cast, Close Range, no attack roll needed (still a reflex save), and duration is 1 minute a level.


Oddman80 wrote:
3 months later... but thank you Gisher - i liked the spell - but only just realized the action cost... your suggestion just solved my problem.

You are very welcome.

Edit: But it might not work. I think MrRetsej is right.


MrRetsej wrote:

A heightened version of this spell to up the DC's might be interesting.

I'm not sure that Adhesive Spittle would work through a familiar with either Share Spells nor Deliver Touch Spells, however. Share Spells specifically calls out spells with a target of "You" and Deliver Touch Spells only works with Touch spells. Adhesive Spittle's range is 15ft and it's target is "One Creature."

=/

I see what you are saying. I misread the spell description. Darn it. :(

I think it will work if you have Improved Share Spells. That feat only specifies that the spell be cast on yourself, which is broader than requiring a a target of 'you.'


It's like, rounds per level, right?

Does that mean you literally can't use it at level 1?

Dark Archive

Yeah, you could not normally use adhesive spittle at first level without caster level bumps. The spell is solid. The delay isn't so much of a hindrance, really. There are plenty of encounters where a caster should be spending rounds getting into a safe, superior or otherwise advantageous position, not casting a spell because there aren't any particularly worth casting at that exact moment, etc. Just yesterday my witch was in a battle that was trying hard to be a tpk. It lasted two hours of real time against only five opponents. During that time, I spent at least two rounds where I had an available standard action that went unused or where I had nothing particularly effective to do that round besides move and wait for a better opportunity. Adhesive spittle is an and excellent spell (one I actually could have used) for what it does. It's the kind of spell you prepare one of and generally cast on the first round of an engagement where you think you might need it. When an opportunity presents itself to use it, you do. If not, you do something else until that opportunity is present.

My witch is a winter witch and this spell is being taken and reflavored as ice. Should be amusing to watch me sneeze a glob of bluish-white 'something' that rapidly freezes and encrusts whoever was unfortunate enough to be in the way.

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