Gear Up and Throw Down! When sword and spell just won't be enough to win the day, it's time to power up your game with clockwork gears, lightning coils, and black powder! Guns & Gears, the latest hardcover rulebook for the Pathfinder Roleplaying Game (Second Edition), brings the excitement of firearms and fantasy technology to your tabletop!
Unravel the secrets of clockworks with the new inventor class or blow away your opposition as a firearm-wielding gunslinger! In addition to new classes, a plethora of archetypes, backgrounds, vehicles, siege engines, gadgets, and the new automaton ancestry are all ready to expand your game with options for battlefields large and small.
Guns & Gears features:
Two new classes: the clever inventor and the sharpshooting gunslinger
Automaton ancestry for players who want to play a customizable construct
Firearms of all stripes, from the simple and effective flintlock pistol to versatile gunblades
More than a dozen new archetypes
Scores of new gadgets and vehicles
Siege engines and accompanying rules
A gazetteer of Golarion revealing how firearms and technology fit into the Age of Lost Omens, including a look at the technology of the continents of Arcadia and Tian Xia and never-before-revealed secrets of the rough-and-tumble, gritty city of Alkenstar
Written by: Michael Sayre, Mark Seifter, and Logan Bonner, Jessica Catalan, John Compton, Andrew D. Geels, Steven Hammond, Sen H.H.S., Brent Holtsberry, Jason Keeley, Dustin Knight, Luis Loza, Ron Lundeen, Chris Mastey, Will McCardell, Liane Merciel, Jacob W. Michaels, Dave Nelson, Samantha Phelan, Mikhail Rekun, Stephen Radney-MacFarland, Sydney Meeker, Kendra Leigh Speedling, Andrew Stoeckle, Calliope Lee Taylor, Sara Thompson, Andrew White, and Scott D. Young
Price- $14.99 here https://paizo.com/products/btq029xk?Pathfinder-Guns-Gears
TL; DR- Solid new Pathfinder toys and toy based characters! 95%
Basics- BRING THE BOOM! Guns and Gears brings solid steampunk and introductory industrialization to the Pathfinder setting with new technology and themes, two new classes, a new race, and countless new character options and items.
Mechanics or Crunch- Paizo knows their system the best and they bring the best new materials for their toys. The new classes are fun parts of an ever expanding world. The Inventor is the steampunk inventor you may be searching for, with no magical background or ties like the alchemist. The Gunslinger brings pure boom to any encounter. The new race the Automaton is an interesting, but well supported addition to the world of Golarion. There is just a TON of materials with all kinds of new toys such as new guns, tools, and magic items that can help turn the tide of battle. My only complaints are that the Gunslinger feels a bit under-powered. It is an absolute crit machine, but guns can fall flat if a character spends a day hitting but not critting. That said, what Paizo has here is a FANTASTIC addition to the crunch of Pathfinder. 4.75/5
Theme or Fluff- Guns and Gears is not a small book and there is just an absolute TON of new stuff here. Now in a tool book you would think its just item lists, and there is that, but there is also a bunch of fluff to bring the new stuff into the old game. Pathfinder 1st ed is about 10 years ago in the world of Golarion, so this helps advance the world as the fantasy world gets a bit more pre-industrial. All that said, one thing sticks out and this may just be a me-problem: automatons. I always hate new races in old parts of the world as if we just magically found them in the same places we were. That and they feel out of place and honestly more like a warforged in PF2. Not a game breaker, but something I don’t think I would have wanted in my game. Another nitpick is there are no new spells here, and I feel that's a reasonable, but somewhat annoying choice. If you want some gun spells, look elsewhere. The writers wanted to focus more on mechanics and less on magic, so while I might want some spells, it's ok they are not here. 4.5/5
Execution- It’s Paizo- they know solid book production. Good layout, art, font, hyperlinking, and all the pieces I expect from a AAA RPG company. It's a 50 buck book, but as an evil millennial, I mostly like PDFs, so the 14 bucks for a digital file is extremely worth it. 5/5
Summary-I honestly love Pathfinder 2nd Ed. It's all the pieces of 4th, 3rd, and 5th Edition DnD I want. And differentiating itself from DnD by moving to a more steampunk and pre-industrial culture will help it grow by further making its own path. Guns and Gears is a solid step in that direction with amazing classes, items, and class options. The missteps I see are maybe more opinion; even if they are not my favorite things, they are done well. If you want less magic and more mechanics mayhem in your Pathfinder 2nd Ed, you need this book now! 95%
Many elements underwhelming but what is good is exceptional.
Very disappointed with the absence of support for much of my pf1 gunslinger weapons; this has created extremely problematic continuity issues in two of my campaigns—both currently put on hiatus due to player disappointment.
