GM supervillan's 5-13 Weapon in the Rift [High Tier, Gameday] (Inactive)

Game Master supervillan

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Silver Crusade

Male CN Elven Oracle 8 | HP: 39/43 | AC: 23 22 (16 15 Tch, 17 Fl) | CMD: 19 18 (18 Fl) | F: +5 +4, R: +10 +8, W: +7 +6 | Init: +8 +7 | Perc: +14 +13, SM +6 +5 | Speed 30 ft | Active conditions: prayer, haste

Reflex DC 15, prayer, haste: 1d20 + 8 + 1 + 1 ⇒ (17) + 8 + 1 + 1 = 27


Female N Primal Companion Bear | HP: 43/68 | AC: 27 21 (15 13 Tch, 23 18 Fl) | CMD: 27 25 (23 22 Fl) | F: +11 +9, R: +12 +9, W: +5 +3 | Init: +3 | Perc: +7, SM +1| Speed 40 ft | Active conditions: see spoiler

Reflex DC 15, shield companion, prayer, haste: 1d20 + 9 + 1 + 1 + 1 ⇒ (12) + 9 + 1 + 1 + 1 = 24

Silver Crusade

Halfling Swashbuckling Paladin of Chaldira 10:
Swashbuckler (Mouser, Mysterious Avenger, Noble Fencer) 1 / Fighter (Lore Warden) 1 / Monk (Scaled Fist) 2 / Paladin (Holy Tactician, Knight of C) 3 / Ranger (Trapper, Wild Stalker) 2
| HP 83/83 | AC 24 / 24T / 17FF | Fort +25, Reflex +25, Will +16 | CMD 30 / 23 FF | Init +9 | Perc +25 (+26 vs traps) | SM +10 | Speed 30' | Reach 5’ | LoH 6/6, SC Mercy 3/3, Panache 5/5, Stunning Fist 4/4 | Active Conditions: none

Marik delays hoping that if Selûne is able to finish off the badly wounded demon on the platform he would be free to take out and load his prism. He shouts down to Derpi and Xiao to let them know that they need to get their prisms loaded into the console on the platform.

Marik will delay to see if the green demon can be killed without him needing to get involved. If that looks to be the case he will land, take out his prism and load it into the console. If it looks like the green demon is going to survive to act, he will draw a weapon and try to finish it off.

reflex save + haste + prayer + FF: 1d20 + 17 + 1 + 2 ⇒ (18) + 17 + 1 + 2 = 38 (no damage due to evasion)

Dark Archive

Female Halfling Arcanist-9 | F:7 R:8 W:8 | I+2 | P+10 | hp:44/47 | AC 18 | AR:7/7 |S/d 1:5/5 2:5/5 3:5/5 4:4/4 | CG | DA | 124312-11

Oh. Prisms go up there .... Derp! as she facepalms Get you up there as soon as I can Xiao

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd | HP:77/77| AC:28 T:18 FF:20 | CMB:9 CMD:25 | Saves F:+8 R:+15 W:+5 (+2 vs enchantments) | Init:+12 | Per: +15| 30 ft

Reflex: 1d20 + 15 ⇒ (12) + 15 = 27

Myth manages to avoid the falling rubble, attempting an acrobatic move…

Acrobatics: 1d20 + 23 ⇒ (19) + 23 = 42

…avoiding retribution as he moves back 35’ and firing again at red…

To Hit: Base/Dex, Magic, Weapon Focus, Precise Shot, Deadeye Bowman, Deadly Aim, Haste, Fear, Prayer, IC
Damage: Magic, Strength, Deadly Aim, Prayer, IC

Magic Longbow: 1d20 + 13 + 1 + 1 + 1 - 2 + 2 - 1 + 1 + 3 ⇒ (9) + 13 + 1 + 1 + 1 - 2 + 2 - 1 + 1 + 3 = 28
Magic/Cold Iron Damage: 1d8 + 1 + 3 + 4 + 2 + 3 ⇒ (2) + 1 + 3 + 4 + 2 + 3 = 15

Active AC: 29


The Waking Rune

Marik bides his time, looking for an opportunity to load his prism into the control console.

Should have added this bit to my last post:

At close range, the shemhazian's gaze - a grotesque amalgam of insectoid and reptilian eyes - freezes all those who look upon the monster!

