Pathfinder Lost Omens World Guide

3.80/5 (based on 18 ratings)
Pathfinder Lost Omens World Guide

Add Hardcover $36.99

Add PDF $25.99

Facebook Twitter Email

Claim Your Destiny

This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and prophecy is broken, leaving adventuring heroes like you to carve their own destinies out of an uncertain future!

This gazetteer features 10 diverse regions packed with thrilling and deadly possibilities and is accompanied by a giant two-sided poster map depicting the heart of the Pathfinder setting.

Written by: Tanya DePass, James Jacobs, Lyz Liddell, Ron Lundeen, Liane Merciel, Erik Mona, Mark Seifter, and James L. Sutter

ISBN: 978-1-64078-172-6

Online Resources: Rules and mechanics from this book can be accessed for free on Paizo's official online resource: Archives of Nethys. Click here!

Note: This product is part of the Pathfinder Lost Omens Subscription.

Product Availability

Hardcover:

Available now

Ships from our warehouse in 1 to 5 business days.

PDF:

Fulfilled immediately.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

PZO9301


See Also:

1 to 5 of 18 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Average product rating:

3.80/5 (based on 18 ratings)

Sign in to create or edit a product review.

The New Standard for Setting Guides

5/5

I'm brand new to Golarion, and this book gave me a superb high-level overview of the setting. The hierarchy of content in this book (i.e., zones; regions; places; histories; current events) makes it very easy to access information without getting overwhelmed or lost.

Overall, a very functional book with plot hooks simply leaping off the page! I would get a lot more mileage out of setting guides for other games if they were similarly structured.

Additionally, if I wasn't already a Lost Omens Subscriber, I would feel that this book in conjunction with the Lost Omens Character Guide would be all I needed to run substantial campaigns in Golarion.


Just buy the inner sea world guide

2/5

I picked this up because some people were telling me there would be a full map of Garund available, and with the Lizardfolk/Iruxi in the nearby release of Lost Omens Character Guide I really hoped there would finally be some information on Droon. I got neither of those things. the rest of the book is pretty meh as well. The Inner Sea World Guide is cheaper and provides much more information.


Love it

5/5

Great stuff.


Snappy, if brief, setting outline

5/5

Lost Omen World Guide is something of an extended primer to the campaign setting. It describes the Pathfinder world, paints some broad strokes and hopefully gets you excited about it. It does that job very well, between excellent art and brief but concise writing, it sets the tone of the place and hooks you up. There's nowhere as much detail in this book as in 300+ pg campaign setting tomes, but this book's job isn't to be a comprehensive reference. It's more of a pitch, and a very good one at that.

For existing players, LOWG presents a quick update of the setting, incorporating 10 years of storytelling to push the Golarion world a bit forward, figuratively and literally. There's a new nation here, a smoldering ruin in place of a vibrant city there and there's a new person in charge over there. But these changes are minor to moderate, as the writers have purposefully avoided the "realm-shattering event changes everything" paradigm of some other fantasy RPG settings.

There's some rules content, but sparse. One very welcome element of it are numerous backgrounds. The PF2e core rulebook is rather sparse with those, so any expansion is more than welcome.

Did I mention that the art is gorgeous? Because it is. The book is easily worth its price as an art book alone.

Overall, a great purchase IF you don't expect it to be a super-detailed campaign setting almanach. Manage your expectations and you'll be as happy with this purchase as I am.


Not a Good Value Unless You're New to Pathfinder

1/5

Against my better judgment, I've been excitedly looking forward to the Lost Omens World Guide.

I should have known better.

Before delving into the issues here, let's focus on a few of the positives:

- The art is gorgeous and very high-quality (for the most part)
- The layout and appearance of the book is excellent, with helpful tabs and indexing
- The section on Absalom is especially well-written - flavorful, evocative, and inspiring
- For those who have been following the changes that have taken place to Golarion since the Inner Sea World Guide was released, it's nice to have everything condensed in one place

Ready? On to the myriad issues:

- There is a startlingly low amount of new information in this book for existing players of PF who are porting over to 2E. As a comparison, the section on Varisia in the ISWG from 1E was 4 pages. In LOWG? Try 1.5. If you've been following Pathfinder, you may not read a single thing in this book that you didn't already know.

