Pathfinder Guns & Gears

4.30/5 (based on 9 ratings)
Pathfinder Guns & Gears

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Gear Up and Throw Down! When sword and spell just won't be enough to win the day, it's time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears, the latest hardcover rulebook for the Pathfinder Roleplaying Game (Second Edition), brings the excitement of firearms and fantasy technology to your tabletop!

Unravel the secrets of clockworks with the new inventor class or blow away your opposition as a firearm-wielding gunslinger! In addition to new classes, a plethora of archetypes, backgrounds, vehicles, siege engines, gadgets, and the new automaton ancestry are all ready to expand your game with options for battlefields large and small.

Guns & Gears features:

  • Two new classes: the clever inventor and the sharpshooting gunslinger
  • Automaton ancestry for players who want to play a customizable construct
  • Firearms of all stripes, from the simple and effective flintlock pistol to versatile gunblades
  • More than a dozen new archetypes
  • Scores of new gadgets and vehicles
  • Siege engines and accompanying rules
  • A gazetteer of Golarion revealing how firearms and technology fit into the Age of Lost Omens, including a look at the technology of the continents of Arcadia and Tian Xia and never-before-revealed secrets of the rough-and-tumble, gritty city of Alkenstar

Written by: Michael Sayre, Mark Seifter, and Logan Bonner, Jessica Catalan, John Compton, Andrew D. Geels, Steven Hammond, Sen H.H.S., Brent Holtsberry, Jason Keeley, Dustin Knight, Luis Loza, Ron Lundeen, Chris Mastey, Will McCardell, Liane Merciel, Jacob W. Michaels, Dave Nelson, Samantha Phelan, Mikhail Rekun, Stephen Radney-MacFarland, Sydney Meeker, Kendra Leigh Speedling, Andrew Stoeckle, Calliope Lee Taylor, Sara Thompson, Andrew White, and Scott D. Young

ISBN-13: 978-1-64078-369-0



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Ring Side Report-RPG Review of Guns and Gears

5/5

Originally posted at www.throatpunchgames.com, a new idea every day!

Product-Guns and Gears

System- Pathfinder 2nd Ed

Producer- Paizo

Price- $14.99 here https://paizo.com/products/btq029xk?Pathfinder-Guns-Gears

TL; DR- Solid new Pathfinder toys and toy based characters! 95%

Basics- BRING THE BOOM! Guns and Gears brings solid steampunk and introductory industrialization to the Pathfinder setting with new technology and themes, two new classes, a new race, and countless new character options and items.

Mechanics or Crunch- Paizo knows their system the best and they bring the best new materials for their toys. The new classes are fun parts of an ever expanding world. The Inventor is the steampunk inventor you may be searching for, with no magical background or ties like the alchemist. The Gunslinger brings pure boom to any encounter. The new race the Automaton is an interesting, but well supported addition to the world of Golarion. There is just a TON of materials with all kinds of new toys such as new guns, tools, and magic items that can help turn the tide of battle. My only complaints are that the Gunslinger feels a bit under-powered. It is an absolute crit machine, but guns can fall flat if a character spends a day hitting but not critting. That said, what Paizo has here is a FANTASTIC addition to the crunch of Pathfinder. 4.75/5

Theme or Fluff- Guns and Gears is not a small book and there is just an absolute TON of new stuff here. Now in a tool book you would think its just item lists, and there is that, but there is also a bunch of fluff to bring the new stuff into the old game. Pathfinder 1st ed is about 10 years ago in the world of Golarion, so this helps advance the world as the fantasy world gets a bit more pre-industrial. All that said, one thing sticks out and this may just be a me-problem: automatons. I always hate new races in old parts of the world as if we just magically found them in the same places we were. That and they feel out of place and honestly more like a warforged in PF2. Not a game breaker, but something I don’t think I would have wanted in my game. Another nitpick is there are no new spells here, and I feel that's a reasonable, but somewhat annoying choice. If you want some gun spells, look elsewhere. The writers wanted to focus more on mechanics and less on magic, so while I might want some spells, it's ok they are not here. 4.5/5

Execution- It’s Paizo- they know solid book production. Good layout, art, font, hyperlinking, and all the pieces I expect from a AAA RPG company. It's a 50 buck book, but as an evil millennial, I mostly like PDFs, so the 14 bucks for a digital file is extremely worth it. 5/5

Summary-I honestly love Pathfinder 2nd Ed. It's all the pieces of 4th, 3rd, and 5th Edition DnD I want. And differentiating itself from DnD by moving to a more steampunk and pre-industrial culture will help it grow by further making its own path. Guns and Gears is a solid step in that direction with amazing classes, items, and class options. The missteps I see are maybe more opinion; even if they are not my favorite things, they are done well. If you want less magic and more mechanics mayhem in your Pathfinder 2nd Ed, you need this book now! 95%


Many elements underwhelming but what is good is exceptional.