Marik and Selùne are in range at the start of their turns and must attempt a DC21 Fort save or be paralysed for 1 round.

The crusaders battle the shemhazian whilst calling on Iomadae to mend their wounds - but they fail to pierce the great demon's hide.

Myth repeats his acrobatics, and again sends a barb into red wrecker.

Round 3 / 4

Mun, -4hp + Selune, -16hp, mirror images (2), air walk. DC21 Fort save
Myth, -7hp, baned (bow: -11hp/30)
Derpi, -5hp
Xiao, -3hp, mirror images
Shemhazian
Green, -93hp
Red, -82hp
Marik, -17hp, fly, delay; DC21 Fort save
Crusaders
Ashwell, -10hp, fly

The bold may act!

Active effects: Prayer, Haste, Inspire Courage +3, platform grants cover against attacks from ground, celestial blessing DR3/evil

Prisms:

Derpi, 1
Mun, 1 (empty)
Xiao, 1
Marik, 1

loaded: 1 (8c)

Dark Archive

Female Halfling Arcanist-9 | F:7 R:8 W:8 | I+2 | P+10 | hp:44/47 | AC 18 | AR:7/7 |S/d 1:5/5 2:5/5 3:5/5 4:4/4 | CG | DA | 124312-11

Derpi grabs Xiao, and anyone else who wants to go and DD's them onto the platform.

Silver Crusade

Halfling Swashbuckling Paladin of Chaldira 10:
Swashbuckler (Mouser, Mysterious Avenger, Noble Fencer) 1 / Fighter (Lore Warden) 1 / Monk (Scaled Fist) 2 / Paladin (Holy Tactician, Knight of C) 3 / Ranger (Trapper, Wild Stalker) 2
| HP 83/83 | AC 24 / 24T / 17FF | Fort +25, Reflex +25, Will +16 | CMD 30 / 23 FF | Init +9 | Perc +25 (+26 vs traps) | SM +10 | Speed 30' | Reach 5’ | LoH 6/6, SC Mercy 3/3, Panache 5/5, Stunning Fist 4/4 | Active Conditions: none

fort save + prayer + FF: 1d20 + 18 + 2 ⇒ (10) + 18 + 2 = 30

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

Ash calls out to the others. ”I’ll fly to get your prism and put it in the device. Let me know who wants to give me a handoff,” he yells as he waits for an answer.

Delay to find someone who I can take a prism from.

Dark Archive

Female Halfling Arcanist-9 | F:7 R:8 W:8 | I+2 | P+10 | hp:44/47 | AC 18 | AR:7/7 |S/d 1:5/5 2:5/5 3:5/5 4:4/4 | CG | DA | 124312-11

If it's useful ..... me as her and Xiao, reappear on the platform.

Silver Crusade

Xiao Junior | Male NG Halfling - usually enjoying life | Bard 5, Oracle 1 | Bardic Performance 14/21 | HP 51/51| AC 19 T 16 FF 14 | CMB -1, CMD 12 | F: +9, R: +14, W: +11 / +9 vs. fear | Init: +3 | Perc: +9, Dipl: +24, SM: +24 | Reroll 1/1 | Chaldira reroll 1/1 | Oracle 1st 4/5 | Bard 1st 6/6, 2nd 4/4 | Speed 15 ft (40 ft on riding dog), Swim 15 ft | Familiar 12/12 HP | Riding Dog HP 13/13 | Active conditions:

Xiao Junior turns his back to the ugly demon and plugs in the prism and tries to repair it.

umd : 1d20 + 13 ⇒ (9) + 13 = 22

He continues to inspire courage!


Female N Primal Companion Bear | HP: 43/68 | AC: 27 21 (15 13 Tch, 23 18 Fl) | CMD: 27 25 (23 22 Fl) | F: +11 +9, R: +12 +9, W: +5 +3 | Init: +3 | Perc: +7, SM +1| Speed 40 ft | Active conditions: see spoiler

Fortitude DC 21, shield companion, prayer: 1d20 + 9 + 1 + 1 ⇒ (13) + 9 + 1 + 1 = 24

Selune continues her rampage against the demon, ignoring the gaze of the more powerful demon--her command was to destroy this demon, and that's what she intended to do.

