Pathfinder Lost Omens: Monsters of Myth

4.40/5 (based on 7 ratings)
Pathfinder Lost Omens: Monsters of Myth
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Release the beasts! Heroes abound in the Age of Lost Omens, but for every great hero, there is an even greater monster. Lost Omens Monsters of Myth provides details on 20 of the most infamous and terrifying monsters from the Inner Sea region and beyond. Uncover the secrets of some of Golarion's greatest monsters from the Sandpoint Devil to Fafnheir, the Father of All Linnorms, and more. Monsters of Myth provides rumors, tales, and even treasures for the brave adventurers willing to face these legendary creatures!

Written by: James Case, John Compton, Dana Ebert, Joshua Kim, Aaron Lascano, Luis Loza, Ron Lundeen, Stephanie Lundeen, Liane Merciel, Andrew Mullen, Michael Sayre, Sen H.H.S., Shay Snow, and Jason Tondro

ISBN-13: 978-1-64078-389-8



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4.40/5 (based on 7 ratings)

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Very Solid, but Short.

3/5

3.5 stars. Brimming with imagination, this book is a GM's playground, and the first Lost Omens title I read from cover to cover. However, it's held back by a few editing errors and not making the most efficient use of its incredibly tight page count.

HITS. By far, the greatest strength of this book is how much personality it packs into each monster without stifling GM creativity. Each creature's section opens up with a short work of fiction, followed by a general description of its appearance and behavior, speculations on its origins, and how it relates to its surroundings and the people who live there. But the real triumph here is the lavish detail given to each stat block, which does a great job paying off all the build-up provided by the previous pages. Some even have alternate mechanics attached, emphasizing the flexible roles these creatures can play without sacrificing what makes them pop. Reading this book was lots of fun, as both flavor and mechanics work together to make each monster feel impactful enough to cast as the centerpiece of an adventure.

The monsters themselves are delightfully diverse, covering multiple levels, tones, geographical locations, and degrees of threat. You could throw a dart at a map of Golarion (or even our own Earth!), and there'd be a rockstar monster nearby. Their tales range from terrifying and bizarre to somber and sympathetic, and each has enough flare to spice up nearly any campaign, regardless of whether the party actually faces them down directly.

I also really liked the in-universe writing and artistic depictions of the monsters. It made them feel like a genuine part of the world (although none are so specific that they couldn't be lifted into another setting). The variety of TYPES of text--letters, poems, works of fiction, and so on--helped each chapter feel fresh, in addition to setting up tone and genre expectations for the monster that followed.

MISSES. There are three main weaknesses that hold Monsters of Myth back from being a surefire recommendation. First, there are a couple very obvious errors that repeat often enough for me to wonder if someone in formatting or editing was asleep at the wheel. For example, the text cuts off in multiple places without being continued on the next page, and Bestiary 6--a PF1e book--is repeatedly cited as a source for how to apply the Elite/Weak template (the correct citation is Bestiary, PAGE 6). There were also a few typos and passages with clunky wording, but the cut-off text and incorrect citations stood out the most because they kept happening.

Second, given how short this book is, the "how to use" sections feel like repetitive wastes of space. I think bullet-point lists of adventure prompts would have been of much higher value, rather than spending multiple paragraphs on a singular adventure outline that more or less just summarizes what was already in the lore or alternate abilities text. I also got a little irritated with the amount of "just homebrew it" suggestions that came up in reference to mechanics, locations, or creatures that have yet to be implemented in PF2e. Maybe suggestions for reskinning existing creatures or items would have been more appropriate?

But the biggest thing holding MoM back is its length. For such a short tome that only highlights 20 monsters, the asking price feels a bit steep. Granted, I know profit margins in the industry are narrow, but the entries provided were so fascinating and flavorful that I can't help but want more. On the bright side, this makes it a quick and easy read.

WISHES. I desperately want to see a follow-up to this book, as the actual content was incredible; it was mostly held back by its brevity and a few editing errors. Perhaps said follow-up could include a couple one-shots and maps as drop-in options for existing campaigns, both to allow GMs to use the book right away, and to provide examples that newer GMs can follow in their own adventure creation. I'd be more than happy to pay extra for a beefier page count, so long as that page count is utilized well.


Tons of Flavor, Setting Lore, & Plot Hooks

5/5

This is the book that I wish Legends had been. Each legendary monster entry had me thinking about the campaigns I could run with the hooks and lore I was being given in a way the Legends book just didn't. More like this, please!


