Pathfinder Book of the Dead

4.30/5 (based on 25 ratings)
Pathfinder Book of the Dead
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The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become undead creatures. GMs will find new tools and haunts, as well as information about the undead-plagued lands of the Lost Omens campaign setting. A massive bestiary section full of undead creatures brings more threats for GMs to use and summonable creatures for players, including more versions of classic undead like vampires, skeletons, and zombies. This 224-page hardcover rulebook also includes a full adventure themed around fighting the undead!

Written by: Jason Bulmahn, Brian Bauman, Tineke Bolleman, Logan Bonner, Jessica Catalan, John Compton, Chris Eng, Logan Harper, Michelle Jones, Jason Keeley, Luis Loza, Ron Lundeen, Liane Merciel, Patchen Mortimer, Quinn Murphy, Jessica Redekop, Mikhail Rekun, Solomon St. John, Michael Sayre, Sen.H.S.S, Kendra Leigh Speedling, Jason Tondro, Andrew White

Available Formats

Pathfinder Book of the Dead is also available as:

ISBN-13: 978-1-64078-401-7

The adventure contained within this rulebook, "March of the Dead," is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle Sheets are available as a free download (881 KB PDF).

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Rulebook Subscription.

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This product is non-mint. Refunds are not available for non-mint products. The standard version of this product can be found here.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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4.30/5 (based on 25 ratings)

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Animating

5/5

Liked both the rules and the lore.


just here to offset the guy 1- & 2-starring all the PF2E products

5/5


Best most inspiring source book I've ever gotten.

5/5

Beautiful, interesting, entertaining.

The job of a splat book is to inspire. Once you've played a couple of campaigns you recognize that you don't need all the options provided. You learn the system, you come up with homebrew.

A splat book should drive your excitement to experiment.

This book inspires. This book makes you excited to play and write adventures for parties of undead. I want to play a vengeful ghost, I want to play a zombie just barely holding on to a shred of their old life.

What a joy to read.


3 stars on crunch, 5 stars on flavor / lore

4/5

This book is one of the most creative rulebooks I have ever seen. It is largely written from the perspective of the Ghost King Geb, which gives a hilarious (if biased) perspective on all manner of subjects from geopolitics to arcane minutiae.

The crunch is decent and opens up some interesting concepts and design space, but too much of it seems far too niche to see much use in average play. Most of the Undead archetypes either give up too much with limited benefit (Vampires), or don't get much for their investment (Liches) to be worth considering at all. Many of the archetypes seem to have very niche applications and limitations that are too-strongly imposed to let them function well outside of an undead-focused campaign. I give the items a pass since those represent less-permanent decisions than feats, and having a toolbox of items that can be used to address thorny undead-related situations can help out characters going for more of a vampire / undead hunter-type theme while using a more generalist class like the Thaumaturge or Inventor.

The things that do work hit it out of the park though. The Skeleton ancestry and Zombie archetype are both hilarious and truly play with the question of how an undead of their specific types would change how a player might interact with the world. Skeletons can use one arm to pull off their other arm and swing it around with a weapon in that hand, granting them reach when they otherwise wouldn't have it, as an example. Zombies can detach a hand and let it crawl around to assault people.


4/5


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4 people marked this as a favorite.
Ravingdork wrote:

...

And... and... Oh my! The PREDATORY RABBIT!!!

Run away! Run away!


Xethik wrote:
Patrickthekid wrote:
What deities of undeath that are mentioned in the book?
Urgathoa, Charon, Kabriri, Orcus, Zura, and Set. Only Urgathoa gets a page to herself, the others are more around one paragraph with some additional lore in the bestiary.

So this is where the Lord of the Red Land comes in. I was wondering.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I love how the perspective on undead in this book is skewed explicitly toward Geb’s perspective. That makes me think we could very easily have another undead themed book in the future. For example Whispers of the Dead could be an undead themed book skewed towards the Whispering Tyrant’s perspective.

I was a little surprised to see there wasn’t much on ectoplasm in this book. However, looking at The Whispering Way and some of its lore, especially concerning the Whispering Way’s Ectoplasm Masters, we could potentially see more in a Whispering Tyrant themed undead book. Or more information could show up in an occult themed book.


I was wondering if the Barnacle Ghoul and the Lacedon were the same. looks like.. nope.

