Pathfinder Lost Omens: The Grand Bazaar

3.80/5 (based on 12 ratings)
Pathfinder Lost Omens: The Grand Bazaar

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Be the first to market with Pathfinder Lost Omens: The Grand Bazaar! The Grand Bazaar is Absalom's greatest marketplace featuring items from all over Golarion. Here, an adventurer can find equipment of all kinds to help them on their next quest like new weapons, armors, magic items, accessibility items to enable adventures for anyone, new animal companions, and more! The Grand Bazaar is also home to countless unique merchants and shops. Game Masters can use these new shops as part of their campaigns to flesh out the world and inspire new adventures. See what's for sale at the Grand Bazaar, and snap up the good deals while you still can!

Written by: Tineke Bolleman, Jesse Decker, Jessica Catalan, Dominique Dickey, Dana Ebert, Steven Hammond, Dustin Knight, Avi Kool, Aaron Lascano, Carlos Luna, Ron Lundeen, Sydney Meeker, Randal Meyer, Jacob W. Michaels, Matt Morris, Andrew Mullen, Ianara Natividad, Dave Nelson, Jessica Redekop, Nathan Reinecke, Erin Roberts, Sen H.H.S, Simone D. Sallé, Michael Sayre, Shay Snow, Ashton Sperry, Amber Stewart, Sara Thompson, Isabelle Thorne, Jason Tondro

ISBN-13: 978-1-64078-362-1



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A good book and fun to read.

5/5

Note: i would have rated 4 on 5 if not of the two 1 star.

This book is about the merchants who are selling things in the great market of Absalom.

So you have around 20 NPC with their story, their shop and a few uncommon and rare items that they sell.

because i know i am quite the conservative person even with my best effort:
I think i know why there were 1 stars. But Fantasy is a refuge for everyone, especially Golarion.

What i find most interesting is that a large number of those merchants are ex-adventurer. This is the old trope of an innkeeper being an ex-adventurer.

It is actually more plausible in fact, adventurers have a lot of contacts and shopkeepers would know more about questions and rumours then innkeeper. One has even a community board!

I would have like a more precise description of what we can find in the shop. Some are obvious. (Restaurant and toystore) but some aren't. There is one that project itself as magical shop for adventurers and then you have one but non-magical?

And also, I would like to know in the book who write what. Not in a paizo blog.

Favourite one: The moon and mask. (I am so tempted to write a story with my gnome cook/alchemist in it!)


5/5


1/5


All about the shops!

5/5

This book details the Grand Bazaar of Absalom. It starts out with an overview of the Bazaar itself, and a brief description of the books content. It then gets right into describing 22 incredibly well-writen shops, going into great detail of their goods and the staff. This shops section of the book is by far the largest, and ends with a lesser detailed description of a whole bunch of other back alley shops. Finally, there are a few more character options and items.

This book accomplishes two things very well. The first is showcasing the cosmopolitan nature of Absalom (and, to some extent, Golarion by proxy) in the very diverse nature of the various shops depicted. The NPC owners of the shops are given vivid backstories, which is a key factor for this, but their connection to the world around them is what seems to 'seal the deal'.

The second is promoting tools that help make the gaming space within Absalom (and, again, Golarion by proxy) a more inclusive environment. While the shops sell items that are mainstays of fantasy gaming - such as magical weapons and armor - a few of the goods and services that are often woefully underrepresented are very well covered here. Prosthetics, mobility aids and identity-affirming services are what comes to mind here, and many NPC shop owners also contribute to making the book do a very good job in terms of representation.

Therefore, Pathfinder Lost Omens: The Grand Bazaar is a very good book. As with most books of the Lost Omens line, those of us running their games in Golarion will certainly find the most use out of it. But most of the items and in-game tools for inclusivity here, as well as the masterfully written shops and shopkeepers, are very likely to be of use to a wider audience of Pathfinder GMs - and, perhaps, even GMs of other games.


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Liberty's Edge

I want it all.

MINE!!!


3 people marked this as a favorite.

My friend is really excited to have both mundane and magical accessibility items!


11 people marked this as a favorite.
Pathfinder Rulebook Subscriber

So this month's Paizo Live had a couple new spoilers for those looking forward to this book. Luis Loza was there and confirmed that there would be a snarecrafter shop in the book, with a section carved out for the much needed Kobold snares we've been missing. So now we'll get those items soon enough!

