
Wizard Level 1 |
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This is a very good deal considering how expensive official token packs are for other systems and on other Vtts. Still, $60 is a rather large price for a lot of people, so it might have been nice to see an alternative offering for this where it is split into three volumes so a person could purchase the volumes over time.

Tetryl |
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Doing my weekly browsing of Foundry's new premium modules, hoping for something new, and there it was! Thank You, Thank You!! Sooo worth $60, especially going the extra mile sourcing the artwork for the creatures that had none.
Really hoping to see more content & APs on Foundry from Paizo! Maybe even, one day, some love for Starfinder on it.

Mushroom C1oud |
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Mushroom C1oud wrote:https://www.patreon.com/caeora
edit* I will likely still get the tokens as a way to support Foundry and Paizo. However, I still believe the cost is too high for art that was already previous sold in book format.
That's not market price, lol. How many months of subscription are you assuming to support this person? Because if it's only one or two to get the packs and leave, oof, very bad form. Not only that, but it says in his bio that his patreon isn't to make money, it's to get a little extra support while he primarily makes maps and tokens for free.
How about other actual businesses, such as other VTTs?
You're also clearly ignoring the amount of art that wasn't already in the bestiaries, or the rest of the work they put into the tokens, like adding proper transparency to the ones that come out of their frames. Not only visual transparency where it makes sense, but also still being able to interact with player and other tokens underneath those overhanging images, so there's no loss of functionality.
First, I've been following Caeora for a long time and I purchase his maps and tokens whenever there's a pack I like.
Second, kudos to Paizo for taking over 1200 digital art assets that are sitting in a file and repurposing them at $60 per person. Taking each art piece and shrinking it onto a token background an amateur artist could do in a weekend is very profitable. Clearly this was a very wise investment for Paizo as the fanbase is very quick to defend the price and obviously willing to spend the money.
If these were on cardstock, then I would say that this was a very good deal as the overhead would be very high. But let's be real, there was not a lot of overhead to make these tokens. If they were all original art, then I wouldn't have a leg to stand on.

silversarcasm |
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VestOfHolding wrote:Mushroom C1oud wrote:https://www.patreon.com/caeora
edit* I will likely still get the tokens as a way to support Foundry and Paizo. However, I still believe the cost is too high for art that was already previous sold in book format.
That's not market price, lol. How many months of subscription are you assuming to support this person? Because if it's only one or two to get the packs and leave, oof, very bad form. Not only that, but it says in his bio that his patreon isn't to make money, it's to get a little extra support while he primarily makes maps and tokens for free.
How about other actual businesses, such as other VTTs?
You're also clearly ignoring the amount of art that wasn't already in the bestiaries, or the rest of the work they put into the tokens, like adding proper transparency to the ones that come out of their frames. Not only visual transparency where it makes sense, but also still being able to interact with player and other tokens underneath those overhanging images, so there's no loss of functionality.
First, I've been following Caeora for a long time and I purchase his maps and tokens whenever there's a pack I like.
Second, kudos to Paizo for taking over 1200 digital art assets that are sitting in a file and repurposing them at $60 per person. Taking each art piece and shrinking it onto a token background an amateur artist could do in a weekend is very profitable. Clearly this was a very wise investment for Paizo as the fanbase is very quick to defend the price and obviously willing to spend the money.
If these were on cardstock, then I would say that this was a very good deal as the overhead would be very high. But let's be real, there was not a lot of overhead to make these tokens. If they were all original art, then I wouldn't have a leg to stand on.
There is no way on earth I could recreate this product in a weekend, even if I had somehow skipped the bit where paizo staff went into archives and found art for the ones that didnt appear in the book (you realise that took time too yes?)
And if you think you could, I would love to see it lmao
Stop asking people not to be paid for their labour :)

