Pathfinder Adventure Path #188: They Watched the Stars (Gatewalkers 2 of 3)

3.30/5 (based on 9 ratings)
Pathfinder Adventure Path #188: They Watched the Stars (Gatewalkers 2 of 3)
Facebook Twitter Email

It's written in the stars!

After learning the truth behind the alien being responsible for their missing memories, the characters join forces with Sakuachi, a young oracle whose destiny is inextricably bound to theirs. To help Sakuachi fulfill her quest to find a living god and seal away an ancient evil, the party travels across frigid northlands toward the demon-ravaged wastes of Sarkoris. As they voyage across the harrowing waters of the Lake of Mists and Veils and push through monster-filled ruins, the party must rely on their own wits, their new friends, and the stars above to guide them to safety.

They Watched the Stars is a Pathfinder adventure for four 4th-level characters. This adventure continues the Gatewalkers Adventure Path, a three-part monthly campaign in which a team of paranormal investigators unravel the mystery behind a mass amnesic episode which left them with lost memories and strange powers. This adventure also includes a gazetteer of the shrouded waters and eerie shores of the Lake of Mists and Veils; new rules options perfect for paranormalist adventurers; and strange new creatures to befriend or bedevil your players.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.

Written by: Jason Keeley

ISBN-13: 978-1-64078-499-4

The Gatewalkers Adventure Path is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle Sheets are available as a free download (1 MB PDF).

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Archives of Nethys

*While supplies last.

Note: This product is part of the Pathfinder Adventure Path Subscription.

Product Availability

Print Edition:

Available now

Ships from our warehouse in 11 to 20 business days.

PDF:

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO90188


See Also:

1 to 5 of 9 << first < prev | 1 | 2 | next > last >>

Average product rating:

3.30/5 (based on 9 ratings)

Sign in to create or edit a product review.

5/5


Weakest book of the three. Not worth running, but has some salvageable content

2/5

[On the campaign, from my review of The Seventh Arch] As advertised, I was expecting Gatewalkers to focus a lot more strongly on paranormal adventures, investigating mysteries, and related horror themes, similar to Dark Archive. However, disappointingly, that feels like its really only a third of the adventure path, where most of it is spent on an adventure that feels like it hops around randomly. While the locales can be interesting and varied, the AP as a whole didn't deliver as much as I'd hoped. So as I've run it (at the time of writing, I've run the first book), I've had to make a lot of modifications, integrating new plot lines and content from other books like Dark Archive.

On They Watched the Stars: Boy, this book has issues. Personally, I'm scrapping most of the content of this book and replacing it with other content from Dark Archive and doing what I can to stitch the plot together.

SPOILERS: The biggest issue with this book (and the rest of the campaign) is Sakuachi, the "chosen one" GMPC who turns the party into functionally an escort for her mission. You KNOW this was an issue because Paizo had to write a blurb at the front to address this with the quote "...some players might feel like they’re playing second fiddle. You can assuage such concerns...". Yikes. For my campaign, I'm completely writing her out, which is tough, because she's interwoven with the narrative for the rest of the campaign.
Chapter 1 has players land in Skywatch which is a town which has some seemingly cool, but confusing geometry that mostly involves the players getting lost or making rolls to not get lost.
Chapter 2 is definitely the best part of this book, as the players get their own ghost pirate ship, which is awesome. There's a nautical encounter and visions on the sea which are pretty neat as well.
Chapters 3 and 4 feel confusing in purpose. The encounters with the townsfolk of Egede feel like the cool start to uncovering a mystery or something, but feel very quickly wrapped up as written, like the author doesn't want you to spend much time there and move on, to help Sakuachi with her quest. The rest of the chapter 3 feels like a combination of tedious random encounters and a weird diversion. Chapter 4 feels odd in that it has the investigation system applied to... looting random buildings? It feels less like the there's a mystery to uncover here and more like the players are trying to not be lost. The whole cistern dungeon feels strange in theme for what I'd expect from divinity or god-calling, and as it reads, players need to repeat the same boss encounter 3 times exactly the same way? This feels like it would be tedious to run.

I personally am not running most of the content in this book, I'd encourage a GM looking to run Gatewalkers to find ways to bridge the levels between Book 1 and Book 3, since this book doesn't exactly add much to the narrative anyway.




2/5


Very uninspired with the addition of a new main character

2/5

This continues the theme of no agency and amplifies it to a huge degree. The players are now trapped in Skywatch and meet Sakuachi, the new main character.