The other guest on the Lost Omens section, senior editor at Paizo Lu Pellazar, said that there is also a tattoo shop full of new magic tattoos! They're apparently being written by Avi K, another senior editor (according to Twitter, correct me if I am wrong!), and was probably the #1 category of item I wanted more of for this book!

Maybe next month, we can inquire if there's any unique Hobgoblin weapons that'll be in here, lmao.


2 people marked this as a favorite.

Really hope the tattoo area allows runes to be directly applied to ones body, gaining similar effects to handwraps of mighty blows or putting runes on explorer's clothing. If only for roleplay/aesthetic reasons.


I won't be around for the live version of paizo live, but if anyone could ask about weaponized prosthetic arms, that would be awesome! Also sorry for the double post, but in my defense no one has posted here for a month

Paizo Employee Marketing & Media Manager

7 people marked this as a favorite.
Gaulin wrote:
I won't be around for the live version of paizo live, but if anyone could ask about weaponized prosthetic arms, that would be awesome! Also sorry for the double post, but in my defense no one has posted here for a month

Got it.


No way!! Thank you so much!


Are the shops generic or are they tied to a specific location (even if its just through flavor)?

Paizo Employee Developer

6 people marked this as a favorite.

All of the shops are based out of Absalom and have a few connections to the Grand Bazaar of the city. It's easy enough to pluck a shop out and use it anywhere you need, however.

Grand Archive

Am I the only one who is *very* uncomfortable with the racial and cultural stereotypes being depicted on the cover?

Particularly the gnome in the front and the orc (half orc?) in the rear left, but to a lesser extent the hairdresser and tailor are very stereotypical as well.

Silver Crusade

7 people marked this as a favorite.
Jared Thaler - Personal Opinion wrote:

Am I the only one who is *very* uncomfortable with the racial and cultural stereotypes being depicted on the cover?

Particularly the gnome in the front and the orc (half orc?) in the rear left, but to a lesser extent the hairdresser and tailor are very stereotypical as well.

Hmm?


6 people marked this as a favorite.
Jared Thaler - Personal Opinion wrote:

Am I the only one who is *very* uncomfortable with the racial and cultural stereotypes being depicted on the cover?

Particularly the gnome in the front and the orc (half orc?) in the rear left, but to a lesser extent the hairdresser and tailor are very stereotypical as well.

Not sure what you mean; what stereotype is being evoked? The gnome is dressed like a shepherd, and I can’t think of anything the hairdresser and tailor could be looking like. Are you objecting to the face paint on the orc?

I try to be really sensitive to this stuff, and I’m not seeing whatever you are here.


4 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber

Yeah, I don't see anything stereotypical as well.


Pathfinder Roleplaying Game Superscriber

What I'm guessing, and this is just an assumption and not an attempt to convey Jared's thoughts, is how they are culturally portrayed. Like how the orc is holding the large basket thing on their head. Which I know is a big thing seen in alot of indian cultures. I suppose you could take this as a stereotype?

However, I feel like these are more akin to cultural references, and not racial stereotypes. Golarian has alot of cultural crossovers with our own world. I can't say what to be offended by or not, and it is not my intent to come across that way if I do, but I personally like this. It would be one thing if characters were mocking or judging characters for their appearance or behaviors, but I don't see that on this cover. My 2 cents


Pathfinder Adventure, Adventure Path Subscriber
xNellynelx wrote:
However, I feel like these are more akin to cultural references, and not racial stereotypes. Golarian has alot of cultural crossovers with our own world. I can't say what to be offended by or not, and it is not my intent to come across that way if I do, but I personally like this. It would be one thing if characters were mocking or judging characters for their appearance or behaviors, but I don't see that on this cover. My 2 cents

That was how I saw it as well.

They're just...existing. In a place that is notably cosmopolitan.

Edit: actually I can see the orc coming across as offensive, but the rest I'm kind of lost.


Jared Thaler - Personal Opinion wrote:

Am I the only one who is *very* uncomfortable with the racial and cultural stereotypes being depicted on the cover?

Particularly the gnome in the front and the orc (half orc?) in the rear left, but to a lesser extent the hairdresser and tailor are very stereotypical as well.

Not really...

As some have already shared above, I see those characteristics as cultural references, as well as a way to make it easier for newcomers to perceive the characters' roles/professions in a fantasy world, even if the baker is an orc or the hairdresser is an elf.

