Hold Your Sunswords High!

Pathfinder Campaign Setting: Numeria, Land of Fallen Stars (PFRPG)

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New Pathfinder Campaign Setting now available!

Savagery, sorcery, and super-science await in the latest Pathfinder Campaign Setting release!

The Inner Sea is home to innumerable mysteries, whether they are put on display in a museum, or still buried deep in forgotten forests and cold dungeons. But now we head to stranger climes with Pathfinder Campaign Setting: Numeria, Land of Fallen Stars! Thousands of years ago, something crashed into the wilds of this land, and ever since, strange technological horrors—or wonders—have plagued Numeria. This 64-page volume details what can be found within Numeria's borders, cover the nation's regions with the wastelands of the Felldales, the fertile Numerian Plains, the prosperous Sellen Hills, and Sovereign's Reach—stronghold of the infamous Technic League who jealously guard Numeria's ruins. Numeria is not a safe land by any means, and afflictions such as bluespit, final rest, soldier's pieace, and thought crawlers are just the start. Corrosive rain, ravenous mold, radiation, even areas where gravity no longer works like it should affect the land. Kellid tribes, ancient battlegrounds, and bastions of terrifying mystery like Crowhollow are ripe with possibilities for adventure—as is facing foes like capacitor oozes, golems crafted from the shattered remains of robots, many different kinds of robots, or one of the Felldale mutants!

Check out the rest of our Pathfinder Campaign Setting releases right here, and don't miss the essential Inner Sea World Guide, your introduction to the world of Golarion!

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Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild, Tales Subscriber; Pathfinder Comics Subscriber

Demon dogs!


Lords of Light!


Wow. This couldn't have come out a better time. I just finished a new Bard (Archaeologist) alias who is based on Numeria and has connections to Technic League. Now to find an (online) campaign...

Onwards all brazen spelunkers!

Silver Crusade

Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Roleplaying Guild, Tales Subscriber; Pathfinder Comics Subscriber
Northlander wrote:

Wow. This couldn't have come out a better time. I just finished a new Bard (Archaeologist) alias who is based on Numeria and has connections to Technic League. Now to find an (online) campaign...

Onwards all brazen spelunkers!

Orly?


3 people marked this as a favorite.
Evil Midnight Lurker wrote:
Lords of Light!

Ariel, Ookla, ride!


2 people marked this as a favorite.
Lilith wrote:
Evil Midnight Lurker wrote:
Lords of Light!
Ariel, Ookla, ride!

Aiiiii-ee!

Dark Archive

Starfinder Superscriber

I thought only I remembered thunder the barbarian. when I mention it people just look at me weird.


Mine all mine...don't touch wrote:
I thought only I remembered thunder the barbarian. when I mention it people just look at me weird.

I thought of the 80's cartoons, the big three that I fondly remember are Superfriends, He-man, and Thundar the Barbarian.

I can't wait to buy and read (In a Gorby way, devour it) this tasty book. Oh, the joy.


Pathfinder Adventure Path, Campaign Setting, Companion, Modules, Roleplaying Game Subscriber

Due to the first couple posts I had to go back and watch an episode of Thundarr today. It was not nearly as bad as I feared and honestly I like their mix of magic and tech more than Shadowrun (too civilized or perhaps too uncivilized in a civilized way). With the tech guide coming out and all the other recent techie releases I might have to see if I can design the Thundarr world to a reasonable degree. Off to Manhatt!!!


Pathfinder Adventure Path Subscriber

With a creative mind like Steve Gerber behind it, it couldn't have been that bad. Been a while since I've watched any of them, but I think they are still pretty far above a lot of other "kids" cartoons.


Cthulhudrew wrote:
With a creative mind like Steve Gerber behind it, it couldn't have been that bad. Been a while since I've watched any of them, but I think they are still pretty far above a lot of other "kids" cartoons.

Not to mention character designs by Alex Toth and Jack Kirby!

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