Pathfinder Advanced Player's Guide

4.80/5 (based on 9 ratings)
Pathfinder Advanced Player's Guide
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Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game! Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced Player's Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further!

The Pathfinder Advanced Player's Guide includes:

  • Four new classes: the investigator, oracle, swashbuckler, and witch!
  • Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu!
  • 40 new archetypes including multiclass archetypes for the four new classes, Pathfinder favorites like the cavalier, dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like the familiar master and the shield-bearing iron wall!
  • New class options for all twelve classes from the Pathfinder Core Rulebook including champions of evil, genie and shadow sorcerers, zen archer monks, rogue masterminds, spellcasting rangers, and more!
  • Even more exciting new rules, from rare and unique backgrounds to investigative skill feats, from spells and rituals like reincarnate and create demiplane to new items including special wands with unusual effects and exciting potions worthy of a witch's cauldron.

ISBN-13: 978-1-64078-257-0



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APG meets Expectations as it Concludes the Original Vision of PF2

5/5

The Advanced Player's Guide is the capstone piece to the original vision for Pathfinder Second Edition. The PF2 CRB was a whopping 640 pages and Paizo still had more content ready to go in it that they just could not release due to space issues. Everything that was left out was designated to be released over the next year in either the Lost Omens line of books or in the Advanced Players Guide. Things that were not quite fully fleshed out for the original release were then worked out. Four additional classes were put through a playtest and are featured in the APG; the Investigator, Oracle, Swashbuckler, and Witch. Five new ancestries are in the APG while three more were released in the Lost Omens Character Guide in 2019.

One of the new concepts in PF2 is that of Versatile Heritages. Instead of having separate ancestry categories for Aasimar, Tiefling, Changling, Dhampir, and Duskwalker, they are now what is called a versatile heritage. These modify the ancestry choice the player made for the character via the heritage selection. This is a very interesting concept as it provides many additional options for players. These five are just the first of multiple waves of versatile heritages which will be released over time by Paizo.

For those who have been desiring more options for characters, the APG delivers. The four new classes have their dedications for multiclassing along with 38 new archetypes. In addition, each of the 12 original classes gained some new options to choose from as did each of the original ancestries. Not all of the options are as viable as other options, but much of that will depend on the theme of a campaign and how GMs choose to allow players to select archetypes. I can envision some GMs designating some archetypes as free additional choices for players in that they can take one with no additional feat penalties because they give added depth to the campaign's theme such as the dandy or celebrity. Other GMs could emphasize select archetypes like the gladiator as a free archetype for their campaign's theme. The potential for some very interesting campaign themes definitely exists with these archetypes.

One of the things I was watching for in this book was the dreaded power creep. I do not see it present. None of the archetypes seems to overwhelm any of the original classes in terms of raw power while instead they augment them. This was a goal of Paizo from the beginning and it seems to have been met. The APG does what it was intended to do. It expands the options available to players at the initial creation of their characters and as those characters level up over time. Perhaps the best part of that is the APG continues to expand upon building characters as concepts and not as a collection of soulless numbers. While the numbers are important to determining how well a character can do something, the concept behind the character matters more. PF2 put the role back into roleplaying and the APG continues that vision.

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Can't-miss book for anyone at the table

5/5

Especially, and this is obvious, the Advanced Player's Guide is a terrific resource for players--but that doesn't mean GMs don't have a lot to gain from it!

Just on the strength of classes and ancestries, this book is about 150% the size of the core rulebook. Every existing class gets a major boost of options and feats and the same goes for existing ancestries. Adding in four new classes and five new ancestries on top of that is an amazing boon. True, some get more (or better) options than others, but I would say just on character creation alone, this book well beyond justifies its price point.

And that's just the base.

Add in universal heritages, which seem mechanically reasonable but almost unreasonably bursting with flavor, lore, or character development hooks. Add in the massive chunk of archetypes, which enables so many different nuances of character concepts without always landing on the somewhat clunky multiclassing rules. Add in a shot in the arm to spell lists, item lists, skill and general feat lists, and so on?