AnathemaMask |
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So- I wasn't going to respond to your posts on this subject; but I think there's a couple of misconceptions that need addressing in case other users take you seriously.
First, I've been following Caeora for a long time and I purchase his maps and tokens whenever there's a pack I like.
That's great to hear.
Caeora provided the token ring we're using for this token pack and we have a very good working relationship with him. We have been working with him for a few different projects, and I am glad to hear you support his work.
Taking each art piece and shrinking it onto a token background an amateur artist could do in a weekend is very profitable.
If this were the amount of effort put into the project, sure. However, these tokens weren't created with automated masks, these were created by hand, each art piece placed with care to ensure that the overlap emphasized the art, and in many cases using scaling effects to breach the normal grid square size and make the token truly 'pop'. In numerous cases, the art for these portraits and tokens were not provided on transparent backgrounds, requiring editing to remove those without leaving visual artifacts.
I understand you may be frustrated that the price point we placed this collection at is not to your expectations, but you are sorely mistaken if you think anyone could have processed the organization alone (let alone the token creation) for this product in a weekend. Three people put weeks worth of work into this project, if you think you can do better for less, please, by all means, go ahead.
--
Shane M.
Project Coordinator
Foundry Virtual Tabletop

Totally Not Gorbacz |
9 people marked this as a favorite. |

If these were on cardstock, then I would say that this was a very good deal as the overhead would be very high.
Paizo pawn boxes were at 50 USD for 300+ pawns. You have no idea how any of this works, but if you enjoy digging that hole to our collective amusement, I won't stop you.

redeux |

I agree these look absolutely gorgeous, kudos to everyone that worked on this!
Though I'm having an issue, can't find the art for the 'Skeleton Guard', or any skeleton type for that matter. Already reinstalled the module, not sure what else to do.
Any help is appreciated
This is a known issue- the file was not correctly mapped to the compendium. the next update will fix this for you. if you need it before then, then it can be found in
Data/modules/pf2e-tokens-bestiaries/tokens/undead/skeletal/skeleton-g uard.webp

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VestOfHolding wrote:Mushroom C1oud wrote:https://www.patreon.com/caeora
edit* I will likely still get the tokens as a way to support Foundry and Paizo. However, I still believe the cost is too high for art that was already previous sold in book format.
That's not market price, lol. How many months of subscription are you assuming to support this person? Because if it's only one or two to get the packs and leave, oof, very bad form. Not only that, but it says in his bio that his patreon isn't to make money, it's to get a little extra support while he primarily makes maps and tokens for free.
How about other actual businesses, such as other VTTs?
You're also clearly ignoring the amount of art that wasn't already in the bestiaries, or the rest of the work they put into the tokens, like adding proper transparency to the ones that come out of their frames. Not only visual transparency where it makes sense, but also still being able to interact with player and other tokens underneath those overhanging images, so there's no loss of functionality.
First, I've been following Caeora for a long time and I purchase his maps and tokens whenever there's a pack I like.
Second, kudos to Paizo for taking over 1200 digital art assets that are sitting in a file and repurposing them at $60 per person. Taking each art piece and shrinking it onto a token background an amateur artist could do in a weekend is very profitable. Clearly this was a very wise investment for Paizo as the fanbase is very quick to defend the price and obviously willing to spend the money.
If these were on cardstock, then I would say that this was a very good deal as the overhead would be very high. But let's be real, there was not a lot of overhead to make these tokens. If they were all original art, then I wouldn't have a leg to stand on.
As Nath explained, a lot more went into this than just "shrinking the art" onto a token. There is even art in this token pack that naver has been printed. Get off your high horse.