More useful than Lost Omens Legends.

3/5

I would have liked to have seen more lower level "monsters of myth". The Sandpoint Devil and Spring Heeled Jack were the only ones included. Alternately putting statblocks for the "Spawn of _________" might have fulfilled the same purpose - giving lower level parties something to fight.

If you don't get above level 10, this book is of limited utility sadly.


Ah so thats why I love the book

5/5

I was wondering about if I'm biased or something because I inherently like this book a lot, but I realized what it is: It reminds me of the 3.5 Elder Evil books(admitedly only 3.5 D&D book I've read) that is one of my favorite similar style books ever :'D I just love the focus on singular creature and how to form story around them.


Wonderful

5/5

Every creature in here was something I was highly looking forward to or I was very interested in after, bundles of ideas from every critter. Highly recommend this offering, this is a Lost Omens quality book.


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Paizo Employee Webstore Coordinator

3 people marked this as a favorite.

Announced for December! Product image and description are not final and may be subject to change.


8 people marked this as a favorite.
Pathfinder Starfinder Accessories, Starfinder Adventure Path Subscriber

So... Lost Omens: Legends for BBEG Monsters? Yes please!

Dark Archive

6 people marked this as a favorite.

Oh hey its Fafnheir on cover(and on description) :O We getting Fafnheir stats YAY


Very Cool. I enjoyed Legends, and this should also be awesome!

Paizo Employee

The mother of all Lost Omens books!


Wow! Looks amazing!


5 people marked this as a favorite.

Are there actually going to be stat blocks for all the monsters, it's pretty much worthless to me without stat blocks.

No offense to the talented writers, I'm sure they're doing a splendid job, just telling it like it is.


1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

Neat, I too hope stats are included for all of them.


captain yesterday wrote:

Are there actually going to be stat blocks for all the monsters, it's pretty much worthless to me without stat blocks.

No offense to the talented writers, I'm sure they're doing a splendid job, just telling it like it is.

I'd expect so...

Hell I think the Sandpoint Devil already has been statted up... Bestiary 2 maybe?


Would be pretty wild if they didn't include stat blocks. I would expect at least stats for the BBEGs and maybe also for some of their special minions.


I'm excited to see what monsters will be included!

Paizo Employee Developer

38 people marked this as a favorite.

Every monster will have their stat blocks. We made sure to have a large variety of monsters of varying levels so you have suitable challenges for any campaign, no matter the level of the PCs.


1 person marked this as a favorite.
Luis Loza wrote:
Every monster will have their stat blocks. We made sure to have a large variety of monsters of varying levels so you have suitable challenges for any campaign, no matter the level of the PCs.

You da real MVP, Luis :)


1 person marked this as a favorite.

this is perfect one of the pcs in my party has to kill fafnhier at the conclusion of his quest so yaay I won't have to hombrew him. what about the whispering tyrant will he have a statblock?


Sporkedup wrote:
captain yesterday wrote:

Are there actually going to be stat blocks for all the monsters, it's pretty much worthless to me without stat blocks.

No offense to the talented writers, I'm sure they're doing a splendid job, just telling it like it is.

I'd expect so...

Hell I think the Sandpoint Devil already has been statted up... Bestiary 2 maybe?

Inner Sea World Guide.

Fafnheir is in Lands of the Linnorm Kings.


3 people marked this as a favorite.
Luis Loza wrote:
Every monster will have their stat blocks. We made sure to have a large variety of monsters of varying levels so you have suitable challenges for any campaign, no matter the level of the PCs.

Excellent! As much as I like Legends the complete lack of stat blocks makes it my least used or read Lost Omens book, which even I found surprising as I usually don't get hung up on it, but with every NPC now being unique onto themselves it was a surprising let down for me.


captain yesterday wrote:
Sporkedup wrote:
captain yesterday wrote:

Are there actually going to be stat blocks for all the monsters, it's pretty much worthless to me without stat blocks.

No offense to the talented writers, I'm sure they're doing a splendid job, just telling it like it is.

I'd expect so...

Hell I think the Sandpoint Devil already has been statted up... Bestiary 2 maybe?

Inner Sea World Guide.

Nope, I was right. Bestiary 2.

Horizon Hunters

2 people marked this as a favorite.
Dustin Knight wrote:
The mother of all Lost Omens books!

or father, when Lamashtu is involved we never know


But approximately how many pages long?!