I just don't know that more needs to be said. This book is bursting with great content--and it's guaranteed to turn the heads of pretty much any player with at least a couple of its options!


Solid guide of varying quality

4/5

This is a solid addition to 2E and well worth adding to your library, although uneven or even disappointing in places. It feels something like a mix of 1E Advanced Player Guide and Advanced Class guide with less ancestries and classes but I like that: nice to have a bit of both rather than to get a bunch of one while waiting 6-12 months for the other.

Pros:
Witch, Oracle, and Swashbuckler are well designed with clever rethinking of mechanics that adds new dimensions to the classes and definitely improves playability with respect to other classes. I especially liked the witch patrons that could make your witch more like a prophet or a fate-weaver while still providing the usual curse, night and wild options for your classic scary witch. The oracle curses are much more interesting- and much more of plusses with minuses than the old version. And swashbuckler seems both quite playable and fun.

Versatile heritages are a great re-think, one of the best parts of the guide. While less potent at low level, the ability to add tiefling to any race, plus the new versatile heritages and the promise of more, greatly expands the range of character concepts.

Archetypes are nicely fleshed out. While the system was in the core rules, they don't really shine until here. Many will appeal only to a specific concept but can have their uses while others are significantly useful for those focusing on combat in particular. You will recognize many names from prestige classes of yore. While not, in general, as potent as an old prestige class, the move to archetypes is both more graceful and more manageable for all- players, refs and game designers. Many can be taken at lower levels and others at higher levels.

While familiars only get used so often in my games (more so by me as a player :) the extra abilities, feats and specific familiars are great. I especially like that it is both practical and clearly explained how to get an imp or faerie dragon.

Feats and spells are nice, mostly as they relate to new classes and archetypes. For existing classes, probably less useful but there are exceptions.

More middling:
Investigator seems suited to a limited range of campaign types. I wish it was a little less detective-like and more lore focused, but I think for the right players and campaigns, a good option.

The new races, while definitely a nice addition beyond too human-like variants, are also unlikely to get used much in my campaigns, except maybe catfolk, although they all seem well executed.

The new backgrounds are so-so. They are nice enough and its not like backgrounds are a particularly eye-catching part of the game, although it is a nice mechanic. The rare ones were a bit disappointing to me, but again the real flavor of them is left to the player in character creation so they are solid enough.

The core classes additions were a very mixed bag. Some are quite interesting and others are so narrowly drawn as to appeal to very few players. I'm thinking of you druid, where the additions are not likely to apply to most of the druid orders. In general, core classes deserve another round of additions like the 1E combat, magic and other guides. The current crop of goodies may disappoint many.

Overalll:
A strong guide. Hopefully upcoming Golarion and other guides will continue to flesh out 2E.

For those looking for more ancestries, classes and archetypes, I would certainly start with this guide but note that the Golarion books, both already published and planned, add a fair amount, almost all of which can be used in non-Golarion settings. For example, apparently many of the 1E Advanced Race Guide ancestries will be coming to a Golarion guide early next year.


Core Rulebook 2

5/5

This should have been in the Core Rulebook, but that would have made for an obscene word count. The content in this book is essential to the PF2 experience, and I can't imagine the game without it.


Wonderful rate of additions!

5/5

Moving from 1e to 2e, one concern is always a drastic drop in content but Paizo has worked to tackle that concern tirelessly.

The new classes are quite different than their predecessors but still hold onto that class fantasy quite well. They may be the biggest draw but somewhere else truly shined, in my opinion.

Versatile Heritages are an absolute blast to use and incorporate into play. There was always the blurb in 1e where you could have Planetouched Non-Humans but this takes it to 11! The variety it has added by being compatible with all races and having mechanical effects is wonderful, and allows for easy expansion in the future! It makes me have countless character ideas and gives me no worry about being unique.

Looking forward to every book. I still play 1e as it is the first system I dove completely into (started with 3.5) and probably always will but 2e is a pure upgrade in my eyes.


