The Scarlet Triad—slavers at the center of a vast conspiracy—have been tracked to the Five Kings Mountains. There, in the subterranean city of Saggorak, the slavers have forged an alliance with a terrifying dragon. To stop them, the heroes must navigate a complex political landscape and perhaps make an alliance of their own with a dwarven king who's been dead for thousands of years! The Age of Ashes Adventure Path continues with Fires of the Haunted City, a complete adventure for 12th- to 14th-level characters.
Age of Ashes is the first Adventure Path using the brand new rules for the Pathfinder RPG. This fourth adventure is for 12th-level characters, and also includes a gazetteer of the dwarven city of Kovlar, a discussion of the evil dwarven god of toil—Droskar, and a wealth of new rules options for player characters to discover, along with more than half a dozen new monsters!
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
This adventure hits some amazing story beats and provides DMs with an excellent playground for crafting experiences for their players without forcing them onto strict rails. It maintains a sense of tension and potential betrayal for the players in a foreign environ as they investigate political machinations without getting bogged down in an endless train of skill checks, and the looming question of a cursed, undead-infested city leaves players with senses of both foreboding and curiosity.
The one criticism I have for this book is that it starts with a very short "weird Darklands vibe," and then immediately and dramatically shifts to Dwarven political dynamics which is a little jarring and leaves players with a little confusion over the theme at the beginning. I recommend updating the set of encounters between exiting the Elf Gate and entering Kovlar with undead rather than the weird Darklands creature encounters.
This 64-page adventure is set in the Five Kings Mountains region — a proud bastion of dwarven culture and heritage in Avistan, tragically beset with a decline in prestige and growth in the last centuries. Throughout this adventure, PCs will travel through portions of the Darklands (the subterranean underworld of Golarion), Kovlar (a small city on the edge of dwarven civilization), and Saggorak at Kovlar's very gates: a fallen dwarven kingdom conquered by pillaging, starvation, and finally, undeath. While Kovlar has long defended against the horrors of fallen Saggorak, a threat rises within the undead kingdom that threatens to end this balance of power for good. In their quest to save the peoples of Kovlar, PCs must contend with sea serpents, golems, ghouls, and bargain with the ghost of an ancient king, before coming face to face with the mastermind of a terrifying plot.
This haunting adventure was written with the imagination of Linda Zayas-Palmer. Thanks for the nightmares, Linda!
What's in the back?? James Sutter returns to deliver a terrifying peak into the forlorn faith of Droskar, Master of the Dark Furnace, and mythic adversary of the holy dwarven pantheon. His oppressive realm, shackled in chains and sweat, his dogma and worshippers, temples, traditions, priests and texts are all laid bare, with new deity options for evil clerics, a background, feat, domain, and focus spells. Following this, Linda presents us with a comparatively refreshing gazetteer of Kovlar proper, giving GMs all the tools they need to bring this city on the edge of a haunted land to vibrant life, with details on the city's history, government, guilds, culture, everyday life, and prominent locations.
The adventure toolbox of the month boasts all the treasures you'd imagine to be boasted by the forgemasters of a glorious dwarven kingdom: runes, shields, crafting tools, and more, along with an intriguing "Crystal Keeper" archetype. Turning the page, you'll find a host of deadly new creatures eager to bring your overconfident PC's adventure to an ill-fated end: the Carnivorous Crystal, Dalos, Deculi, Devourer, Magma Dragon, Dragonscarred Dead, Forge-Spurned, Gashadokuro, and Soulbound Ruin. Finally, a dramatis personae of intriguing NPCs are detailed to bring some extra gravity to your story: a prodigal daughter and unrivaled forgemaster with a strong sense of duty, a dwarven exile who found solace in the embrace of a dark god when she could not find it in her family or homeland, and a powerhungry dragon longing to prove his worth. All these articles were written by Owen K.C. Stephens, James L. Sutter, Greg A. Vaughan, and Linda Zayas-Palmer.
Age of Ashes is an Adventure Path for PCs from humble roots aspiring to greatness, and starry-eyed explorers eager to travel the wide world and uncover relics of the ancient past. All throughout this hundred-page AP you'll find yourself utterly submerged in gorgeous, evocative art, giving context and telling stories of its own about the people and places found within. Witness the legend of the Age of Ashes with your own eyes, and save the future from a dragon's fantasy yet to be fulfilled.
Kovlar is a small dwarven city in Five Kings Mountains built in the tunnels and caverns at the southern outskirts of the fallen great city of Saggorak.
A Dragon in the Darklands, makes me think Shadow or Umbral Dragon, could be wrong though.
I wouldn't expect to see either of those in this AP, or the next one. I would think that they would skew very hard toward monsters already in the P2 Bestiary, since they were literally writing both at the same time.
A Dragon in the Darklands, makes me think Shadow or Umbral Dragon, could be wrong though.
I wouldn't expect to see either of those in this AP, or the next one. I would think that they would skew very hard toward monsters already in the P2 Bestiary, since they were literally writing both at the same time.
The product description says that this volume will include "more than half a dozen new monsters", so it's entirely possible that it will contain a new dragon.
Personally i think that where undead are involved, an umbral dragon makes a lot of sense.
The thumbnail doesn't link to a "proper sized" version of the cover when clicked on like the thumbnails on the product discussions for issues #145, #146 and #147.
…Hmm, the cover images for #149 and #150 are also low-resolution.
Really like the archetype that is in this book, neat and flavorful, just kinda disappointed the dedication feat is lv 4, when it feels it could have and should have been a lv 2 feat.
