Pathfinder Kingmaker Adventure Path

4.30/5 (based on 10 ratings)
Pathfinder Kingmaker Adventure Path
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Pathfinder’s most-popular campaign ever returns in this massive new hardcover compilation updated to the latest Pathfinder rules! In this new, revised version of the classic Kingmaker Adventure Path campaign, the Stolen Lands have long been the domain of bandits and monsters, but no longer! Your party has been granted a charter to explore these wilds, defeat its dangers, and build a brand new nation. Yet not everyone will welcome you as new neighbors, and powerful supernatural forces have their own plans for the region. Can you defeat your kingdom’s enemies and become leaders of one of the greatest new nations in the world?

This hardcover edition of the Kingmaker Adventure Path contains:

  • All six chapters of the original Kingmaker Adventure Path, expanded and updated for use with Pathfinder Second Edition.
  • Hundreds of pages of new content that expands the campaign to cover the full range of levels from 1 to 20.
  • Works with tie-in Bestiaries (sold separately) to allow easy conversion to Pathfinder First Edition or the Fifth Edition rules of the world’s oldest roleplaying game!
  • Extensive rules for building and running kingdoms, settlements, and armies, along with narrative-based rules for resolving mass combat encounters.
  • Eleven new alchemical items and spells to discover.
  • Sixteen new monsters, ranging from mundane but dangerous wild animals to potent supernatural threats that will challenge even the most powerful of heroes.

Written by: Steven T. Helt, Tim Hitchcock, James Jacobs, Ron Lundeen, Rob McCreary, Jason Nelson, Richard Pett, Tom Phillips, Neil Spicer, and Greg A. Vaughan.

ISBN-13: 978-1-64078-429-1

The Kingmaker Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (897 kb PDF).

Available Formats

Pathfinder Kingmaker Adventure Path is also available as:

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

*While supplies last.

Product Availability

Print Edition:

Available now

Ships from our warehouse in 11 to 20 business days.

PDF:

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO2020


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Average product rating:

4.30/5 (based on 10 ratings)

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5/5


Great story, poor execution

2/5

The story and everything releated to it is 5/5 without any complains, can recommend it blindly.

BUT (and it's a big but)

The kingdom management system is broken. There are many homebrew rules for fixing it but as is it gets 0/5, getting an average of 2.5/5 (and in Pf2e we're rounding down).

What doesn't work in management?
Basically everything. Kingdom turns take way too long of session time, the whole process is tedious, and frankly, boring. It's such a wasted opportunity because this could be the best system, exported to all games all around. I hope that it will be reviewed and fixed in the future but for now either don't use these rules or implement Vance and Kerenshara fixes for it.

When Paizo fixes the kingdom management system, I'll be more than happy to give this game 5 stars, but for now I just can't. This game is about building kingdoms and this is an essential part of the adventure


Beautiful Product

5/5


just here to offset the guy 1- & 2-starring all the PF2E products

5/5


Amazing adventure, s#$+ty subsystems

4/5

This product has so many things that I think we need to split up the rating into two pieces: the adventure itself and the rules.

The adventure itself is an epic story, lots to explore and very easy to customize. Nothing more to say here, it's the best 2e adventure by a mile. 5 stars!

The rules consist of armies and kingdom management.

Armies at their base level are incredibly uninteresting: you engage the enemy, then roll to attack. There's no strategy, no choices, no relevant positioning. You can't even flank armies out of the box. Many buffs are hard to keep track, some are relative (Guarding against a single army for a +2 to AC). Yes, you can give them Tactics, but those don't add enough to make it fun or interesting.

The feats and actions themselves are riddled with mistakes which makes it very hard to figure out how it should actually work. Recovering and moving armies takes way too much time in kingdom turns (e.g. 1 turn to recover 1HP of 4-6, moving 5 armies together can work out to 2 arriving on time while 3 get lost on the way). Balancing and encounter difficulty is on the GM and often not straight forward, especially because healing isn't free as in the base game. I just can't see how this system is supposed to evoke any sort of fun, even if heavily house ruled. 1 Star!

