Pathfinder Adventure Path: Abomination Vaults

3.90/5 (based on 7 ratings)
Pathfinder Adventure Path: Abomination Vaults

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Add PDF $38.99

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When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know something terrible is beginning. The town's newest heroes must venture into the ruins around the lighthouse and delve the dungeon levels far beneath it to discover the evil the Gauntlight heralds. Hideous monsters, deadly traps, and mysterious ghosts all await the heroes who dare to enter the sprawling megadungeon called the Abomination Vaults!

Pathfinder Second Edition's most popular campaign yet bursts from the pages of this massive hardcover compilation, containing all three adventures in the fan-favorite Abomination Vaults Adventure Path, a dungeon-delving campaign like no other, along with support articles, rules, monsters, and more!

Content Warning: While Abomination Vaults contains typical Pathfinder action and adventure, it also presents themes of suicide, ableism, body horror, and human experimentation. Before you begin, understand that player consent (including that of the Game Master) is vital to a safe and fun play experience for everyone. You should talk with your players before beginning the adventure and modify descriptions or scenarios as appropriate.

Note: This Abomination Vaults compilation hardcover is not included in the Pathfinder Adventure Path Subscription. Pathfinder Adventure Path Subscribers who preorder Pathfinder Adventure Path: Abomination Vaults will receive a free PDF when their physical copy ships.

ISBN-13: 978-1-64078-410-9

"Abomination Vaults" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (907 kb PDF).

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Foundry Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop

Product Availability

Print Edition:

Available now

Ships from our warehouse in 11 to 20 business days.

PDF:

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO2033


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Average product rating:

3.90/5 (based on 7 ratings)

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The best way to play the best 2e AP.

5/5

This is, top to bottom, one of the best APs Paizo has put out. The only other megadungeon I've ever felt positively about is 13th Age's "Eyes of the Stone Thief", and this tickles me in all the same ways. The adventure is great, and the Foundry module support is absolutely stunning. Well worth the money, even regardless of me not getting discounted for having the original 3 in PDF (which, whatever, sucks but hey).

The changes made in the compilation themselves are great too - adjustments to a couple encounters, improvements in connectivity and layout... It's just all around a stellar package.


A Masterpiece

5/5

Dungeon-crawls aren’t really my thing. But this is the best dungeon-crawl style adventure I’ve seen.

It has an overarching plot driving the exploration, giving the adventurers a sense of purpose and urgency. It’s filled with sub-quests tied to the different factions in dungeon and to the people in the nearby town. It presents a number of entertaining NPCs and role-playing possibilities for the players to take advantage of. (Make sure the party has someone who can speak Undercommon and Aklo!) And it weaves in some mystery-solving, with a scattering of clues about the dungeon’s history (and about the main plot) well-distributed throughout.

It does a nice job of explicitly presenting the dungeon in a dynamic way, describing some of the likely movements of various occupants of the dungeon over time. It introduces “Environmental Cues” to the sidebar descriptions of each level, providing some nice aesthetic guidance for the GM to elaborate on. And unlike the early PF2 APs, it’s pitched at a more reasonable difficulty level.

But the most impressive feature of this dungeon is how organic and well put-together it is. Each room has a history, a reason for why it’s there. The occupants of each room make sense, and tie into the history, and the other occupants of the dungeon, in natural and organic ways. The levels are nicely integrated with each other. It all just makes sense.

I tend to dislike dungeon-crawl-style adventures because they often seem to consist of a bunch of random rooms, filled with random monsters; and if you’re lucky, the monsters on a level might be thematically related to each other, although the levels themselves rarely are. This adventure is the exact opposite of that. And even though dungeon-crawls aren’t my thing, it’s hard to deny that this one is a masterpiece.


One of my favorite APs

5/5

This has been my favorite 2e AP and I am now running it for a second time from the hardcover. The hardcover is spectacular and its foundry support top notch. The small changes to the hardcover don't change how I feel about the AP as a whole as it was already a 5 star release but those small improvements were nice.


It's great, but...

2/5

the way Paizo have hanbdled the VTT release of this, giving the owners of the PDF a discount on the purchase, but UH OH, only the newly released all in one PDF is compatible with said discount! It's really disheartening to see a company that presents itself as so consumer friendly make such a blatant money grabbing decision that actively screws over so many of their existing customers. The module is really well put together, but I feel absolutely fleeced.


2/5


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1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
Aaron Shanks wrote:
Decron82 wrote:
Disappointed there are no discounts that can be applied over on Demiplane for the digital version.
They do not have this product for sale yet. They are selling the three volumes separately and in a bundle, but that is not PZO2033. Make sense?

So, in the inverse of this, Roll20 isn't selling the three individual books, but is only offering a discount for people who bought the all-in-one volume, which excludes people who are subscribers.

Roll20 can't seem to understand that the three books are the same as this one book... Is there anyone who can talk to them? I know it's a _them_ thing, but I sincerely think that there's some crossed wires. I would hate it if this happened again when Fists comes out as one volume.

Grand Archive

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
kcunning wrote:
Aaron Shanks wrote:
Decron82 wrote:
Disappointed there are no discounts that can be applied over on Demiplane for the digital version.
They do not have this product for sale yet. They are selling the three volumes separately and in a bundle, but that is not PZO2033. Make sense?

So, in the inverse of this, Roll20 isn't selling the three individual books, but is only offering a discount for people who bought the all-in-one volume, which excludes people who are subscribers.

Roll20 can't seem to understand that the three books are the same as this one book... Is there anyone who can talk to them? I know it's a _them_ thing, but I sincerely think that there's some crossed wires. I would hate it if this happened again when Fists comes out as one volume.

It's actually not the same product, and the Paizo API can't check for "do they have all of these 3 other products?"

The FoundryVTT module also only support the compilation.
The compilation has a couple of different maps, and some (minor) text changes. It also has a completely different layout. So it is a different product. And Paizo treat it as different for everything. Including for cost reductions based on pre-owned PDFs.


There is no need to check for 3 owned products. Even a single PDF owned should suffice to qualify for a discount of anywhere between $13 (third of compilation price) to $18 (price of a single original PDF).

Silver Crusade

They would still need to check.

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