Pathfinder Lost Omens: The Mwangi Expanse

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Pathfinder Lost Omens: The Mwangi Expanse
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South of a forbidding range of mountain peaks lies a land of boundless resources and untold opportunity. The Mwangi Expanse has been home to an untold diversity of cultures and peoples since time immemorial, hosting powerful, isolated city states that have often paid little attention to their neighbors. Yet the turning tides of fortune have begun to usher in changes that are rippling across the world. As a band of scholars from an ancient university venture north to aid a disaster-torn Avistan. A revolution-forged nation seeks powerful allies against foreign aggression. An undead god, once a symbol of hope to his declining nation, now grows jealous enough to turn on his self-proclaimed kin. Whether you are a diplomat seeking leverage from the most difficult of positions, a spy seeking the subtlest hint of danger from your surroundings, a guardian hoping to protect your home and people, or a warrior striking back at tyrants both native and foreign, this guide to the Mwangi Expanse offers you the ultimate resource to explore a realm of magic, monsters, and intrigue!

Written by: Laura-Shay Adams, Mariam Ahmad, Jahmal Brown, Misha Bushyager, Alexandria Bustion, Duan Byrd, John Compton, Sarah Davis, Naomi Fritts, Sasha Laranoa Harving, Gabriel Hicks, TK Johnson, Michelle Jones, Joshua Kim, Travis Lionel, Ron Lundeen, Stephanie Lundeen, Hillary Moon Murphy, Lu Pellazar, Mikhail Rekun, Nate Wright, and Jabari Weathers

ISBN-13: 978-1-64078-340-9



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Simply the best

5/5

By far my favorite Lost Omens book, and that's saying something coming from such a strong product line. Particularly loved how they were able to make the 3 different groups of elves and 2 dwarves feel very different from each other, but still related.


A vibrant world unto itself

5/5

If you want the short version: this is the best lore-oriented book Paizo has ever put out. If you have any interest at all in the subject matter, get it, you won't be disappointed.

For the longer version:

Written from the perspective of the locals by a majority-Black team of awesome designers, this book portrays a rich and distinct take on the Mwangi Expanse, Lost Omens' Subsaharan Africa-inspired region, one of the ten meta-regions outlined in previous PF2 sources such as the Core Rulebook and World Guide (and sometimes talked about in earlier 1st edition sources).

The Mwangi Expanse has had a rough history in terms of its portrayal in Pathfinder - but in turn so did any African-inspired region in fantasy games, literature, and then in turn so did portrayals of real-world Africa. It's usually shown as a land of (and I hate using these words) 'savages' who "pose a threat" to "civilized society"/'adventurers', and it's a whole nasty, icky, gross thing I don't need to get into further - because luckily, this book bucks all these past trends, and does so in style!

It's a 300+ tome full of great lore and stunning art (easily some of the best in all of Pathfinder), though if you're in it strictly for player options and rules, you might be a little disappointed - apart from the new playable ancestries and monsters, there's very little mechanical content sprinkled throughout the book, most of which should be/is freely available online.

The book opens up with a broad overview of the region, including thoughtful advice on how to make characters who are either native or foreign to the place, as well as how to treat it with the respect it deserves. Next up is a history section, going all the way back to the ancient, murky history, to recent affairs.

Several base ancestries are present and reimagined through an African lens, including humans, three distinct elf cultures (each battling a 'Great Darkness', which they all believe to be different things), two distinct dwarf ones (each with a particular affinity for the primal cloud dragons), the nomadic and secretive halflings, respected demon-slaying orcs, and others, such as the astrologer lizardfolk.
The book also features new ancestries - the froglike grippli, the hyenalike gnolls, the spiderlike anadi (they're extremely cute and I say this as an arachnophobe!), the scary-yet-scared and many-eyed goloma, the quilled and secretive shisks and the conrasu, who are...shards of sentient planar essence encased in bodies of plant matter. They're weird, they're cool, check them out.

Honestly if anything, the new ancestries are ever so slightly less interesting than the reframed classic ones (mostly coming down to pagecount and overall lower integration with the rest of the book outside of their respective ancestry entries - hardly a dealbreaker though, they still rock).

Next up is a section on religion, including several new gods (such as the god of Being Big, or the tyrannical child-mummy sun god, or the trio of old sun gods he banned the worship of in the city-state he rules) - good stuff that can inspire all kinds of characters and stories, and not just in the realm of clerics and champions.