4/5

Very disappointed with the absence of support for much of my pf1 gunslinger weapons; this has created extremely problematic continuity issues in two of my campaigns—both currently put on hiatus due to player disappointment.

Should be noted, *none* of the disappointment is toward the loss of touch ac; this actually made my players relieved so they don't have to choose to "be less optimal" to not trivialize encounters and I don't have to over compensate for it in encounter strength.


Good stuff

4/5

Some great stuff in here. I like the art, I was pleased to see some mentions of Arcadia. Everything with the Gunslinger was great -- I'm not much of an inventor type so didn't really look into that.

The tie-in between Alkenstar and Vidrian is somewhat silly though. The idea that two nations separated by an entire continent and sharing no waterway to each other would be besties (despite all the pirates and Cheliaxians standing in their way) is pretty dumb.

Ditto with the "Stasian Coils" thing -- why does electricity have to be imported from Earth? Couldn't someone from Ustalav have just figured out the principles based on speaking with Anastasia Romanov? Someone wanted to name them Tesla Coils but couldn't, so went with the next closest Earth-analog. Silly.


Exceeded my expectations

5/5

This book exceeded my expectations. Not only are the new classes great, but also the book had many fun surprises. The mechanics are well implemented for many of the odd options, such as gunblades and the new automaton ancestry. Usually niche/gimmick options like this are clunky in games, but Guns and Gears implements them extremely well.

My biggest nitpick is that some of the archetypes miss the mark. The spellshot class archetype is disappointing as it feels like it should have been a gunslinger way. Beastguns are wicked cool, but there's so few of them in the book that it would be difficult for any player to build a character around them.


Steampunk Arrives!

5/5

This books makes a great addition to the PF2 rulebooks, setting up GMs and players who want to bring an element of steampunk and gun-fantasy into their games.

Mechanically, there's a lot to like here. There are two new, well-balanced classes, the Inventor and Gunslinger, and several interesting archetypes.

There are rules for a lot of new mundane equipment, with rules for new martial and advanced crossbows and firearms taking center-stage. As one would expect, these are immaculately well-balanced, providing interesting options, but nothing that overtakes, power-wise, pre-existing options. There are also a bevy of new combination weapons — melee and ranged weapons combined — though these seem a little underwhelming compared to existing options.

Finally, there are lots of firearm accessories and magical firearms, which add interesting dimensions to play. And, my favorite new addition: stasian tech and clockwork gadgets! These are great additions to the game, both with respect to mechanical options, and flavor-wise. I hope we’ll see more of these in the future.

There are also rules for a number of more niche facets of the game that you can ignore if they don't come up, but are immensely helpful to have on hand if they do: rules for Siege Weapons and Vehicles. Both will see their role in the appropriate kind of campaign.

There’s also a lot of lore in this book, with about a quarter of this book being devoted to the role of firearms and technological advances in various places in Golarion, including some lore on Arcadia! I found some of this lore more enjoyable than others, but most of it’s very good, my favorite parts being those that shower GMs with plot-hooks, like the excellent section on Ustalav.

All-in-all, a great addition to PF2. Here’s hoping we’ll get more books like this in the future!


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I am not usually a guns in fantasy kind of guy but I am so excited for this book.


Fan fact: Few of armors developed because of Guns in real life.


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.


4 people marked this as a favorite.
Paizo Superscriber; Pathfinder Companion, LO Special Edition, Pathfinder Accessories, PF Special Edition Subscriber; Starfinder Superscriber
Laclale♪ wrote:
Fan fact: Few of armors developed because of Guns in real life.

True, the development of armor predates the invention of guns by several centuries. OTOH, kevlar armor was not developed to stop swords.

Wayfinders

Between the inclusion of explosives and archetypes in this book, I strongly suspect that some sort of Demolitionist archetype is in this one.