- The Paizo team decided to break the world down into "zones", where ostensibly things are similar and you can explore certain adventure themes. So Varisia is now part of a zone called "The Saga Lands" for some reason. The book focuses on each of these zones while paying short thrift to countries or city-states within them. The one exception is Absalom. Other "zones" include: Broken Land, Eye of Dread, Golden Road, High Seas, Impossible Lands, Mwangi Expanse, Old Cheliax, and Shining Kingdoms.

- The book bills itself as a "World Guide" and is 135 pages long. Compare this to Pathfinder first edition's "Inner Sea World Guide", which focused on the Inner Sea, a portion of Golarion's "world" at 318 pages and you'll begin to see the lack of detail in this book. Bear in mind, D&D 5E's Sword Coast Adventurer's Guide is 159 pages. That's 24 more pages for a small area of the Forgotten Realms. Yikes. So, one wonders why Paizo chose such a small page count. Would Paizo fans have not purchased a 300 - 400 page World Guide? Of course they would have. They just purchased a 620 pound doorstop of a Core Rulebook. A cynic might say that Paizo was looking out for their bottom line and wanted to hold a lot in reserve to sell again to their fanbase.

- Why is Tanya Depass involved with this book? You would be forgiven for not knowing who that is. As far as I can tell, her only qualification is that she's a self-proclaimed "diversity consultant" to the gaming industry. What exactly does that mean, you ask? Tanya is a Queer Woman of Color (TM), checking three virtue-signalling diversity boxes for Paizo, and she wants to see more people like herself in gaming. You might be asking whether this is self-serving or perhaps racist and sexist, as Tanya herself would likely conclude if a straight white male was fighting to see more like himself in gaming. Well, no, of course it isn't! Why? Shhh...don't think too hard... (-1 star)

- No map for Absalom? Very unfortunate considering the neighborhood by neighborhood breakdown for the city. It would be nice for readers to know where in the City a 'hood is located. Visuals people, visuals.

- Apparently, all countries are exemplars of racial and gender equity. Yes, even city-states that just banned slavery. Yes, even devil-bound nations: "We may be evil, but we aren't /monsters/!" (-1 star)

- All of this detracts from the verisimilitude of the world, making Golarion feel less like a real, living, breathing place and more like a fantasy simulacrum of utopia for the current American ultra-left, where everyone who is not pure evil gets along, with no animus or bias towards anyone as a result of their race or sexuality. Unfortunately, real people have biases, and differences of opinion, and interpretations of goodness, and yes, some are even racist or sexist. But not in Golarion! Oh no. If you cross that line in Golarion, you're a moustache-twirling villain who also happens to eat babies and gut puppies and cast away rainbows from the sky and steal iced-cream from children.

- It's one thing to hold extreme political views, on either side. It's quite another to infest a fantasy role-playing game with said leanings. For me, fantasy should be just that, a chance to exit the everyday, and explore a world different from our own, not one that seems like its run by Jezebel, the #METOO movement, or MSNBC.

- Now, all of this would be well and good if there were some in-world rationale for all of this perfect gender and racial parity and equity (though curiously, Paizo is still fine with wealth and class disparity). But there's not. As a matter of fact, in Pathfinder's early days, the world contained much more racial animus and tension, more traditional gender differences, and all manner of bias. Yet, all of that has mysteriously vanished over the last few years as the real world political winds have shifted. This leaves Golarion feeling less like a fully realized fantasy world and more like a shadowy reflection of real world American left-wing politics, fickle and changing as real world politics change. Suddenly, in the last few years, Golarion's races, some of whom have millenia of racial hatred between them, are all either besties or on the verge of reconciliation, and from all indications, Golarion is well on its way to having every major city and nation ruled by a woman. Not because anything shifted in-world - there weren't Golarion-wide "Me Too" or "Goblin Lives Matter" movements for example -, but because the foul winds of real world political-correctness have blown. Pathfinder developers live in fear that if they portray races of Golarion evincing racial hatred or animus that someone in the real world will take that as a cue that Paizo thinks its ok for real-world racial hatred to exist. That's the warped mindset here.