Elorebaen |

This is a very good deal considering how expensive official token packs are for other systems and on other Vtts. Still, $60 is a rather large price for a lot of people, so it might have been nice to see an alternative offering for this where it is split into three volumes so a person could purchase the volumes over time.
I hear what you are saying, but I also see the reasoning behind a "complete" bundle, I know this is more attractive to me.
I think that if you split the cost according to your budget, and then just buy it at the time that makes sense for you, it will work out. My bet is that you will, at that time, appreciate the completeness of the product.

redeux |
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This pack looks incredible! Definitely blows my own token out of the water lol.
Just to be 100% clear though, the images in this pack can be used independently of the module that links them to stat blocks right? I want to make sure I can use these in my 1e games on Foundry.
Yes, for 2e games there is an image-mapping file that automatically maps the images to your compendium. For any other system like 1e then you lose that part of it but you can still go into the well organized module files and manually assign art.
You will want to look at the dimensions of images to figure out how to properly scale the images that extend beyond their grid. For example 512x512 is 1x scaling. If you have an image that is 1024x1024 then the scaling would be 2x to make the token frame appear the correct size within its grid while allowing the creature's art to extend beyond the grid. If you don't scale then the art will end up looking squished within the grid.

Zirosto |

Zirosto wrote:This pack looks incredible! Definitely blows my own token out of the water lol.
Just to be 100% clear though, the images in this pack can be used independently of the module that links them to stat blocks right? I want to make sure I can use these in my 1e games on Foundry.
Yes, for 2e games there is an image-mapping file that automatically maps the images to your compendium. For any other system like 1e then you lose that part of it but you can still go into the well organized module files and manually assign art.
You will want to look at the dimensions of images to figure out how to properly scale the images that extend beyond their grid. For example 512x512 is 1x scaling. If you have an image that is 1024x1024 then the scaling would be 2x to make the token frame appear the correct size within its grid while allowing the creature's art to extend beyond the grid. If you don't scale then the art will end up looking squished within the grid.
Ahhhh ok, that's pretty straightforward! Thanks for the help!

8Brit |
I'm struggling here, I bought the package and activated it on my Foundry account, but I can't find this module in Foundry at all. It's not in the install module listings, even as 'unowned'. I'm running an older version of Foundry (v9), is that the cause? i'm reluctant to update in case it breaks my current AV campaign.

Tridus |
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I'm struggling here, I bought the package and activated it on my Foundry account, but I can't find this module in Foundry at all. It's not in the install module listings, even as 'unowned'. I'm running an older version of Foundry (v9), is that the cause? i'm reluctant to update in case it breaks my current AV campaign.
The token pack requires Foundry v10.
I've migrated multiple campaigns, including Ruby Phoenix and Extinction Curse, both of which were brought in using Pdf2Foundry. As long as you import every book *before* doing the migration, it works fine out of the box now that v10 has a few fixes. (If your AV campaign is using the version you can buy on Foundry itself rather than an imported one, then just update that at the same time and it should be fine.)
There's a couple modules that didn't carry over (Token Auras is busted for PF2 in v10), but most are updated and working fine now. So unless there's a module you just can't live without that isn't updated, you should be fine at this point.
Do make a full backup first of course, as the upgrade instructions say. That way if it doesn't work you can roll back.

Tridus |
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So this truly changes the portrait art and token art of every Bestiary entry in the Foundry VTT Pathfinder 2e compendiums for them?
Looks like it, yep! Everything I've tried from a Bestiary didn't have art before and does now.
It doesn't touch creatures already in the game, either because you already imported them or made them yourself. In that case you can bring it in from the compendium again, or assign art manually.

AnathemaMask |
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This product has been updated to version 1.0.1 which brings the following changes:
- Corrected accidental erasure of portion of wing on Osyluth
- Corrected ring cropping for Shambler Troop
- The skeletal horse is once more a horse and not a guard
- Added the blank token ring in 1024px size
- Updated the credits.md file

