Pathfinder Lost Omens: Gods & Magic

4.30/5 (based on 7 ratings)
Pathfinder Lost Omens: Gods & Magic

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No fantasy setting is complete without a pantheon of powerful deities for its characters to worship or fear. Whether you're a sneaky rogue asking the god of thievery for a blessing on your next heist or a valorous crusader calling the might of your patron down upon the forces of evil, faith and the forces behind it are key to every character's identity. Within this volume you'll find details on the gods and non-deific faiths of the Age of Lost Omens from the perspective of their clergy and lay worshipers. You'll also discover new domains, feats, and spells to customize your character, and an exhaustive index of hundreds of deities from the Pathfinder setting you can worship (and the mechanical benefits of doing so).

An indispensable 128-page resource for both players looking to flesh out their characters' motivations and Game Masters aiming to bring the evil cults, zealous evangelists, and holy warriors of their campaigns to life, Pathfinder Lost Omens Gods & Magic is an essential addition to any Pathfinder Second Edition campaign!

Written by: Robert Adducci, Amirali Attar Olyaee, Calder CaDavid, James Case, Adam Daigle, Katina Davis, Leo Glass, Joshua Grinlinton, James Jacobs, Virginia Jordan, Jason Keeley, Jacky Leung, Lyz Liddell, Ron Lundeen, Stephanie Lundeen, Jacob W. Michaels, Matt Morris, Dave Nelson, Samantha Phelan, Jennifer Povey, Jessica Redekop, Nathan Reinecke, Patrick Renie, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Shahreena Shahrani, Isabelle Thorne, Marc Thuot, Jason Tondro, and Diego Valdez

ISBN: 978-1-64078-202-0

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Best lost omens setting book to date

5/5

This is, by a fair margin, the best book in the Lost Omens setting line to have been released so far.

First, on the whole, the artwork is great. There are a couple exceptions (Besmara's and Milani's art looks a little funny), but on the whole the artwork is amazing (Urgathoa's is probably my favorite, but they're pretty much all fantastic).

Second, the flavor is amazing, especially for the "big 20". I wouldn't have thought it, but adding details like a list of common Worshippers goes a long way to helping give a feel for what the God is like (I wish they'd done this for all of the deities in the book). And the Aphorisms, and explanations of each, for each of the "big 20" is awesome -- perfect for giving devout worshippers of those gods a role-playing "hook" to help flesh out their character.

Third, and most importantly (from my perspective), there's a fair amount of crunch in this book, and pretty much all of it is great. The divine boons and curses for each God rain plot hooks like mana from heaven, the extra skill feats are intriguing and well-balanced with the skill feats in the CRB, there's a batch of flavorful and interesting deity-specific magical items, and best of all, the new spells (spell slot and focus) are really interesting and well-balanced -- almost all of the spells are one's I'd consider taking, at least for some builds, but none of them were "must haves" that clearly stood out as more powerful than the ones in the CRB.

All-in-all, a really great book.


Flashing Less Skin Then Jesus.

5/5

It's a great, well written and beautifully illustrated book with impeccable editing, though I am disappointed that there isn't as much skin as previous reviews led me to believe. Still, despite being less sexualized than certain other publications I'm incredibly impressed with all the hard work and love that everyone put into this book.

And at least there's an equal amount of beefcake (Kurgess and Grusathatha (sp?) I'm looking at you!) to balance the deities out.

I'm very impressed with the player options, especially more spells and all the deities included in the table at the back of the book.

I'd give it ten stars if they'd let me.


overall I recommend this book

5/5

Overall I recommend this book. I want to be clear, because I have seen it asked in various discussions/forums, that the "And Magic" part of this book does include spells and magical items; however, there should not be the expectation that those spells and magical items take up half the book. Those options are there, and they are good, but this book is largely a lore book on the various deities and then includes a chapter on the spells/items/feats/new domains (~22 pages).

Getting that out of the way, the lore itself is well written and I have enjoyed reading the aphorisms for the deities. I really like that this book provides more options for deities for characters to worship, or for world/campaign building.

As far as character options go, there are tons of new deities that can now be worshiped and 18 new domains which opens up a lot of customization that I look forward to utilizing in the future when building PCs (I'm largely a player since I'm still fairly new to TTRPG but look forward to GM'ing someday). One focus spell i really enjoyed was one that lets you summon a bunch of tiny, incorporeal dragons. Fun!

Overall I recommend this book, especially if you're looking to incorporate Golorian deities into a campaign or build a PC that worships a deity and want more options than what is found in the CRB.


An Essential book for Integrating Divine Power into a PF2 Campaign

5/5

For an explanation of how I use the five star review method, see my entry on So What's the Riddle Like Anyway? HERE.