Yet, if you are feeling uncomfortable with their appearance, I'm sure the developers would be thankful for your contribution by sharing how you feel about it and how they could improve their approach.


6 people marked this as a favorite.
Pathfinder Adventure, Adventure Path Subscriber

The latest paizo live stream, Luis dropped that there will be an ancestry in this book, but did not say which one.

Let the speculation begin!

My guess is Witchwyrd


1 person marked this as a favorite.
AnimatedPaper wrote:

The latest paizo live stream, Luis dropped that there will be an ancestry in this book, but did not say which one.

Let the speculation begin!

My guess is Witchwyrd

That would be fun, and maybe offer a chassis for Kasatha to come back.


1 person marked this as a favorite.

They also said there are archetypes in the book!


AnimatedPaper wrote:

The latest paizo live stream, Luis dropped that there will be an ancestry in this book, but did not say which one.

Let the speculation begin!

My guess is Witchwyrd

I hope you're right, I have a strong personal connection to and love for witchwyrds.

Wayfinders

We also learned that there's a bathysphere (an early submersible used for marine research) in there (not an item per se, but a vehicle) - which to me suggests either a general vehicle-related shop, or some kind of dock where you can rent some extra-cool aquatic vehicles.


3 people marked this as a favorite.

It's not gonna be witchwyrd probably, as Luis said on Reddit there are no plans for a multi arm ancestry... They are cool though.

The only other appropriate thing I can think of are mercanes which would be.... Very odd.


Pathfinder Rulebook Subscriber

Did they say it would be a new ancestry? It could be shoony.


Pathfinder Roleplaying Game Superscriber
Sporkedup wrote:
Did they say it would be a new ancestry? It could be shoony.

Shoonies aren't new ^^'


3 people marked this as a favorite.
Pathfinder Rulebook Subscriber
Sporkedup wrote:
Did they say it would be a new ancestry? It could be shoony.

Luis wouldn't set us up to speculate what the ancestry would be if it were a re-print of the Shoony. It's likely gonna be a new one, either brand new or a returning favorite.

But as Luis also said on Reddit, we can probably write off Witchwyrds and Kasathas from that list, since multi-armed ancestries are still not planned to be a thing (yet).


Pathfinder Rulebook Subscriber
GGSigmar wrote:
Sporkedup wrote:
Did they say it would be a new ancestry? It could be shoony.
Shoonies aren't new ^^'

I know, hence me asking if they specifically said it would be something new. Because if they didn't, it could be a reprint and expansion of shoonies.

I'll not hoping for that. Just musing.

Trying to think of any particularly cosmopolitan ancestry we don't have yet. All I can think of is samsaran, which seems unlikely.


Pathfinder Adventure, Adventure Path Subscriber
Sporkedup wrote:
GGSigmar wrote:
Sporkedup wrote:
Did they say it would be a new ancestry? It could be shoony.
Shoonies aren't new ^^'

I know, hence me asking if they specifically said it would be something new. Because if they didn't, it could be a reprint and expansion of shoonies.

I'll not hoping for that. Just musing.

Trying to think of any particularly cosmopolitan ancestry we don't have yet. All I can think of is samsaran, which seems unlikely.

He specifically did not say it would ge a new ancestry. His exact words, iirc, were that an “ancestry will be featured”. I meant to repeat that in my original post, but must have forgot as I revised it.

Honestly if we hadn’t already seen Azerketi complete with chapter listings on the side, I might wonder if they were bumped between books.

Dark Archive

1 person marked this as a favorite.

Hmmm... I kind of like it that this book resembles Magical Marketplace, but it can be messy with so many merchants. It works best if you use the contents only when the PCs are actually visiting the Grand Bazaar, or if you lift these shops and use them individually elsewhere. Or if each merchant only sells certain types of items none of the others do.

I guess I'm a bit concerned because I'd likely most often use this book in the same way as Ultimate Equipment, i.e. to equip PCs and NPCs, or to pick some items for treasure, say, in a goblin lair? It means I'm fine with shops and NPC merchants listing their wares, that's great, but I'd also want to able to quickly compare all the new runes, talismans, rings and other items when I'm choosing gear or treasure.
Thus my question is: are the items also listed (full stats) under their own chapters and headlines, such as they are in the in the Core Rulebook? Or alternatively, sold only by "The Rune Seller", "The Talisman Seller", "The Ring Seller" etcetera?