ShiroXIII |
I just want to say this product looks absolutely fantastic. I had planned on purchasing even though I thought $60 was a lot of money (note I say a lot of money, not that it isn't worth it). I've now actually looked at the artwork and am blown away and have no hesitation about buying this. Instead it's just when lol

non3type |
... kudos to Paizo for taking over 1200 digital art assets that are sitting in a file and repurposing them at $60 per person. Taking each art piece and shrinking it onto a token background an amateur artist could do in a weekend is very profitable. Clearly this was a very wise investment for Paizo as the fanbase is very quick to defend the price and obviously willing to spend the money.If these were on cardstock, then I would say that this was a very good deal as the overhead would be very high. But let's be real, there was not a lot of overhead to make these tokens. If they were all original art, then I wouldn't have a leg to stand on.
If you truly believe that then you're already set. The PDF versions of the pawn boxes go for $9.99. So $29.97 total for the Bestiary 1-3 pawns. They have sales every once in a while as well.
You'd be missing the new art for previously missing monsters and variants, but you'd have roughly 80-83% of this new package.
I know that I could easily dump the images and put them in a ring. I could probably even write a script and have it all done in a couple hours. Organizing and naming the files would take much longer and probably leave me with an RSI. I also doubt I could make them that attractive. It'd be basic, not unlike what tokenizer does.
Honestly I'm pretty cheap in general, but this seems like a decent deal considering the amount of time it would save me.

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Is there an option to obtain just the graphic tokens, so they can be used on any VTT?
The art, with and without token ring, is available as webp files. In fact the module is literally that plus a mapping file for the PF2e system compendia.
The catch is that it is a licensed product, meaning you buy a license key that you can redeem as part of your foundry account, which means you need the foundry license and software to download it. But once it is downloaded it is just loose files well organized in folders. As long as your VTT of choice handles modern file types you should be good to use them!

theholycole |

I love this product but im running into an issue. Using the blank token rings i want to create Player tokens in the same manner as the monsters but i can't figure out how Paizo is making the monsters extend beyond their grid squares, in the case of some monsters like dragons they have parts that extend far beyond their grid.
What im currently doing is masking out the background so that the character pops out of the ring. cropping this image as square as possible and exporting as a WebP. Import into foundry and now the ring is really small with the very edge of the art at the edge of the grid square.
My workaround for this is to unlink the token size from the sheet and manually adjust. When i look at Paizo's tokens though they ARE linked which allows them to be affect by effects that change their size automatically.
Does anyone have any idea how to link the token size to the character sheet but also have it extend beyond the grid square size its supposed to be?

Ezekieru |
1 person marked this as a favorite. |

I love this product but im running into an issue. Using the blank token rings i want to create Player tokens in the same manner as the monsters but i can't figure out how Paizo is making the monsters extend beyond their grid squares, in the case of some monsters like dragons they have parts that extend far beyond their grid.
What im currently doing is masking out the background so that the character pops out of the ring. cropping this image as square as possible and exporting as a WebP. Import into foundry and now the ring is really small with the very edge of the art at the edge of the grid square.
My workaround for this is to unlink the token size from the sheet and manually adjust. When i look at Paizo's tokens though they ARE linked which allows them to be affect by effects that change their size automatically.
Does anyone have any idea how to link the token size to the character sheet but also have it extend beyond the grid square size its supposed to be?
I believe you have to make adjustments to the token's scale within the token's settings on Foundry to play with the out-of-bounds token effect. I haven't tried it myself, but that seems to be brought up whenever I hear about it on the Discord server.