Actions:

Full round: full attack

+1 bite, bull's strength, prayer, haste, inspire courage, power attack: 1d20 + 13 + 2 + 1 + 1 + 3 - 2 ⇒ (4) + 13 + 2 + 1 + 1 + 3 - 2 = 22
damage, B/P/S, bull's strength, prayer, inspire courage, power attack: 1d6 + 7 + 2 + 1 + 3 + 4 ⇒ (2) + 7 + 2 + 1 + 3 + 4 = 19

+1 claw, bull's strength, prayer, haste, inspire courage, power attack: 1d20 + 13 + 2 + 1 + 1 + 3 - 2 ⇒ (9) + 13 + 2 + 1 + 1 + 3 - 2 = 27
damage, P/S, bull's strength, prayer, inspire courage, power attack: 1d4 + 7 + 2 + 1 + 3 + 4 ⇒ (1) + 7 + 2 + 1 + 3 + 4 = 18

+1 claw, bull's strength, prayer, haste, inspire courage, power attack: 1d20 + 13 + 2 + 1 + 1 + 3 - 2 ⇒ (17) + 13 + 2 + 1 + 1 + 3 - 2 = 35
damage, P/S, bull's strength, prayer, inspire courage, power attack: 1d4 + 7 + 2 + 1 + 3 + 4 ⇒ (4) + 7 + 2 + 1 + 3 + 4 = 21

+1 bite, bull's strength, prayer, haste, inspire courage, power attack (extra attack from haste): 1d20 + 13 + 2 + 1 + 1 + 3 - 2 ⇒ (7) + 13 + 2 + 1 + 1 + 3 - 2 = 25
damage, B/P/S, bull's strength, prayer, inspire courage, power attack: 1d6 + 7 + 2 + 1 + 3 + 4 ⇒ (2) + 7 + 2 + 1 + 3 + 4 = 19


Current Buffs, Selune:

shield companion (8 hours)
mage armor (1 hour)
bull's strength (8 min)
mirror image (3 images; 8 min)
fallback strategy (8 min)
prayer (5 rounds)
haste (6 rounds)
air walk (80 minutes)

Silver Crusade

Male CN Elven Oracle 8 | HP: 39/43 | AC: 23 22 (16 15 Tch, 17 Fl) | CMD: 19 18 (18 Fl) | F: +5 +4, R: +10 +8, W: +7 +6 | Init: +8 +7 | Perc: +14 +13, SM +6 +5 | Speed 30 ft | Active conditions: prayer, haste

Mun joins Myth in trying to take out the other demon on the ground level, but his attempts are paltry compared to the dedicated archer.

Actions:

Full round: full attack vs red

+1 adaptive composite longbow, prayer, haste, inspire courage: 1d20 + 7 + 1 + 1 + 3 ⇒ (15) + 7 + 1 + 1 + 3 = 27
damage, P, prayer, inspire courage: 1d8 + 3 + 1 + 3 ⇒ (5) + 3 + 1 + 3 = 12

+1 adaptive composite longbow, prayer, haste, inspire courage: 1d20 + 2 + 1 + 1 + 3 ⇒ (1) + 2 + 1 + 1 + 3 = 8
damage, P, prayer, inspire courage: 1d8 + 3 + 1 + 3 ⇒ (7) + 3 + 1 + 3 = 14

+1 adaptive composite longbow, prayer, haste, inspire courage (extra attack from haste): 1d20 + 7 + 1 + 1 + 3 ⇒ (14) + 7 + 1 + 1 + 3 = 26
damage, P, prayer, inspire courage: 1d8 + 3 + 1 + 3 ⇒ (8) + 3 + 1 + 3 = 15


The Waking Rune

Ashwell offers assistance with the prisms.

Mun sends a couple of arrows into the red wrecker.

Meanwhile Selùne continues her onslaught, tearing the demon on the platform limb from limb!

Derpi dimension doors herself and Xiao to the control platform. The bard keeps on playing whilst he turns away from the shemhazian and carefully places a prism in a receptacle.

The UMD (or INT) check is made by the character arming the weapon, not when a prism is loaded. The weapon cannot be armed before 4 prisms have been loaded.