Kingdom Management suffers from being riddled with mistakes, bad balance and hard to track bonuses:

* Some feats and activities give you "useless" status bonuses
* Way too many kingdom activities that barely do anything interesting.
* Leadership activities don't scale below/above 4 players
* Structure item bonuses are basically impossible to use at the table without automation. You'll be dealing with 30+ different modifiers that apply only for certain activities and are overridden by capital bonuses if these are higher and some activities just don't get any at all, most notably the companion ones
* Kingdom XP rules are designed in a way that it takes ~13! rounds (4x 3 hour sessions) to level from lv 1 to 2
* No opponent or pressure that keeps things interesting
* No interesting, strategic choices. The CRPG gave you projects that competed with keeping the kingdom under control, this system has none of that push your luck.

At least the kingdom events are fantastic. 3 Stars.

Overall, the systems lack fun and take way too much time. Can we like get an official community play-test if an AP ships 50+ pages of rules?


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Paizo Employee Creative Director

6 people marked this as a favorite.
David Margowsky wrote:
Every side quest is listed as 30xp. Pretty sure this is a rather large typo. While 30 xp at first level might be okay (still pretty low). At later levels this isn't worth tracking.

This isn't a typo; as pointed out, a 30 XP award is the same regardless of what level you are. I set these as a static award so that even if you pick up a quest at 4th level and don't finish it until 14th level, you'll still get the same amount of credit. (Awarding quest XP like you award XP for defeating creatures means that quests that take you longer would, ironically, end up rewarding you less if the time it takes to finish them goes beyond a level-up or two.)


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
David Margowsky wrote:
I do remember that now - thanks! However, that means every side quest is equally important?

I suppose so.

Paizo Employee Creative Director

3 people marked this as a favorite.

There's enough opportunity to gain XP in Kingmaker, be it from encounters, exploring, quest rewards, or story awards, for the PCs to reach 20th level with ease before they reach the final chapter of the book. So while every quest gives out the same XP, and they're equally valualbe rewards at 1st level as they are at 19th level, doing all of them is by no means required if your goal is to hit 20th level by the end of the adventure.

Especially if you add in the extra content from the Companion Guide.

It's been over a year since I ran the numbers, but I'm pretty sure that even if you go with the slow XP option your PCs will still hit 20th level by the end... especially if the PCs are completionists!

Grand Lodge

1 person marked this as a favorite.

Hi, I don't know if this has been answered already but will there be revisions of the PDF version released at later dates that correct things such as typos etc. For example, reading through it I noticed page 255 mentions Daeodons as being in Pathfinder Bestiary 6 but they were released in Pathfinder Bestiary 1.

Loving the 2E version of Kingmaker. Big fan of the 1E release and the video game, and have been using the 2E versions of the maps for my Kingmaker 1E campaign.


1 person marked this as a favorite.
Arkadious wrote:

Hi, I don't know if this has been answered already but will there be revisions of the PDF version released at later dates that correct things such as typos etc. For example, reading through it I noticed page 255 mentions Daeodons as being in Pathfinder Bestiary 6 but they were released in Pathfinder Bestiary 1.

Loving the 2E version of Kingmaker. Big fan of the 1E release and the video game, and have been using the 2E versions of the maps for my Kingmaker 1E campaign.

Just checking, is "Pathfinder Bestiary 6" all italicized? Or just "Pathfinder Bestiary"? 'Cause usually when it's the latter, the "6" refers to the Elite and Weak templates found on pg. 6 of the first Pathfinder Bestiary.

If it's the former, then absolutely you're right. Just wanted to clarify. :V


3 people marked this as a favorite.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

It is "Pathfinder Bestiary 6, 43", no italics. It refers to pages 6 (for the elite modifications) and 43 (for the base creature) of the first of the three Second Edition Bestiaries.

Paizo Employee Creative Director

4 people marked this as a favorite.
Arkadious wrote:

Hi, I don't know if this has been answered already but will there be revisions of the PDF version released at later dates that correct things such as typos etc. For example, reading through it I noticed page 255 mentions Daeodons as being in Pathfinder Bestiary 6 but they were released in Pathfinder Bestiary 1.

