
camazotz |
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I'm about to run the new adventure path and am looking forward to AA4 given it is referenced already in "We're no Heroes" for the Khulan.
Pathfinder 2E has really spoiled me (as has Starfinder). I'm running D&D 5E on Saturdays at the moment but having just finished a 1-20 campaign in Pathfinder 2E I am eager to get back to it already. Meanwhile I've got Starfinder going and a bi-weekly PF2E side gig, but once you have seen the PF2E action point and +/-10 crit/fumble system in play it cannot be unseen and makes everything else look a little less interesting as a result. Even in Starfinder we catch ourselves wishing it was closer to PF2E's design.

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Marco Massoudi wrote:You need Fantasy Grounds in your life.Leon Aquilla wrote:Marco Massoudi wrote:I have so many questions about this post and what it's doing here.And i'm out.
I havn't even read Alien Archive 3 fully, nor did we play anything beyond the introductory adventure, "Dead Suns" & the first Skittermander adventure.
I did buy SF APs #1-#24 though and will continue to buy them until #33.
Ask away.
Basically i said that i don't need a Alien Archive 4, as 3 volumes (and the Alien Archives sections in the AP volumes) are more than enough for me.
We played Starfinder and liked it, we also played Pathfinder second Edition and didn't like it and we played Pathfinder 1e and still love it.
Unfortunately due to covid-19 it's impossible to meet in person for the next months and i do not need a 4th Alien Archive in my life.Stay safe and stay home, everybody.
We were able to play in person again until the end of october and have played online three times in november.
I really don´t like playing online for multiple reasons (we are seven players and had to switch to online while finishing book five of a six book Pathfinder campaign).
Everybody in our group agrees that playing online is a very poor substitute for meeting in person, but it is better than not playing at all for the time being.
I have thousands of minis and really like my WarLock Tiles terrain and i would probably stop playing rpgs for a while if the current lockdown is extended (which looks to be the case until march 1st).
I will finish "Curse of the Crimson Throne", even if the last few sessions will be online only, but after that i have no interest in ever playing pen & paper online again in my life. ;-)

Opsylum |

What new constructs are in this book (pretty please)? :3
Ugh, that last day of waiting when you get caught on the tail end of shipments. I'm feeling very guilty about how much time I've spent refreshing my orders page today. Not that I've learned my lesson or anything, haha!

Rysky the Dark Solarion |
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We have two Infiltration robots (think The Terminator) and Gray Goo (nanite swarm basically) for tech, Many-Miened One (spirits of deceased children bound into moon rocks by their parents for vengeance against those that killed them) for magic, and Planashar (2D constructs that want to unite 2D and 3D space), they're a blend of magic and tech.

Rysky the Dark Solarion |
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Rysky the Dark Solarion wrote:Many-Miened One (spirits of deceased children bound into moon rocks by their parents for vengeance against those that killed them) for magic."Well that escalated quickly!"
Ohhhhhh, yeah.
It's CR 19 so it can in fact pull off the whole vengeance thing.

Rysky the Dark Solarion |
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What are the new playable races (name, type, subtypes, size)?
Astriapi - Medium Monstrous Humanoid, pretty beetle bee people
Copaxi - Medium Humanoid, coral people
Entu Colony - Small ooze, emotion eating oozes
Entu Symbiote - Small to Large Animal, the above oozes fused with an animal (note, symbiotic, not parasitic)
Hadrogaan - Medium Humanoid, alien cyborg, but its natural magic crystals rather than tech.
Huit'plina - Medium Magical Beast, spine covered alien bug monkey lizard
Ixtangi - Medium Monstrous Humanoid, chameleon people
Jububan - Medium Monstrous Humanoid, adorable one legged frog people that can puff up
Kiirinta - Small Fey, MOTH PEOPLE
Psacynoid - Medium Monstrous Humanoid, they got two "bulbs", their head and body, and 4 arms and 4 legs, really cute
Tryziarka - Medium Humanoid, colorful alien with with tattoo ooze symbiote
Worlanisi - Small Humanoid, lucky 4 armed blue alien with cone horns