Paizo Employee Marketing & Media Manager

8 people marked this as a favorite.
Knighttrap wrote:
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.

They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!


Pathfinder Rulebook, Starfinder Roleplaying Game Subscriber
Laclale♪ wrote:
Michael Sayre wrote:
belgrath9344 wrote:
does this mean the book is now complete?
It means the digital files went off to our printing partner two Fridays ago to be transformed into physical books, yes!
This is why physical book only errata happened in Mwangi book huh?

I would likely guess so. The problems/perils of physical publishing.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Aaron Shanks wrote:
Knighttrap wrote:
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!

Thanks for the reply. I'm guessing there is not timeline on them?

Paizo Employee Marketing & Media Manager

Knighttrap wrote:
Aaron Shanks wrote:
Knighttrap wrote:
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!
Thanks for the reply. I'm guessing there is not timeline on them?

We have a blog calendar, but I don't want to set exceptions that might need to change. Our focus is on Secrets of Magic before Guns & Gears. Thanks.


Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Aaron Shanks wrote:
Knighttrap wrote:
Aaron Shanks wrote:
Knighttrap wrote:
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!
Thanks for the reply. I'm guessing there is not timeline on them?
We have a blog calendar, but I don't want to set exceptions that might need to change. Our focus is on Secrets of Magic before Guns & Gears. Thanks.

Completely understand. I'm looking forward to both books.


1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
Aaron Shanks wrote:
Knighttrap wrote:
Aaron Shanks wrote:
Knighttrap wrote:
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!
Thanks for the reply. I'm guessing there is not timeline on them?
We have a blog calendar, but I don't want to set exceptions that might need to change. Our focus is on Secrets of Magic before Guns & Gears. Thanks.

Can't wait for the SoM blogs to start! The Hype tbf, already did.


Where can I see the final cover for this one?


3 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
The Gold Sovereign wrote:
Where can I see the final cover for this one?

Here's a Screenshot from Paizocon.


I hope a map of Alkenstar is in the book! want to use the city as the hq for my campaigns alchemist enemy

RPG Superstar 2014 Top 32

5 people marked this as a favorite.
belgrath9344 wrote:
I hope a map of Alkenstar is in the book! want to use the city as the hq for my campaigns alchemist enemy

The module "Wardens of the Reborn Forge" has a poster map of Alkenstar and a 7-page gazetteer.


1 person marked this as a favorite.
The-Magic-Sword wrote:
The Gold Sovereign wrote:
Where can I see the final cover for this one?
Here's a Screenshot from Paizocon.

Thanks for sharing! That's an amazing cover.

Paizo Employee Designer

10 people marked this as a favorite.
The Gold Sovereign wrote:
The-Magic-Sword wrote:
The Gold Sovereign wrote:
Where can I see the final cover for this one?
Here's a Screenshot from Paizocon.
Thanks for sharing! That's an amazing cover.

Our first meeting to talk about what the cover should be, Jason goes "It's probably the iconics fighting fire giants in a big forge, right? Wayne can put in lots of vibrant reds and dynamic shadows, we can get some big gears and chains in, should look good, yeah?"

We did spitball around other ideas, but the thing Jason suggested right off the bat ended up being the thing that everyone agreed just made the most sense! I think it really turned out well.


1 person marked this as a favorite.

Do we know anything about Heritages for Constructs?


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
keftiu wrote:
Do we know anything about Heritages for Constructs?

Not yet, at least not that I've seen. I expect we'll get some info when the previews start.

Paizo Employee Designer

12 people marked this as a favorite.
Evan Tarlton wrote:
keftiu wrote:
Do we know anything about Heritages for Constructs?
Not yet, at least not that I've seen. I expect we'll get some info when the previews start.

Speaking of, the GenCon Online streaming schedule is up and you may notice that Thursday includes a designer showcase for Guns & Gears! We're going to have at least one cool announcement related to the automatons and will be showcasing at least one automaton heritage and feat during the panel, so tune in if you can!


Pathfinder Roleplaying Game Superscriber

Looking forward to it, Michael!