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I'm so excited for the Errata, waiting for it is becoming physically painful... I really do wish we at least had some kind of timeline of when we can expect it to drop or what kind of changes we can expect to be in it, so I can stop torturing myself wondering when it's going to happen and over changes that might not actually happen, lol

Yeah I know I'm a crazy person but I can't help it!


2 people marked this as a favorite.
Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Yeah I've been checking daily to see if there is any update.


1 person marked this as a favorite.
Rude_ wrote:
Yeah I've been checking daily to see if there is any update.

Daily? I'm checking hourly, basically. Send help, I'm going to go nutty if this doesn't hit soon...

Paizo Employee Marketing & Media Manager

4 people marked this as a favorite.
Novem wrote:
Rude_ wrote:
Yeah I've been checking daily to see if there is any update.
Daily? I'm checking hourly, basically. Send help, I'm going to go nutty if this doesn't hit soon...

I wrote a long update. It won't give you immediate relief but explains the status of errata overall.


1 person marked this as a favorite.
Aaron Shanks wrote:
Novem wrote:
Rude_ wrote:
Yeah I've been checking daily to see if there is any update.
Daily? I'm checking hourly, basically. Send help, I'm going to go nutty if this doesn't hit soon...
I wrote a long update. It won't give you immediate relief but explains the status of errata overall.

Thanks so much! You're awesome! Don't worry by the way, I don't blame anyone or anything, I'm just excited! Even if I don't get all the changes I want even, but most of my favorite content in the game is in the APG and I'm just super hyped for the stuff that could use a little touchup (even if I only get some of them!). Like Witch hexes, Oracle's Divine Access, Bard Warrior Muse, etc.


1 person marked this as a favorite.
Pathfinder Adventure, Lost Omens, Rulebook Subscriber

Thanks for the update, hopefully the process will get streamlined in the future.
I'm just curious about the updates and looking for new info as Book of the Dead and other releases are a ways off


10 people marked this as a favorite.

Hoping we see errata soon. I would love to be able to use dragon disciple but waiting to see how scales of the dragon will look, and hopefully DCs on breath of the dragon/disciples breath will be made more clear (pls be able to use class DC)

Grand Lodge

The Dwarven Ancestry feat "Defy the Darkness" is listed as limited access for PFS. Anyone know where/how access can be gained? There don't seem to be any hints in the APG itself, and I don't think I've seen it on a chronicle sheet up to this point.

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber
Aaron Shanks wrote:
Lebombjames wrote:
Any update on when print copies will be back in stock? (Related: what's the deal with that errata? I imagine it will come at the same time as restocks)
#Soon? All sorts of things are stuck in ports. The reprint of the APG is not yet in the warehouse, as of the last report. Thus the unavailable status. When it is and when we are shipping it, we will release the errata on the FAQ's page. (We have to make sure all our license partners get the errata too.) I'm just waiting on the green light from the warehouse to say they are here and I can promote them.

So, ... how's the port situation?

Shadow Lodge

Still pretty terrible, as far as I know.

Paizo Employee Marketing & Media Manager

3 people marked this as a favorite.
Tarpeius wrote:
Aaron Shanks wrote:
Lebombjames wrote:
Any update on when print copies will be back in stock? (Related: what's the deal with that errata? I imagine it will come at the same time as restocks)
#Soon? All sorts of things are stuck in ports. The reprint of the APG is not yet in the warehouse, as of the last report. Thus the unavailable status. When it is and when we are shipping it, we will release the errata on the FAQ's page. (We have to make sure all our license partners get the errata too.) I'm just waiting on the green light from the warehouse to say they are here and I can promote them.
So, ... how's the port situation?

Good new/bad news. My understanding is that we are selling the second printing of the Pathfinder Advanced Player's Guide from our warehouse and have been for some time. The PDF and FAQs still need to be updated, but we have the teams working on these. We do not have a precise timeline to share. The PDF should be "soon." But because we are 1 person down in Design, I think the FAQ update will not be soon. Sorry for that. Having the correct games rules are important, we know that.