FormerFiend |
2 people marked this as a favorite. |

HTD wrote:What are the new playable races (name, type, subtypes, size)?Astriapi - Medium Monstrous Humanoid, pretty beetle bee people
Copaxi - Medium Humanoid, coral people
Entu Colony - Small ooze, emotion eating oozes
Entu Symbiote - Small to Large Animal, the above oozes fused with an animal (note, symbiotic, not parasitic)
Hadrogaan - Medium Humanoid, alien cyborg, but its natural magic crystals rather than tech.
Huit'plina - Medium Magical Beast, spine covered alien bug monkey lizard
Ixtangi - Medium Monstrous Humanoid, chameleon people
Jububan - Medium Monstrous Humanoid, adorable one legged frog people that can puff up
Kiirinta - Small Fey, MOTH PEOPLE
Psacynoid - Medium Monstrous Humanoid, they got two "bulbs", their head and body, and 4 arms and 4 legs, really cute
Tryziarka - Medium Humanoid, colorful alien with with tattoo ooze symbiote
Worlanisi - Small Humanoid, lucky 4 armed blue alien with cone horns
Neat.
I note that at twelve(two of which having appeared previously in Society scenarios) I believe this is the shortest list of playable races in an Alien Archive yet, which I'm sure will please some.
I will also note a personal, very mild disappointment that we didn't get playable stats for any returning PF monsters to go with the group, those are always welcome.
Still from this discription these seem interesting I'm especially intrigued with the entu, hadrogaan, & tryziarka.
Also, fun fact, the jububan are the only SF race who's name starts with a J so far. With that inclusion all we need is a race that starts with an X & one that starts with a Z to have the full alphabet.

jreyst |
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I'm so tired of downloads from Paizo not working. I have to click the download link like 500 times to get it to finally work. So far I've been trying for three days to download AA4 unsuccessfully in both Chrome and Edge, and the few times something DID download it was a 0 byte file.

Opsylum |
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We have two Infiltration robots (think The Terminator) and Gray Goo (nanite swarm basically) for tech, Many-Miened One (spirits of deceased children bound into moon rocks by their parents for vengeance against those that killed them) for magic, and Planashar (2D constructs that want to unite 2D and 3D space), they're a blend of magic and tech.
So no new anacites, or that (disembodied) artificial intelligence template I'd been hoping for then? Daaarn. Guess I'll have to content myself with all the mad genius in the rest of this book. Planashars in particular sound really fun. Tech Rev, maybe! Maybe.
Thanks, Rysky!

John Mangrum |

I note that at twelve(two of which having appeared previously in Society scenarios) I believe this is the shortest list of playable races in an Alien Archive yet, which I'm sure will please some.
Side note: Starfinder Society previously introduced rules for 2 of the new PC races, but a third, the Entu, was introduced (sans stats) in Starfinder Society as well.
(Noting because, like copaxi & kiirinta, as well as certain PC species from alien AAs as well, their introductions to galactic society are plot points in either Year 1 or Year 2 of the ongoing story there. As a GM running Y1&2 as a home game, I'm withholding those races from my players as "spoilers" until they encounter them in play.)

ZandrXI |
I found a huge mistake in the book when I was looking through it last night.
On page 59 there are 2 weapon dice mistakes with the level 9 and 14 versions of the Sclerite Harpooners heavy weapon.
The level 4 version does 2d6 P damage but the level 9 jumps to 25d8 P damage and the level 14 does 46d12 P damage.

Steven "Troll" O'Neal |

I'm so tired of downloads from Paizo not working. I have to click the download link like 500 times to get it to finally work. So far I've been trying for three days to download AA4 unsuccessfully in both Chrome and Edge, and the few times something DID download it was a 0 byte file.
Clear your cookies, or try a different browser. I've had to log in for months in incognito mode just to see the website.

