Midgard Worldbook (5E)

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The world of Midgard is a dark land filled with deep magic. It is an age of war, where dark things stir and omens are dire. This complete campaign setting, fully updated and expanded for use with the 5th Edition of the world's first roleplaying game, provides gamemasters everything needed to send their players on adventures where heroes must stand against the dark, driving it back with spell, steel, and cunning!

The 460-page Midgard Worldbook includes:

  • Detailed descriptions of Midgard's empires, cities, and kingdoms, with associated heraldry, rulers, and adventure hooks for each region, large or small
  • Characters from Baba Yaga to the lords of the Dragon Empire, from the hard-working folk of Zobeck to various elven holdouts of Dornig and the vampire lords of Morgau
  • Full lore on the pantheons of the Northlands, Crossroads, Elves, and others, including divine domain lists, rituals, divine demands, and the various masks and sacred texts—plus rituals and ambitions of the Dark Gods, for the GM's eyes alone!
  • Revised and expanded lore of the planes, history, calendars, and conflicts of the world
  • Forbidden lore of blood magic, void magic, and various dooms and items not meant for players' eyes!
  • And much more!

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Silver Crusade

Pathfinder Lost Omens, Starfinder Roleplaying Game Subscriber

Is the only difference between this and the already-existing Worldbook that this one is 5e specific?

Liberty's Edge

Essentially, yes.

The Pathfinder 1E material has been removed and replaced with some encounter tables and an index.

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