"Pirates in space with laser guns... and 'letric guitars! Who could ask for anything more!?!" ~Ben
The "Splintered Worlds" SoundPack gives you the complete audio solution when playing the third chapter of Starfinder's "Dead Suns". All the preparation is done for you and every sound you'll need is right at your fingertips.
Tracking the Cult of the Devourer, the heroes travel to the asteroid belt called the Diaspora, but they must face space pirates and other treacherous dangers of the asteroid field to find the cult's hidden command post.
What the heroes learn in the Field of the Lost takes them to the dead world of Eox, where they must survive both the undead inhabitants of the planet and clandestine agents of the officially disavowed Corpse Fleet.
Is this Starfinder Adventure Path SoundPack useful when I'm not running a Starfinder Adventure?
The "Temple of the Twelve" SoundPack supports:
Chatting with Pirates on their vessel, the Rusty Rivet
Battling with Pirates on their vessel, the Rusty Rivet
The SoundSets work completely within the Syrinscape Players, yes. They are not so much DRMed, but need Syrinscape's amazing machine to bring them to life, randomisation, positioning, customisation, tweeking, trigger OneShot events etc...
For using them with Roll20, we made this especially for you: