Pathfinder Lost Omens: Travel Guide

4.30/5 (based on 9 ratings)
Pathfinder Lost Omens: Travel Guide

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See the scenic Inner Sea with the Lost Omens Travel Guide! This book is your companion to the culture, life, and sights of the Inner Sea, guiding you through a variety of topics of interest. With this book, you can learn about Inner Sea cuisine and art, experience the thrills of Inner Sea sports, and uncover the secrets of Inner Sea myths and magic. The Travel Guide features dozens of illustrations to show you the fine details of the latest fashion or put you into the center of one of the Inner Sea's greatest festivals. Come learn everything about the Inner Sea and prepare yourself for a journey through an unforgettable region with the Lost Omens Travel Guide!

Written by: Rigby Bendele, Katina Davis, Dana Ebert, Dustin Knight, Aaron Lascano, Ron Lundeen, Stephanie Lundeen, Ianara Natividad, Dave Nelson, Jessica Redekop, Nathan Reinecke, Mikhail Rekun, Erin Roberts, Simone Sallé, and Diego Valdez!

ISBN-13: 978-1-64078-465-9

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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4.30/5 (based on 9 ratings)

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5/5

This is like a foundational look into the Inner Sea and, in some cases, Golarion as a whole. How does magic integrate with the rest of the world, why are many things similar prices in different places, what's the weather like in Ustalav this time of year? All questions I've had and answers that I've been given.

And the Travel Guide is such a fun read as well. The largely in-universe narration helps sell the idea that the Travel Guide is a product an PC could buy (distribution willing, of course). Cannot recommend this enough to any GM who just wants to know the little things they can include to make Golarion feel like a real and living world, or any player who wants to get really inside the head of their character.


5/5


A must-have for anyone playing or GMing in Golarion

5/5


An Absolute Must have!

5/5

An absolute must have for everyone! Every gaming group should have at least two copies of this one! Gorgeous artwork, great writing and a top notch layout, this book is the complete package!

50 stars and a standing ovation for everyone involved!

Absolutely beautiful work, Paizo!!


2/5


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Paizo Employee Marketing & Media Manager

2 people marked this as a favorite.
Everrick158 wrote:
Are not all of the Lost Omen books getting special edition versions? I thought they would after creating the subscription for them?

Impossible Lands will be the first Pathfinder Lost Omens release in which the regular and Special Editions release together. The Travel Guide SE is at the end of the catch-up queue. That is a bit of a spoiler in terms of products not yet announced, but I think collectors will want to know this.


Pathfinder Adventure, Adventure Path, LO Special Edition, PF Special Edition Subscriber
Aaron Shanks wrote:
Everrick158 wrote:
Are not all of the Lost Omen books getting special edition versions? I thought they would after creating the subscription for them?
Impossible Lands will be the first Pathfinder Lost Omens release in which the regular and Special Editions release together. The Travel Guide SE is at the end of the catch-up queue. That is a bit of a spoiler in terms of products not yet announced, but I think collectors will want to know this.

Thank you for that spoiler, it alleviates the anxiety that was coming on as a collector, haha!

Paizo Employee Marketing & Media Manager

6 people marked this as a favorite.

Listen to an exclusive preview of the Pathfinder Lost Omens Travel Guide, Crime & Law Chapter from Roll For Intent Podcast


2 people marked this as a favorite.
Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber

Does anyone have any questions I can answer tomorrow night?


David knott 242 wrote:


Does anyone have any questions I can answer tomorrow night?

I'd love any interesting tidbits out of Garund's cultures, especially in the Mwangi Expanse. I'm also keen to know if they talk much about non-Core Ancestries at all, and anything Numerian or Arcadian that snuck in.

Dark Archive

1 person marked this as a favorite.

I'm interested in law and crime preview and the "what people know" chapter especially :O


6 people marked this as a favorite.
Pathfinder Rulebook Subscriber

BTW! Cardinal Adventures did a preview of the Religion section of Travel Guide, found over HERE. Hearing about the new 8 pantheons and how a majority of people are polytheistic was a nice bit of info until the book comes out!

Paizo Employee Marketing & Media Manager

4 people marked this as a favorite.
Ezekieru wrote:
BTW! Cardinal Adventures did a preview of the Religion section of Travel Guide, found over HERE. Hearing about the new 8 pantheons and how a majority of people are polytheistic was a nice bit of info until the book comes out!