Loving the 2E version of Kingmaker. Big fan of the 1E release and the video game, and have been using the 2E versions of the maps for my Kingmaker 1E campaign.

We've never issued official errata for any adventure product, but anything is possible. If we do something like this we'll let folks know, but chances of us doing something like this are VERY low.

That said, as folks have mentioned, that page referene is for the elite adjustment on page 6 of the Bestiary. There is no Bestiary 6 for 2nd edition, and referencing a previous edition's book isn't something we tend to do—we'd just put those older reprinted and updated monsters into the adventure's bestiary as a new monster.


1 person marked this as a favorite.

I asked a variant of this question in the discussion on the product page of the new Kingmaker map folio but perhaps this would be a good place to expand on this discussion as it concerns the new AP release itself.

While reading through the Kingmaker AP I noticed that the book doesn't have a Stolen Lands map or maps that would have the names of all the geographical features of the area like the mountain ranges, rivers, lakes or forests.

The 2nd chapter of the book does contain on pages 56-57 a half-page hex map of the entire Stolen Lands area divided into different zones where some of these larger geographical features are mentioned as they encompass an entire zone but this particular map is too small to include e.g. river and lake names so names like Shrike River, Gudrin River, Lake Silverstep, Candlemere, Hooktongue Slough etc. Some of these places are mentioned in the adventure location texts for different zones but again not all of them are present as actual location entries. Even the Stolen Land maps reproduced at the back of the book (pages 628-631) are blank and thus quite useless without no names (unless you want to write notes on them yourself).

As a GM I found this highly inconvenient as there is no place in the entire book where I could get a quick look at the map and see all the names of the rivers or lakes etc. when describing the locations and directions to the players or indeed trying to get the whole picture of the larger Stolen Lands area myself. My players might not need to know all these place names but as a GM I need and indeed want this information and in a quick and clear format. While the places are often mentioned in the adventure location texts in Chapter 2 and you can deduce their locations from that context, this is not a very convenient or quick way to find these things in a book of this size and thus not very GM friendly.

Was this an oversight or a deliberate decision, since the previous version of the AP had numerous maps with all these names on them. Or was there no room for such a map? The new map folio was kept deliberately "clean" and without place names on the maps, but why are the maps in the AP book itself without them and why there isn't a single map with all the place names on it on this new release?

Paizo Employee Creative Director

5 people marked this as a favorite.
Mikko O wrote:
Was this an oversight or a deliberate decision, since the previous version of the AP had numerous maps with all these names on them. Or was there no room for such a map? The new map folio was kept deliberately "clean" and without place names on the maps, but why are the maps in the AP book itself without them and why there isn't a single map with all the place names on it on this new release?

I'd quantify that as an oversight, unfortunately. Sorry about that. This is a great example of the value of having a robust community and/or previous publications to draw upon for a map that does that, but it's far too late to make that change to the printed copy of Kingmaker, and I'm not aware of any plans to update the book with errata at this point (we've never done errata for an adventure, so there's no precedent there... and as such I'm not even sure there's employee capacity to do something like that considering the folks who would spearhead it are already scrambling to do the next set of adventures).

So, yeah. I'd suggest asking around these boards or googling maps with those tags. Not ideal for someone who isn't reading this post, and maybe not even possible for someone who doesn't have as convenient access to the internet, but hopefully the use of the numbered zones lets someone puzzle it out.


3 people marked this as a favorite.
James Jacobs wrote:
I'm not aware of any plans to update the book with errata at this point (we've never done errata for an adventure, so there's no precedent there... and as such I'm not even sure there's employee capacity to do something like that considering the folks who would spearhead it are already scrambling to do the next set of adventures)

I love Paizo products, and backed the product since the start, but I think we as consumers deserve an errata for Kingmaker at this point.

The number of mistakes in the books are mind-blowing.