Marketing & Media Manager

2 people marked this as a favorite.

Excerpt from Pathfinder Book of the Dead.


Gisher wrote:
Ezekieru wrote:

Dan Thompson from Danger Club Podcast tweeted a thread about getting a copy of BotD from Paizo, and tweeted out some new spoilers. Thread starts from HERE.

Love the two new pieces of art in these tweets, especially the ghost wiener dog~

♥ GHOST PUPPY FAMILIARS!!! ♥

Wait. If undead are automatically evil in Pathfinder, then my ghost pet familiar would be evil, right? And would bringing them back as a ghost also be an evil act?


5 people marked this as a favorite.
Gisher wrote:
Gisher wrote:
Ezekieru wrote:

Dan Thompson from Danger Club Podcast tweeted a thread about getting a copy of BotD from Paizo, and tweeted out some new spoilers. Thread starts from HERE.

Love the two new pieces of art in these tweets, especially the ghost wiener dog~

♥ GHOST PUPPY FAMILIARS!!! ♥
Wait. If undead are automatically evil in Pathfinder, then my ghost pet familiar would be evil, right? And would bringing them back as a ghost also be an evil act?

They

Are
All
Good
Bois


2 people marked this as a favorite.
Gisher wrote:
Gisher wrote:
Ezekieru wrote:

Dan Thompson from Danger Club Podcast tweeted a thread about getting a copy of BotD from Paizo, and tweeted out some new spoilers. Thread starts from HERE.

Love the two new pieces of art in these tweets, especially the ghost wiener dog~

♥ GHOST PUPPY FAMILIARS!!! ♥
Wait. If undead are automatically evil in Pathfinder, then my ghost pet familiar would be evil, right? And would bringing them back as a ghost also be an evil act?

Nowhere does this book say undead are automatically Evil. There are non-Evil undead in this book, in prior 2e books, and in 1e. Their being animated by Negative Energy often pulls undead toward Evil, but it's not guaranteed.


keftiu wrote:
Gisher wrote:
Gisher wrote:
Ezekieru wrote:

Dan Thompson from Danger Club Podcast tweeted a thread about getting a copy of BotD from Paizo, and tweeted out some new spoilers. Thread starts from HERE.

Love the two new pieces of art in these tweets, especially the ghost wiener dog~

♥ GHOST PUPPY FAMILIARS!!! ♥
Wait. If undead are automatically evil in Pathfinder, then my ghost pet familiar would be evil, right? And would bringing them back as a ghost also be an evil act?
Nowhere does this book say undead are automatically Evil. There are non-Evil undead in this book, in prior 2e books, and in 1e. Their being animated by Negative Energy often pulls undead toward Evil, but it's not guaranteed.

I could have sworn that Paizo had the positions that "undead are evil" and "creating undead is evil," but I'm glad to hear that they don't.


5 people marked this as a favorite.

Bringing your puppy back as a ghost might be evil owing to the implied suffering caused by tainting a soul with negative energy, but the puppy itself is free to experience the full range of alignments, even if the majority of undead are said to stray evil thanks again to the effects of negative energy.

Ghosts in particular have the highest propensity for retaining their living alignment due to a variety of factors largely based in the fact that a lot of good ghost story plots work better if the ghosts unfinished business can be resolved peacefully which usually means a nonevil alignment to maintain sympathy for the poor soul.

There is definitely a strong association between undead and evil, but as with everything, there is enough wiggle room to tell an interesting story about an exception to the rule... Except I guess that willingly creating undead is still evil. I don't know any exceptions to that baseline (yet) and in general statements have been pretty clear on intent, though undead do have a remarkable habit of raising themselves as the plot demands, without a necromancer's help.

On the other hand, phantoms are pre-undead spirits which have thus far avoided the pull of the void...


5 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Obviously he is such a good boy, not even undeath could corrupt him.


6 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

There are notes about the Old Friend alignment in the book:

Quote:
An old friend is less likely to be evil than other undead familiars, as is its master


1 person marked this as a favorite.
Xethik wrote:
Patrickthekid wrote:
What deities of undeath that are mentioned in the book?
Urgathoa, Charon, Kabriri, Orcus, Zura, and Set. Only Urgathoa gets a page to herself, the others are more around one paragraph with some additional lore in the bestiary.