The players are immediately tasked with a huge task from her which is to save all her companions that are hidden throughout the whole city. The players have no real reason to do so except being vaguely connected to her.

After they do this, she has an even bigger ask which is to help her on her quest which takes you in the middle of a demon-infested wasteland in the middle of nowhere? Why would your characters agree to this? Well because the plot demands it and there is no other way forward. The book even lampshades this in a section called "aren't the PCs the main characters?" but seemingly does nothing else to try to solve the issue rather than pointing out it exists.

Characters start the campaign by exploring a gate for clues and have been shuffled around ever since with no decisions of their own and now they have to help Sakuachi with her quest.

On top of that it just feels very disjointed and uninspired, walk in Sarkoris and just face a random reclaimer, go into a town and get attacked by an ooze, just walk through a boring travel sequence with 1d6 demons attack you.

When you get to Domora itself it's mostly the same but when you go to the actual gods you find out they are trapped in a literal sewer and that you have to complete their three challenges to get the privilege of saving them. It just felt a bit insulting to the characters and don't inspire much beyond "why are we getting this god with us if they can't get out of a sewer and kill some demons?"


1 to 5 of 9 << first < prev | 1 | 2 | next > last >>
51 to 77 of 77 << first < prev | 1 | 2 | next > last >>

1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

Does anybody else have pages 65-80 printed twice in their physical copy?


8 people marked this as a favorite.

I know this is probably only for this AP, but the entry on the Lake of Mists and Veils, PEAK in my opinion. I loved the detailing of not just local life, but Cryptids claimed to exist in the area, I would love to see more stuff like that in other APs keep the Occult/Mystery stuff flowing even in snippets.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Nameless Henchman wrote:
Does anybody else have pages 65-80 printed twice in their physical copy?

Probably, but I can verify that it is not a universal printing error.

You should open your copy to the pages showing the first page 80 and the second page 65, take a photograph of those two pages together, and attach that photo to your e-mail to customer.service@paizo.com asking for a replacement copy.


4 people marked this as a favorite.

It just dawned on me how much this AP is ripping off - sorry, paying homage - to Final Fantasy 10. Evil whale monster? Check. Escorting Mary-Sue VIP on spiritual journey? Check. Travel between different worlds? Check. If we have to win the Blitzball cup in book 3, then so help me....


17 people marked this as a favorite.

People use "Mary Sue" to mean "NPC capable of doing literally anything," don't they?


4 people marked this as a favorite.

An alternate interpretation is "usually female and almost always the main character, a Mary Sue is often an author's idealized self-insertion, and may serve as a form of wish-fulfillment".

Dark Archive

2 people marked this as a favorite.

Cant say I really say I see it myself. I mean stop me if I'm wrong but wasent Yuna a full on pc and actually did things in combat and stuff? Also wasent sin more of a big lizard than a whale (I distictly remember it having an arm you blast off at one point)

Paizo Employee Creative Director

11 people marked this as a favorite.

For what it's worth... FFX and even moreso FFX2 are my favorite ones, and neither crossed my mind while I was writing the third adventure. The three things that DID serve as the predominant inspirations for me in writhing the third adventure were...

Spoiler:
At the Mountains of Madness
John Carpenter's The Thing
Shackleton's real-world fraught expedition to the south pole

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure, Rulebook Subscriber

Yeah, nothing about this reminds me of FFX, but I did stop short of going to fight Sin.


1 person marked this as a favorite.

*Looks up sin* It looks like a mole, and godzilla had a baby.

Also how is Sakuachi a Mary Sue...


1 person marked this as a favorite.
mikeawmids wrote:
It just dawned on me how much this AP is ripping off - sorry, paying homage - to Final Fantasy 10. Evil whale monster? Check. Escorting Mary-Sue VIP on spiritual journey? Check. Travel between different worlds? Check. If we have to win the Blitzball cup in book 3, then so help me....

The day that blitz freaks across Spira have been waiting for is finally here! That's right, folks! Blitzball season has begun!


I played FFX all the way to the end, despite it taking far too long. This really isn't like it. This type of quest works well at the PC levels in the adventure - it wouldn't if they were already 10-13th.


7 people marked this as a favorite.
keftiu wrote:
People use "Mary Sue" to mean "NPC capable of doing literally anything," don't they?

There are people who genuinely believe that Shensen, a minor character in Hell's Rebels who is involved in like one minor side quest, is some narrative-controlling Mary Sue creature. It is literally never a valid criticism.

Also never heard of someone calling Yuna a Mary Sue either...


