Pathfinder Society Scenario #3-08: Foundation's Price

4.70/5 (based on 6 ratings)

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A Pathfinder Society Scenario designed for 1st- through 4th-level characters.

Following their recent successes in aiding the government of Qadira with apprehending an errant genie-binder, the Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.

They never arrived.

With city officials threatening to auction off the new building should the Pathfinder Society neglect to occupy it, the Society sends a backup group of Pathfinders to investigate the lodge. Finding the brand new structure in a state of alarming disrepair, the Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...

Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira. Other arcs explore other locations across the Inner Sea. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.

Written by Letterio Mammoliti

Scenario tags: Metaplot (Shattered Sanctuaries)

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on

  • Pathfinder Flip-Mat: Bigger Pirate Ship
  • Pathfinder Flip-Mat: Elemental Planes Multi-Pack
  • Note: This product is part of the Pathfinder Society Scenario Subscription.

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    Average product rating:

    4.70/5 (based on 6 ratings)

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    Swap Meet


    Swap meet is generally great fun.

    Memorable pirate encounter and great fun overall.

    Some bits could use a little more clarity though dropping it to 4 stars.



    I will update this review with more details once I have time, but I felt it worth posting that this scenario is absolutely worth your time, as a player or GM.

    Very enjoyable!


    I had much fun GM'ing this adventure, and the players enjoyed the RP. :)

    I loved the setup as well as the NPC's.

    All in all an excellent Part 1 of 2. :)



    I enjoyed playing this adventure a lot. Good RP scenes with NPCs that make you enjoy punking them. And a "big bad" that's quite different from what we're used to, very nice change of pace.

    The fights I guess were not particularly special, I didn't have a problem with them but they weren't really the most memorable part of the adventure.

    The scenario succeeded really well in making me curious about the sequel and the ongoing storyline. And once I played that one, it didn't disappoint. This is one of the best coordinated multipart adventures I've seen in PFS.

    Good rp extremely cramped combat areas


    Interesting idea, fun RP, but once we got to combat things got really ugly, pace-wise. A bunch of enemies in super tight quarters that barely leave space to move or use ranged attacks. Basically ended up with 2 characters fighting while the rest jumped around menacingly.

    The final twist was quite amusing though, and the last encounter was fun.

    1 to 5 of 6 << first < prev | 1 | 2 | next > last >>
    Paizo Employee Organized Play Coordinator

    1 person marked this as a favorite.

    Announced for December! Cover and product description are not final and are subject to change.

    Dark Archive

    1 person marked this as a favorite.
    Pathfinder Rulebook Subscriber

    Wow, there are a ton of metaplots this seasons. Looking at what is up now, 7 of the first 8 scenarios all have the metaplot tag. Thankfully the first is also repeatable.

    Dark Archive

    Pathfinder Starfinder Roleplaying Game Subscriber

    I think its nice considering that there is going to be fewer scenarios this time around and the theme of this season does allow for lot of variety where even if you miss some of them you still shouldn't feel lost :O

    I don't play Society, but these linked arcs make me very excited to snag for at home play; I don't ever really see myself being able to run a full AP, but this still gets me a coherent multi-session narrative.

    Absalom, Andoran, Cheliax, Qadira... I'd love to see a few more of these end up in Garund or further abroad, personally.

    Paizo Employee Organized Play Coordinator

    2 people marked this as a favorite.

    This scenario has been moved to a January release.

    Paizo Employee Organized Play Coordinator

    1 person marked this as a favorite.

    Cover and map list updated.

    Liberty's Edge

    4 people marked this as a favorite.
    Pathfinder Adventure Path, Maps, Rulebook, Starfinder Maps, Starfinder Society Subscriber

    One thing I've heard from players and would like to see my self, is some kind of designation for which arc each of these scenarios is part of. Example, this could be "Starting in Sedeq pt1: Foundation's Price" This makes it easier to know what arc you are in without re-reading each scenario description every time you look.

    Titles like this have been used a lot in the past, and considering the number of linked scenarios this season, it would make it easier for players and GMs to track which arc they are in or what they are looking for.

    If others in the community has been complaining about the length of the titles, I haven't seen it. But, I have heard from a number of my players that they would prefer better titling.

    Just my pair of coppers. Others can throw in theirs.

    Grand Lodge

    Or just, "Foundation's Price (Sedeq)".

    Grand Lodge

    How long is this adventure? Is it good for one 4 hour session or does it need longer than that?

    Pathfinder Roleplaying Game Superscriber

    Played this one on the weekend just gone, we got it done in about 3 hours but our dice were on fire; really great fun adventure

    1 person marked this as a favorite.

    Hoping someone can help me out here. I'm planning to run this next month, and I noticed something off. The text refers to the Pirates as Hobgoblins, but the Stat Blocks call them Goblins. Is this an error?

    Grand Lodge Pathfinder Society Developer

    2 people marked this as a favorite.

    Response to the goblin/hobgoblin question, which I'll put in a spoiler because it's GM info:

    They are hobgoblins. They just have the "goblin" trait like other hobgoblins do. I'll definitely take this into consideration when naming stat blocks in the future, or when deciding what to put in the line under the traits. It would be more clear if it said, for example, "variant hobgoblin deckhand..." or something similar.

    Hope you enjoy the scenario!

    Liberty's Edge

    1 person marked this as a favorite.

    Question about skill checks on page 7:
    On page 7 under Sabotaging The Feast are the success and failure earned/lost points table correct? It doesn't have a result for a Normal success.

    Grand Lodge Pathfinder Society Developer

    2 people marked this as a favorite.
    evdjj3j wrote:
    ** spoiler omitted **

    The "Failure" result should say "Success" instead, to match the usual way "accumulating rolls" works with Victory Point subsystems (GMG page 148).
    Envoy's Alliance

    Review: Really good adventure with a fun storyline with meaningful stakes and consequences. Good mixture of combat and roleplaying, and plenty of opportunity for different classes to shine.

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