Just in the first chapter of the book the party is given more than 500 gold in items, not counting the optional 800 gold if they steal, and is not unique to that chapter, I have gone through every treasure given in the AP and the loot is wrong for every single level, even accounting for the 25% extra loot guideline in the GMG.

There are enemies with stats that are either obviously wrong or even missing (most of them noted here https://www.reddit.com/r/Pathfinder2e/comments/yefa9m/kingmaker_suggested_e rrata_from_the_foundry_pf2e/).

The amount of work that is needed to make this AP work in a balanced manner is wayyyy higher than in any other AP I have ever done or read. Sometimes it feels like doing a home conversion instead of playing an official version.

I understand that there may not be capacity for it, but this isn't a normal product, it was a crowdfunding that come out late and in a poor state. I think we deserve better and Paizo should deliver on it to regain some of the trust that have been lost with the current release.


James Jacobs wrote:
So, yeah. I'd suggest asking around these boards or googling maps with those tags. Not ideal for someone who isn't reading this post, and maybe not even possible for someone who doesn't have as convenient access to the internet, but hopefully the use of the numbered zones lets someone puzzle it out.

Thank you for the answer.

What you suggest is the quick fix as I can certainly find numerous versions of the Stolen Lands maps on the internet, some with these geographical location tags marked on them. It is just a shame that such map was not contained in the physical AP book itself.

That said I am really looking forward to running this new incarnation of the Kingmaker AP in the near future.


1 person marked this as a favorite.

Page 184 NPC has a spell bonus of +21, being at level 5 this seems incredibly high, well, it's way too high. Usinng building creature rules extreme spell bonus for this level is +18 while a moderate one for this level is +11.
Isn't this a typo, or maybe someone added 10+11 to get the +21 or is it intentional?

Paizo Employee Creative Director

2 people marked this as a favorite.
DawidIzydor wrote:

Page 184 NPC has a spell bonus of +21, being at level 5 this seems incredibly high, well, it's way too high. Usinng building creature rules extreme spell bonus for this level is +18 while a moderate one for this level is +11.

Isn't this a typo, or maybe someone added 10+11 to get the +21 or is it intentional?

That sounds like an error. +11 sounds more accurate.


1 person marked this as a favorite.

Is this going to be on FoundryVTT at some point?


Seranuelian wrote:
Is this going to be on FoundryVTT at some point?

Yes, the Foundry volunteer team is currently working on it right now. It's slated to come out late Q1, or more likely Q2 of this year.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Aaron Shanks wrote:
Brandon McCormick wrote:

Is there any plans for this to be converted for Foundryvtt?

Yes, by Spring 2023.

Yessss, Can't wait to run this as I've not managed to complete it as a player, only got a little bit into it.

Grand Lodge

Kingmaker 1e had numerous problems with the grids with maps not being properly aligned, which extends all the way to Book 6.

I've noticed that some of these grids have been fixed for the 2e release but there are other maps, such as Floor 3 at the House at the Edge of Time, which have not been fixed.

This makes it rather difficult for usage on Virtual Tabletops and just plain annoying when printing them out for in-person play.

Is this an oversight, and is there a chance that maps may be corrected in the future for later prints or digital releases?

Other than that, loving the new version of Kingmaker and I cannot wait to see what Paizo has in store for 2023-2024.


Pathfinder Pathfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

You can turn the grid off in the interactive maps file.

Paizo Employee Creative Director

3 people marked this as a favorite.
Arkadious wrote:

Kingmaker 1e had numerous problems with the grids with maps not being properly aligned, which extends all the way to Book 6.

I've noticed that some of these grids have been fixed for the 2e release but there are other maps, such as Floor 3 at the House at the Edge of Time, which have not been fixed.

This makes it rather difficult for usage on Virtual Tabletops and just plain annoying when printing them out for in-person play.

Is this an oversight, and is there a chance that maps may be corrected in the future for later prints or digital releases?

Other than that, loving the new version of Kingmaker and I cannot wait to see what Paizo has in store for 2023-2024.