This may be the cue for Marik and/or Ashwell to come off delay.

Round 4

Mun, -4hp + Selune, -16hp, mirror images (2), air walk. DC21 Fort save
Myth, -7hp, baned (bow: -11hp/30)
Derpi, -5hp
Xiao, -3hp, mirror images
Ashwell, -10hp, fly
Marik, -17hp, fly
Shemhazian
Red, -99hp
Crusaders

The bold may act!

Active effects: Prayer, Haste, Inspire Courage +3, platform grants cover against attacks from ground, celestial blessing DR3/evil

Prisms:

Derpi, 1
Mun, 1 (empty)
Marik, 1

loaded: 2 (16c)

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

Ash casts a magic missile at red, using his relentless casting to try and ensure that it landed.

Damage 4d4 + 4 ⇒ (1, 3, 4, 2) + 4 = 14

Relentless casting costs one phrenic point and lets me roll twice and take the best on caster level check to beat SR.

CLC with SP and GSP 1d20 + 8 + 2 + 2 ⇒ (13) + 8 + 2 + 2 = 25
CLC with SP and GSP 1d20 + 8 + 2 + 2 ⇒ (13) + 8 + 2 + 2 = 25


The Waking Rune

Ash blasts the demonic pin-cushion coming down the staircase after Myth - but it still does not fall.

Round 4

Mun, -4hp + Selune, -16hp, mirror images (2), air walk
Myth, -7hp, baned (bow: -11hp/30)
Derpi, -5hp
Xiao, -3hp, mirror images
Ashwell, -10hp, fly
Marik, -17hp, fly
Shemhazian
Red, -113hp
Crusaders

The bold may act!

Active effects: Prayer, Haste, Inspire Courage +3, platform grants cover against attacks from ground, celestial blessing DR3/evil

Prisms:

Derpi, 1
Mun, 1 (empty)
Marik, 1

loaded: 2 (16c)

Silver Crusade

Halfling Swashbuckling Paladin of Chaldira 10:
Swashbuckler (Mouser, Mysterious Avenger, Noble Fencer) 1 / Fighter (Lore Warden) 1 / Monk (Scaled Fist) 2 / Paladin (Holy Tactician, Knight of C) 3 / Ranger (Trapper, Wild Stalker) 2
| HP 83/83 | AC 24 / 24T / 17FF | Fort +25, Reflex +25, Will +16 | CMD 30 / 23 FF | Init +9 | Perc +25 (+26 vs traps) | SM +10 | Speed 30' | Reach 5’ | LoH 6/6, SC Mercy 3/3, Panache 5/5, Stunning Fist 4/4 | Active Conditions: none

Marik was delaying to see if Selune killed the green demon, so he would come out of delay after Selune had completed her turn.

Seeing Selune finish off the demon in front of him Marik lands on the console, retrieves the prism he was carrying and loads it into a receptacle.

Just to double check. I assume Marik is in a suitable location for arming the weapon next round?


The Waking Rune

Marik loads a third prism.

Any PC adjacent to the console and on the platform may arm the weapon. The PC that arms the weapon may attempt an INT or UMD check. Other PCs who are also positioned where they could arm the weapon may Aid Another on the INT or UMD check by taking a full-round action if they wish.

The bestial shemhazian snarls. Dark energy plays around the fiend before exploding outwards to strike the three crusaders, Derpi, Xiao, Myth and Marik.

negative energy damage: 3d8 + 15 ⇒ (3, 5, 6) + 15 = 29

DC20 Will save for half damage.

Spellcraft DC20:
The demon used a Mass Inflict Serious Wounds SLA.

The red wrecker comes down off the stairs, bounding towards Mun.

sunder: 1d20 + 21 - 3 ⇒ (3) + 21 - 3 = 21damage: 1d6 + 9 + 9 ⇒ (3) + 9 + 9 = 21

Furious at having failed to thwart one archer, the smaller demon swipes at Mun's bow with greater force...

+1 darkwood bow is Hardness 7, 20hp, means 14hp damage to the bow and it gains the Broken condition. The demon can't ignore Hardness this time.

...the bow splinters - but isn't completely destroyed.

The crusaders heal their wounds and press their attack, raining hasted blows on the fiend with their blades.

