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Wasn't expecting mechs versus dragon adventure but I like this :O
This also follows up the "maybe we will get module for each ap level range" since this one seems to fill the level 10-12 one, so now to see whether we get these up to level 20 to be able to have "pseudo ap of standalone modules" :3

John Mangrum |
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Slightly confused btw: Is there no december or january starfinder ap or adventure release?
Book 1 of Drift Hackers is the December release, pushed forward toward the start of the month/end of November for the holiday rush.

Leon Aquilla |
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We were told that this adventure would be "four PCs in mechs fight a dragon" but that cover is telling me "four PCs in mechs fight a dragon in a mech."
Could be a robot dragon from Alien Archive 4.
AP starts at 10, goes to 12. Robot Dragons start at CR 12.

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Preview blog soon.
Back Cover Text:
Long ago, four tyrants conquered Genrovis with their starmetal mechs, until the adamantine dragon Ayleth freed the world. But she wasn’t the savior the planet needed. Centuries later, her rule is rife with corruption and cruelty. After a group of rebels runs afoul of Ayleth, they must unearth the legendary mechs of old— along with other secrets of the past— and use the ancient tech to defy the dragon!
‘To Defy the Dragon’ makes a perfect stand-alone adventure, or an ideal next step for players and GMs who’ve completed other Starfinder adventures. It includes:
• “To Defy the Dragon,” a complete adventure for 10th-level characters, leading them to 13th-level.
• All the details on Genrovis, a planet powered by magical wellsprings and concealing a secret history of battle and betrayal.
• An Adventure Toolbox featuring new mechs based on ancient Genrovian technology and the dangerous creatures born of the world’s wellsprings.

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About the stat blocks in the book. There are A LOT of references to stat blocks in APs without a reprint (or corresponding Alien Archive entry) in the Adventure Toolbox for the book.
References (without potential spoilers) include:
AP #3
AP #10
AP #24
AP #32
AP #39
While its not a huge problem for me (and there's always the Archives of Nethys) this isn't an issue with any of the other Adventures. I'm not certain on if all of the APs have this but as standalone, and if you only had your "GM" books with you, you'd likely not be able to run those encounters.
A bit late for the first print run now but is it possible these would get a reprint in the text or Adventure Toolbox in a future print? Or perhaps a future Alien Archive and an update to that as reference?

Totally Not Gorbacz |
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About the stat blocks in the book. There are A LOT of references to stat blocks in APs without a reprint (or corresponding Alien Archive entry) in the Adventure Toolbox for the book.
References (without potential spoilers) include:
AP #3
AP #10
AP #24
AP #32
AP #39While its not a huge problem for me (and there's always the Archives of Nethys) this isn't an issue with any of the other Adventures. I'm not certain on if all of the APs have this but as standalone, and if you only had your "GM" books with you, you'd likely not be able to run those encounters.
A bit late for the first print run now but is it possible these would get a reprint in the text or Adventure Toolbox in a future print? Or perhaps a future Alien Archive and an update to that as reference?
The year is 2022, if you don't have a phone that can access Archives of Nethys, your problem is much bigger than "won't be able to see statblocks for some monsters in a TTRPG adventure".

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About the stat blocks in the book. There are A LOT of references to stat blocks in APs without a reprint (or corresponding Alien Archive entry) in the Adventure Toolbox for the book.
References (without potential spoilers) include:
AP #3
AP #10
AP #24
AP #32
AP #39While its not a huge problem for me (and there's always the Archives of Nethys) this isn't an issue with any of the other Adventures. I'm not certain on if all of the APs have this but as standalone, and if you only had your "GM" books with you, you'd likely not be able to run those encounters.
A bit late for the first print run now but is it possible these would get a reprint in the text or Adventure Toolbox in a future print? Or perhaps a future Alien Archive and an update to that as reference?
They likely designed this adventure with archive of nethys in mind, but did they remember to tell reader about archive of nethys?

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Peff wrote:They likely designed this adventure with archive of nethys in mind, but did they remember to tell reader about archive of nethys?About the stat blocks in the book. There are A LOT of references to stat blocks in APs without a reprint (or corresponding Alien Archive entry) in the Adventure Toolbox for the book.
References (without potential spoilers) include:
AP #3
AP #10
AP #24
AP #32
AP #39While its not a huge problem for me (and there's always the Archives of Nethys) this isn't an issue with any of the other Adventures. I'm not certain on if all of the APs have this but as standalone, and if you only had your "GM" books with you, you'd likely not be able to run those encounters.
A bit late for the first print run now but is it possible these would get a reprint in the text or Adventure Toolbox in a future print? Or perhaps a future Alien Archive and an update to that as reference?
I guess the biggest thing is the text at the beginning "This book refers to other Starfinder products using the following abbreviations, but these additional supplements are not required to make use of this book. Readers interested in references to Starfinder hardcovers and Adventure Paths can find the complete rules available online for free at paizo.com/sfrd."
So it says that the other books aren't required but they are. Nethys is given but, yes, even in 2022, there are still people who don't have access to an online device all the time.
Not personally an issue but I found it odd to have so many AP only references when none of the other Standalones do.

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I mean its pretty clear why though: Because they wanted to use those monsters, but reprinting them would have come at cost of Paizo's strict word limits meaning less adventure content. (like pretty much all of new paragraphs in Dead Suns Hardcover are result of extra word space from entries being shortened because they refer to alien archive instead of having full statblock in adventure text)

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We put this sort of statement in the Table of Contents in our adventures:
"This book refers to other Starfinder products using the following abbreviations, but these additional supplements are not required to make use of this book. Readers interested in references to Starfinder hardcovers and Adventure Paths can find the complete rules available online for free at paizo.com/sfrd."
So, yes, we direct GMs to the System Reference Document (SRD). This link curerrenly redirects to our friends at Archives of Nethys.

Leon Aquilla |
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Jason Tondro was very big on making sure that any statblock was repped in the AP's he wrote (and edited). I don't know if I necessarily agree with that choice as I've commented on some frustrating layout issues with statblocks that run on too long, and I think the page count for stand-alones just won't allow it.
Speaking of statblocks, I noticed there's only 2-3 new things in the bestiary.
The material qualities for mechs is a nice addition.

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Jason Tondro was very big on making sure that any statblock was repped in the AP's he wrote (and edited). I don't know if I necessarily agree with that choice as I've commented on some frustrating layout issues with statblocks that run on too long, and I think the page count for stand-alones just won't allow it.
Speaking of statblocks, I noticed there's only 2-3 new things in the bestiary.
The material qualities for mechs is a nice addition.
Note: Junker's Delight is a great entry level standalone adventure because one only needs the Starfinder Core Rulebook to play it.

C. Richard Davies |
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Though I don't think the the Rangers started getting robots (in 1980) until after Gundam (1979) you're right that they did have them before GoLion (1981). The game changer was a series that came out in 1978 about some guy in a spider-costume. You've probably never heard of him.

MadScientistWorking |

Though I don't think the the Rangers started getting robots (in 1980) until after Gundam (1979) you're right that they did have them before GoLion (1981). The game changer was a series that came out in 1978 about some guy in a spider-costume. You've probably never heard of him.
You are right. I forgot the first few series didn't have them.