I only know what the headlines say. China's lockdowns are adding to the supply chain chaos. I do not have specifics about how that is effecting Paizo new releases. We are taking it week by week, month by month. Thanks for your patience and patronage.

Paizo Employee Marketing & Media Manager

10 people marked this as a favorite.
Aaron Shanks wrote:
Tarpeius wrote:
Aaron Shanks wrote:
Lebombjames wrote:
Any update on when print copies will be back in stock? (Related: what's the deal with that errata? I imagine it will come at the same time as restocks)
#Soon? All sorts of things are stuck in ports. The reprint of the APG is not yet in the warehouse, as of the last report. Thus the unavailable status. When it is and when we are shipping it, we will release the errata on the FAQ's page. (We have to make sure all our license partners get the errata too.) I'm just waiting on the green light from the warehouse to say they are here and I can promote them.
So, ... how's the port situation?

Good new/bad news. My understanding is that we are selling the second printing of the Pathfinder Advanced Player's Guide from our warehouse and have been for some time. The PDF and FAQs still need to be updated, but we have the teams working on these. We do not have a precise timeline to share. The PDF should be "soon." But because we are 1 person down in Design, I think the FAQ update will not be soon. Sorry for that. Having the correct games rules are important, we know that.

I only know what the headlines say. China's lockdowns are adding to the supply chain chaos. I do not have specifics about how that is effecting Paizo new releases. We are taking it week by week, month by month. Thanks for your patience and patronage.

Update: I am happy to be wrong. The APG errata should post today! There was a goblin/kobold/ysoki incident, but it is managed now. :)


3 people marked this as a favorite.
Aaron Shanks wrote:
Update: I am happy to be wrong. The APG errata should post today! There was a goblin/kobold/ysoki incident, but it is managed now. :)

O frabjous day! Callooh! Callay!


3 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

But I'm supposed to prep my campaign finale, not read Book of the Dead and APG errata!


4 people marked this as a favorite.
Xethik wrote:
But I'm supposed to prep my campaign finale, not read Book of the Dead and APG errata!

This is the Age of Lost Omens, after all. The divinations saying that you would spend tonight prepping your campaign have failed. Badly.


1 person marked this as a favorite.

Nice. I'm interested to see if witch was touched at all.

Paizo Employee Webstore Coordinator

7 people marked this as a favorite.
Aaron Shanks wrote:
Update: I am happy to be wrong. The APG errata should post today! There was a goblin/kobold/ysoki incident, but it is managed now. :)

>.>

<.<

*presses big red button*


Katina Davis wrote:
Aaron Shanks wrote:
Update: I am happy to be wrong. The APG errata should post today! There was a goblin/kobold/ysoki incident, but it is managed now. :)

>.>

<.<

*presses big red button*

Please tell me it's the confetti button.


1 person marked this as a favorite.
Katina Davis wrote:
Aaron Shanks wrote:
Update: I am happy to be wrong. The APG errata should post today! There was a goblin/kobold/ysoki incident, but it is managed now. :)

>.>

<.<

*presses big red button*

The digital download is telling me that it's updated, but the file says it is 191 bytes in size and is damaged.


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber

Unfortunately, I can't seem to download this 2nd printing version of the .PDF. It seems stuck on the personalizing part, and initially it only downloaded a 151 byte file from the site.

Gonna keep trying for a bit, then I'll see about throwing an email over to customer service and see if they can fix it on their end.

Grand Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Ezekieru wrote:

Unfortunately, I can't seem to download this 2nd printing version of the .PDF. It seems stuck on the personalizing part, and initially it only downloaded a 151 byte file from the site.

Gonna keep trying for a bit, then I'll see about throwing an email over to customer service and see if they can fix it on their end.

Same problem here, and I'm in a couple of chats where everyone had the same problems, I think it's not just on your side.