Lost Omens: Gods & Magic is a Pathfinder 2nd Edition Campaign supplement covering religion on Golarion. It doesn’t cover all the gods that have been revealed in the setting so far: that would require a book much larger than this. It is designed to bring some of the concepts from the old Pathfinder 1st Edition Inner Sea Gods into PF2 as well as introducing new concepts that the new game system can handle better than the old one could.

The first chapter is the overview, covering the place gods and religion have in Golarion. This is a very concise and uncomplicated description, condensing the basics of religious life in the Lost Omens setting into two pages. Great for those just getting into it or those who have read articles spread out over the entire print run of first edition and would prefer a one stop reference.

Rules elements are included here for using alternate domains for the core 20 gods found in the Core Rule Book, incorporating the subdomain concept (after a fashion) and the separatist cleric archetype with a couple of feats. This shows the strength of the new system: if an old PF1 archetype only swapped out one thing, it could be represented by a class feat in PF2.

The overview covers rules for changing faiths, favored weapons for non-clergy and champions, a new background (Raised By Belief) available to a devout character of any class that is easily customized to each deity or philosophy, and a template structure for building opponents that thematically fit with a deity. All great stuff and very easy to implement.

The best part of the section are the rules for divine intercessions. Though the gods rarely interfere directly with the world, rules are given for the rare gift or curse from a pleased or displeased deity. The GM is advised to use them sparingly and only when role-play makes them appropriate, but this sort of story point is a great gift for story-oriented GMs everywhere. Having a god give a small temporary blessing for service rendered or a little zap for an insult adds flavor and consequence to the player’s choices. This is wonderful flavor and an excellent easy-to-implement tool.

The second chapter covers the basic information and description of the twenty core deities of the Lost Omens setting, adding to the brief overview given in the CRB, as well as brief descriptions of twenty other gods somewhat worshiped in and around the Inner Sea region. Not only do we get great new art for all forty deities, but we get information for use with the new Background, alternate domains for the core 20, the divine intercessions each of the core twenty usually use, their relationships with other gods, all amazing material. We also get a piece of art showing how one culture or another has depicted each of the twenty core deities in the setting itself. This conveys cultural values and aesthetics as well as the nature of veneration for each religion with a simple picture. I absolutely loved this!

Speaking about the art in the book, it is solid and all high quality. Though there is some sexy imagery of a few female gods, except for Calistria it is all less revealing than previous images of the deities. Calistria, as the goddess of lust, looks pretty much exactly like she should. The picture of Shyka the Many starting the third chapter is wonderfully representative: beautiful and eerie at the same time. So overall the art exceeds my expectations both regarding modern standards and wow factor.

The writers did work up the divine intercessions for the secondary twenty deities, but these were sadly unable to be included due to space constraints. So Paizo did a wonderful thing: they included the divine intercessions and more detail on their workings in a free web supplement! Be sure to download it, as it essentially gives you forty gods fully realized and ready to go with all the new rules.

The third chapter covers a brief and incomplete overview of the demigods and other deities of the setting. The chapter covers the highlights and explains the various groups and pantheons, but if you want all the deities written up so-far, you’ll have to look to the old Pathfinder Campaign Setting books. With so many deities, there is no way they could cover them all, but they do give you an idea of what is out there and how they relate to each other and the setting.

Chapter four is one of the more exciting ones for me as it covers pantheons and philosophies and rules on how to use them in game. They give three sample pantheons (Dwarves, Elves, and the Godclaw) and explain that you still have a patron deity within the pantheon whose edicts and anathema you must follow. But you also follow the edicts and anathema of the pantheon. Doing this allows you to select the pantheon’s domains, favored weapon, etc. More versatility and a way to expand on cleric and champion options.

I used the sample pantheons and rules to create two pantheons for the Extinction Curse Adventure Path in this thread. It was very easy to do. You just take a group of deities that would be invoked in the practice of an occupation (like farming, for example) or culture (like forest goblins) and build edicts and anathemas that wouldn’t violate the various gods’ edicts and anathemas. Select appropriate domains and a favored weapon, skill, abilities, alignments, and cleric bonus spells. It took me very little time to complete.

The rest of the chapter details eight philosophies on Golarion, from the Esoteric Order of the Palatine Eye to the Laws of Mortality to Atheism. All but atheism and free agency have rules that work with the Raised by Belief background, as well as acceptable alignments, edicts, and anathemas. This means that someone raised with the Laws of Mortality can used the Raised by Belief background without worshiping a deity. Very cool!

The final chapter is about character options: feats, spells, new domains (with focus spells!), new weapons, and magic items tied to the deities and philosophies. The feats are quite varied, from the obvious—like being able to bless water—to faith and philosophy specific. As an example, Mortal Healing works with Godless Healing (from the Lost Omens: World Guide) and the Laws of Mortality to augment non-divine healing. There is even a feat—Charlatan—that allows someone to fake divine power through manipulation of magical items. This alludes to a faith that is not actually detailed in the book, and a wonderful addition to material ported over from PF1.

