Pathfinder Critical Fumble Deck

Our Price: $12.99

Preorder expected late September 2019

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FAIL BRILLIANTLY!

Make that natural 1 mean something! Why limit yourself to mild disappointment when you can screw up in a truly royal fashion? With the Pathfinder Critical Fumble Deck, when you roll a critical failure, draw a card and apply one of four different effects. Fumbling has never been so disastrous—or so much fun!

ISBN: 978-1-64078-190-0

Note: This product is part of the Pathfinder Accessories.

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Product Availability

Preorder, expected approximately 30 Sep 2019

Ships from our warehouse in 1 to 5 business days.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO2206


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I like the idea behind the cards, but wonder how brutal these cards will be...


Pathfinder Battles Case Subscriber; Pathfinder Pathfinder Accessories, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I plan on using these only when the DC is missed by 10 and the die rolls a 1. If they're used more often than that the PCs will look like Keystone Cops, which isn't much fun.


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

The corresponding Starfinder deck had good rules for when to use it. I trust that this version will have equally good rules.

In the Starfinder rules, you had to be either not proficient with the weapon you were using or penalized by certain negative conditions to be at risk of a fumble.


The 1E version were a bit unfair and most people who used the Deck added a "confirm crit fail" option to it.

I wonder how bad these will be and if any alternate rules should be used for them.


Pathfinder Pathfinder Accessories, Pawns, Starfinder Adventure Path, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

A few generic examples (no need for numbers) would be very helpful in people deciding on this deck. Critical fumbles aren't nearly as fun as critical hits. So, being able to have a feel for the harshness of them will help in deciding.

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