Pathfinder Lost Omens: The Grand Bazaar

3.80/5 (based on 12 ratings)
Pathfinder Lost Omens: The Grand Bazaar

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Be the first to market with Pathfinder Lost Omens: The Grand Bazaar! The Grand Bazaar is Absalom's greatest marketplace featuring items from all over Golarion. Here, an adventurer can find equipment of all kinds to help them on their next quest like new weapons, armors, magic items, accessibility items to enable adventures for anyone, new animal companions, and more! The Grand Bazaar is also home to countless unique merchants and shops. Game Masters can use these new shops as part of their campaigns to flesh out the world and inspire new adventures. See what's for sale at the Grand Bazaar, and snap up the good deals while you still can!

Written by: Tineke Bolleman, Jesse Decker, Jessica Catalan, Dominique Dickey, Dana Ebert, Steven Hammond, Dustin Knight, Avi Kool, Aaron Lascano, Carlos Luna, Ron Lundeen, Sydney Meeker, Randal Meyer, Jacob W. Michaels, Matt Morris, Andrew Mullen, Ianara Natividad, Dave Nelson, Jessica Redekop, Nathan Reinecke, Erin Roberts, Sen H.H.S, Simone D. Sallé, Michael Sayre, Shay Snow, Ashton Sperry, Amber Stewart, Sara Thompson, Isabelle Thorne, Jason Tondro

ISBN-13: 978-1-64078-362-1



Other Resources: This product is also available on the following platforms:

Hero Lab Online
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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PZO9310


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Average product rating:

3.80/5 (based on 12 ratings)

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Gimmicky, Expensive Items

3/5

Good: Shield/Armor upgrades, Tattoos, Weapons (love the Asp Coil even if it's just a whipsword from Soul Calibur)

Bad: Mostly items for high level adventurers or theatre kids who want a story behind how they acquired something. Most are gimmicky, limited utility for price. Completely skipped the chapter on adventurer aids since in my opinion that's a player/GM issue that developers are trying to navigate (poorly). Some items are highly expensive but don't have a baseline (the clockwork Macuahuitl for instance, I would have loved a cheap iLvl 1 Macuahuitl made canon!)

Indifferent: Merchants are Absalom-centric. If you don't care about Absalom, those parts aren't useful.

Conclusion: Expected Ultimate Equipment, but this didn't quite hit that mark.


5/5


5/5

It's fun to see such a small, but expressive niche in a world that I love.


More Books Like This Please

5/5

Books like this are why I *love* the Lost Omens line. The items are all interesting. The shops and NPCs are easy enough to lift and put somewhere else if you want to use them in some place that isn't Absalom. And that's before I even get started on how great the diversity of representation is in the book. There is truly something here for everyone and you need to grab a copy of this book.


1/5


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Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber

I don't suppose there are rules for rewards by encounter CR in this book is there.


Paizo Superscriber; Pathfinder Companion, LO Special Edition, Pathfinder Accessories, PF Special Edition Subscriber; Starfinder Superscriber

Seems like such rules would be in the Core Rulebook.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber; Starfinder Superscriber

You'd think so, but they aren't. There are rules for wealth by level, but not wealth by CR encounter. Doling out a bunch of permanent/temporary magic items when people level up breaks verisimilitude and quite frankly I don't have the mental stamina to track 4-6 people's loot to try and remember whether that +1 sword I gave out puts them over the limit.


1 person marked this as a favorite.

Why would a significant rules thing like that be in a Lost Omens book?

Paizo Employee Developer

10 people marked this as a favorite.

The Gamemastery Guide has those guidelines. You can find them in the table at the bottom of this page.


8 people marked this as a favorite.
Pathfinder Companion, Maps, Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Just realized:

Ancestry:
Poppets have the Humanoid trait, allowing them to take the Beastkin heritage (Possibly made from were-creature fur, who knows how these things happen).

So you could play a teddy bear that can grow claws! :D

Dark Archive

6 people marked this as a favorite.
Pathfinder Adventure Path, Starfinder Adventure Path Subscriber
Feros wrote:

Just realized:

** spoiler omitted **

Hmmm

Creates:
The Terror Bears


Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Feros wrote:

Just realized:

** spoiler omitted **

Except that ancestry and heritage combination do not grant claws...

Silver Crusade

5 people marked this as a favorite.
Ashanderai wrote:
Feros wrote:

Just realized:

** spoiler omitted **

Except that ancestry and heritage combination do not grant claws...