4 people marked this as a favorite.
Grankless wrote:
keftiu wrote:
People use "Mary Sue" to mean "NPC capable of doing literally anything," don't they?

There are people who genuinely believe that Shensen, a minor character in Hell's Rebels who is involved in like one minor side quest, is some narrative-controlling Mary Sue creature. It is literally never a valid criticism.

Also never heard of someone calling Yuna a Mary Sue either...

The real definition of a Mary Sue is an author insert who lets him or her live out a vicarous fantasy of being in the story. (E.g. a younger/hotter/more capable version of the author who still has their personality or is living out what they would do if they, rather than an independent character with their own existence separte from the author with their own goals and personality, were driving the story.)

Shensen is literally a former PC of the developer of the Hell's Rebels AP. The psychology is clearly related.


1 person marked this as a favorite.
Pathfinder Maps Subscriber; Pathfinder Roleplaying Game Superscriber

I found a minor inconsistency for someone to note for a later erratum.

On page 7, it says this: "Sakuachi bears a magical rune which her elder Seshu glimpsed in a dream and inscribed on her palm for protection. (What Sakuachi doesn’t know is that this rune is the exact same mark shared by all gatewalkers, including the PCs.)"

On page 22, it says this: "Thanks to the magic of the rune on Sakuachi’s neck, he can see into her dreams as well, even though she isn’t a gatewalker."

I'd imagine the fix between palm and neck would happen on page 22, but that's for someone else to figure out. It might also be mentioned one or the other elsewhere in the adventure.

Dark Archive

7 people marked this as a favorite.
Pathfinder Starfinder Roleplaying Game Subscriber
keftiu wrote:
People use "Mary Sue" to mean "NPC capable of doing literally anything," don't they?

Most accurate definition of Mary Sue nowadays seems to be this one:

"Mary Sue is a derogatory term primarily used in Fan Fic circles to describe a particular type of character. This much everyone can agree on. What that character type is, exactly, differs wildly from circle to circle, and often from person to person."

(its basically used so widely differently that term has lost its meaning besides "I don't like this character")


6 people marked this as a favorite.
Xenocrat wrote:
Grankless wrote:
keftiu wrote:
People use "Mary Sue" to mean "NPC capable of doing literally anything," don't they?

There are people who genuinely believe that Shensen, a minor character in Hell's Rebels who is involved in like one minor side quest, is some narrative-controlling Mary Sue creature. It is literally never a valid criticism.

Also never heard of someone calling Yuna a Mary Sue either...

The real definition of a Mary Sue is an author insert who lets him or her live out a vicarous fantasy of being in the story. (E.g. a younger/hotter/more capable version of the author who still has their personality or is living out what they would do if they, rather than an independent character with their own existence separte from the author with their own goals and personality, were driving the story.)

Shensen is literally a former PC of the developer of the Hell's Rebels AP. The psychology is clearly related.

Shensen is probably not a self-insert of James Jacobs so by your own post's logic that isn't relevant.

Also not the topic of this product thread. Mikeawmids, if you want to post more about not wanting women in your roleplaying games, feel free to go make your own thread on that topic.


11 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

Sakuachi isnt a mary sue, its pretty clear that the writers were aware such a criticism would be made in the AP itself and included a sidebar to help explain that Sakuachi isnt mean to overshadow the heroes. She doesnt fight and basically fills the role of what would have been a magical relic in another adventure but I like that she's her own character. Having a friendly NPC to travel with the party is fun and the party is already fulfilling the role of a "chosen one" in a traditional story, just through an ironic lens.
If anything I hope paizo includes recurring NPCs in their APs more often, its fun to have friendly faces in adventures for players to build off of and grow alongside. In Strength of Thousands the students have been a major success with my players so I expect Sakuachi to be well received too


11 people marked this as a favorite.

Shensen is modeled after my favorite PC I've ever played, yes, so if that annoys anyone... there are far more Paizo products that are Shensen-free than are. Such as the Gatewalkers Adventure Path. ;-)

Liberty's Edge

3 people marked this as a favorite.

I'm really interested in what this AP does with Sarkoris - would it be possible for anyone (spoilered of course!) to give a brief explanation of what the Sarkoris content is in here? :)

Liberty's Edge

1 person marked this as a favorite.

Uhmmm... what is UP with the cover art on the PDF? The cover art on the printed product is as advertised; however, the cover art on Vol 2 of Gatewalkers: They Watched the Stars Interactive Maps is just ... wrong.

You have included as the cover art of the PDF for Vol 2 of the Gatewalker AP Interactive Maps the cover art which is for Vol 3 of the same AP.

