Starfinder Society Scenario #3-08: Fleeting Truth: The Darkside Depository

4.30/5 (based on 3 ratings)

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A Starfinder Society Scenario designed for levels 9-12.

The Starfinder Society's mysterious amalgam intelligence, Guidance, brings together a group of the Society's most senior agents for a dangerous mission. An important secret from the Starfinder Society's past is stored in a data vault on the darkside of Verces, and it must be retrieved at any cost. However, the arrival of a contingent of Hellknights keen on destroying the data complicates the clandestine mission and the PCs must pull out all the stops in order to retrieve the data before it melts under the fires of the infernally-inspired attackers!

Fleeting Truth is an ongoing series of adventures set in the Year of Exploration's Edge. These high-level adventures are intended to be milestone adventures for experienced characters, and will reveal important secrets relating to the Starfinder Society and the Pact Worlds. While it is encouraged to begin with this adventure, the adventures in the Fleeting Truth series can be played in any order.

Written by: Kendra Leigh Speedling

Scenario tags: None

This scenario uses a custom map.

Note: This product is part of the Starfinder Society Scenario Subscription.

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Fulfilled immediately.

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Average product rating:

4.30/5 (based on 3 ratings)

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Nice short adventure

4/5

This scenario was pretty good. It is pretty short, and moves very quickly.

Combats were very fun. There was a bit of opportunity for RP and social interactions. I'm knocking it down just one star because of the lack of variety in skill checks. It was mainly engineering and computers checks. That wasn't a problem for our 3x mechanics team, but some of the other characters didn't get to participate near as much.

Overall, good start to the Fleeting Truth story-line, hopefully the next two will be as good.


While since I run this but...

4/5

...Yeah, this is shorter than must scenarios of this tier :D Its pretty awesome action heavy scenario with some moments of levity and roleplaying. I do also like leaving players option of "okay instead of just doing black ops thing of leaving without trace, you can actually stay behind to explain what happened"

But yeah, besides who I like to call "wonder twins" being amusing, I was also really amused by how none of Pyre hellknights resist fire damage :D

As part of trilogy, this mostly introduces Pyre hellknights and what trilogy is about while leaving more juicy foreshadowing to two later ones, but I still consider it great scenario. Not my favorite of the three, but good start to it.


Fun

5/5

Short for an High level adventure. This is fun.


Paizo Employee Webstore Coordinator

Announced for September! Product image and description are not final and may be subject to change.

Second Seekers (Luwazi Elsebo)

2 people marked this as a favorite.

Sigh.. time to buy more fire extinguishers.

Scarab Sages

Pathfinder Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber

This and 3-07 do not seem to have been put into the complementary subscriptions, at least for me.

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