It was a necessary evil. Building this took a LOT of money and a LOT of time, more than we anticipated, and so we had to make some tough choices. At one point, ordering all new maps for the entire book was considered, but that would have been far too expensive—especially considering that we had to make that choice at the height of the pandemic when shipping and paper costs and a lot more were in a place that made it a distinct possibility we'd have to maybe cancel the entire thing or delay it for many years rather than one or two.

So we ended up going with the original maps for the most part. We did what we could to address issues with them (the biggest one being a horrible pritner error in book 5 of the abbey), but not all of them got that treatment.

We have no plans to adjust the maps for future reprints of Kingmaker.


1 person marked this as a favorite.
James Jacobs wrote:
Arkadious wrote:

Kingmaker 1e had numerous problems with the grids with maps not being properly aligned, which extends all the way to Book 6.

I've noticed that some of these grids have been fixed for the 2e release but there are other maps, such as Floor 3 at the House at the Edge of Time, which have not been fixed.

This makes it rather difficult for usage on Virtual Tabletops and just plain annoying when printing them out for in-person play.

Is this an oversight, and is there a chance that maps may be corrected in the future for later prints or digital releases?

Other than that, loving the new version of Kingmaker and I cannot wait to see what Paizo has in store for 2023-2024.

It was a necessary evil. Building this took a LOT of money and a LOT of time, more than we anticipated, and so we had to make some tough choices. At one point, ordering all new maps for the entire book was considered, but that would have been far too expensive—especially considering that we had to make that choice at the height of the pandemic when shipping and paper costs and a lot more were in a place that made it a distinct possibility we'd have to maybe cancel the entire thing or delay it for many years rather than one or two.

So we ended up going with the original maps for the most part. We did what we could to address issues with them (the biggest one being a horrible pritner error in book 5 of the abbey), but not all of them got that treatment.

We have no plans to adjust the maps for future reprints of Kingmaker.

Is it possible if a third party creator could go about remaking the maps and hosting them on Pathfinder Infinite? I'm sure it's not in your department or purview, but I wonder if that possibility might be helpful in the future. I'd love to see about supporting a 3PP who would put in the leg work to adjust those maps.

Paizo Employee Creative Director

1 person marked this as a favorite.
Ezekieru wrote:
Is it possible if a third party creator could go about remaking the maps and hosting them on Pathfinder Infinite? I'm sure it's not in your department or purview, but I wonder if that possibility might be helpful in the future. I'd love to see about supporting a 3PP who would put in the leg work to adjust those maps.

The nature of Paizo's business/licensing relationships with the numerous VTTs is complex and largely unknown to me, so I have no idea here.


Pathfinder Adventure Path, PF Special Edition Subscriber
Arkadious wrote:

Kingmaker 1e had numerous problems with the grids with maps not being properly aligned, which extends all the way to Book 6.

I've noticed that some of these grids have been fixed for the 2e release but there are other maps, such as Floor 3 at the House at the Edge of Time, which have not been fixed.

This makes it rather difficult for usage on Virtual Tabletops and just plain annoying when printing them out for in-person play.

Is this an oversight, and is there a chance that maps may be corrected in the future for later prints or digital releases?

Other than that, loving the new version of Kingmaker and I cannot wait to see what Paizo has in store for 2023-2024.

Just for my own edification, is it the ol' grid squares are uneven, making it impossible to line up against the grids in VTTs?

Radiant Oath

Is there any update on when the foundry release will be?

Grand Lodge

1 person marked this as a favorite.
Curmudgeonly wrote:
Arkadious wrote:

Kingmaker 1e had numerous problems with the grids with maps not being properly aligned, which extends all the way to Book 6.

I've noticed that some of these grids have been fixed for the 2e release but there are other maps, such as Floor 3 at the House at the Edge of Time, which have not been fixed.

This makes it rather difficult for usage on Virtual Tabletops and just plain annoying when printing them out for in-person play.

Is this an oversight, and is there a chance that maps may be corrected in the future for later prints or digital releases?

Other than that, loving the new version of Kingmaker and I cannot wait to see what Paizo has in store for 2023-2024.