I just noticed this today as I received Vol 3 of the PDF in my download section. James Jacobs is writing this one so I had to go look (even if only a cursory glance as I likely will be playing this) and I saw it was exactly the same cover art as for Vol 2!

Which art is correct? My physical copy of volume 2 indicates: the cover on the PDF for Vol 2 Interactive Maps is wrong!

Something's Wrong Here

This... this is an odd mistake for Paizo (there's a first time for everything) but uhmm... yeah. There it is, just the same.

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Steel_Wind wrote:

Uhmmm... what is UP with the cover art on the PDF? The cover art on the printed product is as advertised; however, the cover art on Vol 2 of Gatewalkers: They Watched the Stars is just ... wrong.

You have included as the cover art of the PDF for Vol 2 of the Gatewalker AP the cover art which is for Vol 3 of the same AP.

I just noticed this today as I received Vol 3 of the PDF in my download section. James Jacobs is writing this one so I had to go look (even if only a cursory glance as I likely will be playing this) and I saw it was exactly the same cover art as for Vol 2!

Which art is correct? My physical copy of volume 2 indicates: the cover on the PDF for Vol 2 is wrong!

This... this is an odd mistake for Paizo (there's a first time for everything) but uhmm... yeah. There it is, just the same.

I just took a look at both my print and PDF version of the 2nd book, and my pdf for the 3rd one, and they all fit? And the book 2 pdf on have not been update since January... I dunno how you pdf could get scrambled like that? But that seems like a very peculiar bug...

Just to make it clear:
My vol 2 (physical) and vol 2 (PDF): Same art between each other
My vol 3 (PDF): different art from the previous 2.
Note: I didn't look at the "file per chapter" version, only the one file version.

Liberty's Edge

1 person marked this as a favorite.
Quote:

I just took a look at both my print and PDF version of the 2nd book, and my pdf for the 3rd one, and they all fit? And the book 2 pdf on have not been update since January... I dunno how you pdf could get scrambled like that? But that seems like a very peculiar bug...

Just to make it clear:
My vol 2 (physical) and vol 2 (PDF): Same art between each other
My vol 3 (PDF): different art from the previous 2.
Note: I didn't look at the "file per chapter" version, only the one file version.

Look at your Interactive Maps for Vol 2. :P

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Steel_Wind wrote:
Quote:

I just took a look at both my print and PDF version of the 2nd book, and my pdf for the 3rd one, and they all fit? And the book 2 pdf on have not been update since January... I dunno how you pdf could get scrambled like that? But that seems like a very peculiar bug...

Just to make it clear:
My vol 2 (physical) and vol 2 (PDF): Same art between each other
My vol 3 (PDF): different art from the previous 2.
Note: I didn't look at the "file per chapter" version, only the one file version.

Look at your Interactive Maps for Vol 2. :P

My interactive maps have the correct cover art too.

... Oh wait, you meant the TEXT on the cover, not the art. xD
You said art, so I didn't read the words, only looked at the art. xD
nevermind, yes, both files have the title "THEY WATCHED THE STARS" on the cover of the interactive maps.
Note that the store page people don't get notified when people post here, and don't monitor these threads, so you should send an email to them. (Either CS or the store mail I think?)
Also, the problematic one is not the second book, it's the 3rd book that should say "DREAMERS OF THE NAMELESS SPIRES" by "James Jacobs".

Paizo Employee Creative Director

1 person marked this as a favorite.

Weird... thanks for letting us know about this error for the third interactive map booklet!

Dark Archive

1 person marked this as a favorite.

I leaved through this book at my FLGS and i have to say that all the battle maps are really plain and boring, something that seems to have being put together in 5 minutes each.
The art for the Lake of Mists and Veils on page 76 however is very beautiful and the article is great too.

I can't say anything about the adventure itself, but i miss the old intricate battle maps.


2 people marked this as a favorite.
Pathfinder Adventure Path, PF Special Edition Subscriber

I noticed a number of errors on the Lake map, some really puzzling ones too:

Skyloatch should be Skywatch
Winterbreath should be Winterbreak
Winterbreath Bay should be Winterbreak Bay
Egade should be Egede
Icemine Peaks should be Icerime Peaks

Any chance it can be errata'd?

1 to 50 of 77 << first < prev | 1 | 2 | next > last >>
Community / Forums / Paizo / Product Discussion / Pathfinder Adventure Path #188: They Watched the Stars (Gatewalkers 2 of 3) All Messageboards

Want to post a reply? Sign in.