The spells are cool (I particularly like brand the impenitent, a curse that marks someone with an ethereal holy symbol of your deity and that only other followers of your faith can see, but they can see it even when the subject is concealed). The new domains and focus spells match up with the new gods presented in the book, giving a lot more faith-based options for clerics and champions as expected from a book called Lost Omens: Gods & Magic.

The items and weapons present cool new weaponry like a polytool (yes, the Swiss army knife now exists in Golarion), the bladed scarf, and the fighting fan. The magic items are all tied to the various faiths (yes, there is a bottomless stein from Cayden Cailean. Like you expected anything else).

The rest of the book is a list of the gods briefly described in chapter three so they can be used with the rules in the CRB and this volume. There are A LOT of gods listed here, covering everything from Empyreal Lords to the Outer Gods to Ancient Osirion Gods. In my opinion, 150 gods are enough to cover most campaign needs.

Final Thoughts: I love this book. It really covers everything you need to integrate the religious systems of Golarion into your campaign. If you want more information, you can find detail on all the gods on the Archives of Nethys, so this primer is really a great intro for new gamers and an aid for GMs learning to work religion rules into PF2. All in all, I consider this an essential book for GMs, with the sample rules systems being of use to even those developing their own deities and pantheons. Five out of five stars.


4/5

This book is great for those that like the deities in the setting. The rules for the included gods are thorough and cover everything you need to play clerics for each god. Granted, they don't cover everyone, like the Goblin Hero Gods or the Orcish Gods, but they cover a lot of ground for the size of the book.


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Could some nice helpful person explain to this blind guy what the starstone actually looks like? I used to be able to see, so analogies will work if that helps any.


2 people marked this as a favorite.

It’s kind of a clump of bluish crystals, about the size of a curled-up person or maybe a little bigger, a bit wider than it is tall.

Silver Crusade

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Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Kinda like a crystal bird’s nest.


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The Starstone has a nice asymmetry, with more of the crystals pointing to the left than to the right, and none of the crystals point downward. It's this upward bias of the crystals that give it the bird's nest quality Rysky described. The crystal shapes are similar to a quartz crystal structure, but a bit more tapered. The blueish color has a slightly metallic quality to it. The Starstone rests floating in a sunbeam from a stone skylight, with its single lowermost point touching the tiered stone pedestal. The stone skylight is similar to the Pantheon in Rome. The lower tiers of the pedestal are all but subsumed by the skeletons of those who failed at the very last step, two of whom are still reaching towards the stone, and one of whom is pulling itself up the pedestal. Oddly, most of the other skeletons are slumped with their backs towards the pedestal.

Dark Archive

2 people marked this as a favorite.
QuidEst wrote:
Oddly, most of the other skeletons are slumped with their backs towards the pedestal.

Almost as if, at the last moment, they had turned away...

Perhaps because the cost was too high?

Or was it fear of the sights their eyes had become opened to?


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Thanks all of you! That does indeed give me a firm idea of what it looks like.


Chetna Wavari wrote:
Iacobus Gildenpalm wrote:
Zaister wrote:
The cover above is a placeholder, they showed the real cover at Gen Con, it is divided artistically into four panels, one at the top, showing the chamber of the Starstone, and three panels below that, showing the ascended deities Cayden Cailean, Iomedae, and Norgorber.

Pshaw. Once again, the fourth ascended deity, Razmir, gets disrespected.

First they destroy his bridge. Then they refute his divinity. Now this petty nonsense. They'll rue the day!

Rue the day? Who talks like that?

I love that movie!

Paizo Employee Customer Service Representative

3 people marked this as a favorite.

Removed some posts.

The Exchange

Feros wrote:
What's incredible is those are just the bodies of the people who made it to the stone. There are others who failed the first task—cross the chasm to the cathedral without using the bridge and in a manner that no one ever successfully used before—or fell to the traps and tests inside the cathedral itself.

Is the requirement that each supplicant reach the Cathedral of the Starstone in a unique way new in this book? I don't remember anything in 1E about that, only that they couldn't use the bridges and that a crossing method that worked for one person might not work for another.


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Belafon wrote:
Feros wrote:
What's incredible is those are just the bodies of the people who made it to the stone. There are others who failed the first task—cross the chasm to the cathedral without using the bridge and in a manner that no one ever successfully used before—or fell to the traps and tests inside the cathedral itself.
Is the requirement that each supplicant reach the Cathedral of the Starstone in a unique way new in this book? I don't remember anything in 1E about that, only that they couldn't use the bridges and that a crossing method that worked for one person might not work for another.