- This strange mindset is also reflected in the fact that Paizo plans on having slavery completely expunged from the Inner Sea. Why? This is due to the creative director's fear that not doing so would potentially cause someone in the real world to believe that Paizo approves of slavery. So, as a public service, Paizo really, REALLY wants you to know that slavery is bad and they don't approve of it, OK???


1 to 5 of 18 << first < prev | 1 | 2 | 3 | 4 | next > last >>
101 to 150 of 535 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Gwaihir Scout wrote:
It took Aroden a few centuries to stop directly interfering. Even after that, the last thing we need is an enormously more powerful Whispering Way.

Indeed. Furthermore and unless I am mistaken, the gods don't interfere because of a pact they collectively made, something to which a newly minted god would not be a party by default.

Paizo Employee Creative Director

9 people marked this as a favorite.

The gods don't interfere because they know that doing so starts up a divine arms race, and because their direct intervention tends to remove the purpose of free will. There isn't really a "written down divine pact" that they have to follow. It's largely a self-imposed ban on direct interaction; page 70 of Planar Adventures covers the topic in more detail.

Another way to look at it... if the gods intervened to both cause and solve every problem in the setting... there'd be nothing for player characters to do.

A setting where the gods meddle with mortals all the time can make for a fun story—Clash of the Titans (and going back to its inspiration, Greek Mythology and the like) comes to mind. But it's not that fun to play a game where the GM gets to decide everything that happens by just having the gods show up to make those things happen.

And so we try to limit the "Gods meddling with the story" to things in the distant past when we can, which places their direct influence out of the way of invalidating player agency in the game itself.

Liberty's Edge

2 people marked this as a favorite.
Pathfinder Companion, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

So Tar Baphon becoming a god is feared even by Paizo ;-P

Dark Archive

1 person marked this as a favorite.

So we know that the four northwestern realms of the Land of the Linnorm Kings, Irissen, the Realm of the Mammoth Lords & Varisia (with an added "New Thassilon" now encompassing most of the Ironbound Archipelago in the Steaming Sea) are now called the "SAGA LANDS" and are one of ten regions in the book.

What could the other regions be?

-The "RUINED LANDS":
The Worldwound, Mendev, Belkzen, Ustalav & Lastwall.

-The "RIVER LANDS":
Numeria, Brevoy, Razmiran & the River Kingdom.

-The "OCEAN LANDS":
Ruins of Azlant, Hermea, Mediogalti Island & The Shackles.

-The "DESERT LANDS":
Rahadoum, Thuvia, Osirion & Qadira.

And so on.

Will there be a yearly hardcover detailing one of these regions?

Dark Archive

I think its less terrain thing and more geopolitical thing. Like inner sea region could be one. Lake encarthan another, that sort of stuff.

Liberty's Edge

Pathfinder Adventure Path, Companion, Lost Omens, Pawns, Rulebook Subscriber; Starfinder Charter Superscriber

My roommate suggested that "the Empires of Humanity" made a lot of sense to cover Taldor, Cheliax, and the various splinter nations that have spun off from those two.

Paizo Employee Franchise Manager

2 people marked this as a favorite.
Marco Massoudi wrote:

Will there be a yearly hardcover detailing one of these regions?

While we are certainly more likely to do a book on an entire region than a single nation within one, we don't have plans for any yearly books at this time, mostly because our schedule doesn't go past 2020, so it's unclear what's going to become a recurring thing and what's just on the schedule. A lot of that will likely depend on how well the format and existing books are received which we won't know until later this year.

On a side note, currently all books in this product line are going to be hardcovers, so unless that changes, a hardcover release won't be anything out of the ordinary after August.

Dark Archive

Mark Moreland wrote:
Marco Massoudi wrote:

Will there be a yearly hardcover detailing one of these regions?

While we are certainly more likely to do a book on an entire region than a single nation within one, we don't have plans for any yearly books at this time, mostly because our schedule doesn't go past 2020, so it's unclear what's going to become a recurring thing and what's just on the schedule. A lot of that will likely depend on how well the format and existing books are received which we won't know until later this year.