Paizo Employee Webstore Coordinator

11 people marked this as a favorite.

*sighs, puts up "under construction" sign and dives back into the caves*

Silver Crusade

Grankless wrote:
Katina Davis wrote:
Aaron Shanks wrote:
Update: I am happy to be wrong. The APG errata should post today! There was a goblin/kobold/ysoki incident, but it is managed now. :)

>.>

<.<

*presses big red button*

The digital download is telling me that it's updated, but the file says it is 191 bytes in size and is damaged.

Yep, same here, says it's either not a pdf or corrupted, size is 151 bytes for me


12 people marked this as a favorite.

Narrator voice:

It was not the confetti button.


Elfteiroh wrote:
Ezekieru wrote:

Unfortunately, I can't seem to download this 2nd printing version of the .PDF. It seems stuck on the personalizing part, and initially it only downloaded a 151 byte file from the site.

Gonna keep trying for a bit, then I'll see about throwing an email over to customer service and see if they can fix it on their end.

Same problem here, and I'm in a couple of chats where everyone had the same problems, I think it's not just on your side.

Same here. 191 bytes for the File Per Chapter version and 151 bytes for the Single File version.


4 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Katina Davis wrote:
*sighs, puts up "under construction" sign and dives back into the caves*

Someone call in the kobolds and leshies. The clockwork owl needs all the cute support they can get!


9 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
Katina Davis wrote:
*sighs, puts up "under construction" sign and dives back into the caves*

We love and appreciate you!

Silver Crusade

3 people marked this as a favorite.
The-Magic-Sword wrote:
Katina Davis wrote:
*sighs, puts up "under construction" sign and dives back into the caves*
We love and appreciate you!

Ye!

Silver Crusade

Ye!


5 people marked this as a favorite.
Xethik wrote:
Katina Davis wrote:
*sighs, puts up "under construction" sign and dives back into the caves*
Someone call in the kobolds and leshies. The clockwork owl needs all the cute support they can get!

♥ Cute support has arrived! ♥


1 person marked this as a favorite.

The single file version is downloading now!


I get the sense this is gonna be an issue that may take some time to fix, so let's give the staff some time to get it done. I'm looking forward to the Errata-filled book when the staff says it's ready!


1 person marked this as a favorite.

...I say as I realize I just have to restart my computer. XD All downloaded!

Paizo Employee Webstore Coordinator

11 people marked this as a favorite.

I pushed a different, less-shiny button and I *think* I was able to get the new files pushed through the tubes. I was able to download both the single-file (47.97 MB) and file-per-chapter (65.67 MB) versions, and it sounds like other people are starting to have limited success as well.

It may take varying amounts of time for the updates to make it through, depending a lot of things like caching and cookies. Try refreshing your downloads, clearing your cache, or clicking the "Problems downloading this file? Click here." link. Every once in a while if it's being super stubborn, I can still get it to work in incognito mode or a different browser. I apologize that this isn't always the smoothest transition, but I've confirmed that the correct files are in place and folks should be able to access them once things have properly refreshed.

Thanks so much for your patience while I got this figured out! Hopefully folks will be able to peruse the updated PDF at their leisure this evening.


3 people marked this as a favorite.

I’m away from my computer all night tonight - counting on you fine folks to spot the juiciest errata for me!


Can confirm hitting the "Problems downloading this file? Click here." button did fix it for me.

Was hoping for balance changes. Alas.


4 people marked this as a favorite.
Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Any idea when the FAQ page will be updated to include the Advanced Player Guide errata? It currently has errata for the Core Rulebook (2 sets), Bestiary 2, and several Lost Omens books, but not yet the Advanced Player's Guide. I would find that more useful than the updated PDFs for the purpose of locating everything that changed.


Grankless wrote:

Can confirm hitting the "Problems downloading this file? Click here." button did fix it for me.

Was hoping for balance changes. Alas.

They really didn't touch the Witch...?