Derpi, Xiao, Selùne, Marik and Myth must attempt a DC21 Fort save or be paralysed by the shemhazian's gaze. However they can choose to take precautions (see Discussion).

Round 5

Mun, -4hp, (bow broken -14hp/20) + Selune, -16hp, mirror images (2), air walk Fort DC21
Myth, -7hp, baned (bow: -11hp/30) Will DC20 Fort DC21
Derpi, -5hp Will DC20 Fort DC21
Xiao, -3hp, mirror images Will DC20 Fort DC21
Ashwell, -10hp, fly
Marik, -17hp, fly Will DC20 Fort DC21
Shemhazian
Red, -113hp
Crusaders

The bold may act!

Active effects: Prayer, Haste, Inspire Courage +3, platform grants cover against attacks from ground, celestial blessing DR3/evil

Prisms:

Derpi, 1
Mun, 1 (empty)

loaded: 3 (24c)

Silver Crusade

Halfling Swashbuckling Paladin of Chaldira 10:
Swashbuckler (Mouser, Mysterious Avenger, Noble Fencer) 1 / Fighter (Lore Warden) 1 / Monk (Scaled Fist) 2 / Paladin (Holy Tactician, Knight of C) 3 / Ranger (Trapper, Wild Stalker) 2
| HP 83/83 | AC 24 / 24T / 17FF | Fort +25, Reflex +25, Will +16 | CMD 30 / 23 FF | Init +9 | Perc +25 (+26 vs traps) | SM +10 | Speed 30' | Reach 5’ | LoH 6/6, SC Mercy 3/3, Panache 5/5, Stunning Fist 4/4 | Active Conditions: none

fort save + prayer + FF: 1d20 + 18 + 2 ⇒ (10) + 18 + 2 = 30

"Derpi, keep your back turned on the demon and load the last prism, I'll arm the weapon..."

Marik waits for Derpi to load the last prism and then start arming the weapon...

UMD + prayer + FF: 1d20 + 19 + 2 ⇒ (19) + 19 + 2 = 40

"Ash, it's worth you staying out of range of the demon's gaze until someone is able to turn one of the firing dials here and then flying over and turning the other one as soon as they do..."

will save + prayer + FF: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27

Silver Crusade

Xiao Junior | Male NG Halfling - usually enjoying life | Bard 5, Oracle 1 | Bardic Performance 14/21 | HP 51/51| AC 19 T 16 FF 14 | CMB -1, CMD 12 | F: +9, R: +14, W: +11 / +9 vs. fear | Init: +3 | Perc: +9, Dipl: +24, SM: +24 | Reroll 1/1 | Chaldira reroll 1/1 | Oracle 1st 4/5 | Bard 1st 6/6, 2nd 4/4 | Speed 15 ft (40 ft on riding dog), Swim 15 ft | Familiar 12/12 HP | Riding Dog HP 13/13 | Active conditions:

will save : 1d20 + 11 ⇒ (18) + 11 = 29

spellcraft : 1d20 + 4 ⇒ (4) + 4 = 8

Xiao Junior still has bis back to the demon.

Delaying to see how things develop when Derpi loads the last prism.


The Waking Rune

If you have to make multiple saves please do so in the order called for, followed by dice for any actions. (In this case, Will save for the negative energy damage, then Fort save vs Gaze if appropriate, then dice for actions).

Marik, you're still ok, I'll just be taking your rolls as Will, Fort, UMD.

Dark Archive

Female Halfling Arcanist-9 | F:7 R:8 W:8 | I+2 | P+10 | hp:44/47 | AC 18 | AR:7/7 |S/d 1:5/5 2:5/5 3:5/5 4:4/4 | CG | DA | 124312-11

fort: 1d20 + 7 ⇒ (4) + 7 = 11 (plus bonuses)
will: 1d20 + 8 ⇒ (9) + 8 = 17 (plus bonuses)

Derpi does what she is told, keeping her back to the demon and inserting the prism.