Came here to post this. Thanks for beating me to it!


2 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

got my copy, running an AMA over on reddit.


Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber
keftiu wrote:
David knott 242 wrote:


Does anyone have any questions I can answer tomorrow night?
I'd love any interesting tidbits out of Garund's cultures, especially in the Mwangi Expanse. I'm also keen to know if they talk much about non-Core Ancestries at all, and anything Numerian or Arcadian that snuck in.

Pretty much all of the Inner Sea region (going as far south as the Mwangi Expanse and north of Numeria) is covered in many scattered references. The book is organized by subject matter and describes each subject in question for many of the PF2 regions. Arcadia is mentioned a few times, but never in great detail.


Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber
CorvusMask wrote:
I'm interested in law and crime preview and the "what people know" chapter especially :O

Law and crime section is fairly generic, with a table of common laws and punishments that probably apply in most of the world. It is followed by a few pages of sample wanted posters.

The What People Know section gives a brief overview of world history and each region. The major assumption is that the information in this section is best known by people for whom it is of local origin.


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber
David knott 242 wrote:
CorvusMask wrote:
I'm interested in law and crime preview and the "what people know" chapter especially :O

Law and crime section is fairly generic, with a table of common laws and punishments that probably apply in most of the world. It is followed by a few pages of sample wanted posters.

The What People Know section gives a brief overview of world history and each region. The major assumption is that the information in this section is best known by people for whom it is of local origin.

After looking at the wanted posters in my PDF, is it just me, or does the lettering for WANTED and BOUNTY look like placeholder text?


3 people marked this as a favorite.

The constellation maps and spell signatures seem like great ways to add flavor.

Dark Archive

David knott 242 wrote:
CorvusMask wrote:
I'm interested in law and crime preview and the "what people know" chapter especially :O

Law and crime section is fairly generic, with a table of common laws and punishments that probably apply in most of the world. It is followed by a few pages of sample wanted posters.

The What People Know section gives a brief overview of world history and each region. The major assumption is that the information in this section is best known by people for whom it is of local origin.

Any specific examples of both? :3


2 people marked this as a favorite.
Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber
CorvusMask wrote:
David knott 242 wrote:
CorvusMask wrote:
I'm interested in law and crime preview and the "what people know" chapter especially :O

Law and crime section is fairly generic, with a table of common laws and punishments that probably apply in most of the world. It is followed by a few pages of sample wanted posters.

The What People Know section gives a brief overview of world history and each region. The major assumption is that the information in this section is best known by people for whom it is of local origin.

Any specific examples of both? :3

Crimes punishable by execution include murder, arson, treason, and summoning prohibited planar beings. Details of the last item vary by region.

The What People Know section gives a very brief summary of world history as most people know it followed by a couple paragraphs for each region. As an example of something that people outside of a region are likely not to know, they mention that people who do not live nearby are likely to mix up Molthune and Nirmathas or Geb and Nex on an unlabled world map.


2 people marked this as a favorite.
Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber

One question for the Paizo folks: This book describes some games, including a 4-player board game called Imperial Conquest that is played on a board that looks like the Inner Sea. Are there any plans to actually make this game?

Dark Archive

2 people marked this as a favorite.

So how punishable is necromancy in comparison? :O

Are there funny or interesting misunderstandings/lack of information on what people know section? Or even surprising thing that people actually know about?


For all german speaking Pathfinder fans. Tonight at 19:00 CEST there will be a short preview of the Travel Guide in our stream at https://twitch.com/lurchundlama


1 person marked this as a favorite.
Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber; Pathfinder Roleplaying Game Superscriber
CorvusMask wrote:

So how punishable is necromancy in comparison? :O

Are there funny or interesting misunderstandings/lack of information on what people know section? Or even surprising thing that people actually know about?

Creating undead is punishable by "Fifty lashes, 3 to 10 years of hard labor, and/or a fine equal to 40% of the character’s wealth."

There are also punishments given for enchantment (specifically dominate and charm).

No major surprises in what people know, don't know, or misunderstand about the rest of the world.


4 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber

I was skeptical about this book initially but it is visual candy. Heavy on examples and pictures, light on words and trying to make everybody's version of Golarion the same. 5/5


2 people marked this as a favorite.

This art is incredible. Going through holidays right now and they lead with Cayden (my swash is a Cayden follower) and then a really cool spread on a Lamashtu holiday. The dress in the Lamashtu section? So good.


