Pathfinder Adventure Path #181: Zombie Feast (Blood Lords 1 of 6) (Foundry VTT) CODE

5.00/5 (based on 3 ratings)

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Our Price: $14.00

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Something gnawing at you? The undead nation of Geb gains most of its international trade from the export of food grown on zombie-worked farms, but lately one farm has been the site of a series of strange occurrences. Dispatched to investigate the problem, the player characters discover a grave threat to Geb's minority living population, bringing them to the attention of the insidious Blood Lords who rule the land in the name of their undead wizard-king. Defeating the wicked forces behind the plot is the first step on a long road to gaining influence and power in Geb, but if the investigators can't solve the problem to the Blood Lords' satisfaction, their first step may be their last!

"Zombie Feast" is a Pathfinder adventure for four less-than-good-hearted 1st-level characters. The adventure begins the Blood Lords Adventure Path, a six-part, monthly campaign in which the characters rise from skilled troubleshooters to join the Blood Lords who rule a land of the dead.

This purchase will grant you an activation code which can be activated through your Foundry VTT account page at https://foundryvtt.com/me/purchases and access to the PDF version of the same content (both downloadable from your My Downloads page on paizo.com). Afterwards you will be able to install the "Pathfinder Adventure Path #181: Zombie Feast (Blood Lords 1 of 6) (Foundry VTT)" module on the Foundry Virtual Tabletop setup screen. To learn more about activating and installing premium content in Foundry Virtual Tabletop, visit https://foundryvtt.com/article/premium-content/.

Note: This product contains just the Foundry module code for Pathfinder Adventure Path #181: Zombie Feast (Blood Lords 1 of 6), and requires the user to have or purchase the corresponding PDF. If you'd like to purchase both the module code and the PDF for $34.99, you may do so here.

Zombie Feast for Foundry VTT includes:

  • High-resolution character artwork and tokens for the unique undead monsters and NPCs in this AP
  • High-resolution, upscaled versions of the original maps.
  • Seven completely remade, highly detailed, and immersive adventure maps with support for Foundry Virtual Tabletop's Overhead Tiles and Foreground Layer features, re-created by Sigil Entertainment Group using assets from Forgotten Adventures.
  • Journal Entries for the entire contents of the book with additional encounter notes and Foundry VTT tips.
  • Scenes pre-configured with walls, lights, sound, tokens, and hazards already placed to provide GMs the most convenient experience running the adventure.
  • Soundscapes provided as ambient playlists and local sound sources to immerse your players, mixed using audio from the Syrinscape library.

The Foundry Virtual Tabletop software is required to use this product. For more information, visit https://foundryvtt.com/.

Note: You must purchase Pathfinder Adventure Path #181: Zombie Feast (Blood Lords 1 of 6) PDF in order to purchase Pathfinder Adventure Path #181: Zombie Feast (Blood Lords 1 of 6) (Foundry VTT) CODE.

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Average product rating:

5.00/5 (based on 3 ratings)

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Still worth it...

5/5

Even though there was a bit of a price hike between this new foundry module and the other ones, it's still easily worth the price. The amount of time it saves, and the stellar level of quality in the map design/arrangements is remarkable. You're not just paying to have the maps from the PDFs - there is so much extra detail and improvements made to the original module on top of having everything organized nice and neat. It's especially nice to see Paizo take advantage of some of the special features of foundry, such as the ambient sounds that can be set up. Gonna be buying all the modules for this AP as they come out.

P.S. The Qhallaqh Manor map is even more gorgeous than I ever thought it would be. Whoever made that map did an A++ job.


Amazing Quality

5/5

Wonderful maps, art, sound, and presentation.
Endless hours of prep saved.


Going above and beyond.

5/5

These modules are inasne and well worth the price, even minutes of me tinkering make around and seeing what's been done has shown me that Paizo care about this stuff and it shows, it really does.



1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Does this have a discount for owning the pdf? Adding it to my cart doesn't change the price,


As far as I can tell no. The code + pdf is 29.99... so this is already 'discounted'.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
H2Osw wrote:
Does this have a discount for owning the pdf? Adding it to my cart doesn't change the price,

This IS the discount

"Note: This product contains just the Foundry module code for Pathfinder Adventure Path #181: Zombie Feast (Blood Lords 1 of 6), and requires the user to have or purchase the corresponding PDF. If you'd like to purchase both the module code and the PDF for $29.99, you may do so here."


2 people marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

This discount seems substantially lower than that for the Outlaws of Alkenstar adventures. Is that right? It looks like the PDF for this title is $18.99, not $10. Am I misunderstanding the discount?


Pathfinder Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I think they've mostly fixed the pricing, which was apparently showing as $29.99 for people who had the PDF. There was a comment on reddit that mentioned there was an error that they were addressing.

I have the PDF (AP subscription) and the price for me is $19.99, which I believe is the intended price in that instance.

If you don't already have the PDF, it's $29.99 to get both the PDF and the module. That is less of a discount than they were doing before, where the PDF price was entirely removed.

The PDF by itself is $18.99.

It makes it slightly less of an amazing deal if you already subscribe to the APs, but $20 for the amount of prep these take is still a great price for PDF owners, and $30 for both is extremely reasonable.

But...I'm running Kingmaker next, so I'm mostly left hoping they actually tackle that one sometime in the next couple of months.


2 people marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
RicoTheBold wrote:

I think they've mostly fixed the pricing, which was apparently showing as $29.99 for people who had the PDF. There was a comment on reddit that mentioned there was an error that they were addressing.

I have the PDF (AP subscription) and the price for me is $19.99, which I believe is the intended price in that instance.