Locked and loaded Marik she announces. You may fire when ready. Let's light this candle

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

Ash is waiting for everyone to get the weapon up and running before he flies in and fires it.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd | HP:77/77| AC:28 T:18 FF:20 | CMB:9 CMD:25 | Saves F:+8 R:+15 W:+5 (+2 vs enchantments) | Init:+12 | Per: +15| 30 ft

Will: 1d20 + 5 ⇒ (16) + 5 = 21

Myth avoids the worst of the negative energy, firing two more arrows at red…

To Hit: Base/Dex, Magic, Weapon Focus, Precise Shot, Deadeye Bowman, Deadly Aim, Haste, Fear, Prayer, IC, Rapid Shot
Damage: Magic, Strength, Deadly Aim, Prayer, IC

Magic Longbow: 1d20 + 13 + 1 + 1 + 1 - 2 + 2 - 1 + 1 + 3 - 2 ⇒ (11) + 13 + 1 + 1 + 1 - 2 + 2 - 1 + 1 + 3 - 2 = 28
Magic/Cold Iron Damage: 1d8 + 1 + 3 + 4 + 2 + 3 ⇒ (8) + 1 + 3 + 4 + 2 + 3 = 21

Magic Longbow: 1d10 + 13 + 1 + 1 + 1 - 2 + 2 - 1 + 1 + 3 - 2 ⇒ (10) + 13 + 1 + 1 + 1 - 2 + 2 - 1 + 1 + 3 - 2 = 27
Magic/Cold Iron Damage: 1d8 + 1 + 3 + 4 + 2 + 3 ⇒ (1) + 1 + 3 + 4 + 2 + 3 = 14

…and moves 5’ SE…

Active AC: 29

Silver Crusade

Xiao Junior | Male NG Halfling - usually enjoying life | Bard 5, Oracle 1 | Bardic Performance 14/21 | HP 51/51| AC 19 T 16 FF 14 | CMB -1, CMD 12 | F: +9, R: +14, W: +11 / +9 vs. fear | Init: +3 | Perc: +9, Dipl: +24, SM: +24 | Reroll 1/1 | Chaldira reroll 1/1 | Oracle 1st 4/5 | Bard 1st 6/6, 2nd 4/4 | Speed 15 ft (40 ft on riding dog), Swim 15 ft | Familiar 12/12 HP | Riding Dog HP 13/13 | Active conditions:

Xiao Junior waits until the coordination is perfect.

As indicated in discussion Xiao Junior waits until step 3 and turns the firing dial as a full round action with back to demon.

A little confused based on discussion if I have to make a gaze save or not when firing the dial but here the fort : 1d20 + 9 ⇒ (20) + 9 = 29

Also a little confused if umd is necessary to fire the dial: UMD in case necessary : 1d20 + 13 ⇒ (16) + 13 = 29


The Waking Rune

You are able to coordinate.

Myth fells the wrecker demon with more cold iron arrows.

Derpi, despite the pain of the negative energy attack, carefully loads the fourth full prism.

Marik braves the unholy gaze of the shemhazian and completes the arming procedure, compensating for the damage caused to the controls.

On cue, Ash and Xiao throw the firing dials.

Windows in the tower iris open.

The liquid-like glow in the prisms flows into the complex machine - but one of the prisms sparks violently! Damage to the console prevents the divine energy from flowing freely. Nevertheless, Marik has managed to reroute the flow and most of the charge is delivered.

The astrolabe apparatus in the centre of the tower whirs into life. The shemhazian looks up at the device in confounded rage.

The energy flows into the astrolabe-device. Suddenly there's a blue-white flash that fills the tower and spreads out for miles beyond. The weapon's energy washes over the battlefield outside, and an instant later all is silent.

The shemhazian is gone.

Mun:
The leather suit protects you from the weapon's holy energy. But even so, the two evil magic items you acquired from the Cult of Lissala face destruction. The ioun stone flares with a light of its own. The tattoo squirms and writhes beneath your skin. You may attempt a DC30 Will save for each item, with a +6 Resistance bonus. Failure results in its destruction. As usual a destroyed magic item is recoverable with Make Whole or Greater Make Whole spells.

Selùne:
The holy wrath of Iomadae spares not non-sentient creatures. Attempt a DC30 Will save. Failure results in Blindness and Deafness, but both effects last only a few rounds.

Dark Archive

Female Halfling Arcanist-9 | F:7 R:8 W:8 | I+2 | P+10 | hp:44/47 | AC 18 | AR:7/7 |S/d 1:5/5 2:5/5 3:5/5 4:4/4 | CG | DA | 124312-11

Derpi had ducked behind the console and curled up in a little ball in case there was an explosion.

