A Pathfinder Society Quest designed for levels 3–6 (subtiers 3–4 and 5–6).
Money is power in the land of Druma and those who know how best to manipulate the economics of the land have the most of both. The PCs are sent to Druma to investigate a missing ship and the particulars of an insurance claim related to its disappearance, though both ravenous undead and agents of one of the Pathfinder Society's fiercest rival organizations seek to keep them from the truth behind the ship's sad end.
Written by: Dennis Muldoon
Scenario tags: None
[Scenario Maps spoiler - click to reveal]
The following maps used in this scenario are also available for purchase here on paizo.com:
The Quest itself is well done. The mission is to the point. I echo the appreciation above of having a group of enemies to face instead of one powerful boss. We killed the named NPC, so I don't know if there was anything to gain in the story there. The skill challenge was written with a broad array of suggested solutions, which I appreciated.
My only criticism is directed toward whoever is in charge of writing the advertising blurb. To them I give them 1, maybe 2 stars because it was misleading.
In organized play, I (and I'm pretty sure many others) will often choose which character to bring based on the information given in the blurb.
Spoiler:
We did not encounter ravenous undead. Ravenous undead served as a narrative backdrop for the skill challenge. Bringing my anti-undead Champion with the Silver Oath ended up making LESS sense since we had to ignore the undead.
I would want the blurb to give us an accurate idea of what type of encounters we will be facing and what setting elements we'll be interacting with. At the very least, it shouldn't mislead you to think you'll be encountering, say, ogres and then in reality you encounter only constructs.
Alone this is pretty forgettable, but we played quests 5-8 in row sooo... Yeah, it was nice and refreshing for players to fight lot of mooks rather than strong solo bosses :p