It was talked about a bit in 1E, but left vague...as is everything else about the test. I can't recall where I heard or read that.


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A few more days!


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Pathfinder Adventure Path, Rulebook Subscriber

Very excited for this. The deities have always been my favorite part of the setting. Particularly interested in the Tien deities myself, even if Tsukiyo seems to be the only one they venture deep into with this book. But I imagine Tsukiyo himself will give some context into some of the other deities, like Shizuru and Fumeiyoshi. Also curious about Kofusachi and Sun Wukong, if only because I've always felt their favored weapons got mixed up in development somewhere, and was never corrected since they never touched on them fully. I've always associated the mythological Monkey Kings staff to be a bo, so maybe it's personal preference. Either way, very excited to see all the deities given a bit more substance through new domains, their edicts, and anathemas. Should be a lot of fun to explore everything.


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Order generated. Please ship soon.


Pathfinder Lost Omens Subscriber
Terevalis Unctio of House Mysti wrote:
Order generated. Please ship soon.

I cannot wait -- may this happen for us all soon!


Pathfinder Adventure, Lost Omens, Pathfinder Accessories, Rulebook Subscriber
Terevalis Unctio of House Mysti wrote:
Order generated. Please ship soon.

Nothing for me yet. :|


Today is the earliest that the January products will/can be shipped correct?


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

That is correct, as far as we currently know.


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Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Rulebook Subscriber

I am having this problem of refreshing my digital downloads page every half an hour or so to see if it's available yet. I just can't seem to stop, haha...


LOL.

Paizo Employee Customer Service & Community Manager

5 people marked this as a favorite.

You'll get an email when your order is processed for shipping, so you don't have to refresh the downloads page until you see that email :)


7 people marked this as a favorite.
Pathfinder Adventure, Adventure Path, Lost Omens, PF Special Edition, Rulebook Subscriber
Sara Marie wrote:
You'll get an email when your order is processed for shipping, so you don't have to refresh the downloads page until you see that email :)

One time, I noticed a download was available before I got the email. That has forever doomed me to the F5 circle of hell.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I want this so bad I have both my email and product page to refresh to see if it's shipped yet.


Pathfinder Lost Omens, Rulebook Subscriber
Sara Marie wrote:
You'll get an email when your order is processed for shipping, so you don't have to refresh the downloads page until you see that email :)

While technically true, I suspect many of us will be checking our download page periodically anyway XD

Grand Lodge

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

I too have been checking my order page to see if it is available as i often don't get the email notification until after I see it available on the site.


Anyone have the pdf yet?


Pathfinder Lost Omens Subscriber
Terevalis Unctio of House Mysti wrote:
Anyone have the pdf yet?

Order pending...not quite there!


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Pathfinder Roleplaying Game Superscriber

Orders should start shipping today, So I'd say start making perception checks starting around 10am Pacific time.


Hooray, I will be on the look out!


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Pathfinder Lost Omens Subscriber

[looking intensifies]


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

[OCD Levels Rising] *Stare*


Nothing yet. Maybe it is like watching a pot of water set to boil?


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

They are open till 5 PM Pacific so I am keeping a visual on both email and website until then. (8 PM in my timezone)

Grand Lodge

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber
zergtitan wrote:
They are open till 5 PM Pacific so I am keeping a visual on both email and website until then. (8 PM in my timezone)

I am doing the same. I am really hoping it ships soon not only for the pdf of this but, the pdf of part one of extinction curse and I also have a bunch of stuff I ordered on new years with the holiday discount combined into this order that I am waiting for. The big one for me being a rusty dragon flip-mat that was just released. My party in RotR is prepping for the assault on Sandpoint and I think it would be fun to have an encounter in and around the Rusty dragon.


I am understanding that there is severe weather in Paizo's area.


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Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Terevalis Unctio of House Mysti wrote:
I am understanding that there is severe weather in Paizo's area.

Yeah I hope everyone is safe. Doesn't stop me from F5ing but I'd rather make sure everyone there is okay then get this book fast.


Checked last night, niente :(


Pathfinder Adventure, Adventure Path, Lost Omens, Pathfinder Accessories, Rulebook Subscriber

Really hoping to see that shipped notice today.

Silver Crusade

This wait is killing me. I need it now!


Me too!


Pathfinder Lost Omens Subscriber

I guess we have to keep the faith?


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

Shipping has started.

Grand Lodge

1 person marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Still nothing for me. Here is hoping the luck of Desna falls on us all so we can dig into the pdf and start chatting on the Forums. The blessings and curses system they talked about in the stream 2 weeks ago looks real cool and I have always kind of done something similar for players who actively express their efforts to impress their gods in my games. Also real excited for all the new feats and domains.

Silver Crusade

Pathfinder Adventure, Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Yay!

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