Did it work?

Silver Crusade

Halfling Swashbuckling Paladin of Chaldira 10:
Swashbuckler (Mouser, Mysterious Avenger, Noble Fencer) 1 / Fighter (Lore Warden) 1 / Monk (Scaled Fist) 2 / Paladin (Holy Tactician, Knight of C) 3 / Ranger (Trapper, Wild Stalker) 2
| HP 83/83 | AC 24 / 24T / 17FF | Fort +25, Reflex +25, Will +16 | CMD 30 / 23 FF | Init +9 | Perc +25 (+26 vs traps) | SM +10 | Speed 30' | Reach 5’ | LoH 6/6, SC Mercy 3/3, Panache 5/5, Stunning Fist 4/4 | Active Conditions: none

Marik brushes dust off of himself and looks around the room ”It’s certainly done something.”

”Is everyone ok?”


The Waking Rune

"You did it!" Ollysta Zadrian cries - and the cheers of the crusaders outside can be heard clearly.

"You have won a great victory! I will send riders to inform Queen Galfrey of our success. The Mendevian Crusade now has a valuable fortress and a near-unstoppable weapon against the Worldwound, thanks to your valour and heroism."

Combat is most certainly over, and I just need a couple of things from Mun before wrapping up.

Silver Crusade

Xiao Junior | Male NG Halfling - usually enjoying life | Bard 5, Oracle 1 | Bardic Performance 14/21 | HP 51/51| AC 19 T 16 FF 14 | CMB -1, CMD 12 | F: +9, R: +14, W: +11 / +9 vs. fear | Init: +3 | Perc: +9, Dipl: +24, SM: +24 | Reroll 1/1 | Chaldira reroll 1/1 | Oracle 1st 4/5 | Bard 1st 6/6, 2nd 4/4 | Speed 15 ft (40 ft on riding dog), Swim 15 ft | Familiar 12/12 HP | Riding Dog HP 13/13 | Active conditions:

Xiao Junior is really happy but at the same time he is unbelievably sad because Pars is dead.

He takes out his flying Fox familiar and hugs the magical beast and it seems as if they are talking.

After a while he stands up.

“I am so glad that we were successful!! This was a great victory!“ he says and he especially smiles at Ollysta.

Dark Archive

Female Halfling Arcanist-9 | F:7 R:8 W:8 | I+2 | P+10 | hp:44/47 | AC 18 | AR:7/7 |S/d 1:5/5 2:5/5 3:5/5 4:4/4 | CG | DA | 124312-11

Derpi is also happy and sad at the same time as she gets up and peers over the console.

I presume all the prisms need to be recharged before this thing can fire again

And I'd hand out more muffins but ... it seems I have ran out of them. I will have to make some more

Dark Archive

Male Undine Psychic 9 | AC (20)16/16/13 | HP 65/65 + _10__ temp HP| F+9, R+9, W+11 | Darkvision 60' | Cold Resistance 5 | Init+3, Perc +14 | CMD 17 | Phrenic Pool 6/6 |

”Firing that weapon was pretty nifty, I have to admit. I can’t wait to write up the mission for the chronicle,” he says, thinking about all the demons and the incredibly powerful weapon he has helped fire.

Dark Archive

Female Halfling Arcanist-9 | F:7 R:8 W:8 | I+2 | P+10 | hp:44/47 | AC 18 | AR:7/7 |S/d 1:5/5 2:5/5 3:5/5 4:4/4 | CG | DA | 124312-11

Derpi just nods at Ashwell. Maybe we should all get together and combine our notes. I'll make tea and refreshments.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd | HP:77/77| AC:28 T:18 FF:20 | CMB:9 CMD:25 | Saves F:+8 R:+15 W:+5 (+2 vs enchantments) | Init:+12 | Per: +15| 30 ft

Myth smiles grimly as he sees the red demon fall...and then a bit more widely as the much larger demon disappears...he moves to recover his durable arrows...

After bowing to Ollysta in response to her praise, he looks to the others, frowning in disappointment when he hears Derpi is out of muffins...


