
Bram Blackfeather |

Hey y'all.
"The Liberators" will be going onward to 'Zenith Trajectory' next, and I wondered what you all came up with for prophecies? I'm trying to make them as likely as possible, so that the spewing dwarf will provide actual hints (and, canny PCs might wonder if they should let the fight play out a little longer to learn some more)...
So far I have:
"Where the doors are eyes of dread, your parents stand alive but dead." (For the Rogue/Diviner, whose parents are currently statues in Vhalantru's house).
"Where fatal Art will show its hand, your bloody past you'll understand." (For the Cleric/Fighter, whose parents where the former high priests at the Pelor shrine before Kristof had to take over, and were wiped out by the Wee Jas clerics who arranged for a land-slide - Ike did it, and will confess in hopes of making the Cleric/Fighter lose focus in the battle).
"You who seeks a greater power, should burn yourself in a desperate hour." (The pillar of flame/Occipitus test, for the Wizard who always wants more nifty abilities and spells and such).
"When the city dies around you in flames, keep eyes up high for more of the same." (For the Ranger, who will likely be the only one capable of dealing with the fly-by attacks of Hookface).
... any others y'all thought of and/or used? Or did any of you use Zenith this way? I just liked the idea of having the PCs maybe smack their heads later and go, "Oh man! This is what he meant!" when it's not-quite-too-late.

Chef's Slaad |

Good ones.
How about these:
"your shall turn on your allies and join your rivals" (PC's turn on Vhalantru and align with the Stormblades)
"Your death shall herald a new age for the demon-torn heaven" (A PC sarificed to the flaming pilar grant the smoking eye template becomes the new ruler of occipitus)