4 people marked this as a favorite.
Pathfinder Companion, Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Michael Sayre wrote:
Evan Tarlton wrote:
keftiu wrote:
Do we know anything about Heritages for Constructs?
Not yet, at least not that I've seen. I expect we'll get some info when the previews start.
Speaking of, the GenCon Online streaming schedule is up and you may notice that Thursday includes a designer showcase for Guns & Gears! We're going to have at least one cool announcement related to the automatons and will be showcasing at least one automaton heritage and feat during the panel, so tune in if you can!

That is very exciting news! Please showcase as much art as you can of all the gadgets, guns, scenery from Arcadia, and illustrations of feats in action, too.


Has the release date been changed for this product?


Jeez still so long to go... Can't you just give us Guns&gears now and Secrets of Magic in October?!!!


Terevalis Unctio of House Mysti wrote:
Has the release date been changed for this product?

Not recently, though it's very likely/possible that it will get delayed as cross-Pacific shipping issues continue

Paizo Employee Marketing & Media Manager

vagrant-poet wrote:
Terevalis Unctio of House Mysti wrote:
Has the release date been changed for this product?
Not recently, though it's very likely/possible that it will get delayed as cross-Pacific shipping issues continue

It remains at October 13, for now.


Do we know anything about how the Way of the Spellshot works? I’m struggling to imagine anything other than a Starlit Span Magus with a gun.

…speaking of, how hard will proficiency with firearms be to get? Is it GM fiat, or must it be purchased with a feat/Archetype?

Paizo Employee Designer

5 people marked this as a favorite.
keftiu wrote:


…speaking of, how hard will proficiency with firearms be to get? Is it GM fiat, or must it be purchased with a feat/Archetype?

Just like in the playtest, firearms come in simple and martial versions (plus a few advanced for the final release), so getting proficiency is essentially as easy as getting proficiency in any other weapon. They continue to be uncommon though, so gaining access by being from one of the several places mentioned to grant access or getting clearance from your GM is the primary toggle for using them.

Liberty's Edge

2 people marked this as a favorite.
keftiu wrote:
Do we know anything about how the Way of the Spellshot works? I’m struggling to imagine anything other than a Starlit Span Magus with a gun.

One of the obvious questions is whether it will be BYOS (Bring Your Own Spells) or if any casting - presumably cantrips - would be included. It might be set up to work something like Starlit Span but just give incredibly limited casting on its own, so that any additional spells have to come through archetypes and therefore eat up class feats. Maybe a structure kind of like eldritch trickster? "Here, have a caster archetype, it comes with two cantrips, if you want more that's on you?"


4 people marked this as a favorite.

What are the odds Inventors get an ability to swap the damage type of their Weapon Invention to something like fire or electricity? It wasn’t in the playtest, but I’d /really/ like the ability to be hauling away my precious homemade lightning gun.

Paizo Employee Marketing & Media Manager

4 people marked this as a favorite.

Don't miss our free Gen Gen Online Seminars for our biggest reveals of Pathfinder Guns & Gears.


I hope we get some kind of steampunk tank like viechle or even steampunk biplane


Love the cover!!

Silver Crusade

Pathfinder Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I do notice that the thumbnail has been updated to the final cover, but the link still takes us to the placeholder cover.

Paizo Employee Marketing & Media Manager

4 people marked this as a favorite.
Cori Marie wrote:
I do notice that the thumbnail has been updated to the final cover, but the link still takes us to the placeholder cover.

Yes. There are a host of little issues like this. We are struggling with the technology. It is no basket of roses for us either. I'll mention it internally.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

No worries, just something I noticed as I was looking to take a closer look at the spine. Thanks for all you do Aaron!


Is the new construct ancestry on the cover?


Terevalis Unctio of House Mysti wrote:
Is the new construct ancestry on the cover?

No, the new Ancestry is Jistkan Automata. A quick search for “Pathfinder automata” should show you a bunch of cool constructs with one glowing eye; it’s those.


Will there be info on how they are different from androids?


Oh I did a Google search and I like them, very neat!


3 people marked this as a favorite.
Terevalis Unctio of House Mysti wrote:
Will there be info on how they are different from androids?

Androids are creatures of incredible technology made by a sci-fi culture on another world; Automata are souls magically stuffed into crafted bodies by an ancient empire of artificers. They have a pretty distinct flavor even before getting into the mechanics we don't yet have.


Warforged?


Pathfinder Roleplaying Game Superscriber
Terevalis Unctio of House Mysti wrote:
Warforged?