Following that is the geography chapter, which covers both several natural regions (jungles, mountains, savannahs, magic hurricane-flooded shores) as well as polities - ranging from the city-state of Nantambu which hosts the world's oldest magic academy of Magaambya to Bloodcove, a hideout for seedy merchants and pirates alike, to Vidrian, the former colony that recently went through a revolution and is still establishing itself on the political scene.

Last but not least is the bestiary section, which not only adds several new beasties to encounter, but also suggests which creatures from previous Pathfinder material can be incorporated into a Mwangi campaign.

The campaign potential in this campaign is almost endless - each page is just bursting with adventure and character hooks, and together they add up into something of genuine beauty, and you can tell that this entire book is a product of love, passion and joy - and it's such a significant step-up from Paizo's own previous attempts at showcasing the Mwangi Expanse. By throwing out the old colonialist tropes and eurocentric approach and handing over the reigns to Black writers and giving them a platform to tell their fantasy stories, this is, bar none, the best setting book currently in Paizo's lineup, if not in the whole industry.

Kudos to the entire team that worked on this, from the writers to the artists to the editors and developers, and I deeply, deeply hope we can see more books that take this approach when writing about non-European-inspired regions in the future - because that would be simply awesome.


A tough act to follow!

5/5

A site error wrote my longer review (eight or nine very good paragraphs, I promise!), so I'll be brief instead: this book is a triumph. It's a joy to see an African-inspired fantasy setting be treated not only with care, but with passion and joy so clearly shining through in the text. The new creations pale slightly compared to the brilliant reframings of traditional fantasy ancestries (I normally don't care about elves or dwarves, and I want to play multiple characters from both using the cultures within) due to their lesser wordcount, but they don't disappoint. The art is consistently stunning (the Taralu dwarves are some of the best art I've ever seen in an RPG book, and I have a crush on the Sweetbreath Gnoll), to a standard I hope Paizo can continue to follow.

A brilliant refutation of the Eurocentrism that dominates so much of the fantasy genre, and a shining example of what diverse voices can make together. I can only hope that we see other locales treated with the same regard soon; the Golden Road needs some updates to fraught older content like this offers and could really shine with changes, while the possibilities for Arcadian or Vudran material from designers of those respective real-world backgrounds would be mind-blowing.


Amazing book! Setting the bar sky high

5/5

I love everything about this book. The art is amazing (as usual with Paizo). The DEPTH of lore on all the ancestries and groups within is incredible.

I have never had any interest in playing a dwarf but now I think the Mb'eke have got to be one of the coolest ancestries we've seen. Not to mention the expansion and detail given to the different human ethnicities only mentioned previously.

Then there's the gazetteer, offering up so many tidbits and adventure hooks!

The only thing I would say is that if you are looking for a lot of character options or crunch, then this is not really for you. THere is some, but the main focus of the book is lore (and that is great).

I look forward to seeing other regions (be they Inner Sea Meta-regions or Arcadia, Tian-Xia etc) getting this same treatment.

Also the authors do an incredible job with the "exciting not exotic" sidebars and really framing everything in a non-colonial light which I really really appreciate.

All in all, great work!


Magnificent!

5/5

I had high hopes for this book. Those hopes weren't just met, but exceeded! The artwork is stunning in it's beauty, and the writing is done from an insider's perspective that gives the reader a real sense of what living in the Expanse is like. We get some nifty new rules to go with the wonderful lore, and we even get a couple of recipes for popular dishes. I want to try the hot chocolate recipe! The small details add so much richness to the finished product, and I am so happy with the end product. I would highly recommend this book to anyone. The team outdid themselves. Bravo!


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Got my authorization.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
LuisESR021199 wrote:
Lets hope to get in those 21st day shipping to start reading some mwangi Lore and see the AP

Remember that the AP shipping this month is Fists of the Ruby Phoenix, not Strength of Thousands.


1 person marked this as a favorite.

Putting it out there for any kindly subscribers over the next little bit: any info on Gnoll religion?


6 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
keftiu wrote:
Putting it out there for any kindly subscribers over the next little bit: any info on Gnoll religion?

Haven't gotten the chance to read it yet, but the Gnoll section does include an Alignment and Religion" section like the other ancestries do. Their typical religion looks almost like a Pantheon, with different gods portraying different family members (like Calistria and Shelyn as the Elder and Younger sisters)


8 people marked this as a favorite.