On a side note, currently all books in this product line are going to be hardcovers, so unless that changes, a hardcover release won't be anything out of the ordinary after August.

Thanks, Mark.

I was under the impression, that you plan to publish about 3 hardcovers a year, like Starfinder does.
One Bestiary, one regional book and one rulebook with new class options.

In addition to the Adventure Paths of course (#150 in january 2020) & the flip-mats and accessories.

Will there still be a map folio for the "Age of Ashes" AP? Because there are none for Starfinder.
I know that i want a map of Isger! ;-)
I imagine that pawn sets are still forthcoming, as they are for Starfinder?


Marco Massoudi wrote:


Thanks, Mark.

I was under the impression, that you plan to publish about 3 hardcovers a year, like Starfinder does.
One Bestiary, one regional book and one rulebook with new class options.

PF2, unlike Starfinder, has two hardcover lines. I'd be surprised not to see a lot more releases than that. 2-3 a year in the Pathfinder Rulebook line, and at least that many in the Pathfinder World Guide line.


Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Erik Mona said (on the twitch, I think) that it wasn't set in stone but that this line was likely to be around quarterly.


3 people marked this as a favorite.
James Jacobs wrote:
We WILL finally have a detailed global map though, which I'm very excited and relieved about! :P

Will you guys be releasing a separately purchasable copy of the double-sided map for those of us who want to display both sides on our walls? I expect the answer is yes, but wasn't sure, as possible lack of sales of the previous PF1E world map might preclude a new PF2E one.

Paizo Employee Creative Director

4 people marked this as a favorite.

We don't announce unannounced products on the boards here—keep an eye on our front page, our twitch/youtube videos, and convention appearances for product announcements.

Alternately, let us know on the boards what sorts of products you're interested in—that not only lets us see what folks are eager for, but if an idea gains a lot of traction with a lot of other folks asking for it or excited for it, that's good to know too.

Contributor

3 people marked this as a favorite.
James Jacobs wrote:
Shivok wrote:
Of all the new books this is the one I am most excited about. I am curious to see what AP's have made it to canon ...

I can answer that now: All of them. :P

Not that all of them will have resolutions wide-ranging or notable enough to be mentioned in this book though... some APs are pretty low key from a historical point if the PCs win (which is going to be the assumption for all of them, I suspect... I'm not too fond of hard-coding into the campaign something that says YOUR PLAYER CHARCTERS ARE FAILURES by assuming one of the Adventure Paths is a canonically regarded a failure...).

But the book's still being worked on so I can't give full details yet.

“Reign of Winter Spoilers”:
Good! I’m looking forward to my bard being the canon Regent Lord of Irrisen while he helps prepare Anastasia for her new role as Irrisen’s first benevolent Witch Queen. ;P

2 people marked this as a favorite.

Never subscribed before, but I'm thinking about it for 2e. Which one would I use to start with this book?


Pathfinder Battles Case Subscriber; Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
The Fifth Wanderer wrote:
Never subscribed before, but I'm thinking about it for 2e. Which one would I use to start with this book?

After "Druma: Profit and Prophecy" ships in June, the options for starting the Campaign Setting subscription should be that book and the Lost Omens World Guide. I am not sure when they will be renaming that subscription, but it shouldn't affect what you get when you subscribe.


1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
The Fifth Wanderer wrote:
Never subscribed before, but I'm thinking about it for 2e. Which one would I use to start with this book?

This one (it’s the best!)

Dark Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Lost Omens?

I like it! Long live Lost Omens!


Pathfinder Lost Omens Subscriber

Please include the varisian bladed scarf (weapon) and the Bladed Scarf Dancer and have it be viable. (I loved all the options for the weapon including the Ashavic dancer) It is one of my favorites and I would love to travel around Varisia whipping a flaming bladed scarf in Pathfinder 2!

Liberty's Edge

Pathfinder Adventure Path, Companion, Lost Omens, Pawns, Rulebook Subscriber; Starfinder Charter Superscriber

(Tried to ask this during the PF Friday stream today, but mobile keyboard made it seem like I was having a stroke instead.)

The Inner Sea World Guide was the first place where guns were introduced in PF1, which was followed shortly after by Ultimate Combat where the rules were reprinted and expanded upon.