Really like the archetype that is in this book, neat and flavorful, just kinda disappointed the dedication feat is lv 4, when it feels it could have and should have been a lv 2 feat.
Can you share the monsters in the Bestiary section with CR & creature type?
Also how long is the gazetteer of Kovlar and what is it's Population?
Really like the archetype that is in this book, neat and flavorful, just kinda disappointed the dedication feat is lv 4, when it feels it could have and should have been a lv 2 feat.
Can you share the monsters in the Bestiary section with CR & creature type?
Also how long is the gazetteer of Kovlar and what is it's Population?
Thank you. :-)
Carnivorous Crystal, Ooze, Creature 11
Dalos, Fey, Creature 13
Deculi, Beast, Creature 12
Devourer, Undead, Creature 11
Magma Dragon (Young, Adult And Ancient), Dragon, Creature 9,13, and 18 for age
Dragonscarred Dead. Undead, Creature 13
Forge-Spurred, Undead, Creature 5
Gashadokuro, Undead,Creature 13
Soulbound Ruin, Construct and Undead, Creature 15
Pathfinder Maps, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber
Can someone with their pdf copy post who are the NPCs on the inside back cover? It might be useful to GMs running this AP before all the issues are out to know which Breachhill NPCs make an appearance.
Are there any more downtime actions for PC, like for their citadel?
If that dragon is who I think it is, and it still has the items in its hoarde from first edition, its going to make my dwarven paladin PC extremely happy. I can't wait to get my hands on this one.
If that dragon is who I think it is, and it still has the items in its hoarde from first edition, its going to make my dwarven paladin PC extremely happy. I can't wait to get my hands on this one.
If that dragon is who I think it is, and it still has the items in its hoarde from first edition, its going to make my dwarven paladin PC extremely happy. I can't wait to get my hands on this one.
It's not that dragon.
Oh darn. I thought I was on to something. Maybe next time. Thanks James!
So, a true dragon did make it into the ap bestiary, and it's a magma dragon. Well, the primal dragon are all going to be featured in the following hardcover Bestiary, so I wasn't expecting this one.
I'm also interested in the dragonscarred dead. Are those undead creatures born from death by draconic breath weapons or something like that?
If that dragon is who I think it is, and it still has the items in its hoarde from first edition, its going to make my dwarven paladin PC extremely happy. I can't wait to get my hands on this one.
It's not that dragon.
I'd love to see what happens if someone confuses the dragon in this AP for the dragon you think it is, though :)
Pathfinder Maps, PF Special Edition Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Superscriber
Thanks James in the other issues' threads! For completeness, this issue has Morta Valaskin and Kellen Carondil. Also, there is a new downtime action, but it is not for the Citadel Altaerein.
If that dragon is who I think it is, and it still has the items in its hoarde from first edition, its going to make my dwarven paladin PC extremely happy. I can't wait to get my hands on this one.
It's not that dragon.
I'd love to see what happens if someone confuses the dragon in this AP for the dragon you think it is, though :)
Depending on where the dragon shows up, and the level gap, probably a bloodbath. My players however are very crafty, and I don't have enough experience with this edition yet to make an educated guess.
Ok, early in the adventure you come across a piece of treasure called a staff of marvelous medicines. I haven't come across this anywhere before. Am I missing it somewhere, or did this get cut for space? Any suggestions on what I should replace it with
Ok, early in the adventure you come across a piece of treasure called a staff of marvelous medicines. I haven't come across this anywhere before. Am I missing it somewhere, or did this get cut for space? Any suggestions on what I should replace it with
Not presented as a staff, but it could have these properties:
Ok, early in the adventure you come across a piece of treasure called a staff of marvelous medicines. I haven't come across this anywhere before. Am I missing it somewhere, or did this get cut for space? Any suggestions on what I should replace it with
Not presented as a staff, but it could have these properties:
Oh hey, the ancient magma dragon statblock on page 81 is missing its Volcanic Purge ability! Thankfully, the PDF version fixes this, but is the misprint present in all current hard copies?
Oh hey, the ancient magma dragon statblock on page 81 is missing its Volcanic Purge ability! Thankfully, the PDF version fixes this, but is the misprint present in all current hard copies?
Looks like a printing error—we're looking into it but in the meantime, yes, the ancient magma dragon should have the ability as well.
You probably shouldn't use an ancient magma dragon in this adventure though... that's kinda mean! :-P
So finally reviewed :'D And I also read previous book in case I missed something first time around. Well I did notice I had forgotten that you actually help a lot of halflings in the book 3, like basically every character you help, talk to or rescue from slavers is a halfling. So its bit incorrect to say Mialari has more screentime than halflings or the mysterious folk hero bellflower halfling ally, Nolly does probably have more screentime overall(I didn't count) and they definitely have more screentime to them than gnomes do in their book.
I think my issue with previous book's halfling theme is similar to goblin theme in first one: The book feels more like Bellflower Network themed book than Halfling book, unless book is saying that Halflings are all about being enslaved(...which I guess in dark way is true because they have forgotten name for their ancestry and their original language because of it) and rescued.
That said I do like book 3, just don't have strong opinion on what you do in it until I get to run it myself.
Anyway, yeah loved this book, but really took ages to write this so it ended up being much shorter review than I originally wanted.
I've understood how the PC's reach the city... but there are some surface dwellers who travel and commerce... how do merchants and some NPC's reach the city? Is that explained on further releases or have i missed something?
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
I noticed on my downloads page that this volume—along with some other parts of this adventure path—was apparently updated on January 3, 2020. What has changed?