Pathfinder Society Scenario #4-15: In Glorious Battle

3.60/5 (based on 5 ratings)

Our Price: $8.99

Add to Cart
Facebook Twitter Email

A Pathfinder Society Scenario designed for 9th- through 12th-level characters.

Though Tar-Baphon’s malevolent presence is thought to be the scourge of Ustalav and the Gravelands, it’s also distinctly felt within the Hold of Belkzen. Belkzen has been preparing for the next assault since the Battle of Nine Broken Skulls, when Tar-Baphon attempted to wipe out Belkzen, making them an example to the rest of Avistan. However, Belkzen won that battle, with a pivotal role played by the Burning Suns, led by Mahja Firehair. The Whispering Way, though, is patient, and while the orcs won a brief respite, they are not safe. One of Tar-Baphon's chief lieutenants, Geir, is planning a major assault. Mahja has learned of this, and has called up the Pathfinders for aid. They need her connection to Ardax White-Hair, the overlord of Urgir, and so the Society has sent a group of their very strongest to aid in what is sure to be one of the most intense battles in the Broken Lands.

Written by Luis Loza

Scenario tags: Glyph

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on paizo.com:

  • Pathfinder Flip-Mat Classics: Battlefield
  • Pathfinder Flip-Mat: Forest Fire
  • Note: This product is part of the Pathfinder Society Scenario Subscription.

    Product Availability

    Fulfilled immediately.

    Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

    PZOPFS0415E


    See Also:



    Average product rating:

    3.60/5 (based on 5 ratings)

    Sign in to create or edit a product review.

    The concept is glorious but the battles repetitive

    4/5

    The defense mini-game is really nice. Super happy to see that instead of the overused influence system.

    Battles feel epic and glorious. A suitable adventure for high level characters with cool callbacks and use of existing locations and NPC. Unfortunately the fights are repetitive with only basically 2 sets of enemies (zombies or wights) reused over 4 encounters.
    (Here's the zombie encounter with a friend. Here's the wight encounter. Here's the zombie encounter, here's the wight encounter with a friend) Although escalating environmental encounters in the final encounter help redeem it by upping the danger and providing a sense of urgency.

    Interesting background that is completely inaccessible to PCs is also a ding against.

    All that said suitably epic and enjoyable, but the encounters lack variety and the backstory doesn't come out.


    good, but complexity above average

    4/5

    I ran this twice, high tier, 22 and 19 CPs. I liked it. Once went like a wheeze. The other was more challenging for the players. (I know why the difference, but won't tell, sorry...).

    Not very complicated for the players, rather straightforward. definitely more combat than role-play.

    Some strange decisions in the scenario, such as NPCs that take up space and have no impact on the adventure. puzzling. Maybe something was removed at the last minute and these NPCs became non longer useful?
    Not super impressed with the lack of variety in the choice of bad guys. Diversity (in monsters) would have been better.

    For the GMs, however, the scenario is not straightforward. And can even be complicated at times. Tracking all the conditions, for everyone, requires some preparation.
    Also, a number of 'things' have the incapacitation trait and that needs to be kept in mind.
    Also, it runs long. Without the optional encounter (thanks for making it optional, btw), it ran 4h30 and 5h. I recommend GMs take it out (it is not particularly interesting, anyway).

    The skill challenge is a great example of a very good one. (even if it makes the GL's life difficult, in terms of tracking the consequences).

    Overall, a good high level scenario.


    4/5

    I played and GMed this.

    A very combat heavy scenario. If you have an anti-undead character you will enjoy this.

    Now for some minor nitpicks which prevent this from being a 5 star.
    During the beginning you get introduced to some NPCs (from Knights of Lastwall) that don't matter at all for the scenario and I have honestly no idea why they are even mentioned. Also the combats feel repetitive at times (fighting the same enemies over and over again) and adding all the bonuses and penalties from the preparation part felt a bit too time-consuming to be fun.

