While I was on the fence on this feature, We ARE getting a map a week on the WotC site.
If we didn't have that, I'd be "me tooing" real loud; but we do have that resource.
Given that exists (with an extensive archive), is this as important as it once was?
The ones on the Wizard's site are ok, and have been good in the past. I liked the ones in DUNGEON as well, as they always seemed better. What would be cool is that if the Map of Mystery was related to one of the adventures published in that issue. For example: in Issue 114, Wil Save could have been replaced (I know...I know...I'm in the minority with my dislike of Wil Save and most people just eat up the bleeding heart touchy feely stories. It just doesn't work for me) with an additional Crypt in the Cairn Hills, an additional level of the Blood crypt, or a lost temple complex on the Isle of Dread, or an additional map to go with the Thirteen Cages adventure.
You could then even put a place on your web site for people to post how they filled in the map. People could rate these so that others could get an idea of their usability. It may even give aspiring authors a place to start and increase submissions to DUNGEON.
I too would prefer the "Maps of Mystery" of Wil Save. Never think your a minority ASEO. Very few people in proportion to total subscribers frequent these boards. I thought I was a minority when I was writing to get Poly removed and somehow those of us that pushed for it suceeded. I'm equally confident we can get MoM back and remove Wil Save.
I like the Maps of Mystery, but it just occured to me I've never acutally used one. Must remedy that at my next game. I'll check if there is an underground cavern map as that's what I need.
I like Will Save and wouldn't want it dropped. Of course, Map of Mystery could be an every other issue alternating with some other feature, or when page count allowed. Although I doubt Dungeon ever has extra space, its probably always having to cut things down to fit.
Oh *CRAP*. Chech this out:
"I agree that it would be appropriate if that feature were going to receive any further updates, however Map-A-Week has come to an end and will not receive any further updates.
Map-A-Week was our oldest continuous web feature, launched in August of 2000 just after the release of 3rd Edition it received more updates (232) than any other D&D website feature. The maps have been featured in other website articles as well as our downloadable adventures and have inspired two print products."
Link is here: http://boards1.wizards.com/showpost.php?p=4328929&postcount=334
Ok. I take it all back. Bring back Maps of Mystery please. And soon!!
|primemover003 RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16|
"Features that NEED to be kept, even if sporadic:
Maps of Mystery
Actually combining all three into a Critical encounter would be awesome too..."
Now that is an awsome idea. Could be called something like "Lost Lairs"
Even done in one page...Map at the top half of the page, then a description of a Baddie who lives there, followed by some idea on the Baddie's minions.
Nothing too detailed, but something that could be added to any session as an extra encounter.
It could be like a three room tomb inhabited by a Mummy Monk with a few Zombie minions.
The forrest/small cave camp of a wanted fugitive, and the traps he's set up
A portion of the city sewer "haunted" by a Wererat with a wand of undead controll and her minions, a pack of ghouls.