|Katina Davis Webstore Coordinator|
|Alexander Augunas Contributor|
Huh. I'm honestly curious though,
my playstyle is pacifistic anyway but:
do players in PFS ever choose to do things that gain infamy? xD I mean, you ARE supposed to warn players that the action would gain infamy, so players can't stumble on it accidentally. I would be surprised if majority of people kill the reporting note character since you get infamy for it :p Unless GM forgets to tell about infamy I guess. I do know that lot of bad guys you can optionally spare after combat get killed in society, but I don't know in general whenever there is "hold back to avoid killing someone not clearly acting in their right mind" encounters if those npcs usually survive unless its main objective :p
Auuugh.. I really want to buy both of these, but it just keeps saying "Your request produced an error." Boooooooooo.. Hopefully that's fixed soon. It sounds like these are going to be great, and just what we need for our TTS sessions.
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