C4M3R0N |

I found a huge mistake in the book when I was looking through it last night.
On page 59 there are 2 weapon dice mistakes with the level 9 and 14 versions of the Sclerite Harpooners heavy weapon.
The level 4 version does 2d6 P damage but the level 9 jumps to 25d8 P damage and the level 14 does 46d12 P damage.
GMs gonna love that when I show up with my new 46d12 weapon... Sucks I can only add 14 levels worth of fusions on it (16 if I splurge on djezet)

Opsylum |

ZandrXI wrote:GMs gonna love that when I show up with my new 46d12 weapon... Sucks I can only add 14 levels worth of fusions on it (16 if I splurge on djezet)I found a huge mistake in the book when I was looking through it last night.
On page 59 there are 2 weapon dice mistakes with the level 9 and 14 versions of the Sclerite Harpooners heavy weapon.
The level 4 version does 2d6 P damage but the level 9 jumps to 25d8 P damage and the level 14 does 46d12 P damage.
First Contact sarcesian brandishing one 1d810 + 5 P tactical sniper rifle laughs at your puny toy gun.

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Hnggh I want to buy this right now but there is probably gonna be christmas sale code or something? :'D
Blergh can't resist x'D I'm dumb
Ah well i've managed to save lot of money with humble bundles and such so I guess its not biggest deal :'D But yeah I should make new year promise to be more patient with waiting sales next year? :P

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I'm amused that Grioth picture is clearly based on certain muscular named grioth from dragon's demand where they were introduced in pathfinder x'D Mostly because that grioth's muscular large nature is presented as unusual since grioths are otherwise lean and thin
But yeah, this book has surprisingly large amount of horror material :O And I don't see big theme across player species besides quite lot of them being lovely weird :3
I also appreciate the effort to set up new villains such as the Lacunal order and Planashar Dominion :O

FormerFiend |

I have no one but myself to blame for this but I had gotten it in my head that since this was originally meant to coincide with Devastation Ark that this would be a high CR heavy book. I'd say that isn't so much the case. Highest Cr creature is 19 & CRs 16 & up only have one creature each.
This isn't necessarily a criticism, I had just set myself up with a certain expectation on a logical leap. Lot of interesting creatures in the book, to be certain.

John Mangrum |

I could use a second/expert opinion on an aspect of species grafts; first I read it one way, and now another.
First up, the species grafts don't stack with the benefits of racial traits of the same name. Simple enough. But how to read this: "You can’t replace racial traits granted by species grafts with alternate racial traits, as those must be chosen at 1st level."
On a first skim, I took this in as "You can't use species grafts to obtain racial traits you swapped out for alternates." But on a real read I think I was totally wrong, and it's saying, very specifically, that you can't use species grafts to obtain alternate racial traits.
But what if you made that choice at 1st level and took an alternate racial trait? Could you then install a species graft to acquire the racial trait you traded away?
I dunno, I've put myself in muddle on this one.

John Mangrum |

What I'm asking, though, is -- for example -- if an android PC chooses to swap out their upgrade slot for a nanite upgrade at character creation, can they then install an upgrade slot species graft.
I'm not opposed to that as a rule, but it does open up edge cases like a lashunta who is both psychically resistant and has lashunta magic & limited telepathy (which is flavored as an internal conflict).

Dracomicron |

What I'm asking, though, is -- for example -- if an android PC chooses to swap out their upgrade slot for a nanite upgrade at character creation, can they then install an upgrade slot species graft.
I'm not opposed to that as a rule, but it does open up edge cases like a lashunta who is both psychically resistant and has lashunta magic & limited telepathy (which is flavored as an internal conflict).
Ah, grafts are for NPCs, not PCs.
Unless there's some new rules in AA4 that I haven't seen yet.

Lavabeing |

frequency modulation graft (augmentation) is listed in the rules options index, but is missing from the publication entirely. I can assume this was a mistake in editing. I'd love to see a final description and stat block for this augmentation if the team could possibly include it in a blog post in the future.