redeux |
3 people marked this as a favorite. |

I love this product but im running into an issue. Using the blank token rings i want to create Player tokens in the same manner as the monsters but i can't figure out how Paizo is making the monsters extend beyond their grid squares, in the case of some monsters like dragons they have parts that extend far beyond their grid.
What im currently doing is masking out the background so that the character pops out of the ring. cropping this image as square as possible and exporting as a WebP. Import into foundry and now the ring is really small with the very edge of the art at the edge of the grid square.
My workaround for this is to unlink the token size from the sheet and manually adjust. When i look at Paizo's tokens though they ARE linked which allows them to be affect by effects that change their size automatically.
Does anyone have any idea how to link the token size to the character sheet but also have it extend beyond the grid square size its supposed to be?
To get it to scale properly in Foundry, you need to consider your image dimensions. Your ring size is scaled at 1.0 or 100% by default.
In your image editor, If you want to have the creature breakout of the frame then you must increase your canvas dimensions by a percent. If you start at 512 for instance and you want a big pop-out, increase your canvas size to 1024. You have increased the canvas by 200% which translates to a token scale of 2.0 in foundry. It's important that you are just increasing the canvas size, rather than the image size. So the token ring will still be the same size but there is just more room around it that a creature can fill part of.
From there, in foundry, edit the prototype token of your actor -> appearance -> uncheck the "link to actor size" box -> adjust the "scale (ratio)" to the corresponding amount that you increased your canvas by.
Also, if you have a hard time following that along, PF2e Foundry community raised enough money for charity during the ExtraLife drive for Anathema to begin working on a tutorial on how to make tokens like you see in the bestiary pack. That is still being worked on but keep an eye out for that too.

redeux |

Hi,
I've just bought the bestiary tokens packs (great stuff!). All the backgrounds are black but I prefer white. It would be nice to have an option somewhere in the settings for this. Would it be possible to add it in future release?
Thanks!
I'm not a dev for this project but I wouldn't count on it. There have been other similar requests for other things like monsters that don't break out of the frames but not only is it extra work but also lead to file size bloat which becomes a consideration with different hosting services GM's may use. I believe these other requests have all been "no"
As far as an option goes, the image-mapping functionality is in the base pf2e system. The module provides an image-mapping file and the base pf2e system interprets the file (maps the images to the monsters). To have an option like you suggest there would need to be a second image-mapping file which the module could do, but then there would need to be someone who built out a way for the base pf2e system to know which image-mapping file to use. Alternatively, this could be done with existing functionality if GM's just needed to update the module.json to link to the variant image-mapping file, though then this edit needs to be made anytime the module is updated. So on one hand there's a solution that would require volunteers to build out functionality to the base pf2e system, the other solution may be tedious to some GM's who aren't as comfortable navigating into their data folder (particularly on some hosting services if they make it more difficult to update files remotely).

Ezekieru |
2 people marked this as a favorite. |

it may have been answered already but does this include the stat blocks or is this just the tokens?
Foundry VTT already has all the statblocks available for free as part of the system. This product is the tokens for Bestiary 1-3 and a mapping file that links the tokens to the pre-existing statblocks.

redeux |

I'm curious about a few that were not included, though, such as the phoenix (Bestiary 1, page 261)
That specific piece of art is both within the art/token files of the module, and correctly mapped to the Phoenix statblock. Make sure you enable your module in whatever world you are wanting to see the tokens auto-mapped to the statblocks.

VestOfHolding |

Do we get the three bestiary PDFs as part of this bundle as well? I got the beginner's pack that did.
If not, why not? Feels like a super simple addition...
No, this is a separate product from the bestiary PDFs, with its own body of unique work in getting images for every single creature and variant mentioned in the bestiaries.
I'm sure there's more reasons, but I'm tired.
Plus, it would increase the price of this bundle, which I personally wouldn't want.

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Back in the 2010-2014 period, I was GMing a lot of Pathfinder online (using MapTools!--nowadays I'm all Foundry all the time after doing a stint of Roll20). On my commute to and from work I spent ... so many hours ... creating tokens from my Paizo pdfs. I carefully organized them into portrait and tokens folders, used photoshop to cleanup the art and TokenTool to make the tokens.
It was excruciating dull work that took forever.
But now Paizo's released 1000+ tokens, I can brazenly say that ITS A GODDAMN STEAL DO YOU KNOW HOW LONG IT TOOK ME TO MAKE THESE MYSELF AND THEY AREN'T NEARLY AS GOOD
*cough* I'm sorry. Some token-induced PTSD there. This is an insane deal. Buy it now. Great tokens for best VTT that will also work on other VTTs.

dharmarider |
Thanks for creating this art packets!!It is fairly priced and I have been hoping you would release these. It will save a whole lot of time and make the experience much more enjoyable too. In addition, its worth paying the wonderful artist and computer support folks for the time and energy! Hopefully we see art packets for all the creatures from the various supplemental books.