Because if Merchant #1 has 2 new runes and 5 talismans in their assortment, and Merchant #5 has 4 runes and 2 talismans, while Merchant #6 has 1 rune but no talismans... you'd need to have an amazing index, and still it'd be (IMO) a pain to use the book.


2 people marked this as a favorite.
Asgetrion wrote:

Hmmm... I kind of like it that this book resembles Magical Marketplace, but it can be messy with so many merchants. It works best if you use the contents only when the PCs are actually visiting the Grand Bazaar, or if you lift these shops and use them individually elsewhere. Or if each merchant only sells certain types of items none of the others do.

I guess I'm a bit concerned because I'd likely most often use this book in the same way as Ultimate Equipment, i.e. to equip PCs and NPCs, or to pick some items for treasure, say, in a goblin lair? It means I'm fine with shops and NPC merchants listing their wares, that's great, but I'd also want to able to quickly compare all the new runes, talismans, rings and other items when I'm choosing gear or treasure.
Thus my question is: are the items also listed (full stats) under their own chapters and headlines, such as they are in the in the Core Rulebook? Or alternatively, sold only by "The Rune Seller", "The Talisman Seller", "The Ring Seller" etcetera?

Because if Merchant #1 has 2 new runes and 5 talismans in their assortment, and Merchant #5 has 4 runes and 2 talismans, while Merchant #6 has 1 rune but no talismans... you'd need to have an amazing index, and still it'd be (IMO) a pain to use the book.

I assume everything will be nicely arranged and sortable on AoN and pf2.easytool.es soon after publication

Paizo Employee Developer

10 people marked this as a favorite.
Asgetrion wrote:

Because if Merchant #1 has 2 new runes and 5 talismans in their assortment, and Merchant #5 has 4 runes and 2 talismans, while Merchant #6 has 1 rune but no talismans... you'd need to have an amazing index, and still it'd be (IMO) a pain to use the book.

The items are arranged into thematic shops. For example, the monster hunter shop has a number of snares, but also includes a rune and some magical ammunition. We wanted to give readers the feeling of walking into a shop and seeing a variety of items rather than just weapons or just shields or just wands. We figured this would give the players the chance to stumble upon an item they weren't necessarily looking for, but is suddenly interesting to them. Basically, we want to inspire impulse buying!

We figured this approach might make it kind of difficult for readers who prefer the categorical listings in the Core Rulebook or eventually know every item in the book. To make things easier, we have a large table in the back that lists every item in the book by level and category for easy reference, much like the treasure table in the Core Rulebook.

AnimatedPaper wrote:
He specifically did not say it would ge a new ancestry. His exact words, iirc, were that an “ancestry will be featured”. I meant to repeat that in my original post, but must have forgot as I revised it.

As for the ancestry, I will say that it is a brand new ancestry. In fact, it's so brand new, it's something that's never been playable in Paizo's history, be it Pathfinder or Starfinder. :)

One more hint:

It's not mercanes, either.


2 people marked this as a favorite.

Ooo, Luis. Got me champing at the bit here.


Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

A Veiled Master, perhaps?


A whole new race....man I wasn't thinking about getting this book but now I might.


1 person marked this as a favorite.

Finally, a playable Paizo Golem!

Looking forward to this book even more now. Having thematically grouped flavorful items seems like a good way to find stuff for a particular type of character, and a brand new ancestry is a pleasant surprise!


Pathfinder Rulebook Subscriber

Hm... Stheno, Tenome, Sasquatch, Eunemvro, Yeti, Minotaur, I dunno.

Grand Lodge

2 people marked this as a favorite.

Centaur?


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Luis Loza wrote:

As for the ancestry, I will say that it is a brand new ancestry. In fact, it's so brand new, it's something that's never been playable in Paizo's history, be it Pathfinder or Starfinder. :)

This was my guess. While Mercanes and Witchwyrds make sense, they both have factors that made me think otherwise (Large size and multiple-arms respectively).

Now the real question would be whether or not this Ancestry has ever be featured I Pathfinder or Starfinder in any capacity (i.e. NPC or monster), or if it is truly and wholly new.

I'd imagine they are a ancestry of people with a penchant for mercantilism and trade, just given the overall scope of the book.