Wow. Just downloaded the PDF for this. It's huge - both in page count (over 300 pages) and PDF size (176M). It looks to have about three times the content of previous Lost Omens volumes. I can't wait to dive into it.

Paizo Employee Marketing & Media Manager

10 people marked this as a favorite.
Itzi wrote:
Wow. Just downloaded the PDF for this. It's huge - both in page count (over 300 pages) and PDF size (176M). It looks to have about three times the content of previous Lost Omens volumes. I can't wait to dive into it.

Yes. City of Absalom will be huge too.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

6 people marked this as a favorite.

The artwork in this is amazing. I can't wait to read the actual words, but just "flipping" through my PDF alone is inspiring to watch to play characters from this region (taralu dwarves, I'm looking at you).

Grand Lodge

4 people marked this as a favorite.
Aaron Shanks wrote:
Itzi wrote:
Wow. Just downloaded the PDF for this. It's huge - both in page count (over 300 pages) and PDF size (176M). It looks to have about three times the content of previous Lost Omens volumes. I can't wait to dive into it.
Yes. City of Absalom will be huge too.

KEEP 'EM COMING!

This book is absolutely amazing. The layout, the level of detail and the world-building are absolutely top notch. It really puts the bar up there.
Now I want one for Tian Xia!


2 people marked this as a favorite.
StarMartyr365 wrote:
Aaron Shanks wrote:
Itzi wrote:
Wow. Just downloaded the PDF for this. It's huge - both in page count (over 300 pages) and PDF size (176M). It looks to have about three times the content of previous Lost Omens volumes. I can't wait to dive into it.
Yes. City of Absalom will be huge too.

KEEP 'EM COMING!

This book is absolutely amazing. The layout, the level of detail and the world-building are absolutely top notch. It really puts the bar up there.
Now I want one for Tian Xia!

Arcadia or South Garund for me!

Or the Impossible Lands and Golden Road, if we /have/ to stay local :p


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Tian Xia for me as well the unknown continents are cool but they are almost total setting unto themselves and totally separate games as there is little to no travel/contact between them and the main setting if I understand correctly.

Paizo Employee Marketing & Media Manager

6 people marked this as a favorite.
keftiu wrote:
StarMartyr365 wrote:
Aaron Shanks wrote:
Itzi wrote:
Wow. Just downloaded the PDF for this. It's huge - both in page count (over 300 pages) and PDF size (176M). It looks to have about three times the content of previous Lost Omens volumes. I can't wait to dive into it.
Yes. City of Absalom will be huge too.

KEEP 'EM COMING!

This book is absolutely amazing. The layout, the level of detail and the world-building are absolutely top notch. It really puts the bar up there.
Now I want one for Tian Xia!

Arcadia or South Garund for me

I personally think this book is as rich and detailed as some entire RPG settings. Yes, Pathfinder "only" has one world, but each of the 10 meta-regions presented in the CRB, not to mention the areas beyond, hold enough to support entire campaigns. What do you think?


3 people marked this as a favorite.
Aaron Shanks wrote:
keftiu wrote:
StarMartyr365 wrote:
Aaron Shanks wrote:
Itzi wrote:
Wow. Just downloaded the PDF for this. It's huge - both in page count (over 300 pages) and PDF size (176M). It looks to have about three times the content of previous Lost Omens volumes. I can't wait to dive into it.
Yes. City of Absalom will be huge too.

KEEP 'EM COMING!

This book is absolutely amazing. The layout, the level of detail and the world-building are absolutely top notch. It really puts the bar up there.
Now I want one for Tian Xia!

Arcadia or South Garund for me
I personally think this book is as rich and detailed as some entire RPG settings. Yes, Pathfinder "only" has one world, but each of the 10 meta-regions presented in the CRB, not to mention the areas beyond, hold enough to support entire campaigns. What do you think?

It’s one of my favorite things about the setting; Golarion is lots of smaller settings more than one big one, for me. I like that I can largely ignore Avistan and still be drowning in options for different fantasies and genres!


1 person marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Aaron Shanks wrote:
I personally think this book is as rich and detailed as some entire RPG settings. Yes, Pathfinder "only" has one world, but each of the 10 meta-regions presented in the CRB, not to mention the areas beyond, hold enough to support entire campaigns. What do you think?