Bite assisted by Terror Paws.

Dark Archive

2 people marked this as a favorite.

Huh a shabti character


CorvusMask wrote:
Huh a shabti character

What's their deal?

Dark Archive

1 person marked this as a favorite.
keftiu wrote:
CorvusMask wrote:
Huh a shabti character
What's their deal?

A novelty magical item shop


2 people marked this as a favorite.

I really hope not every book going forward is going to be full of uncommon or rare options. There's really no reason for it. Just annoying to have to ask GMs if you can use options, and especially annoying for pfs players.


1 person marked this as a favorite.
Paizo Superscriber; Pathfinder Companion, LO Special Edition, Pathfinder Accessories, PF Special Edition Subscriber; Starfinder Superscriber

Simple solution then: if the developers feel an option should be uncommon or rare just leave it out altogether.

Might work for some; doesn't work for me.

Horizon Hunters

3 people marked this as a favorite.

I went in looking forward to the equipment but the shopkeepers themselves are just worth it too.


7 people marked this as a favorite.

Particularly notable to me is that this book contains options for including 3 of my worst fears in games;

It gives you the option of having the prehistoric creature I am most afraid of (seeing it on one of those walking with dinosaurs shows hunting through the tall grass gave me nightmares as a kid) as animal companions.

Another of the animal companion options in this book could be used to represent the modern creature I am most afraid of.

Finally, is has a bunch of options related to diving and being in the ocean in general.

Spoiler:
The first is the Terror Bird (these things existed and deserve their name) and the second is the Beetle Companion which could be used as a giant roach (but no player in any of my games will ever be permitted to flavour their beetle companion as a roach, because even the mention or description of them makes me feel panicky) - the Terror Bird I can handle

The Ancestry and all the cool items look awesome.

Silver Crusade

3 people marked this as a favorite.

*sad Subnautica noises*


9 people marked this as a favorite.

Whatever part of the team worked on the Poppet ancestry, thank you! I've always wanted an ancestry like this in a D20 game and I absolutely adore it. Capital job for real.


1 person marked this as a favorite.

There are some pretty interesting player options in this book. I am really happy with what I have seen so far.


1 person marked this as a favorite.

Just got the PDF today. Absolutely brilliant. There are a lot of items I want to get for my PFS characters. An excellent replacement for Ultimate Equipment.


1 person marked this as a favorite.

AoN added content. Good thing that we got every skymetals that was in 1e.


1 person marked this as a favorite.

All mentions of this book in the Grand Bazaar PDF, as well as in G&G, refer to this as Lost Omens Grand Bazaar.

So it would seem that the store page is mistitled, as the store page and product description exclusively refer to it as Lost Omens: The Grand Bazaar. (Likewise seeming to mean that the placeholder image is out of date, as the store image displays "The Grand Bazaar" on the mockup cover.)

Liberty's Edge

MadMars wrote:
Whatever part of the team worked on the Poppet ancestry, thank you! I've always wanted an ancestry like this in a D20 game and I absolutely adore it. Capital job for real.

Ron Lundeen did it. He confessed in the blog post that details all the authors for this book. ;-)


1 person marked this as a favorite.

Is it true that this book contains the bulk of prosthetic items/rules, and that Guns and Gears only presents one? If so, what options are presented in this book?


2 people marked this as a favorite.
Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

G&G does not seem to have any prosthetics, though it does have information about them in setting along with the Sterling Dynamo Archetype that does have feats for using prosthetics in combat.

Prosthetic items can be found only in The Grand Bazaar as far as I can tell, so far. Morhen’s Mobility Apparel is a shop that has prosthetics as well as other assistive items PCs can purchase; including, canes, crutches, hearing aids, corrective lenses, joint supports, splints, reading rings, numerous types of wheelchairs and wheelchair upgrades, the legchair assistive companion, which is a chair with legs that you can take instead of a normal companion. The legchair has the mount ability, can move 40 ft., provides lesser cover as its support ability, and Advanced Maneuver has the Careful Withdraw 2-Action ability that lets the legchair Step twice and then Strides.

The prosthetics are a few magical prosthetics and the Basic Prosthesis, which is a level 0 item that replaces any missing or damaged limb and has no Bulk. The magical prosthetics are:

Blast Foot (level 6+ item): grants Jump and has Blast attacks
Eye of the Unseen (level 8+ item): bonus to visual perception and can cast See Invisibility
Immovable Arm (level 9 item): has an immovable rod in the core of the arm.
Shifter Prosthesis (level 6 item): is a transmutation item that can absorb up to 2 one-handed weapons and the limb can then transform into that weapon.