Pathfinder Roleplaying Game Charter Superscriber

Looking forward to it!


1 person marked this as a favorite.

I did not know i needed this until just now!

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Syri wrote:
But approximately how many pages long?!

I have zero info, [AGAIN, SPECULATIONS], but I would bet it will have about the same number of pages as the Legends book, so ~128 pages. A small number of pages for the glossindex and miscellaneous, and an average of 6 pages per monster. Might be a smaller average if there are articles not directly related to each monster though. At 5 pages each on average (half with 4, half with 6), it leaves us with ~20 pages for other articles.

Silver Crusade

3 people marked this as a favorite.

Yesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyesyeyesyesyes


Pathfinder Lost Omens, Rulebook Subscriber
Luis Loza wrote:
Every monster will have their stat blocks. We made sure to have a large variety of monsters of varying levels so you have suitable challenges for any campaign, no matter the level of the PCs.

For the case of the Sandpoint Devil, will it just be a re-print of the Bestiary 2 statblock? If that's the case, are there any other creatures in this book that have already been printed too?


2 people marked this as a favorite.

This is not a book for me, but I’m glad it has an audience!


2 people marked this as a favorite.
Sporkedup wrote:
captain yesterday wrote:
Sporkedup wrote:
captain yesterday wrote:

Are there actually going to be stat blocks for all the monsters, it's pretty much worthless to me without stat blocks.

No offense to the talented writers, I'm sure they're doing a splendid job, just telling it like it is.

I'd expect so...

Hell I think the Sandpoint Devil already has been statted up... Bestiary 2 maybe?

Inner Sea World Guide.
Nope, I was right. Bestiary 2.

It would seem I haven't looked at the 2nd edition Bestiary in quite some time, I didn't even know it was in there.

I was referring to first edition, so we're both correct!


2 people marked this as a favorite.

Fafnheir, the Father of All Linnorms!

I hope it has as much information as the Unleashed series from 1E (dragons unleashed, undead unleashed, etc).

I hope to see the Tarrasque or maybe a Kaiju...


The Gold Sovereign wrote:

Fafnheir, the Father of All Linnorms!

I hope it has as much information as the Unleashed series from 1E (dragons unleashed, undead unleashed, etc).

I hope to see the Tarrasque or maybe a Kaiju...

the tarrasque has stats in the final age of ashes book. I personally want stats for the the whispering tyrant


4 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

Jason Tondro confirmed on Twitter (HERE) that he wrote up both Fafnheir and the Grogrisant for this book. So we can mark off another magical beast to the pile!


Pathfinder Rulebook Subscriber

My PCs are ready...other than the recent Ancestry Guide, I'd say this is my most anticipated Lost Omens book.


can't wait for fafnhier stats!


1 person marked this as a favorite.

It is something of a deep cut, but I always loved Rudrakavala, the soul devourer from Undead Unleashed. I at least want something of comparable mystery and coolness.


Sweet! Looks like a great book. Some of the more unique creatures in here will be appreciated.


Ezekieru wrote:
Jason Tondro confirmed on Twitter (HERE) that he wrote up both Fafnheir and the Grogrisant for this book. So we can mark off another magical beast to the pile!

This tweet is no longer available.

This book is 128 pages? 6 per pages creature?

My assumption is the page count must be some multiple of 16 unless printing tech has changed and I didn't notice.

Horizon Hunters

I know it's extremely unlikely, but I'd really like a write-up of the Beast of Bloodcove. It's one of my super niche trivia obsessions.

Dark Archive

3 people marked this as a favorite.
keftiu wrote:
This is not a book for me, but I’m glad it has an audience!

Do realize that dedicated monster lore book should be important in lot of ways ;D

I mean what are mythical monsters if not because of how they affect people living near their lairs and such!

(I'm hoping this is as amazing book as Lost Omen Legends was)


Gnollvalue wrote:
I know it's extremely unlikely, but I'd really like a write-up of the Beast of Bloodcove. It's one of my super niche trivia obsessions.

Might sneak into the Mwangi book?

Dark Archive

captain yesterday wrote:
Luis Loza wrote:
Every monster will have their stat blocks. We made sure to have a large variety of monsters of varying levels so you have suitable challenges for any campaign, no matter the level of the PCs.
Excellent! As much as I like Legends the complete lack of stat blocks makes it my least used or read Lost Omens book, which even I found surprising as I usually don't get hung up on it, but with every NPC now being unique onto themselves it was a surprising let down for me.