I agree with this. Golarion is an amazing world able to support most kinds of campaigns.

The only thing it doesn't support well (in my opinion) are settings heavily defined by limited ancestries/monsters or human only which would be incongruent with diversity that is one of Golarion's defining traits. Although you can easily adapt a lot of the Golarion content to support more limited options or the presence of more limited ancestries.


1 person marked this as a favorite.

I would personally love a book focusing on a region outside of the Inner Sea, Casmaron and Arcadia are the biggest because there isn't much out there for them compared to Tian Xia.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

On sidenote, is fate of Saventh Yi explained in this book? :O


frostlyon wrote:
keftiu wrote:
Set wrote:
keftiu wrote:

Gnolls making for killer Magi is not a choice I expected! I’m a huge Gnoll fan (first ever character was one), and I’m super surprised by this stat spread - makes me eager to see what their lore is like.

(I’m surprised not to see a +CON for carrion eaters!)

Yeah, given their senses and stamina, I totally would have gone for +Con and +Wis, and, given their racial reputation, a penalty to Charisma.

A bonus to Intelligence, now that's gonna be a big change, lore-wise, and I can't wait to see what's up with that! Gnolls have never been portrayed as anything like Dwarves, innovaters in craft or metalwork or architecture, or Elves, focused on arcana, so it's definitely an interesting choice.

These are definitely not gonna be your daddy's gnolls!

I’m SO curious to see what their culture will be like - especially in regards to faith. I love to play religious characters, and I’m really hoping for something unique here.
I did read that one of the 12 magic warriors was a gnoll and as a result gnolls are welcome in magambya. These racial bonuses are likely a reflection of this lore specifically. I'm guessing alot of the gnolls in Mwangi are based around Magambya, and are alot more bookish. Regardless, it will certainly be interesting.

I noticed that page 99 of the Character Guide shows a gnoll in a Magaambyan library.

Silver Crusade

7 people marked this as a favorite.

AARDWOLF. FLUFFIES.


3 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
Aaron Shanks wrote:
I personally think this book is as rich and detailed as some entire RPG settings. Yes, Pathfinder "only" has one world, but each of the 10 meta-regions presented in the CRB, not to mention the areas beyond, hold enough to support entire campaigns. What do you think?

I mean, technically it has 11 worlds (not counting the Sun or distant planets), as well as like 20 something major planes; all of which I would love to see more expansive coverage and lore for.

But I digress. I cannot wait to see how other books similar to this one will do in the future.

Dark Archive

2 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Rysky wrote:
AARDWOLF. FLUFFIES.

The floofiest

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber
Ly'ualdre wrote:
Aaron Shanks wrote:
I personally think this book is as rich and detailed as some entire RPG settings. Yes, Pathfinder "only" has one world, but each of the 10 meta-regions presented in the CRB, not to mention the areas beyond, hold enough to support entire campaigns. What do you think?

I mean, technically it has 11 worlds (not counting the Sun or distant planets), as well as like 20 something major planes; all of which I would love to see more expansive coverage and lore for.

But I digress. I cannot wait to see how other books similar to this one will do in the future.

I'm bit confused of where you get 20 major planets though, like there are like 11 planets in solar system(with several of them being gas giants with dozens of minor moon civilizations) and other ones I can think of aren't really major (Kasath, Droffa/Androffa, Earth), or did ye count most important of the moons as well?

(either way, yeah technically speaking you could do entire campaign in any of the planes if you wanted to. They would be really different and out there campaigns, but nothing technically makes level 1-20 fire plane campaign impossible)


Pathfinder Pathfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

"20 something major planes"

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Ah x'D I read that so wrong


1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
Gisher wrote:
frostlyon wrote:
keftiu wrote:
Set wrote:
keftiu wrote:

Gnolls making for killer Magi is not a choice I expected! I’m a huge Gnoll fan (first ever character was one), and I’m super surprised by this stat spread - makes me eager to see what their lore is like.

(I’m surprised not to see a +CON for carrion eaters!)

Yeah, given their senses and stamina, I totally would have gone for +Con and +Wis, and, given their racial reputation, a penalty to Charisma.

A bonus to Intelligence, now that's gonna be a big change, lore-wise, and I can't wait to see what's up with that! Gnolls have never been portrayed as anything like Dwarves, innovaters in craft or metalwork or architecture, or Elves, focused on arcana, so it's definitely an interesting choice.