Thank you Ashanderai!


Folks,

TOS 2ᴺᴰ PRO edition, the powerful dynamic character manager for PF2e, has been updated to version 11.

It features content from Lost Omens: The Grand Bazaar.

More details in this thread on these forums.

Happy Gaming!
The Only Sheet


Pathfinder Adventure Path, Lost Omens, Pathfinder Accessories, PF Special Edition Subscriber

a stuffed bear popet gunslinger
sew you want to be a hero
to you I bear my heart and soul
I reserve the right to arm bears
can't take anymore I'm stuffed
much ado about stuffing
I'm sorry I can't bear it either...
...I'll see myself out.


These poppets are adorable.

Do we have any idea what options will be PFS legal and when that information will be released>?


Pathfinder Lost Omens, PF Special Edition Subscriber

I just want to thank everyone that came up with the Wrestler Archetype in this book. I've been playing a wrestling themed Goblin Monk for a bit and will be rebuilding him into that dedication as soon as it's PFS legal.

Liberty's Edge

6 people marked this as a favorite.
Pathfinder Companion, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Whoever managed to resist calling the “Soaring Poppet” feat “Falling with Style”, I salute your Legendary Will save. You have far more restraint than I would have.


Hrodwulf wrote:
I just want to thank everyone that came up with the Wrestler Archetype in this book. I've been playing a wrestling themed Goblin Monk for a bit and will be rebuilding him into that dedication as soon as it's PFS legal.

I love the luchador picture!


Is the captivator meant to have 2 4th level feats?


Pathfinder Roleplaying Game Superscriber
Terevalis Unctio of House Mysti wrote:
Is the captivator meant to have 2 4th level feats?

Yeah, why not?


1 person marked this as a favorite.

The entrance feat is as 4th level feat, the 2nd is one that is not an option until you have the entrance feat.

Paizo Employee Director of Community

1 person marked this as a favorite.

Removed personally harassing posts and replies. This is a product thread and should remain focused on the product. Thank you.


Any word when this product will be PFS legal?


6 people marked this as a favorite.

I'm just going to say, this is one of my favorite books of LO behind Mwaangi Expanse (we love you Anadi!). Ill just list what I love the most about it.

1. The shops: They are memorable, unique, and best of all, can be plopped into just about any location with a quick change of ownership. This book is great for anyone looking for ready to roll NPCs and gear. From a plant that sells rings to a chic clothing boutique there's so much to play with in this book.

2. Poppets: I wasn't sure at first but really its a fun ancestry that if played correctly could lead to some seriously entertaining games. Clockwork, ghosts, and childrens wishes? Sounds like one hell of a good time.

3. The wholesomeness: While I love myself a good drama or adventure story there so many wholesome characters in this book, like the home for wayward familiars, the gnome who wants to extend the happiness to people undergoing bleaching, the half orc mechanic that wants to help fix your machine and your heart, and the ice queen with a soft spot for trans people. Most of the time in these books its like every single NPC is secretly working for a dark organization or under the thrall of vile monster and its nice to see so many people who just enjoy their jobs and owning shops in the weirdest place in the world.

4. Gear: There is great gear in this book, a lot of weird but a lot of useful stuff as well. Each shop has gear themed to what it sells. A ton of potential all around from magic food to new weapon runes. Even a decent wooden shield for those defense minded druids out there. My favorite item by far is the wig of holding and I can see myself being an alchemist chucking bombs out of my hair.

5.Inclusivity: I missed out on what I assume was a torrent of negative comments about this book but I want to say that this is by far one of my favorite parts of this book. The rules for wheelchairs, visual and audio aides, and prosthesis are amazing and implemented in a way that make it extremely accessible for adventurers. I WANT my players to be able to see themselves as heroes in PF without it being a penalty. Additionally, the LGBT content is wonderful. I never thought I would ever see someone like me represented in a mainstream TTRPG product, and in a positive light too! I was overjoyed to see that there was a lot of trans characters in this book and they weren't portrayed as weird or unnatural, just people living their lives. It was odd at first but then I thought...if you wanted to find your true self you would head to the city at the center of the world to find answers.

Overall, I highly recommend this book for any DM and if you are a player that likes flavorful gear and living toy ancestries this is for you.

PS: I almost forgot the wrestler, HOW WOULD YOU NOT WANT TO BE A LUCHADORE?

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