    Overall I think cutting one of the 4 combats and replacing it with a some more roleplaying/skill challenges would have been better as would be a bit more of variety in the opponents.


    Not enough variety or challenge

    2/5

    I was so looking forward to this scenario, but was disappointed. There's very little variety in the types of undead. This is the level range of some really cool creatures, like Graveknights or Zombie Dragons, and instead we just get a bunch of Wights and a few Sulfur Zombies. There was so much potential here, and it was wasted. I only cast Heal once, and it was at Rank 3. I didn't even cast a Rank 6 spell in the final fight, because I thought there would be an actual boss after.

    The final fight, while technically a "Severe" encounter, was super easy due to the constant damage the enemies take, and them only being level 12. I was hoping for at least a level 13 creature as the final fight, along side some lower level creatures. For example, a Skeletal Titan would have made for a fantastic final boss, and is especially fitting for a siege on a town. It would have natural resistance to the wildfires it has to push through, so you would only have to give it the same smokesight ability everything else has.

    On the topic of the wildfires, it just doesn't make sense that the one pulling the strings, knowing ahead of time that their minions would need to see through smoke, wouldn't have the foresight to also give them Energy Resistance. It makes them seem a lot less intelligent than they are supposed to be, considering the story.

    Overall, I was very disappointed in this one. I hope we get more interesting and challenging creatures in the future high level scenarios, as at this level healers have a bunch more spells available, and death is not as big of a deal as it is at lower levels.


    Fun little Scenario

    4/5

    A simple basic scenario who Sentry of Lastwall Characters will Love


    Paizo Employee Organized Play Coordinator

    2 people marked this as a favorite.

    Announced for June! Cover and product description are not final and are subject to change.


    3 people marked this as a favorite.

    Isn’t Belkzen considered part of the Eye of Dread, rather than the Broken Lands?

    This one sounds *awesome.* Always glad to see the orcs get some love.


    Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

    I love that you made it possible to preorder PFS scenarios -- that will be nice for anyone who doesn't have a subscription but wants to get particular scenarios.

    But given that you are doing this, is there any reason you are not doing the same for the new PFS Quest line that is coming out next month? I know that it is not part of any subscription (which actually is a reason for allowing preorders, if you think about it), but it seems like it should be possible to generate and grant the Quest/Bounty preorders at the same time you do the PFS/SFS subscription scenarios.

    Paizo Employee Organized Play Coordinator

    1 person marked this as a favorite.

    I'm going to be honest with you: I have no idea why the system now lets you preorder scenarios, assuming it does. I haven't changed anything about the process but it seems something in the code changed without my knowing.


    Woo! 9-12 and my Bomber will hit 11th with 4-11. This should be awesome!

    Paizo Employee Organized Play Coordinator

    1 person marked this as a favorite.

    Map list updated.

    The Exchange

    Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Wading into glorious battle shoulder to shoulder with Mahja Firehair?!

    Count. Me. In.


    This is the most major move TB's yet made in 2e, right?


    Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

    I'm confused. I just got this scenario in my subscription and noticed that I did not get 4-13 and 4-14. Is there something broken?

    Paizo Employee Organized Play Coordinator

    2 people marked this as a favorite.
    Zaister wrote:
    I'm confused. I just got this scenario in my subscription and noticed that I did not get 4-13 and 4-14. Is there something broken?

    If you believe you didn't get something you should have received, please email Customer Service at customer.service@paizo.com, ideally either from the same email you use on Paizo.com or at least including that information.


    Pathfinder Roleplaying Game Superscriber

    Absolutely bonkers excited about how this ended!!!!!! One of my big hopes for 2e seems to be coming true!


    Will there be a FoundryVTT edition of this scenario like there was of #4-13 and #4-14?


    Higher level play!

    Community / Forums / Paizo / Product Discussion / Pathfinder Society Scenario #4-15: In Glorious Battle All Messageboards

    Want to post a reply? Sign in.