4 people marked this as a favorite.
Djinn71 wrote:
Grankless wrote:

Can confirm hitting the "Problems downloading this file? Click here." button did fix it for me.

Was hoping for balance changes. Alas.

They really didn't touch the Witch...?

Eldritch Nails untouched. No changes. No basic lesson replacement for phase familiar. Nada.

/salt


4 people marked this as a favorite.

Unofficial APG errata summary as checked over by me:

Independent Familiar:
This doesn’t work with valet or similar abilities that require a command rather than performing your preferred action.

Dragon Disciple addition:
You become trained in arcane spell DCs and arcane spell attack rolls.

Dragon Scales (Used to be Status)
When you're unarmored, the scales give
you a +2 item bonus to AC with a Dexterity cap of +3.

Eldritch Archer loses the free cantrip if you already cast spells

Ice Storm:
5ft burst, now 20ft burst.
No concealment
Ongoing damage halved.

Numerous sustained spells now only work the first time you sustain in a round.

Heal Companion 2 action traits fixed to Somatic, Verbal

Tempest Form fix lets you use its powers now.
Fix: You can’t cast spells, activate items, or use actions that have the attack or manipulate trait, except those granted by this spell.

Curse Trait: Effects with this trait can be removed only by effects that specifically target curses.

Nerfed Dhampir life span
Old:
These humanoids are the immortal offspring of vampires and
New:
These humanoids are the mortal offspring of vampires and

Additional Minion Restriction:
"A minion can't control other creatures."

Detective kit does the 1 handed thing while worn

I think that's it other than some minor wording fixes
Minor wording changes to Familiar(Tough), Keep Pace, Final Sacrifice, Candle of Invocation.


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That’s so much less than I was hoping for.

Any changes to the Witch Multiclass, to clarify the Familiar issue?


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keftiu wrote:

That’s so much less than I was hoping for.

Any changes to the Witch Multiclass, to clarify the Familiar issue?

None. We still only got the video-answer from Logan on the matter.

Only change to the witch seems to be that the last spellcasting archetype feat now is actally called "Master Witch Spellcasting". Used to be "Master Wizard Spellcasting".

And I think someone on Deiscord mentioned one of her metamagic feats got its Traits sorted out. I think Concentrate was added to Widen Spell or something along those lines.

So yeah... Overall disappointing for an errata 20 months after the release of the book.

Dark Archive

1 person marked this as a favorite.

Dhamphir one sounds honestly like typo to me. I'm fairly certain 1e dhamphirs weren't ageless


Pathfinder Roleplaying Game Superscriber

I have cleared the cauche and cookies and I am still not able to download the update.


1 person marked this as a favorite.
Pathfinder Rulebook Subscriber

Yeah... not gonna lie, waiting for this errata only to have some minor errors corrected is pretty disappointing. It would have saved a lot of people some time if they just updated their FAQ page to show those changes when they were decided instead of making people wait.

Silver Crusade

1 person marked this as a favorite.
Ezekieru wrote:
Yeah... not gonna lie, waiting for this errata only to have some minor errors corrected is pretty disappointing. It would have saved a lot of people some time if they just updated their FAQ page to show those changes when they were decided instead of making people wait.

But… but the second printing!

Liberty's Edge

Errata and printings go together. Far easier to manage.


Was hoping for better changes to dragon disciple. Staying trained at arcane spell dc means the only classes it will be of any use on is classes that already get scaling arcane proficiency, or who spend a bunch of feats to also multiclass into a caster who does (which is ridiculous). While I understand the dragon scales change, to me the main benefit was getting a +2 status bonus while using shape of the dragon; a line like 'gain a +2 status bonus to ac while using dragon form' would've been awesome.

Liberty's Edge

1 person marked this as a favorite.

People keep asking for changes to feats, classes ..., but errata are not that.


3 people marked this as a favorite.

Being totally honest here, this mentality of "things being slightly too good is a huge problem, but things being bad is not an issue at all" that the designers and a big chunk of the community seem to have is slowly chipping away at all the excitement I once had about the game.

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