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I much prefer this style to top down, it gives you a better view of what you'd be seeing as a character.
Yeah, same here. I would not have bought these if they were top-down tokens.

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I don'T think top down is "ugly", but I do think they often give a false impression that "facing" is important, and that do break immersion for some people, when the token look toward north, but the fire breath is directed to the south. :O A "portrait" token makes it more clear that it's an abstraction, and thus it's more "ok" to have these "contradictions" imho.

Areinu |
1 person marked this as a favorite. |
I love the look of those tokens, and how they pop out of the frames. But how well does it mesh with walls and line of sight? Will wings of dragons clip trough the walls? Or will they just be "cut off" when the dragon is too close to the wall?
Will the players see angel wings before the angel token is in their line of sight?

Fumblemunky |
1 person marked this as a favorite. |

I just have a few questions before I buy this. It's an amazing value per token and I don't believe it's overvalued, but it's a very large investment so I want to make sure I'm going to end up getting my money somewhere.
I use a custom token ring of my own creation for curse of the crimson throne. Is there any way to access the raw art files with a transparent background for use in creating my own tokens, or am I required to use the token ring that comes with this product?
Does this pack include some of the generic human or humanoid enemies that commonly pop up in games such as brigands and bandits and other typical enemy NPCs, or is it purely related to monsters?
If purely related to monsters, is there any idea if there will be a similar product for the NPC stat blocks in the NPC codex or similar types of released book?
Lastly, I have heard that this module is compatible with the d&d 5e system. Does that mean it maps tokens to existing SRD enemies, or is it just the compendium can work with the installed system?
sorry for all the questions it's just that $60 is a large investment and I'm sure I would get my money worth but I need to know what I'm getting into before I spend it.

Ezekieru |
1 person marked this as a favorite. |

I just have a few questions before I buy this. It's an amazing value per token and I don't believe it's overvalued, but it's a very large investment so I want to make sure I'm going to end up getting my money somewhere.
I use a custom token ring of my own creation for curse of the crimson throne. Is there any way to access the raw art files with a transparent background for use in creating my own tokens, or am I required to use the token ring that comes with this product?
Does this pack include some of the generic human or humanoid enemies that commonly pop up in games such as brigands and bandits and other typical enemy NPCs, or is it purely related to monsters?
If purely related to monsters, is there any idea if there will be a similar product for the NPC stat blocks in the NPC codex or similar types of released book?
Lastly, I have heard that this module is compatible with the d&d 5e system. Does that mean it maps tokens to existing SRD enemies, or is it just the compendium can work with the installed system?
sorry for all the questions it's just that $60 is a large investment and I'm sure I would get my money worth but I need to know what I'm getting into before I spend it.
1. The pack comes with the tokens, the art itself, a custom token ring, and a module that maps the tokens to the PF2E system's statblocks. You can use your custom token ring on the art assets, sure. But you wouldn't benefit from the auto-mapping, and if you wanted the tokens to come out of the custom token ring, you'd need to do that yourself in Photoshop/GIMP.
2. This Foundry module only covers the creatures found in Bestiary 1, 2, and 3. The type of generic humanoids you're talking about are found in the Gamemastery Guide's NPC Gallery. That's not covered by this module.
3. When can such a module for the GMG NPC Gallery be available? Depends on how well this token pack sells. It took a lot of time and effort from the volunteer Foundry team and from Paizo to put this pack together. If it sells well, there's be more modules like this. If it doesn't, well, it won't.
4. It's compatible only in the sense as there are the same creatures found in both 5E and PF2E, and you can manually select the token/artwork to the monster in 5E. As far as I know (and I could be wrong here), there isn't any auto-mapping ability in this module for 5E.