If you don't already have the PDF, it's $29.99 to get both the PDF and the module. That is less of a discount than they were doing before, where the PDF price was entirely removed.

The PDF by itself is $18.99.

It makes it slightly less of an amazing deal if you already subscribe to the APs, but $20 for the amount of prep these take is still a great price for PDF owners, and $30 for both is extremely reasonable.

But...I'm running Kingmaker next, so I'm mostly left hoping they actually tackle that one sometime in the next couple of months.

Well, Kingmaker 2e is coming out soon (5 years after I backed it, sigh), so it may be in the works. < crosses fingers >

The thing is that Punks in a Powderkeg for Foundry, for example, is $7, if you have the PDF, discounted from $24.99. The print edition it $24.99 and the PDF is $17.99 by itself. This led me to believe that, like Fantasy Grounds and Roll20, the discount from the listed VTT price would be the price of the PDF by itself. So I was expecting a price of $11 or so.

I'm not debating the value. The other Foundry adaptations look great! They even include some localized sounds! I'm just trying to understand the pricing scheme, because it looks different from what I expected.


2 people marked this as a favorite.

Yeah, I feel a bit snubbed because I bought the PDF first in the belief it would get me the full discount.

8 extra isn't the end of the world but it does disincentivise me from buying the PDF because I'll always lose money doing so if I want the Foundry module and I'll probably just only buy them when I'm 100% sure I'm going to run a game now.


4 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Onkonk wrote:

Yeah, I feel a bit snubbed because I bought the PDF first in the belief it would get me the full discount.

8 extra isn't the end of the world but it does disincentivise me from buying the PDF because I'll always lose money doing so if I want the Foundry module and I'll probably just only buy them when I'm 100% sure I'm going to run a game now.

Same, I was buying them to support. At an additional $20 a book. I'll only buy the ones I plan on running.


3 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Just for the record... I'm in the same boat.

I was planning to buy those modules to support even though I have no plan to run them currently, but I am not going to, because of the new pricing policy where the full price of the PDF is not discounted.

Just to be clear... I do not mind a price increase: $7 for the Foundry module was clearly too low for the amount of work and the quality of the work, and I would not have any problem with the module price going up to maybe $12 or $15 in addition to the price of the PDF.

What I don't really get (or agree with) is having the price increase weigh more on subscribers and customers who have bought the PDF earlier than on customers who buy both the PDF and the Foundry module at the same time.

(And, by the way, I'm not trying to start a debate or convince anyone... I'm just sharing my point of view on here, just as I did on the PF2 Foundry Discord server.)


1 person marked this as a favorite.
Pathfinder Roleplaying Game Charter Superscriber

Where do we report errors in the module? The Foundry Github doesn't list Outlaws of Alkenstar or Blood Lords as being reportable under the Premium Content listing.


Pathfinder Roleplaying Game Superscriber
Nyarlathotep wrote:

Where do we report errors in the module? The Foundry Github doesn't list Outlaws of Alkenstar or Blood Lords as being reportable under the Premium Content listing.

Outlaws of Alkenstar and Blood Lords are made by Sigil, not Foundry. So bugs should be reported to Sigil using the link in the "Landing" journal page.


Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Hmm, y'know, this is not on https://paizo.com/store/gaming/accessories/virtualTableTop/foundryVirtualTa bletop yet. I wonder if this is just a case of the page going live before it was ready. Especially just before GenCon, when everyone at Paizo was likely distracted. And, now, of course, everyone is recovering :-).

Shadow Lodge

Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Adam Jung wrote:
Hmm, y'know, this is not on https://paizo.com/store/gaming/accessories/virtualTableTop/foundryVirtualTa bletop yet. I wonder if this is just a case of the page going live before it was ready. Especially just before GenCon, when everyone at Paizo was likely distracted. And, now, of course, everyone is recovering :-).

Followed by next week when everyone will have COVID. :(

Marketing & Media Manager

Illrigger wrote:
Adam Jung wrote:
Hmm, y'know, this is not on https://paizo.com/store/gaming/accessories/virtualTableTop/foundryVirtualTa bletop yet. I wonder if this is just a case of the page going live before it was ready. Especially just before GenCon, when everyone at Paizo was likely distracted. And, now, of course, everyone is recovering :-).
Followed by next week when everyone will have COVID. :(

We are looking into this. Thanks.


Starfinder Superscriber

So, does the pay-to-use product have Skull Faeries properly statted?

Because the current free build of the PF2 system in FoundryVTT does not, currently.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
Leon Aquilla wrote:

So, does the pay-to-use product have Skull Faeries properly statted?

Because the current free build of the PF2 system in FoundryVTT does not, currently.

Just checked my foundry and the skull fairy is absolutely in the compendium. Note that it's "fairy" not "faerie" which is why you might have missed it?


Starfinder Superscriber

I thought I typed in "skull" and nothing poppped up but I must have had the wrong compendium opened because it popped up on a second check


Pathfinder Rulebook Subscriber

I bought the module, and have it installed. The module though does not show up in the modules I can activate. Any info on how to fix this. Anyone else have this issue.


Paul Jr wrote:
I bought the module, and have it installed. The module though does not show up in the modules I can activate. Any info on how to fix this. Anyone else have this issue.

1. Make sure you have updated FoundryVTT core software

2. Make sure you have updated the pf2e system within Foundry

If that doesn't work, go into your data/modules folder and delete the pf2e-ap181-zombie-feast folder and then redownload the module. Just make sure that you're not deleting anything in your data/worlds folder since that is the actual data to your game.

if that doesn't work, access your console (F12 on windows, Option + ⌘ + C on IOS) and it will give you a red error message for a module that isn't being listed in your module list. Share that red message.

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