Since Alkenstar is still a thing (one assumes), is there any chance we might see some kind of first-approximation gun rules in the Lost Omens World Guide for PF2?

Paizo Employee Creative Director

5 people marked this as a favorite.
Shisumo wrote:

(Tried to ask this during the PF Friday stream today, but mobile keyboard made it seem like I was having a stroke instead.)

The Inner Sea World Guide was the first place where guns were introduced in PF1, which was followed shortly after by Ultimate Combat where the rules were reprinted and expanded upon.

Since Alkenstar is still a thing (one assumes), is there any chance we might see some kind of first-approximation gun rules in the Lost Omens World Guide for PF2?

We'll get to guns eventually for 2nd edition, but that's not something that'll be given rules for in the Lost Omens book. They're still certainly a part of Golarion though.


Does it come with a section dedicated to the core deities? At least half a page for each?

I don't know if it's time to make this question, but, are we sticking with the same number of core deities in the setting? I mean, 20 core deities.

Paizo Employee Creative Director

4 people marked this as a favorite.
The Gold Sovereign wrote:

Does it come with a section dedicated to the core deities? At least half a page for each?

I don't know if it's time to make this question, but, are we sticking with the same number of core deities in the setting? I mean, 20 core deities.

We're sticking to the same core 20 deities. This book won't have more info about them, but the Core Rulebook will have a little, and it would certainly make sense to do more info about the deities in the near future, wouldn't it?

Liberty's Edge

Pathfinder Companion, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
The Gold Sovereign wrote:

Does it come with a section dedicated to the core deities? At least half a page for each?

I don't know if it's time to make this question, but, are we sticking with the same number of core deities in the setting? I mean, 20 core deities.

We're sticking to the same core 20 deities. This book won't have more info about them, but the Core Rulebook will have a little, and it would certainly make sense to do more info about the deities in the near future, wouldn't it?
The Raven Black wrote:
Mark Seifter wrote:
The second book is particularly rules-heavy, but it has some rules I think people are going to adore, and that's really all I can say, I can't give you any hints.

Beyond those you mean ?

My bet : Deities book with rules for Non-Good Champions.

1) Non-Good Champions is something many people have been clamoring for since the beginning of the playtest.

2) It is something Mark himself wishes to see come true.

3) I just realized that it would fit nicely with the fact that Mark used the specific word "adore" and used italics to set it subtly apart from the others.

Also, anathema for all would be perfect content for such a book of deities :-D

Especially since James goes from talking about the 20 core deities, who will already have their anathemas in the CRB, to "doing more info about the deities" (ie, maybe more than the 20 core).

Mark was talking about the second World Guide book BTW.


James Jacobs wrote:
The Gold Sovereign wrote:

Does it come with a section dedicated to the core deities? At least half a page for each?

I don't know if it's time to make this question, but, are we sticking with the same number of core deities in the setting? I mean, 20 core deities.

We're sticking to the same core 20 deities. This book won't have more info about them, but the Core Rulebook will have a little, and it would certainly make sense to do more info about the deities in the near future, wouldn't it?

I would certainly appreciate it! Especially if we go beyond the Core 20.

Maybe a treatment akin to that given to the deities in the Book of the Damned, two pages for each one, covering all the prominent deities in the inner sea, from the core gods to those mentioned in inner sea faith, Nacticula, Casandalee, and as many as possible.


will there be a new kingmaker path for 2.0 with the pc game ?


Marco Massoudi wrote:

What i don't like about this product is that it's only 126 pages (the Inner Sea World Guide has 320 pages, Starfinder Pact Worlds has 216).

A standard Pathfinder AP has 96 pages.
Even if i assume that the "Races", "Religion", "Life", "Factions", "Adventuring" & "Monsters" chapters have been moved into the CRB & Bestiary (as Golarion is now the standard setting), the previous "The Inner Sea" chapter had 180 pages.
If i only count the old 41 regions, 4 pages each, i come up to 164 pages.

Now that we have 10 regions we only need one map for four regions, which clears up some more space.

But if i take into account that we get backgrounds & archetypes, i can't shake the feeling that something will be left on the cutting room floor.