These are definitely not gonna be your daddy's gnolls!

I’m SO curious to see what their culture will be like - especially in regards to faith. I love to play religious characters, and I’m really hoping for something unique here.
I did read that one of the 12 magic warriors was a gnoll and as a result gnolls are welcome in magambya. These racial bonuses are likely a reflection of this lore specifically. I'm guessing alot of the gnolls in Mwangi are based around Magambya, and are alot more bookish. Regardless, it will certainly be interesting.
I noticed that page 99 of the Character Guide shows a gnoll in a Magaambyan library.

Eyy, thats what I wanted to hear.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
CorvusMask wrote:
On sidenote, is fate of Saventh Yi explained in this book? :O

A few mentions in a couple places, and three paragraphs in the Geography section.


Could somebody post the table of contents? I wanna know how everything is broken down

Wayfinders

is the King of Biting Ants still milling around?

Dark Archive

Such an awesome book! One of the things that bugs me, but it's "Meh" is that the goddess Tlehar says her favored weapon is a Morningstar and her equipment says Morningstar, but her art she is holding a Flail. At the end of the day it's nitpicky, but still... (Sad Face)

Reference on page 141.
Morningstar v. Flail

Paizo Employee Marketing & Media Manager

8 people marked this as a favorite.
Ly'ualdre wrote:
Aaron Shanks wrote:
I personally think this book is as rich and detailed as some entire RPG settings. Yes, Pathfinder "only" has one world, but each of the 10 meta-regions presented in the CRB, not to mention the areas beyond, hold enough to support entire campaigns. What do you think?

I mean, technically it has 11 worlds (not counting the Sun or distant planets), as well as like 20 something major planes; all of which I would love to see more expansive coverage and lore for.

But I digress. I cannot wait to see how other books similar to this one will do in the future.

Yes, by meta-regions I mean the ones in the CRB: Absalom and Starstone Isles, Broken Lands, Eye of Dread, Golden Road, High Seas, Impossible Lands, Mwangi Expanse, Old Cheliax, Saga Lands, and Shining Kingdoms. I feel confident the creative team will shine a spotlight on each of these in time. (10 years?) But the fans have no limitation to their desire. If the creative team has product plans for the other continents, planets, and planes they are kept secret by Norgorber.


3 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
KaiBlob1 wrote:
Could somebody post the table of contents? I wanna know how everything is broken down

-Reclaiming the Expanse

-History
-People of the Mwangi (first half are the different groups and tribes in the mwangi, back half are the new ancestries)
-Religion (Multiple Gods with a full page layout and avatar form, and "other gods" with smaller entries in the back)
-Geography (Several locations within this section)

-Bloodcove (All of these locations include a Settlement stat block)
-Jaha
-Kibew
-Nantambu
-Osibu
-Senghor
-Usaro
-Vidrian

-Bestiary


1 person marked this as a favorite.
Pathfinder Pathfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Hobocamp Fandango wrote:
is the King of Biting Ants still milling around?

The King of Biting Ants is referenced in the past tense.


Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
xNellynelx wrote:
KaiBlob1 wrote:
Could somebody post the table of contents? I wanna know how everything is broken down

-Reclaiming the Expanse

-History
-People of the Mwangi (first half are the different groups and tribes in the mwangi, back half are the new ancestries)
-Religion (Multiple Gods with a full page layout and avatar form, and "other gods" with smaller entries in the back)
-Geography (Several locations within this section)

-Bloodcove (All of these locations include a Settlement stat block)
-Jaha
-Kibew
-Nantambu
-Osibu
-Senghor
-Usaro
-Vidrian

-Bestiary

Is shamanism talked about much? Any other religions/philosophies discussed?


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Anything juicy about Nantambu or the Magaambya?


2 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
Opsylum wrote:
xNellynelx wrote:
KaiBlob1 wrote:
Could somebody post the table of contents? I wanna know how everything is broken down

-Reclaiming the Expanse

-History
-People of the Mwangi (first half are the different groups and tribes in the mwangi, back half are the new ancestries)
-Religion (Multiple Gods with a full page layout and avatar form, and "other gods" with smaller entries in the back)
-Geography (Several locations within this section)

-Bloodcove (All of these locations include a Settlement stat block)
-Jaha
-Kibew
-Nantambu
-Osibu
-Senghor
-Usaro
-Vidrian

-Bestiary

Is shamanism talked about much? Any other religions/philosophies discussed?