Ahem, the Grim Harvestman sees that the writers have purposefully left him out of this print, and denied him his place among the Deities of the lost and forlorn souls who stalk the world of the living in undeath.

And they will rue this slight! Rue it!

Thank you for the information.


1 person marked this as a favorite.
Nezzmith wrote:
Xethik wrote:
Patrickthekid wrote:
What deities of undeath that are mentioned in the book?
Urgathoa, Charon, Kabriri, Orcus, Zura, and Set. Only Urgathoa gets a page to herself, the others are more around one paragraph with some additional lore in the bestiary.

Ahem, the Grim Harvestman sees that the writers have purposefully left him out of this print, and denied him his place among the Deities of the lost and forlorn souls who stalk the world of the living in undeath.

And they will rue this slight! Rue it!

Thank you for the information.

And Fumeiyoshi... though I suppose he'd also fit in a Tian book.


Pathfinder Rulebook Subscriber
Gisher wrote:
keftiu wrote:
Gisher wrote:
Gisher wrote:
Ezekieru wrote:

Dan Thompson from Danger Club Podcast tweeted a thread about getting a copy of BotD from Paizo, and tweeted out some new spoilers. Thread starts from HERE.

Love the two new pieces of art in these tweets, especially the ghost wiener dog~

♥ GHOST PUPPY FAMILIARS!!! ♥
Wait. If undead are automatically evil in Pathfinder, then my ghost pet familiar would be evil, right? And would bringing them back as a ghost also be an evil act?
Nowhere does this book say undead are automatically Evil. There are non-Evil undead in this book, in prior 2e books, and in 1e. Their being animated by Negative Energy often pulls undead toward Evil, but it's not guaranteed.
I could have sworn that Paizo had the positions that "undead are evil" and "creating undead is evil," but I'm glad to hear that they don't.

Now in general if you try really hard to fight the corrupting influence of the negative energy you're animated with, you can be Neutral. Some other examples of Neutral Undead are Iroran Mummies, Pale Strangers, Pale Sovereigns.

Silver Crusade

Pathfinder Pathfinder Accessories, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

There have been many examples of non-evil undead in Paizo's publishing history. Ghosts in both Wrath of the Righteous and Mummy's Mask for example.

Scarab Sages

1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Maps, PF Special Edition, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Gisher wrote:
I could have sworn that Paizo had the positions that "undead are evil" and "creating undead is evil," but I'm glad to hear that they don't.

Undead can be non-evil. Creating undead is evil — the spells and rituals have the "evil" descriptor in both editions of Pathfinder.

Liberty's Edge

Exact with a small nuance : creating permanent undead is Evil. Creating temporary undead is not.


The Raven Black wrote:
Exact with a small nuance : creating permanent undead is Evil. Creating temporary undead is not.

I don't know if abusing and stealing corpses temporarily vs permanently is really less evil... especially since with temporary undead... it is usually done in higher numbers.

Now... if there is consent... maybe?

Liberty's Edge

Cthulhusquatch wrote:
The Raven Black wrote:
Exact with a small nuance : creating permanent undead is Evil. Creating temporary undead is not.

I don't know if abusing and stealing corpses temporarily vs permanently is really less evil... especially since with temporary undead... it is usually done in higher numbers.

Now... if there is consent... maybe?

Temporary undead are usually created from nothing, like in PF2's Animate Dead. These spells are very much like summons.


The Raven Black wrote:
Cthulhusquatch wrote:
The Raven Black wrote:
Exact with a small nuance : creating permanent undead is Evil. Creating temporary undead is not.

I don't know if abusing and stealing corpses temporarily vs permanently is really less evil... especially since with temporary undead... it is usually done in higher numbers.

Now... if there is consent... maybe?

Temporary undead are usually created from nothing, like in PF2's Animate Dead. These spells are very much like summons.

That's how it works when it comes to mechanics. But...the description points to you are dredging up a corpse/skeleton and forcing it to do your bidding. That implies it is an existing corpse that you then animate.

Even if you are summoning a dead body from elsewhere... rather than just dredging it up.. you are then reanimating it and forcing it to do your bidding. That could be arguably worse... because rather than a body from a nearby battlefield... it could be that granny that used to make apple pies in Absalom.