2 people marked this as a favorite.

Who wrote "How Kgalaserke Gained Her Axes"? Such a cool story.

Dark Archive

2 people marked this as a favorite.

This preview video was nice enough to show one or two page from every chapter(though sometimes not even pages in same opening even for ones in same chapter, you can tell from page numbers :'D), lots of cool and funny stuff to spot


4 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber

Just going to list my favorite parts here in order:

- Trade Routes of the Inner Sea map
- Architectural Styles/Famous Structures
- Crime & Law punishment table
- Spellcasting/Summoning signature diagrams & Spellcaster lairs
- Superstitions
- Religious Iconography
- Fauna/Pet Shop and Famous Monster hot Spots
- Cosmic Caravan calendar wheel

I think Starfinder could use a splat similar to this!

Dark Archive

Trade routes map actually bit confused me when I saw it on video because its slightly different from Druma book's trade routes. Then I realized "Wait is this version of trade map taking in account APs and Tar-Babhon being released? So besides Whispering Tyrant and gravelands affecting routes, the new age of piracy is also affecting popular sea trading routes to not be as popular anymore?"


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber

The sea trading routes look pretty similar. The routes around Lake Encarthan look different but that shouldn't be surprising.

Dark Archive

Maybe I'm reading the new map incorrectly then since besides obvious Lake area differences I thought sea map seemed different(unless there is second map for sea routes?)


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber

The Druma book only shows the North Tack, South Tack, and part of the Varisian run but they all roughly look the same as shown in Lost Omens Travel Guide to me.


2 people marked this as a favorite.
CorvusMask wrote:
This preview video was nice enough to show one or two page from every chapter(though sometimes not even pages in same opening even for ones in same chapter, you can tell from page numbers :'D), lots of cool and funny stuff to spot

Thanks for that link. It really whet my appetite for this book.


5 people marked this as a favorite.
Gisher wrote:
CorvusMask wrote:
This preview video was nice enough to show one or two page from every chapter(though sometimes not even pages in same opening even for ones in same chapter, you can tell from page numbers :'D), lots of cool and funny stuff to spot
Thanks for that link. It really whet my appetite for this book.

Major points for saying 'whet' and not 'wet.' That one drives me nuts.


1 person marked this as a favorite.
keftiu wrote:
Gisher wrote:
CorvusMask wrote:
This preview video was nice enough to show one or two page from every chapter(though sometimes not even pages in same opening even for ones in same chapter, you can tell from page numbers :'D), lots of cool and funny stuff to spot
Thanks for that link. It really whet my appetite for this book.
Major points for saying 'whet' and not 'wet.' That one drives me nuts.

I don't think I've ever seen anyone use 'wet' in that context, but I can see why you'd be annoyed by it. It wouldn't make any sense.

The one that's been driving me crazy lately is people using 'loose' or 'loosing' when they mean 'lose' or 'losing.' It's become a particularly common error on this site, but I've been running across it elsewhere. I'm wondering if it's due to autocorrect issues.

Silver Crusade

2 people marked this as a favorite.
Gisher wrote:
keftiu wrote:
Gisher wrote:
CorvusMask wrote:
This preview video was nice enough to show one or two page from every chapter(though sometimes not even pages in same opening even for ones in same chapter, you can tell from page numbers :'D), lots of cool and funny stuff to spot
Thanks for that link. It really whet my appetite for this book.
Major points for saying 'whet' and not 'wet.' That one drives me nuts.

I don't think I've ever seen anyone use 'wet' in that context, but I can see why you'd be annoyed by it. It wouldn't make any sense.

The one that's been driving me crazy lately is people using 'loose' or 'loosing' when they mean 'lose' or 'losing.' It's become a particularly common error on this site, but I've been running across it elsewhere. I'm wondering if it's due to autocorrect issues.

... I used it because I thought it had to do with salivating.... :3

Which is what I'm doing right now waiting for this book.


3 people marked this as a favorite.

Grabbed a screenshot of those trade routes, and they're a lot of fun; much better than the scrambled ones in Guns & Gears.

With how good the Mwangi book was and my hype for the upcoming Impossible Lands visit, I've done a lot of daydreaming about a caravan campaign that spans all three Garundi Meta-Regions in the Inner Sea. Bringing reagents from Nexian laboratories to Rahadoumi merchants, transporting Alkenstar's cannons to Vidric ports, running Gebbite grain (and maybe just a little pesh) to parched Thuvian cities... it could be a lot of fun.