Just for my own edification, is it the ol' grid squares are uneven, making it impossible to line up against the grids in VTTs?

Some of the grids are uneven, and others are misaligned between sections or separate rooms of a map.

Grand Lodge

1 person marked this as a favorite.
James Jacobs wrote:
Arkadious wrote:

Kingmaker 1e had numerous problems with the grids with maps not being properly aligned, which extends all the way to Book 6.

I've noticed that some of these grids have been fixed for the 2e release but there are other maps, such as Floor 3 at the House at the Edge of Time, which have not been fixed.

This makes it rather difficult for usage on Virtual Tabletops and just plain annoying when printing them out for in-person play.

Is this an oversight, and is there a chance that maps may be corrected in the future for later prints or digital releases?

Other than that, loving the new version of Kingmaker and I cannot wait to see what Paizo has in store for 2023-2024.

It was a necessary evil. Building this took a LOT of money and a LOT of time, more than we anticipated, and so we had to make some tough choices. At one point, ordering all new maps for the entire book was considered, but that would have been far too expensive—especially considering that we had to make that choice at the height of the pandemic when shipping and paper costs and a lot more were in a place that made it a distinct possibility we'd have to maybe cancel the entire thing or delay it for many years rather than one or two.

So we ended up going with the original maps for the most part. We did what we could to address issues with them (the biggest one being a horrible pritner error in book 5 of the abbey), but not all of them got that treatment.

We have no plans to adjust the maps for future reprints of Kingmaker.

I'd be lying if I said I wasn't a little disappointed, but I completely understand why Paizo has done what they've done. Art is expensive and costly, and when you consider the cost of one map and then multiply that cost by x times, it ends up being quite enormous.

We really appreciate the effort that has gone into this AP, and I'm thankful Jacob that you take the time to communicate with the community about the questions we have.

Have a good day! :)

Silver Crusade

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
AceofMoxen wrote:
Is there any update on when the foundry release will be?

Q2 was the last we had gotten an update for, which means any time between now and the end of June.


1 person marked this as a favorite.
Cori Marie wrote:
AceofMoxen wrote:
Is there any update on when the foundry release will be?
Q2 was the last we had gotten an update for, which means any time between now and the end of June.

There will be update at PaizoCon.


If I buy the physical book, do I also get access to a digital copy, or is that separate?


No, the physical copy and the digital copy are two separate products, and you buy them separately.

Radiant Oath

Paizo Marketing & Media wrote:
Cori Marie wrote:
AceofMoxen wrote:
Is there any update on when the foundry release will be?
Q2 was the last we had gotten an update for, which means any time between now and the end of June.
There will be update at PaizoCon.

I missed this update. What was it?

Director of Marketing

2 people marked this as a favorite.
AceofMoxen wrote:
Paizo Marketing & Media wrote:
Cori Marie wrote:
AceofMoxen wrote:
Is there any update on when the foundry release will be?
Q2 was the last we had gotten an update for, which means any time between now and the end of June.
There will be update at PaizoCon.
I missed this update. What was it?

Paizo and Foundry are working on Kingmaker for the third quarter. It’s huge!


Will the Foundry version include any updates that would be considered errata?

Radiant Oath

1 person marked this as a favorite.
KyleS wrote:
Will the Foundry version include any updates that would be considered errata?

I don't have any special knowledge, but one of the volunteers posted some changes on reddit (currently unavailable due to protests) They have corrected numbers that were missing or calculated wrong, but no major changes to the systems.

Edit: looks like they reopened: https://www.reddit.com/r/Pathfinder2e/comments/yefa9m/kingmaker_suggested_e rrata_from_the_foundry_pf2e/


Appreciate the link Ace! That apparently slipped past me lol.


1 person marked this as a favorite.
Aaron Shanks wrote:
Brandon McCormick wrote:

Is there any plans for this to be converted for Foundryvtt?

Yes, by Spring 2023.

Any news on the module?

Silver Crusade

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

There was an update at Paizocon that it's currently slated for Q3 release. It was more daunting than they expected and the foundry folks have a very small team.


