
keftiu |
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I never expected follow-through on that detail about psychic Erutaki visiting ruins in the north, that's awesome!
Ruwido and the Crown of the World both pretty handily derail my theory that this is meant to be a tour of the Broken Lands, which is super exciting. I'm curious if this one sticks the landing! It sounds super neat.
Findledlara is always great. Here's hoping for some Ilverani goodness?

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From the office of expectation management... Ruwido ended up not being a part of this adventure path. It didn't make sense for how the storyline developed, especially considering how the village was presented in Dave Gross's novel, Prince of Wolves (where the village was unnamed until it was given a name by Wes in Ruins of Fear). Instead, It's the town of Lepidstadt that plays a role here.
This one is also very much not a tour of the Broken Lands (although there's a bit of that in the previous adventure, never fear!).
Still... I'm doing my best to try to stick the landing on this one!
In the meantime, I'll see about getting the name change to Lepidstadt in the above text.

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James writing a spooky, alien-filled AP volume is great!
It does make it profoundly unlikely that Iron Gods 2 is anywhere on the horizon, though.
Me writing a spooky alien AP volume has no impact on how soon Iron Gods 2 or ANYTHING Numeria related might or might not get done, so don't worry about that.

Evan Tarlton |
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I'm very curious as to how the article will portray Findeladlara. Her alignment is set as CG, but the lore to date absolutely does not support that. She is very concerned with preserving elven culture, and she favours innovation over the creation of something new. That should put her as Neutral rather than Chaotic. She is also kinda racist, refusing non-elven followers (and the other elven gods explicitly disagree with her on this). That should put her as Neutral instead of Good, at best. It wouldn't be the first time that previously established lore has been invalidated, so I guess we will see.

keftiu |
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I'm very curious as to how the article will portray Findeladlara. Her alignment is set as CG, but the lore to date absolutely does not support that. She is very concerned with preserving elven culture, and she favours innovation over the creation of something new. That should put her as Neutral rather than Chaotic. She is also kinda racist, refusing non-elven followers (and the other elven gods explicitly disagree with her on this). That should put her as Neutral instead of Good, at best. It wouldn't be the first time that previously established lore has been invalidated, so I guess we will see.
It's an interesting paradox - she spurns non-elven followers, but her cult among the Ilverani are focused on helping non-elves. Very curious to see how they handle her, not least because my own Elf Psychic is likely to wind up a devotee of hers.

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Waiting for someone to spoil what's in the adventure toolbox!
AETHER MARBLE, TELEKINETIC CONVERTERS, PSYCHIC COLORS ELIXIR, VAT-GROWN BRAIN
1 new curse/disease (uncommon)
Boreal magic items (3 uncommon, 1 rare):
ICE FORGE, OIL OF CORPSE RESTORATION, RIME JAR, STAR OF CYNOSURE
Sinister items (unique):
MINDSPONGE
New Archetype: Twilight Speaker, uncommon, feats from lvl 2 to 10
Creatures:
2 new story related undead (Rare)
CROWNBOUND CONSTELLATION (uncommon)
DREAMSCRAPER (uncommon)
ELDER THING (rare), ELDER THING RESEARCHER (rare)
MINDMOPPET (uncommon)
YAIAFINETI (uncommon)

Catalayne |
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There’s a pretty big Lore discrepancy in Dreamers of the Nameless Spires and I’m posting here in the hopes that James Jacobs can clear it up;
However, in Book 3 of Gatewalkers the PCs travel to the settlement that was built on top of Osoyo’s prison /before/ Earthfall and before Aqakaru’s sacrifice, yet there is no evidence of the language and in fact the players are able to decipher murals and scrolls in the library; suggesting it is written in a language they have the capacity to understand and Winter’s Favoured continue to be referred to as the Saumen Kar, with not even a hint given about their true name or origin, even from Ruun who remembers Aqakaru.
The backmatter article on Ainamuuren goes so far as to say ‘But the Castrovelian elves underestimated the people known as saumen kar.’ describing an event before Earthfall, when they were not known as that, and had no reason to be, for they were not bound at this point.
Also, the Elder Things are said to address the players in Common, but what is considered Common at the North Pole?
So was the tale of their language being lost simply a fable or is there some kind of ‘Rosetta Stone’ that wasn’t affected that would enable the player characters to translate the scrolls and murals in the library? One of my players is playing a Linguist who’s particular interest is the preservation of languages at risk of dying out, so this is going to be a very important plot point at my table and I’m a little stumped.

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There’s a pretty big Lore discrepancy in Dreamers of the Nameless Spires and I’m posting here in the hopes that James Jacobs can clear it up;
** spoiler omitted **
To answer those questions...
If you prefer the Monsters of Myth lore, feel free to adjust the adventure as you see fit, but for the story I wanted to tell in the adventure, I made those adjustments. If you want to include a bit of Rosetta Stone lore to let the PCs translate things at the library to lean into the interests of the Linguist PC, that's a great reason to make a deeper dive into that potential element.
The Elder Things address the PCs in Taldane, which is the assumption for Common in this Adventure Path. The point is that the Elder Things speak a language the PCs can understand, and they're super smart too, so if you want them to address the PCs in a different language that's fine... but if they can't communicate with them the encounter will very likely turn into a combat, which is (to me) less interesting.

Catalayne |
Catalayne wrote:There’s a pretty big Lore discrepancy in Dreamers of the Nameless Spires and I’m posting here in the hopes that James Jacobs can clear it up;
** spoiler omitted **
To answer those questions...
** spoiler omitted **
Thank you so much for a swift response! I think I might use Ruun as a sort of translator.

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Elfteiroh wrote:Can you tell more about the Star of Cynosure?GGSigmar wrote:Waiting for someone to spoil what's in the adventure toolbox!** spoiler omitted **
Trigger: before you roll for a will save vs a mental enchantment spell, if you are master in Will
Effect: + 2 status to saves for [Enchantment][Mental] magic for the next 1 minute. And the triggering save gets fail and crit fail upgraded one step.

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James Jacobs wrote:Thank you so much for a swift response! I think I might use Ruun as a sort of translator.Catalayne wrote:There’s a pretty big Lore discrepancy in Dreamers of the Nameless Spires and I’m posting here in the hopes that James Jacobs can clear it up;
** spoiler omitted **
To answer those questions...
** spoiler omitted **
That's an interesting idea, but be wary of taking agency out of the PCs' hands. Consider giving the PCs a way to have first crack at translating, and if they fail their checks to succeed, let Ruun step in to help out, perhaps?

Catalayne |
2 people marked this as a favorite. |
Catalayne wrote:That's an interesting idea, but be wary of taking agency out of the PCs' hands. Consider giving the PCs a way to have first crack at translating, and if they fail their checks to succeed, let Ruun step in to help out, perhaps?James Jacobs wrote:Thank you so much for a swift response! I think I might use Ruun as a sort of translator.Catalayne wrote:There’s a pretty big Lore discrepancy in Dreamers of the Nameless Spires and I’m posting here in the hopes that James Jacobs can clear it up;
** spoiler omitted **
To answer those questions...
** spoiler omitted **
I think what I'm wary of is