The Sellen Crossing likewise feels like the skeleton for a great campaign, terminating in your choice of Sarkoris or Numeria - depending on if you want fiends or robot and aliens.


1 person marked this as a favorite.

What is this Chewbacca-looking character seen here? I like the Drow nerf-herder they're traveling with, but have no idea who I'm looking at here.

Is that a Bugbear?

EDIT: That spread of bounty flyers is a real treat. I'm loving the cheery Hellknight and what appears to be a Gnoll Firebrand with an aesthetic totally unlike the kholo of the Mwangi.


keftiu wrote:

What is this Chewbacca-looking character seen here? I like the Drow nerf-herder they're traveling with, but have no idea who I'm looking at here.

Is that a Bugbear?
...

I think it's a catfolk character.


Gisher wrote:
keftiu wrote:

What is this Chewbacca-looking character seen here? I like the Drow nerf-herder they're traveling with, but have no idea who I'm looking at here.

Is that a Bugbear?
...

I think it's a catfolk character.

Wouldn't we see their tail?

Dark Archive

I think its really weird looking bugbear yeah? At least because of half drow next to them

My favorite part of bounty spread, besides Blackjack cameo, is Mockingbird and detective chasing after Mockinbird(posted by Mockinbird)

It almost makes me think "Wait... Is Mockingbird and detective chasing after them actually same person" xD Because that seems like phantom thief shenanigansery

Sidenote, sad I can't find picture of druma book's trade routes from online to show people so we could compared. Only thing I found was varisian caravan routes map


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber
keftiu wrote:

Grabbed a screenshot of those trade routes, and they're a lot of fun; much better than the scrambled ones in Guns & Gears.

With how good the Mwangi book was and my hype for the upcoming Impossible Lands visit, I've done a lot of daydreaming about a caravan campaign that spans all three Garundi Meta-Regions in the Inner Sea. Bringing reagents from Nexian laboratories to Rahadoumi merchants, transporting Alkenstar's cannons to Vidric ports, running Gebbite grain (and maybe just a little pesh) to parched Thuvian cities... it could be a lot of fun.

The Sellen Crossing likewise feels like the skeleton for a great campaign, terminating in your choice of Sarkoris or Numeria - depending on if you want fiends or robot and aliens.

I've harped on the whole Vidrian/Alkenstar thing a lot already. Countries separated by mountain ranges and on opposite sides of a continent rarely find common cause to become closely aligned -- but a transcontinental railroad between the two of them would make me change my mind.


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber
CorvusMask wrote:


Sidenote, sad I can't find picture of druma book's trade routes from online to show people so we could compared. Only thing I found was varisian caravan routes map

So looking at the maps in Lost Omens Travel Guide vs. Druma, here's what I was able to find:

The South Tack and North Tack are direct routes that only hit the coast, they don't go inland into Thuvia and Rahadoum or Andoran/Cheliax. That seems like a minor thing to me. I think those trade routes still exist but they're just tangential. The sea routes hug the coast a lot more tightly, which makes sense if you don't have a compass.

The Varisian Run still stops in Nidal, and hugs the coast of Ravounel and hits Korvosa and Magnimar.

I think the routes in Lost Omens Travel Guide are just more "cleaned up" for ease of visual understanding. Which is probably a good thing.

Paizo Employee Developer

11 people marked this as a favorite.
keftiu wrote:

What is this Chewbacca-looking character seen here? I like the Drow nerf-herder they're traveling with, but have no idea who I'm looking at here.

Is that a Bugbear?

EDIT: That spread of bounty flyers is a real treat. I'm loving the cheery Hellknight and what appears to be a Gnoll Firebrand with an aesthetic totally unlike the kholo of the Mwangi.

That person is in fact a catfolk. I'm guessing the Travel Guide's "photographers" chose a particularly striking catfolk model. His companion isn't a drow, but in fact a sylph human! There's no real way for anyone to know that, but I know. :)


4 people marked this as a favorite.
Pathfinder Pawns, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

My only complaint is that there isn't more white space between the text and containing text boxes. As a graphic designer accustomed to doing layout, the tight fit drives me nuts.

The rest of the book is absolutely phenomenal. A must have for anyone running a game in the setting. It adds SO much detail about important mundane stuff.


6 people marked this as a favorite.