Taking a quick romp through all the Bestiarys for PF1 and PF2, I didn't find anything that seemed to fit other than the Witchwyrds and Marcanes.

So I'm guessing an entirely new ancestry.


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Hmm. It could be the Stheno, which fits what Luis has told us (never been playable in Pathfinder or Starfinder). I don't think they'd have made such a point of mentioning the Stheno if they didn't have a proper introduction coming up relatively soon.


1 person marked this as a favorite.
Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

It could also be an ancestry that has something other than a mercantile bent to their culture and still be related to the overall theme of the book, such as an ancestry related somehow to the products/commodities in the book. We already know we are getting the Automaton in Guns & Gears, so it won't be that. But, it could be something in a similar vein. The ancestry could possibly be something like a sentient Golems, Gremlins, Tsukomogami, an animated item or magical weapon/armor with intelligence, a Tattoo Guardian, a Living Symbol, or even an unbound Familiar that has lost its master, survived, and even become more powerful somehow. I mean if we can get Leshies, Fleshwarps, Sprites, and Automatons for an ancestry, why not one of these, too?


Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Sporkedup wrote:
Hm... Stheno, Tenome, Sasquatch, Eunemvro, Yeti, Minotaur, I dunno.

I have noticed a pattern among monsters intended to be PC ancestries: They tend to have their own ancestry name as one of their keywords -- definitely more than the alignment, size, and type of most creatures. Exceptions tend to be closely related to other PC ancestries (such as hobgoblin having goblin as a keyword).

Of the monsters listed above, the only one that follows the pattern is the Stheno. If it isn't the Stheno, it would have to be something that we don't yet have a generic bestiary entry for.

Dark Archive

I mean it still could be one of the other ones, because its not like there is rule for "you can't add ancestry trait afterwards" ;p


1 person marked this as a favorite.
David knott 242 wrote:
Sporkedup wrote:
Hm... Stheno, Tenome, Sasquatch, Eunemvro, Yeti, Minotaur, I dunno.

I have noticed a pattern among monsters intended to be PC ancestries: They tend to have their own ancestry name as one of their keywords -- definitely more than the alignment, size, and type of most creatures. Exceptions tend to be closely related to other PC ancestries (such as hobgoblin having goblin as a keyword).

Of the monsters listed above, the only one that follows the pattern is the Stheno. If it isn't the Stheno, it would have to be something that we don't yet have a generic bestiary entry for.

I believe I saw someone from Paizo outright dismiss this, that traits have no bearing on their likelihood as an ancestry.


Sporkedup wrote:
Hm... Stheno, Tenome, Sasquatch, Eunemvro, Yeti, Minotaur, I dunno.

Minotaur I would say could work, but since they stated it hasn't been seen in Starfinder either I'd have to write that one-off due to the Nuar, which are literally descended from the Minotaurs within Absalom Proper


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VerBeeker wrote:
Sporkedup wrote:
Hm... Stheno, Tenome, Sasquatch, Eunemvro, Yeti, Minotaur, I dunno.
Minotaur I would say could work, but since they stated it hasn't been seen in Starfinder either I'd have to write that one-off due to the Nuar, which are literally descended from the Minotaurs within Absalom Proper

Worth noting there’s a brief mention of minotaurs living among humans in the AoE article on Vudra, so we may see them in 2e eventually. I’d love that, personally; I have a cow fursona!


1 person marked this as a favorite.
Pathfinder Adventure, Adventure Path Subscriber
keftiu wrote:
David knott 242 wrote:
Sporkedup wrote:
Hm... Stheno, Tenome, Sasquatch, Eunemvro, Yeti, Minotaur, I dunno.

I have noticed a pattern among monsters intended to be PC ancestries: They tend to have their own ancestry name as one of their keywords -- definitely more than the alignment, size, and type of most creatures. Exceptions tend to be closely related to other PC ancestries (such as hobgoblin having goblin as a keyword).

Of the monsters listed above, the only one that follows the pattern is the Stheno. If it isn't the Stheno, it would have to be something that we don't yet have a generic bestiary entry for.

I believe I saw someone from Paizo outright dismiss this, that traits have no bearing on their likelihood as an ancestry.

The relevant quote

James Jacobs wrote:
Ly'ualdre wrote:

Speaking of Seugathis, I found it rather interesting that they were given a trait tag for their Ancestry while their creators, the Neothelid, do not. It jumped out at me immediately when I saw it.