BTW... I am a supporter of non-evil undead... and even non-evil uses of evil spells. Just pointing out that being temporary doesn't mean less evil. ;)

Contributor

9 people marked this as a favorite.

The morality of necromancy on Golarion isn't about forcing others to do your bidding. If it was, every enchantment spell would have the evil tag. It's about disrupting the cycle of souls and damaging the fabric of reality (according to Phrasma at least.)

Summoning spells don't do that.


1 person marked this as a favorite.

Mechanically it's a summoning spell. The description is not of a summoning spell. So you are actually creating undead. You are dredging it up from nearby. So you are still stealing or abusing a corpse.. which I'd argue is evil... even mechanically it is not.

Anyway... I don't want to derail the thread.

Grand Lodge

Cthulhusquatch wrote:
Mechanically it's a summoning spell. The description is not of a summoning spell. So you are actually creating undead.

This logic does not follow.


TriOmegaZero wrote:
Cthulhusquatch wrote:
Mechanically it's a summoning spell. The description is not of a summoning spell. So you are actually creating undead.
This logic does not follow.

Out of curiosity... how does it not?

The description is about dredging up bodies... which isn't summoning them.

It is just represented mechanically as a summoning spell.

To be an actual summoning spell, it would be summoned from elsewhere.. not just animating nearby bodies... that is actual undead creation.

Even Archives of Nethys refers to the spell as animating an undead... not summoning... or conjuring.

As I said though... I don't want to derail the thread.. so this is the last I'm saying on the topic. So no need to answer my curiosity. If people disagree and view it as just summoning existing undead... cool.

Grand Lodge

The description not matching does not change the mechanics of the spell.

If the spell did not summon a body from elsewhere, it would fail if no body was within range.

Mechanically, it is a summon spell. It doesn't animate a corpse. It summons one.


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

As a note: the Negative Energy Plane is littered with Undead. Could be argued that they are summoned from there. And the Plane itself isn't inherently evil. It is actually Neutral. It's the process of creating life through its use that results in corruption. So, if there isn't a soul or life to corrupt, is it then evil?

Liberty's Edge

1 person marked this as a favorite.

I always considered that creating permanent undead was Evil because those undead are always Evil, and once they escape your control (say, if you die), they will go do Evil to innocents. Hence the Evil tag.

I support the idea that most Undead are Evil because the energy of destruction being used to create usually twists the fragments of souls that animate the creation to Evil.

But Evil undead can become Good and ghosts, though undead, have always been described as potentially having any alignment.

And, yes, this is all for the purpose of telling stories.

Note : Animate Undead in PF2 works just like a Summon spell, including providing the dead that is animated if there are none around. But it is still Necromancy and creating an undead and not Conjuration. As such, it would be anathema to a Cleric of Pharasma, even if the spell is not Evil.

Sidenote : I always found it ironic that the most simple non-Evil use of Final Sacrifice is to create undead first.

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
The Raven Black wrote:


Sidenote : I always found it ironic that the most simple non-Evil use of Final Sacrifice is to create undead first.

Myself, I think using an Unseen Servant is simple enough, and non-evil too as the servant is mindless (and bonus invisibility!)

Dark Archive

Pathfinder Adventure Path Subscriber
Xethik wrote:
CorvusMask wrote:
list of all undead in bestiary would be nice to see if interesting monsters are returning :D

Name - optional rarity - level - page:

** spoiler omitted **...

Wow, quite a list, and happy to see more than a few familiar names! :D


Xethik wrote:
CorvusMask wrote:
list of all undead in bestiary would be nice to see if interesting monsters are returning :D

Name - optional rarity - level - page:

** spoiler omitted **...

Well, summoning Bone croupier is no more;


Huh, I feel like I saw somewhere the notion that Animate Dead actually manifested a skeleton out of negative energy and raw soulstuff. It's necromancy rather than conjuration purely because the 'summon' is being created with negative energy and not other conjured forces.

I don't remember where I got that impression but I thought it was quasi-official (or at least not just a headcanon). Anyway, since there's nothing I know of actually written down about it (yet), it seems like a good place to fill in your own headcanons.


Xethik wrote:
CorvusMask wrote:
list of all undead in bestiary would be nice to see if interesting monsters are returning :D

Name - optional rarity - level - page:

** spoiler omitted **...

Are there any monsters with the unique rarity?