Should be noted, *none* of the disappointment is toward the loss of touch ac; this actually made my players relieved so they don't have to choose to "be less optimal" to not trivialize encounters and I don't have to over compensate for it in encounter strength.
Some great stuff in here. I like the art, I was pleased to see some mentions of Arcadia. Everything with the Gunslinger was great -- I'm not much of an inventor type so didn't really look into that.
The tie-in between Alkenstar and Vidrian is somewhat silly though. The idea that two nations separated by an entire continent and sharing no waterway to each other would be besties (despite all the pirates and Cheliaxians standing in their way) is pretty dumb.
Ditto with the "Stasian Coils" thing -- why does electricity have to be imported from Earth? Couldn't someone from Ustalav have just figured out the principles based on speaking with Anastasia Romanov? Someone wanted to name them Tesla Coils but couldn't, so went with the next closest Earth-analog. Silly.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
Laclale♪ wrote:
Fan fact: Few of armors developed because of Guns in real life.
True, the development of armor predates the invention of guns by several centuries. OTOH, kevlar armor was not developed to stop swords.
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Aaron Shanks wrote:
Knighttrap wrote:
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!
Thanks for the reply. I'm guessing there is not timeline on them?
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!
Thanks for the reply. I'm guessing there is not timeline on them?
We have a blog calendar, but I don't want to set exceptions that might need to change. Our focus is on Secrets of Magic before Guns & Gears. Thanks.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Aaron Shanks wrote:
Knighttrap wrote:
Aaron Shanks wrote:
Knighttrap wrote:
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!
Thanks for the reply. I'm guessing there is not timeline on them?
We have a blog calendar, but I don't want to set exceptions that might need to change. Our focus is on Secrets of Magic before Guns & Gears. Thanks.
Completely understand. I'm looking forward to both books.
Any idea when we will get the profiles on the new Iconics. I really loved the new Summoner's history. The Dwarf Gunslinger and half-orc(?) inventor has got me on the edge of my seat.
They will be showcased before the book launches with two blogs each. Thanks for your enthusiasm!
Thanks for the reply. I'm guessing there is not timeline on them?
We have a blog calendar, but I don't want to set exceptions that might need to change. Our focus is on Secrets of Magic before Guns & Gears. Thanks.
Can't wait for the SoM blogs to start! The Hype tbf, already did.
Our first meeting to talk about what the cover should be, Jason goes "It's probably the iconics fighting fire giants in a big forge, right? Wayne can put in lots of vibrant reds and dynamic shadows, we can get some big gears and chains in, should look good, yeah?"
We did spitball around other ideas, but the thing Jason suggested right off the bat ended up being the thing that everyone agreed just made the most sense! I think it really turned out well.
Do we know anything about Heritages for Constructs?
Not yet, at least not that I've seen. I expect we'll get some info when the previews start.
Speaking of, the GenCon Online streaming schedule is up and you may notice that Thursday includes a designer showcase for Guns & Gears! We're going to have at least one cool announcement related to the automatons and will be showcasing at least one automaton heritage and feat during the panel, so tune in if you can!
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Michael Sayre wrote:
Evan Tarlton wrote:
keftiu wrote:
Do we know anything about Heritages for Constructs?
Not yet, at least not that I've seen. I expect we'll get some info when the previews start.
Speaking of, the GenCon Online streaming schedule is up and you may notice that Thursday includes a designer showcase for Guns & Gears! We're going to have at least one cool announcement related to the automatons and will be showcasing at least one automaton heritage and feat during the panel, so tune in if you can!
That is very exciting news! Please showcase as much art as you can of all the gadgets, guns, scenery from Arcadia, and illustrations of feats in action, too.
…speaking of, how hard will proficiency with firearms be to get? Is it GM fiat, or must it be purchased with a feat/Archetype?
Just like in the playtest, firearms come in simple and martial versions (plus a few advanced for the final release), so getting proficiency is essentially as easy as getting proficiency in any other weapon. They continue to be uncommon though, so gaining access by being from one of the several places mentioned to grant access or getting clearance from your GM is the primary toggle for using them.
Do we know anything about how the Way of the Spellshot works? I’m struggling to imagine anything other than a Starlit Span Magus with a gun.
One of the obvious questions is whether it will be BYOS (Bring Your Own Spells) or if any casting - presumably cantrips - would be included. It might be set up to work something like Starlit Span but just give incredibly limited casting on its own, so that any additional spells have to come through archetypes and therefore eat up class feats. Maybe a structure kind of like eldritch trickster? "Here, have a caster archetype, it comes with two cantrips, if you want more that's on you?"
What are the odds Inventors get an ability to swap the damage type of their Weapon Invention to something like fire or electricity? It wasn’t in the playtest, but I’d /really/ like the ability to be hauling away my precious homemade lightning gun.