On the matter or Serpentfolk, if always kind of assumed they were an analog to the Illithid, but knowing for certain that they are is very cool. That said, I can understand and even agree with Serpentfolk as a GM only tool. Although, I still like my idea of a Yuan-Ti style "Lesser Serpentfolk", but I digress.

Mindflayers were pretty prevalent in D&D iirc. I don't feel like Serpentfolk have had nearly as much attention. Is like to see that changed if possible.

Out of curiosity, does Pathfinder have a Beholder analog? I can't really think of any Pathfinder monsters that seem to fill a similar role.

Also, maybe this thread should now be called "Monsters.. can I play them?" Lol

The methodology of what does and doesn't get its own trait tag is... kinda random. Probably best to not read TOO much into that.

And no, we don't have a beholder analog. That monster is so unusual and iconic and recognizable that it's something I never had much of an interest in trying to do a replacement for, to be honest.


Pathfinder Adventure, Adventure Path Subscriber
VerBeeker wrote:
Sporkedup wrote:
Hm... Stheno, Tenome, Sasquatch, Eunemvro, Yeti, Minotaur, I dunno.
Minotaur I would say could work, but since they stated it hasn't been seen in Starfinder either I'd have to write that one-off due to the Nuar, which are literally descended from the Minotaurs within Absalom Proper

I would say that still leaves Minotaur on the table. In another post, James Jacobs mentioned that one of the benefits of the PF2 ancestry system is that you don’t have to ask players to settle for a powered down version of a bestiary entry; base ancestries are already powered down, so it’s only a matter of time before you can come close to what is going on in the bestiary.

They may well be looking forward to getting to put the real thing in game instead of Nuar, proud as they probably are of that too.


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Ashanderai wrote:
It could also be an ancestry that has something other than a mercantile bent to their culture and still be related to the overall theme of the book, such as an ancestry related somehow to the products/commodities in the book. We already know we are getting the Automaton in Guns & Gears, so it won't be that. But, it could be something in a similar vein. The ancestry could possibly be something like a sentient Golems, Gremlins, Tsukomogami, an animated item or magical weapon/armor with intelligence, a Tattoo Guardian, a Living Symbol, or even an unbound Familiar that has lost its master, survived, and even become more powerful somehow. I mean if we can get Leshies, Fleshwarps, Sprites, and Automatons for an ancestry, why not one of these, too?

Am I the only person that has developed an irrepressible desire to see a ancestry of sentient golems based on the Paizo Golem? Especially after seeing that art for PaizoCon 2021.

Also, on the matter of Nuar; I find it very interesting that there is literally a Minotaur in Absolom that bears their Ancestral name as his own name: Nuar Spiritskin.


Um... can we have raw material list too? Some of adventure gears doesn't have exact one.


Aren't there a ton of centaurs on absolam that we don't have a lot of info about?

Dark Archive

Luis Loza wrote:
Asgetrion wrote:

Because if Merchant #1 has 2 new runes and 5 talismans in their assortment, and Merchant #5 has 4 runes and 2 talismans, while Merchant #6 has 1 rune but no talismans... you'd need to have an amazing index, and still it'd be (IMO) a pain to use the book.

The items are arranged into thematic shops. For example, the monster hunter shop has a number of snares, but also includes a rune and some magical ammunition. We wanted to give readers the feeling of walking into a shop and seeing a variety of items rather than just weapons or just shields or just wands. We figured this would give the players the chance to stumble upon an item they weren't necessarily looking for, but is suddenly interesting to them. Basically, we want to inspire impulse buying!

We figured this approach might make it kind of difficult for readers who prefer the categorical listings in the Core Rulebook or eventually know every item in the book. To make things easier, we have a large table in the back that lists every item in the book by level and category for easy reference, much like the treasure table in the Core Rulebook.

Thanks for your swift reply, Luis!

I thought about it, and yeah, it'd be silly if every shop only sells items from a single category. In this case, making a compromise is hard, unless you want to double the page count; you either publish a book with thematic shops, or it's a book that resembles Ultimate Equipment. I believe the table you mentioned will help a lot with what I had in mind! :)

I'll admit, the idea behind this book is kind of neat; for a GM running their game in Absalom, it's priceless. As for myself, I can always lift shops from it and place them in Vellumis, for example (that is where my next campaign is going to take place).

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