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The Waking Rune

Mun-bot saves:

Will DC30, ioun stone: 1d20 + 7 + 6 ⇒ (1) + 7 + 6 = 14
Will DC30, tattoo: 1d20 + 7 + 6 ⇒ (13) + 7 + 6 = 26

When the white-blue light washes over the room, Mun doubles over in sudden agony. He tears the hood off his leather suit. The ioun stone that previously orbited his head is now dull grey - burned out. The elf clutches his stomach, cramping, but refuses offers of help and leaves the tower with the rest of you.

Outside, the ground is littered with dead demons and crusaders. But the surviving crusaders greet you as heroes. Ollysta Zadrian gathers you together.

“Since the attack on the Starrise Spire, the Pathfinder Society has been working tirelessly to assist the people of Nerosyan" the Silver Crusader tells you. "While performing rescue missions, diplomatic assignments, and stealth operations, you Pathfinders have shouldered great responsibilities and realised even greater goals. I applaud all of you for your tireless pursuit in fighting for what is right. In this time of need, it is good to see a team such as yourselves work together to complete what was thought impossible. For this, Mendev—truly all of Avistan—shall remember you, and all those who made the ultimate sacrifice for Good.”

This concludes Weapon in the Rift! I'll post some notes in Discussion covering success conditions etc.

Dark Archive

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Female Halfling Arcanist-9 | F:7 R:8 W:8 | I+2 | P+10 | hp:44/47 | AC 18 | AR:7/7 |S/d 1:5/5 2:5/5 3:5/5 4:4/4 | CG | DA | 124312-11

Derpi discovers she has one muffin left, and offers it to Ollysta Zadrian. If it turns out she doesn't want it, Myth can have it.

Liberty's Edge

Male Half-Elf Sniper 6th / Urban Ranger 3rd | HP:77/77| AC:28 T:18 FF:20 | CMB:9 CMD:25 | Saves F:+8 R:+15 W:+5 (+2 vs enchantments) | Init:+12 | Per: +15| 30 ft

Myth enviously eyes Derpi’s muffin, licking his lips while hoping the crusader has already eaten…or is perhaps allergic…

Silver Crusade

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Xiao Junior | Male NG Halfling - usually enjoying life | Bard 5, Oracle 1 | Bardic Performance 14/21 | HP 51/51| AC 19 T 16 FF 14 | CMB -1, CMD 12 | F: +9, R: +14, W: +11 / +9 vs. fear | Init: +3 | Perc: +9, Dipl: +24, SM: +24 | Reroll 1/1 | Chaldira reroll 1/1 | Oracle 1st 4/5 | Bard 1st 6/6, 2nd 4/4 | Speed 15 ft (40 ft on riding dog), Swim 15 ft | Familiar 12/12 HP | Riding Dog HP 13/13 | Active conditions:

Xiao Junior is truly proud.

“Wow! I … I think we really made an impression team!!“ the little Halfling says beaming.

“We were really able to make a difference at the worldwound!! That’s incredible!!“

Silver Crusade

Halfling Swashbuckling Paladin of Chaldira 10:
Swashbuckler (Mouser, Mysterious Avenger, Noble Fencer) 1 / Fighter (Lore Warden) 1 / Monk (Scaled Fist) 2 / Paladin (Holy Tactician, Knight of C) 3 / Ranger (Trapper, Wild Stalker) 2
| HP 83/83 | AC 24 / 24T / 17FF | Fort +25, Reflex +25, Will +16 | CMD 30 / 23 FF | Init +9 | Perc +25 (+26 vs traps) | SM +10 | Speed 30' | Reach 5’ | LoH 6/6, SC Mercy 3/3, Panache 5/5, Stunning Fist 4/4 | Active Conditions: none

Marik, having some inkling of the cause of the elf’s distress, hopes that Mun will be ok.

As the party head back out of the tower the halfling retrieves any items which he dropped along the way and investigates the locations which the party had been unable to properly check previously during the running battle (specifically the room with the weapon in and the room with the corpse in. He will use Detect Magic to detect any magic auras). Likewise, once the party reach the workshop, he will suggests that they check what is behind the double doors which they had previously checked for traps, to ensure that they had not missed anything important there. Assuming no one objects he will cautiously take a look at what he can find beyond them.

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