Liberty's Edge

Elfteiroh wrote:
The Raven Black wrote:


Sidenote : I always found it ironic that the most simple non-Evil use of Final Sacrifice is to create undead first.
Myself, I think using an Unseen Servant is simple enough, and non-evil too as the servant is mindless (and bonus invisibility!)

Flat check to target though. After all it is invisible to you too ;-)


Has anyone else not gotten their PDF for this yet? I have Paizo Advantage and it says that it's been shipped.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Crazyhands7 wrote:
Has anyone else not gotten their PDF for this yet? I have Paizo Advantage and it says that it's been shipped.

I got mine as soon as the book shipped. Maybe it's a problem with the special edition subscriptions?


1 person marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition Subscriber

Seems so - I've got the special edition subscription and it's also missing for me. I did get the Punks in a Powderkeg that was also part of said order, so it's not the entire order falling over.

I've dropped customer service an E-mail.


3 people marked this as a favorite.

LOVE LOVE LOVE THIS!

Excitement:
Did Diego or Luis design La Llorona? I loved the picture!~


I'll probably email them too. I could have been reading it a week ago. It's the only reason I have subscriptions and we had to wait through the delay too.


Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition Subscriber
Crazyhands7 wrote:
I'll probably email them too. I could have been reading it a week ago. It's the only reason I have subscriptions and we had to wait through the delay too.

I've just had it added to my account after dropping a mail to customerservice, so likely the smart thing to do!


2 people marked this as a favorite.
Pathfinder Rulebook Subscriber

So, unless I'm missing something, reading the rules as written, a character with the Ghoul Archetype can catch, and die of, Ghoul Fever. They can also technically catch any disease from a corpse they eat. And a Skeleton can be poisoned.

I get that the decision was made for balance sake, but I just cannot get on board with the decision that Undead characters don't get poison and disease immunity. Its immersion breaking to me, honestly.

I like the monster archetypes concept, and think they'll work great on many other monsters, but I don't think it really works with undead if this was the balance trade off.


2 people marked this as a favorite.
Pathfinder Adventure Subscriber
Ryan Marshall wrote:

I get that the decision was made for balance sake, but I just cannot get on board with the decision that Undead characters don't get poison and disease immunity. Its immersion breaking to me, honestly.

I like the monster archetypes concept, and think they'll work great on many other monsters, but I don't think it really works with undead if this was the balance trade off.

There is an optional variant that gives immunity instead of the +1 bonuses but that is GM opt in.

Considering how powerful straight up immunity would be on an archetype I can understand why they wouldn't let that be the default for players to just pick and show up to a table with.


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber
StarlingSweeter wrote:

There is an optional variant that gives immunity instead of the +1 bonuses but that is GM opt in.

I missed that, where was it?

And I agree that its powerful, but I thought all the content in that section was considered 'Rare', thus required GM permission inherently.

That said, as written, they should probably consider adding in some language to the monster dedications that give them immunity to specific conditions that would make no sense for them to be subject to, like stating Ghouls are immune to Ghoul Fever.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Maybe they figured it was obvious that you cannot be further affected by a disease you already died from?


4 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Rarity does not denote power level. I determines availability.

Horizon Hunters

1 person marked this as a favorite.
Terevalis Unctio of House Mysti wrote:

LOVE LOVE LOVE THIS!

** spoiler omitted **

Luis said on Know Direction that it was him.


DomHeroEllis wrote:
Terevalis Unctio of House Mysti wrote:

LOVE LOVE LOVE THIS!

** spoiler omitted **

Luis said on Know Direction that it was him.

hooray. I was sad that she had not been in any of the 3 2e Bestiaries.


Pathfinder Adventure Subscriber
Ryan Marshall wrote:

I missed that, where was it?

And I agree that its powerful, but I thought all the content in that section was considered 'Rare', thus required GM permission inherently.

Its in the section titled "Running a Game with Undead PCs" under "Unleashing Undead".

The paragraph describes rules for handing out stronger benefits (like immunities) and rules for destroying undead PCs at 0hp. Both of which are under GM fiat and make certain encounter trivial or extremely deadly.

Scarab Sages

any idea when will get the Sanctioning Document?


PFS blogs are usually on Thursdays.

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