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Stonehenge Guidelines

The following guidelines will help you organize your rules and present them in the proper format.

Game Title: Pick a title for your game that embodies its theme. If you mention the title elsewhere in the rules, put it in italics by surrounding it with the proper BBCode tags.

Publish Game: Be sure to check this box so your game will be publicly available.

Summary: This text will appear in your game's description on the Stonehenge Library. Use this to tell people what your game is about, and why it might appeal to them. Put the most important information first, because some listings will only display the first few sentences.

Game Type: Select the most appropriate category from the list.

Author Name: Your name goes here!

Author Notes: This is your personal introduction to your game, written in the first person. Use this section to explain how and why you came up with the game you did, or tell us why you think Stonehenge was built, if that relates to your game.

Game Rules

Number of players: Use numerals. How many players can have fun playing the game? (If your game technically can be played by 2 players, for example, but it really isn't much fun unless you have 4 players, just say 4 players.)

Object of the game: What conditions must be met to win the game? Make sure you say what the players are doing in a thematic sense. If they're trying to herd more cats from the outer ring to the trilithons than their fellow cat herders, for example, then be sure to say so!

Getting Started

Equipment: List the pieces needed to play your game. (See the Terminology section for the correct names of the pieces in the Stonehenge box.) If you require pieces from a Stonehenge expansion, mention that here. You may use non-Stonehenge game pieces as long as those pieces are generic and common, such as coins, stones, or dice.

Setup: This section describes how to place the equipment at the beginning of the game. You can organize this section however you want. To help add flavor to the game, feel free to rename the pieces that you use in the game to a more appropriate term, but be sure to make the use of that term clear. For example, if you want to name the disks "marshmallows," then you can introduce that term change like this: Place the disks (your "marshmallows") in a pile in front of you.

Playing the Game

Organize the rules for your game however you wish as long as you maintain clarity of presentation. Consider making subsections where it will help; subsections should be separated by blank lines, and introduced with subsection titles ending with colons and placed inside of the appropriate BBcode tags to make them bold. For instance, if scoring is somewhat complicated or otherwise needs special attention, consider making a subsection that begins with [b]Scoring:[/b]. Also, if you feel that you need to make a strong point about something, consider doing so via italics, using the proper BBCode tags.

Ending the Game

Restate the object of the game, and add any other endgame information here. Don't be afraid to add a bit of flavor here, too!

Author Bio: Provide a few sentences, written in the third person, that tell us a little bit about you. You may want to put in a punchline of sorts, but that's entirely up to you.

Terminology

The following terms are used for the equipment you can use in your game. As noted above, you can change the names of the pieces and areas on the board as long as you make the relationship between each piece's original name and its flavor-based name clear.

altar stone
The rectangle near the center of the board represents a large flat block called the altar stone.
bars
There are ten plastic bars in each color.
bluestones
The nineteen circular spaces arranged in a horseshoe shape around the altar stone represent Stonehenge's small, upright bluestones.
board
The board is an overhead view of Stonehenge.
box
This is the box that the entire game comes in.
capstone
A capstone is the top stone in a trilithon.
day
Day corresponds to the white small stones in the inner ring as well as the sun symbol with the light border on the cards.
deck or card deck
The deck contains sixty-five cards. Sixty of the cards are number cards. The cards each have a background color that corresponds to the color of the matching outer ring stone. There are two "phases" of each card from 1–30; one phase is night (featuring a moon symbol with a dark border) and the other is day (featuring a sun symbol with a light border). In addition, five trilithon cards show an upright trilithon and a circle that matches the color of one set of pieces.
deck box
This is the box used to store the deck of cards.
disks
There are ten plastic disks (not discs) in each color.
figure
Each color has one plastic humanoid figure. These should not be referred to as a pawn or druid unless the game specifically defines the figure as one.
inner ring
On the outside of the trilithon spaces are sixty spaces that represent the inner ring of small stones. Half are black (night), and half are white (day).
neutral figure
The grey plastic humanoid figure is the neutral figure. It's the only figure that doesn't have matching disks and rods.
night
Night corresponds to the black small stones in the inner ring as well as the moon symbols with the dark border on the cards.
outer ring
The outer ring consists of the thirty numbered and colored spaces representing Stonehenge's outermost upright stones and lintels. When indicating a specific numbered space, use numerals instead of spelling out the number (e.g., "If your disk lands on space 30, then you win the game").
rulebook
This is the book that comes with the game.
rule set
This is any single game's set of rules, whether in the box, online, or elsewhere.
small stones
These are the sixty spaces in the inner ring.
trilithons
Between the bluestones and the inner ring are five rectangles arranged in a horseshoe pattern that indicate where you may place the five trilithons, the three-stone arches that are Stonehenge's most dominant feature. You can place a disk in a trilithon's capstone to identify it as a specific color.

General Guidelines

gender: Use "his or her" and "he or she" language, though using "you" is even better.

"board game": Use board game instead of boardgame. Use "Anthology Board Game" instead of other variants.

numbers: Use numerals when naming a specific space or range of spaces in the outer ring (for example, space 27), when you list the number of players in the number of players section, and when you use points for scoring purposes. Spell out most other numbers.

BBCode

You may use the following codes in most fields:

This is [b]bold[/b] and [i]italics[/i].
[list][*]one[*]two[/list]
Insert a line break: [br]

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