Summon Nature to Your Side!

Pathfinder Cards: Animal Allies Face Cards

Add Cards $10.99 $4.00

Add Non-Mint $10.99 $6.87

New Pathfinder Cards now available!

Don't leave home without your best friend with our latest Pathfinder Cards deck!

If you're a druid or ranger with a forever friend, you know they can be so much more than pack animals or griffon food! With Pathfinder Cards: Animal Allies Face Cards, you'll be able to portray your array of feathered, furred, and scaled friends! Ape, Dire Wolf, Hyena, Lizard, and even Octopus are included in the deck so you can have a card to represent your buddy in your game. (Don't worry, Squealy Nord fans, there is a Pig card!) With plenty of room on the back of the card to add your own notes, you'll be able to keep track of saves, hit points, or even favorite foods for your animal buddy!

Check out all of the Pathfinder Cards right here, but don't forget to up the ante with for your game with the Critical Hit and Critical Fumble Decks!

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Yes pick up the critical fumble deck
Because nothing is more fun than cutting your own head off in melee


We demand more than just a pig card, we want the "Squealy Nord of Golarion" sourcebook!


Lamontius wrote:

Yes pick up the critical fumble deck

Because nothing is more fun than cutting your own head off in melee

Pretty sure that card doesn't exist. I think there's one where you cut off a hand, but it's yet to come up in my games.

One rule variant (all fumble rules are rule variants) allows for anyone with Weapon Focus to draw two cards and pick between the two effects, which is one way for melee-characters not to be so bad off as everyone complains that they are with fumbles in the game.

The last fumble card that came up in my game saw a burning skeleton get his claw stuck on his skull and accidentally destroy himself. Card effect was that he inflicted his normal attack damage to himself. He was immune to his fire damage, but claw attacks deal slashing AND bludgeoning damage so he bypassed his DR/bludgeoning and it was enough to destroy him. Then, because he was a burning skeleton, he also exploded.

I specifically had the burning skeleton drop his two-handed weapon to use two claw attacks, and it was the second claw attack that did him in. (First was just a miss.) He didn't even stay in combat long enough for the party to suffer from his burning aura at the start of their turns.

Hopefully the martial characters in my campaign will take Weapon Focus sooner rather than later. Hmm. I should probably give more of the bosses weapon focus too. The main melee boss has weapon focus (greatsword) and weapon focus (slam), but not because I was thinking about the Critical Fumbles. He just had feat slots that I couldn't decide how to fill.

Anyway, TL;DR version is that Critical Fumbles are a variant rule, and not all variants are equal or terrible.

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