I do notice that the thumbnail has been updated to the final cover, but the link still takes us to the placeholder cover.
Yes. There are a host of little issues like this. We are struggling with the technology. It is no basket of roses for us either. I'll mention it internally.
No, the new Ancestry is Jistkan Automata. A quick search for “Pathfinder automata” should show you a bunch of cool constructs with one glowing eye; it’s those.
Will there be info on how they are different from androids?
Androids are creatures of incredible technology made by a sci-fi culture on another world; Automata are souls magically stuffed into crafted bodies by an ancient empire of artificers. They have a pretty distinct flavor even before getting into the mechanics we don't yet have.
I think conceptually the automatons would be closer to warforged than the androids are, but the lore as I understand it is markedly different, and visually the Jistkan Automatons are much less humanoid than even the warforged, who at least have humanoid-ish faces.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Androids are "synthetic humans", so they have supple polymer skins, nanofibers structured like muscles to move their skeletons, actual organs, and a synthetic fluid that mimic blood enough that they can get infected, and the false biology is so close to a human's that they can get infected with poisons and diseases like most living beings. Their bodies are so lifelike that wandering souls end up being drawn to these bodies, and they wake up as fully living creatures.
Automatons are metal constructs made eons ago by powerful casters that uploaded their souls into magical cores fitted into these mechanical bodies.
(As androids have been released for PF2, I know more about them. :P )
Warforged are a third, distinct thing, as they were recently invented (within the last fifty years) and seem to be newborn souls - distinct from the sci-fi androids and the ancient, human-souled automatons.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
keftiu wrote:
Terevalis Unctio of House Mysti wrote:
Warforged?
Warforged are a third, distinct thing, as they were recently invented (within the last fifty years) and seem to be newborn souls - distinct from the sci-fi androids and the ancient, human-souled automatons.
Androids house newborn souls as well. In fact, while their souls are capable of reincarnation forms, reincarnated souls can not be housed in an Android body. This would suggest that the soul possessing the Android would have had to go through the entire process of being created anew in order to be an Android. Probably has something to do with the purity of a soul at that point? Who knows.
But, that still seems accurate. The distinction, perhaps is maybe that the souls present in Warforged are maybe spontaneously developed ones, created outside the normal cycle of existence? It's been a while since I dove into the lore of D&D at all. So I couldn't say for sure.
So, they seem to have more in common with Android than Automaton; the difference being more the time frame and method of creation.
I do not know what is Warforged soul status(google said some of them wonder if they even have them), but either way they are magical artificial soldiers that have great deal of personality.
So in that respect yes bit similar, androids are advanced intelligent biotechnological robots that were so advanced that they attracted soul stuff to them though they weren't intended to. So both are similar in that they were originally created as form of servants, I think main difference is that one of them is strictly scientific and one of them is strictly magical :p
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Ly'ualdre wrote:
keftiu wrote:
Terevalis Unctio of House Mysti wrote:
Warforged?
Warforged are a third, distinct thing, as they were recently invented (within the last fifty years) and seem to be newborn souls - distinct from the sci-fi androids and the ancient, human-souled automatons.
Androids house newborn souls as well. In fact, while their souls are capable of reincarnation forms, reincarnated souls can not be housed in an Android body. This would suggest that the soul possessing the Android would have had to go through the entire process of being created anew in order to be an Android. Probably has something to do with the purity of a soul at that point? Who knows.
But, that still seems accurate. The distinction, perhaps is maybe that the souls present in Warforged are maybe spontaneously developed ones, created outside the normal cycle of existence? It's been a while since I dove into the lore of D&D at all. So I couldn't say for sure.
So, they seem to have more in common with Android than Automaton; the difference being more the time frame and method of creation.
Maybe it could be that a reincarnated soul has already been in a real living body, so know the difference and can't be tricked into thinking the android body is a fully biological living being?
Maybe it could be that a reincarnated soul has already been in a real living body, so know the difference and can't be tricked into thinking the android body is a fully biological living being?
"Wait a minute, this meatsuit isn't right. It's not even meat!"
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Michael Sayre wrote:
Elfteiroh wrote:
Maybe it could be that a reincarnated soul has already been in a real living body, so know the difference and can't be tricked into thinking the android body is a fully biological living being?
"Wait a minute, this meatsuit isn't right. It's not even meat!"
-A soul contemplating reincarnation, probably.
“Now, be fair, Bob, your last meatsuit wore down pretty quickly with the plague. This one looks stronger, and it’s automatic, it's systematic, it's hyyyyydromatic, why it’s greased lightning.” - Another soul, who apparently went to Rydale High, who’s sick of Bob being picky with his meatsuits, probably.