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If you want noble morals with your warfare, Iomedae is your grrrl. She's fantasy Erwin Rommel, chivalrous conduct, no collateral damage to civilians, treat POWs respectfully, try to mitigate the evil of war and battle as much as you can. I can see a Good person fighting under her banner.
Gorum is there just to fight with no regards to consequences. Granted, it's a step above of Szuriel and few other Evil entities, but only that.
|The Raven Black|
|The Raven Black|
Bagpuss wrote:Amazon is terrible about getting RPG books out. My suggestion would be to just hit your local store or B&N. You should get it soon there. If you don't want to do that, buy the PDF.Rysky wrote:Amazon actually list the "release date" as April 10th (after what they say is the release data for the GMG in March), which is very odd.
(For all future inquiries)
Amazon does not make the book, and you can purchase it elsewhere, such as here from the people who do make it :3
I have never had their advertised release date be two months after the actual date, whether or not they get it late. I think that's just a date they grab automatically either from the publisher or the distributor(who presumably gets it from the publisher). I have bought RPG stuff from loads of publishers, from Amazon, and not had this problem (including from Paizo). I don't know what's going on with Paizo stuff and Amazon, but it seems worse for Paizo material then others.
I mean, obviously I can do without the book--there's non-Paizo stuff on which I can also spend money, and I will get round to God's and Magic eventually, I guess--so that I am more bemused than bothered
|Vic Wertz Chief Technical Officer|
I finally got my copy of this book a couple of weeks ago, and I have to say there are a lot of really good things in it. I love the new feats, some of them really make the most of the new action economy showcase why 2E (IMO) truly shines as the best version D&D-esque RPG so far. And the Pantheon rules rock, as do Divine Intercessions! :)
I also love the aphorisms, but I wish all the core gods would have received an equal amount of them (many only get 2). They're some of the best bits in the book, though, and this begs the question: would it have been possible to publish a web-enhancement that includes most common titles and rites of all the major religions? It would be a fantastic addition to any campaign if the GM could occasionally include names of rites and rituals (for example, "Bloodbinding" mentioned by Jason Buhlman as a common rite for Kuthites) used by the core faiths.
It is a bit disappointing that most spells in the book are not for divine spellcasters, and there are no new Golarion-specific ritual spells. I mean... isn't this supposed to be THE SOURCE of all things divine (including ritual spells) for Golarion? I see this as a wasted opportunity. I understand the page count is what it is, and it's likely that all the new ritual spells will be published as generic rituals in upcoming products. It may even be there's going to be a product called 'Magic of Golarion' or something like it coming out in a year or two. Yet it still feels underwhelming to me that quite a few of the new spells are for Bards, Druids, Sorcerers and Wizards. And speaking of upcoming products, I'd rather have, say, 3-4 thicker tomes for reference than a dozen slim-ish Age of Lost Omens books we need to flip through whenever someone needs to reference a spell, dedication, ritual, background or feat.
As for the domains, well, these are mostly good. Although in my opinion most of them would have belonged in the Core Rulebook, replacing weird domains like Truth or Confidence. Then there are some which (at least to me) just exist to justify certain deities, like Dust for all the desert deities, or Delirium for Sivanah. Vigil is just odd... it's about remembering things and people, as in "holding a vigil" (I think it's the former subdomain 'Memory'). Glyph should IMO be erased from the book, because it's a GM plot device and potentially either campaign-wrecking or totally useless in the hands of PCs. I also wonder why certain deities don't grant ANY access to domains that belong in their portfolios, such as Urgathoa with Plague or Zon-Kuthon with Sorrow -- not even as Alternate Domains. These need errata, I think, but it doesn't change the fact that in my opinion domains are a huge mess in 2E. It is surprising to me, because a pretty hefty list of domains and subdomains already existed in 1E, and I know the designers were aware of the problems how these applied to the Golarion pantheon.
It is also a bit sad there are only a couple of new domain-related feats (one for picking each deity's Alternate Domains and one for starting a splinter cult) and only one new background. Another missed opportunity, I think, but it's another sacrifice that had to be made due to including as much "fluff" (lore) as possible into a modest page count.
Art is mostly fantastic, there are some really good illustrations in the book. However, that weird decorative "double-squiggly" on the background is (IMO) both ugly and impractical, as it makes the borders of some holy symbols look smudgy. It serves no purpose and if I had been the Art Director for this book I'd have ditched it.
|Michael Sayre Organized Play Developer|
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It is a bit disappointing that most spells in the book are not for divine spellcasters [...]
It's because they're granted as deity spells by specific deities, which generally shouldn't be divine spells since gaining divine spells as deity spells doesn't really do anything for a character. If the book was full of divine spells you'd have a bunch of repeats for deity spells since it would be mostly limited to stuff from the CRB (or stuff coming up in the APG that won't be usable for a few more months).
It also makes the book a better resource for characters of all types, not just champions and clerics, as mentioned in the product description. "Whether you're a sneaky rogue asking the god of thievery for a blessing on your next heist or a valorous crusader calling the might of your patron down upon the forces of evil, faith and the forces behind it are key to every character's identity."
|Eleanor Ferron Developer|
|Terevalis Unctio of House Mysti|