I do understand why since statblocks ARE fun even if you never use them, but most of Legends characters weren't really type you'd need NPC stats for :'D (and the few ones that were, well there aren't rules for level 26 creatures yet for Tar-Babhon nor rules how to have players ready fight them, so I think its too early until there is equivalent of mythic for 2e) Like, while in 1e every ruler had level, it rarely was relevant for neutral or good aligned rulers outside of "what kind of monster could threaten them as part of your adventure?". Level of Galt's First Citizen isn't particularly relevant for political maneuvers.

(that said, I still would have loved if all legends npcs had statblocks xD I do miss levels being listed for rulers)

Dark Archive

But yeah to check, are all 20 monsters "Unique" ones with lot of cool local relevance and mythical presence? :O

This really seems like "20 unique monsters" book


To the person asking, Tar-baphon almost certainly will not be in this because he was already in legends.

This looks awesome. December feels so far away, especially when one of my PCs wants to find a kaiju as soon as possible.

I wonder if any “monstrous” ancestries will sneak their way in here, given that Grand Bazaar has an ancestry we didn’t find out about until months after it’s announcement


2 people marked this as a favorite.
KaiBlob1 wrote:

To the person asking, Tar-baphon almost certainly will not be in this because he was already in legends.

This looks awesome. December feels so far away, especially when one of my PCs wants to find a kaiju as soon as possible.

I wonder if any “monstrous” ancestries will sneak their way in here, given that Grand Bazaar has an ancestry we didn’t find out about until months after it’s announcement

I hope some sort of PC options sneak in here.

A Sorcerer bloodline for some kind of kaiju would be a delight.


Am I the only one that has questions about the power levels of kaiju vs things like the whispering tyrant or servants of deities, and who's really strongest in the world?

If godzilla is godzilla it will be blatting "ultimate" divine champions like solar angels and starstone-capable mortals and the tarrasque like flies, and if it's level 15 it's going to be weirdly lame.


Pathfinder Lost Omens, Rulebook Subscriber
Dr A Gon wrote:

Am I the only one that has questions about the power levels of kaiju vs things like the whispering tyrant or servants of deities, and who's really strongest in the world?

If godzilla is godzilla it will be blatting "ultimate" divine champions like solar angels and starstone-capable mortals and the tarrasque like flies, and if it's level 15 it's going to be weirdly lame.

The equivalent to Godzilla, King Mogaru, was CR 28 in PF1E, so he'll probably be level 28 in this edition. So given that, we probably won't see his actual statblock until we get the equivalent to Mythhic rules.

(Although, Mogaru is supposed to be involved somehow in the last book of the new Fists of the Ruby Phoenix AP, so who knows?)

Dark Archive

Oh, wow! Will there be lair maps and/or hand-outs in this book? It would be great if it did include both. :)


3 people marked this as a favorite.
Asgetrion wrote:
Oh, wow! Will there be lair maps and/or hand-outs in this book? It would be great if it did include both. :)

I am sure they will handing out TPKs.


1 person marked this as a favorite.
Asgetrion wrote:
Oh, wow! Will there be lair maps and/or hand-outs in this book? It would be great if it did include both. :)

I imagine at least some monsters will have supplemental features like that, given the 6 pages per monster estimation made earlier. I'm thinking two pages of lore, two pages for statblock (high level creature statblocks get big), and then two pages for extra PC options, maps, handouts, treasure they guard, etc.


Themed Bestiary from Lost Omens!

Dark Archive

Pathfinder Adventure Path Subscriber

Oooh tasty!


I like this, very much. Very much indeed.

Paizo Employee Developer

17 people marked this as a favorite.
Ezekieru wrote:
Luis Loza wrote:
Every monster will have their stat blocks. We made sure to have a large variety of monsters of varying levels so you have suitable challenges for any campaign, no matter the level of the PCs.
For the case of the Sandpoint Devil, will it just be a re-print of the Bestiary 2 statblock? If that's the case, are there any other creatures in this book that have already been printed too?

Rather than reprint the stats of existing monsters, such as the Sandpoint Devil, we point readers to the existing stat block and provide alternate mechanics in this book. These mechanics might take the form of new, related monsters that can add more foes in a related campaign, new abilities to swap in to the existing monster to give you new ways to use them in your games, or something else entirely!

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