Q3 is up in about a month. Should we just pencil sometime late 2024 for the Foundry module at this point? I know it's a small team and there's a lot going on, so I'm just wondering if it's just a better idea to say that they're no longer trying to have a release date because of everything going on because this is obviously going to release after the remaster, which means several things are gonna have to be changed to work in Foundry.

Director of Marketing

3 people marked this as a favorite.

Paizo and Foundry are still hoping to have this soon. We last spoke at Gen Con, but don't have a specific ETA yet.


Aaron Shanks wrote:
Paizo and Foundry are still hoping to have this soon. We last spoke at Gen Con, but don't have a specific ETA yet.

I'm not doubting that people are working on as fast as they can lol. I'm honestly fine with it taking longer as I currently have no job and am trying to not be on the street, so I couldn't afford it yet anyways lol. I'm just asking if we should give up on the idea of an anticipated release date because of everything going on in part to the Remaster coming out in a few months.

Silver Crusade

2 people marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

The people to ask are *not* Paizo. The people to ask are the Foundry on Pathfinder 2E team. They said on the most recent release notes stream that they are still on Target for a Q3 release.

Director of Marketing

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KyleS wrote:
Aaron Shanks wrote:
Paizo and Foundry are still hoping to have this soon. We last spoke at Gen Con, but don't have a specific ETA yet.
I'm not doubting that people are working on as fast as they can lol. I'm honestly fine with it taking longer as I currently have no job and am trying to not be on the street, so I couldn't afford it yet anyways lol. I'm just asking if we should give up on the idea of an anticipated release date because of everything going on in part to the Remaster coming out in a few months.

I have no knowledge that you should give up on the idea of an anticipated release date due to the remaster project, no.


Haven't had a chance to actually watch the notes streams lately Cori, but as soon as I can, I will. And that's good to know Aaron, thank you for some insight!

Liberty's Edge

KyleS wrote:
Haven't had a chance to actually watch the notes streams lately Cori, but as soon as I can, I will. And that's good to know Aaron, thank you for some insight!

According to the Twitch stream PF2 dev team for Foundry VTT last night, there is a remarkably good chance that the FVTT module for Kingmaker PF2 will be available on September 28, 2023.

Price is not yet announced.


Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

$6,350,402. Plus tax. :-)


Steel_Wind wrote:
KyleS wrote:
Haven't had a chance to actually watch the notes streams lately Cori, but as soon as I can, I will. And that's good to know Aaron, thank you for some insight!

According to the Twitch stream PF2 dev team for Foundry VTT last night, there is a remarkably good chance that the FVTT module for Kingmaker PF2 will be available on September 28, 2023.

Price is not yet announced.

Yep, I watched that one live. It looks beautiful for sure, gonna have a lot of features too lol.


Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

The teaser for it is up on the Foundry website. Goes on sale September 27th. Chapters 1-6 now, and 7-12 as a free update before the end of the year. I had to search under packages to find it, but it wasn't too hard. I'd expect a page here before much longer.

Paizo Employee Front-End Engineering Lead

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Terry Mixon wrote:
The teaser for it is up on the Foundry website. Goes on sale September 27th. Chapters 1-6 now, and 7-12 as a free update before the end of the year. I had to search under packages to find it, but it wasn't too hard. I'd expect a page here before much longer.

It's not live yet, but if you want to start obsessively hitting F5 now (please don't do this, I'm not sure our site can take it), here's where the store page will be very sooooooon: http://paizo.com/products/btq02esa?Pathfinder-Kingmaker-Adventure-Path-BUND LE


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Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

Huh. That got me to an account sign-in page, where it seems the system is hung up. :-(

Whoops, now I've got a 504 error page with that darned Ysoki on it.

Silver Crusade

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Its not live yet.


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Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber

I figured that, but if I had put up a link to something that's not live yet, I would have it go to a page that says that, instead of going to an error page. OTOH, it's been about 25 years since I last delved into website design, so maybe that's wrong these days.

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