I think conceptually the automatons would be closer to warforged than the androids are, but the lore as I understand it is markedly different, and visually the Jistkan Automatons are much less humanoid than even the warforged, who at least have humanoid-ish faces.

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Androids are "synthetic humans", so they have supple polymer skins, nanofibers structured like muscles to move their skeletons, actual organs, and a synthetic fluid that mimic blood enough that they can get infected, and the false biology is so close to a human's that they can get infected with poisons and diseases like most living beings. Their bodies are so lifelike that wandering souls end up being drawn to these bodies, and they wake up as fully living creatures.

Automatons are metal constructs made eons ago by powerful casters that uploaded their souls into magical cores fitted into these mechanical bodies.

(As androids have been released for PF2, I know more about them. :P )


1 person marked this as a favorite.
Terevalis Unctio of House Mysti wrote:
Warforged?

Warforged are a third, distinct thing, as they were recently invented (within the last fifty years) and seem to be newborn souls - distinct from the sci-fi androids and the ancient, human-souled automatons.


1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
keftiu wrote:
Terevalis Unctio of House Mysti wrote:
Warforged?
Warforged are a third, distinct thing, as they were recently invented (within the last fifty years) and seem to be newborn souls - distinct from the sci-fi androids and the ancient, human-souled automatons.

Androids house newborn souls as well. In fact, while their souls are capable of reincarnation forms, reincarnated souls can not be housed in an Android body. This would suggest that the soul possessing the Android would have had to go through the entire process of being created anew in order to be an Android. Probably has something to do with the purity of a soul at that point? Who knows.

But, that still seems accurate. The distinction, perhaps is maybe that the souls present in Warforged are maybe spontaneously developed ones, created outside the normal cycle of existence? It's been a while since I dove into the lore of D&D at all. So I couldn't say for sure.

So, they seem to have more in common with Android than Automaton; the difference being more the time frame and method of creation.

Dark Archive

I do not know what is Warforged soul status(google said some of them wonder if they even have them), but either way they are magical artificial soldiers that have great deal of personality.

So in that respect yes bit similar, androids are advanced intelligent biotechnological robots that were so advanced that they attracted soul stuff to them though they weren't intended to. So both are similar in that they were originally created as form of servants, I think main difference is that one of them is strictly scientific and one of them is strictly magical :p

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Ly'ualdre wrote:
keftiu wrote:
Terevalis Unctio of House Mysti wrote:
Warforged?
Warforged are a third, distinct thing, as they were recently invented (within the last fifty years) and seem to be newborn souls - distinct from the sci-fi androids and the ancient, human-souled automatons.

Androids house newborn souls as well. In fact, while their souls are capable of reincarnation forms, reincarnated souls can not be housed in an Android body. This would suggest that the soul possessing the Android would have had to go through the entire process of being created anew in order to be an Android. Probably has something to do with the purity of a soul at that point? Who knows.

But, that still seems accurate. The distinction, perhaps is maybe that the souls present in Warforged are maybe spontaneously developed ones, created outside the normal cycle of existence? It's been a while since I dove into the lore of D&D at all. So I couldn't say for sure.

So, they seem to have more in common with Android than Automaton; the difference being more the time frame and method of creation.

Maybe it could be that a reincarnated soul has already been in a real living body, so know the difference and can't be tricked into thinking the android body is a fully biological living being?

Paizo Employee Designer

14 people marked this as a favorite.
Elfteiroh wrote:


Maybe it could be that a reincarnated soul has already been in a real living body, so know the difference and can't be tricked into thinking the android body is a fully biological living being?

"Wait a minute, this meatsuit isn't right. It's not even meat!"

-A soul contemplating reincarnation, probably.

Liberty's Edge

9 people marked this as a favorite.
Pathfinder Companion, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Michael Sayre wrote:
Elfteiroh wrote:


Maybe it could be that a reincarnated soul has already been in a real living body, so know the difference and can't be tricked into thinking the android body is a fully biological living being?

"Wait a minute, this meatsuit isn't right. It's not even meat!"

-A soul contemplating reincarnation, probably.

“Now, be fair, Bob, your last meatsuit wore down pretty quickly with the plague. This one looks stronger, and it’s automatic, it's systematic, it's hyyyyydromatic, why it’s greased lightning.” - Another soul, who apparently went to Rydale High, who’s sick of Bob being picky with his meatsuits, probably.

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