Not alot, but mentioned in a couple places. The Sodden Land section (under Geography) does have a section for Shamans and Seers though.


6 people marked this as a favorite.
Pathfinder Roleplaying Game Superscriber
David knott 242 wrote:


Anything juicy about Nantambu or the Magaambya?

Nantambu has it's own section with a full City statblock. Including a flag an resources with Magaambya having a subsection within (about 2 pages worth of info just on the Magaambya alone). Fun fact, Local students meet up on Oathdays for "study groups" that are in fact alcohol samplings. One of the drinks that is commonly had during these meetings has become so associated with students that residences joking refer to it as Jatembe Juice.

As for some info on Nantambu, something I liked (Don't know if this is new knowledge or not so forgive me) is that Nantambu's Governing Council consists of 11 magistrate-mayors, taking their cues from Jatembe and the Ten Magic Warriors. The government section also gives each of the current 11 members a full paragraph on them.

Their youngest council member is a master woodcarver who makes wooden clockwork devices that range from children's toys to sophisticated devices for the mages. (Love the picture of who I assume is her. But the art in this book overall is amazing, honestly some of the best in any Paizo product.)


Pathfinder Lost Omens, Rulebook Subscriber
xNellynelx wrote:
KaiBlob1 wrote:
Could somebody post the table of contents? I wanna know how everything is broken down

-Reclaiming the Expanse

-History
-People of the Mwangi (first half are the different groups and tribes in the mwangi, back half are the new ancestries)
-Religion (Multiple Gods with a full page layout and avatar form, and "other gods" with smaller entries in the back)
-Geography (Several locations within this section)

-Bloodcove (All of these locations include a Settlement stat block)
-Jaha
-Kibew
-Nantambu
-Osibu
-Senghor
-Usaro
-Vidrian

-Bestiary

Please, I know its selfish but I am running a homebrew campaign in Kibwe and any information you are willing to give on the city will help me immensely.


5 people marked this as a favorite.
Pathfinder Adventure, Adventure Path Subscriber

I need a campaign around Cykurarreot, the crotchety old lady dragon that collects wind chimes and bothers her grandchildren to amuse herself, yesterday.

She is absolutely a mystery writer turned amateur sleuth. I would like a miniseries voiced by Jennifer Lewis immediately.

Paizo Employee Marketing & Media Manager

2 people marked this as a favorite.
frostlyon wrote:
xNellynelx wrote:
KaiBlob1 wrote:
Could somebody post the table of contents? I wanna know how everything is broken down

-Reclaiming the Expanse

-History
-People of the Mwangi (first half are the different groups and tribes in the mwangi, back half are the new ancestries)
-Religion (Multiple Gods with a full page layout and avatar form, and "other gods" with smaller entries in the back)
-Geography (Several locations within this section)

-Bloodcove (All of these locations include a Settlement stat block)
-Jaha
-Kibew
-Nantambu
-Osibu
-Senghor
-Usaro
-Vidrian

-Bestiary

Please, I know its selfish but I am running a homebrew campaign in Kibwe and any information you are willing to give on the city will help me immensely.

There are 12 pages on Kibwe with settlements stats, maps, art, and sidebars. ;)


frostlyon wrote:
xNellynelx wrote:
KaiBlob1 wrote:
Could somebody post the table of contents? I wanna know how everything is broken down

-Reclaiming the Expanse

-History
-People of the Mwangi (first half are the different groups and tribes in the mwangi, back half are the new ancestries)
-Religion (Multiple Gods with a full page layout and avatar form, and "other gods" with smaller entries in the back)
-Geography (Several locations within this section)

-Bloodcove (All of these locations include a Settlement stat block)
-Jaha
-Kibew
-Nantambu
-Osibu
-Senghor
-Usaro
-Vidrian

-Bestiary

Please, I know its selfish but I am running a homebrew campaign in Kibwe and any information you are willing to give on the city will help me immensely.

Sounds like you should buy the book :p

Kibwe also has a gazetteer in the back of The Slithering, though I personally didn’t love it.

Developer

11 people marked this as a favorite.
Fumarole wrote:
Hobocamp Fandango wrote:
is the King of Biting Ants still milling around?
The King of Biting Ants is referenced in the past tense.