Two interesting trade routes not on the map, but detailed in the text: the Antarkos Sweep, connecting Katapesh to Vidrian by traveling all the way around Garund's southern tip (complete with a short list of Southern Garund exports!), and the Arcadia triangle, linking Senghor with Arcadia's Segada using Azlanti colonies as a midpoint. Both have me drooling.

I struggled to have much hype for this in the run-up to release, but leafing through a friend's copy has completely sold me. This book rocks! I'm grabbing a PDF on launch day - and if those proposed Travel Guides for other continents ever manifest, I'm there with bells on.


7 people marked this as a favorite.

It's interesting to see a few bits suggesting the events of Age of Ashes have taken place. I'm all for that, rather than the 1e approach to AP canon.


3 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens Subscriber
keftiu wrote:
It's interesting to see a few bits suggesting the events of Age of Ashes have taken place. I'm all for that, rather than the 1e approach to AP canon.

Oooh interesting! I haven’t gotten to any of those bits yet, but I much prefer when all the events of APs are treated as canon. Makes the setting feel more alive.

Dark Archive

4 people marked this as a favorite.

Nonat's video/live stream was also delicious chance to see lot of the content, liked seeing the crime table and climate map :3

Also glad to hear James Jacobs was right about approach changing, because it really would have sucked if Hermea and Galt were in "nothing happens there zone" because of adventures right at beginning of 2e :'D


1 person marked this as a favorite.
Paizo Superscriber; Pathfinder Companion, LO Special Edition, Pathfinder Accessories, PF Special Edition Subscriber; Starfinder Superscriber
keftiu wrote:

Grabbed a screenshot of those trade routes, and they're a lot of fun; much better than the scrambled ones in Guns & Gears.

With how good the Mwangi book was and my hype for the upcoming Impossible Lands visit, I've done a lot of daydreaming about a caravan campaign that spans all three Garundi Meta-Regions in the Inner Sea. Bringing reagents from Nexian laboratories to Rahadoumi merchants, transporting Alkenstar's cannons to Vidric ports, running Gebbite grain (and maybe just a little pesh) to parched Thuvian cities... it could be a lot of fun.

The Sellen Crossing likewise feels like the skeleton for a great campaign, terminating in your choice of Sarkoris or Numeria - depending on if you want fiends or robot and aliens.

Trade routes and adventuring via trading is one of the things I love about Harn.


2 people marked this as a favorite.
Paizo Superscriber; Pathfinder Companion, LO Special Edition, Pathfinder Accessories, PF Special Edition Subscriber; Starfinder Superscriber
Leon Aquilla wrote:

The sea routes hug the coast a lot more tightly, which makes sense if you don't have a compass.

Three essential tools for open ocean navigation (at least until you get GPS): chronometer, sextant, compass. Of these the compass is least important. Knowing which way you’re going won’t help much if you don’t know where you are. Astrolabe was an early substitute for the sextant. Not sure where Golarion’s tech is on these things.

Dark Archive

I mean, main reason I was confused of sea route map is that Druma version definitely didn't hug the coast. So thats why I'm curious if pirate situation changing changed sea routes xD


1 person marked this as a favorite.
Ed Reppert wrote:
Leon Aquilla wrote:

The sea routes hug the coast a lot more tightly, which makes sense if you don't have a compass.

Three essential tools for open ocean navigation (at least until you get GPS): chronometer, sextant, compass. Of these the compass is least important. Knowing which way you’re going won’t help much if you don’t know where you are. Astrolabe was an early substitute for the sextant. Not sure where Golarion’s tech is on these things.

Golarion has astrolabes, sextants, and a variety of time keeping devices.


SOLDIER-1st wrote:
Ed Reppert wrote:
Leon Aquilla wrote:

The sea routes hug the coast a lot more tightly, which makes sense if you don't have a compass.

Three essential tools for open ocean navigation (at least until you get GPS): chronometer, sextant, compass. Of these the compass is least important. Knowing which way you’re going won’t help much if you don’t know where you are. Astrolabe was an early substitute for the sextant. Not sure where Golarion’s tech is on these things.

Golarion has astrolabes, sextants, and a variety of time keeping devices.

In the real world, tools for precise time measurement to determine longitude were the most difficult of those to construct. Golarion has the Time Sense cantrip for extremely precise time measurement. They'd just need a way to compare the time on board the ship to the time at a reference location whose longitude was known.

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