Yeah, totally. Don't worry about that guy.


Pathfinder Roleplaying Game Superscriber
frostlyon wrote:
xNellynelx wrote:
KaiBlob1 wrote:
Could somebody post the table of contents? I wanna know how everything is broken down

-Reclaiming the Expanse

-History
-People of the Mwangi (first half are the different groups and tribes in the mwangi, back half are the new ancestries)
-Religion (Multiple Gods with a full page layout and avatar form, and "other gods" with smaller entries in the back)
-Geography (Several locations within this section)

-Bloodcove (All of these locations include a Settlement stat block)
-Jaha
-Kibew
-Nantambu
-Osibu
-Senghor
-Usaro
-Vidrian

-Bestiary

Please, I know its selfish but I am running a homebrew campaign in Kibwe and any information you are willing to give on the city will help me immensely.

Without giving too much, as I want people to buy this amazing book and read it for themselves!

Kibwe is a lvl 6 Settlement with a representative council. If your running a game in Kibwe a useful detail to keep in mind when your portraying a civilian are the Pillar-Watchers. Just about everywhere in Kibwe, you can see at least one Pillar-Watcher, and these landmarks are commonly used to give directions. The example the book gives is "From the Ibex to the Lionfish" which is describing the eastern part of the Central Market, as the two Pillar-Watchers stand at the northeast and southeast of the market.

Locals also tend to make oaths in view of a pillar-watcher and name that pillar-watch to lend gravity to their promise. Example given in the book is "in Lord Pachyderm's name, I did not take your cart".


Pathfinder Lost Omens, Rulebook Subscriber
xNellynelx wrote:
frostlyon wrote:
xNellynelx wrote:
KaiBlob1 wrote:
Could somebody post the table of contents? I wanna know how everything is broken down

-Reclaiming the Expanse

-History
-People of the Mwangi (first half are the different groups and tribes in the mwangi, back half are the new ancestries)
-Religion (Multiple Gods with a full page layout and avatar form, and "other gods" with smaller entries in the back)
-Geography (Several locations within this section)

-Bloodcove (All of these locations include a Settlement stat block)
-Jaha
-Kibew
-Nantambu
-Osibu
-Senghor
-Usaro
-Vidrian

-Bestiary

Please, I know its selfish but I am running a homebrew campaign in Kibwe and any information you are willing to give on the city will help me immensely.

Without giving too much, as I want people to buy this amazing book and read it for themselves!

Kibwe is a lvl 6 Settlement with a representative council. If your running a game in Kibwe a useful detail to keep in mind when your portraying a civilian are the Pillar-Watchers. Just about everywhere in Kibwe, you can see at least one Pillar-Watcher, and these landmarks are commonly used to give directions. The example the book gives is "From the Ibex to the Lionfish" which is describing the eastern part of the Central Market, as the two Pillar-Watchers stand at the northeast and southeast of the market.

Locals also tend to make oaths in view of a pillar-watcher and name that pillar-watch to lend gravity to their promise. Example given in the book is "in Lord Pachyderm's name, I did not take your cart".

Thank you this helps immensely, I have the slithering book but it leaves alot to the imagination when it comes to kibwe for better and for worse.

I am buying the book I just have to wait for the pdf to come out for the sake of my wallet. This however helps me make some fun flavor for my game until then.


3 people marked this as a favorite.
Ron Lundeen wrote:
Fumarole wrote:
Hobocamp Fandango wrote:
is the King of Biting Ants still milling around?
The King of Biting Ants is referenced in the past tense.
Yeah, totally. Don't worry about that guy.

Now I'm worried.


Pathfinder Roleplaying Game Charter Superscriber

Really stellar book. Kudos to all involved!


1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber

I’m a bit curious about the grippli. Would you be so kind as to shed some light on the froggie folk?


4 people marked this as a favorite.
Pathfinder Adventure, Adventure Path Subscriber

One of the heritages allows them to deliver touch spells via their tongue.


2 people marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
AnimatedPaper wrote:
One of the heritages allows them to deliver touch spells via their tongue.

Wow... Magic touchy tongues... so cool!


4 people marked this as a favorite.
AnimatedPaper wrote:
One of the heritages allows them to deliver touch spells via their tongue.

Mental Note: Make Grippli caster named Green Simmons.

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