I was rereading the whole discussion and by now I suppose it got clear that we shouldn't be counting "pages per nation" but "pages per region". So even if we get five spreads per region we are still left with 36 pages.

This format was used to successfully cover 14 planets in the Starfinder Pact Worlds, so I'm sure we should expect something close to that.

Grand Lodge

Wait wait wait...this doesnt have the whole Inner Sea Region? No Land of the Linnorm Kings?

Dark Archive

6 people marked this as a favorite.
Sakrileg wrote:
Wait wait wait...this doesnt have the whole Inner Sea Region? No Land of the Linnorm Kings?

Land of the Linnorm kings is part of "Saga Lands" region. Region can be multiple nations.


I just noticed on the artwork that each of those space between the pillars are actually portals of some sort! You can see vines from the plant one reaching through!

Liberty's Edge

Pathfinder Companion, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Aunders wrote:
I just noticed on the artwork that each of those space between the pillars are actually portals of some sort! You can see vines from the plant one reaching through!

Nice catch.

Doctor Strange did it already though


Aunders wrote:
I just noticed on the artwork that each of those space between the pillars are actually portals of some sort! You can see vines from the plant one reaching through!

The most intriguing part of this cover to me was indeed the portals, as the art ties better with the plot of the first AP (Age of Ashes) in which portals seems to be really important.

I'm not so sure if it's the final cover art... Is it? Was it confirmed to be the final one?

Paizo Employee Managing Developer

2 people marked this as a favorite.

That is indeed the final cover art.


I want to know who the guy with the longbow on his back is and why Seelah isn't afraid of him.

Also nice graveknight.

Silver Crusade

Pathfinder Adventure Path Subscriber
Thomas Seitz wrote:

I want to know who the guy with the longbow on his back is and why Seelah isn't afraid of him.

Also nice graveknight.

That's Valeros and there's little reason for her to be afraid of him.


Adam Daigle wrote:
That is indeed the final cover art.

An awesome cover!

And just realized Seelah and Fumbus are not among the iconic in Age of Ashes.


It doesn't look like Valeros to me, talking bag that eats people...But okay.

Silver Crusade

3 people marked this as a favorite.
Pathfinder Pathfinder Accessories, Pawns, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I'm with the talking bag, it definitely looks like Val to me

Dark Archive

It very clearly is Valeros ._. Even if it wasn't, not sure why Seelah would be scared because he is clearly with them against the graveknight


I mean, it's clear it's intended to be Valeros...

IMHO it looks like he is crouching down to tie his shoe. Combat priorities.


1 person marked this as a favorite.
Paizo Superscriber; Pathfinder Companion, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Hey, you don't want your shoes coming untied in the middle of a battle!

Paizo Employee Managing Developer

4 people marked this as a favorite.

Fumbus is blocking it a bit, but the story is that they were about to go through one of the portals, and Valeros was stowing or retrieving something out of his backpack when the graveknight busted through one of the portals and surprised the trio. Fumbus is seriously trying to drag Seelah back (good luck).

Paizo Employee Developer

9 people marked this as a favorite.

Or he rolled a 1 on Perception and noticed he had feet.

Sovereign Court

6 people marked this as a favorite.
Pathfinder Adventure Path, Companion Subscriber
Eleanor Ferron wrote:
Or he rolled a 1 on Perception and noticed he had feet.

Happens to the best of us. And also to Valeros.

Contributor

3 people marked this as a favorite.
Kalindlara wrote:
Eleanor Ferron wrote:
Or he rolled a 1 on Perception and noticed he had feet.
Happens to the best of us. And also to Valeros.

I hope 2e fighters get a fire resistance class feat

The Exchange

James Jacobs wrote:
I suspect... I'm not too fond of hard-coding into the campaign something that says YOUR PLAYER CHARCTERS ARE FAILURES by assuming one of the Adventure Paths is a canonically regarded a failure...).

That's unfortunate! I was hoping one of the terrible endings of one of the APs was going to happen. But I'm always a proponent of the darkest of timelines.


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber
caubocalypse wrote:
That's unfortunate! I was hoping one of the terrible endings of one of the APs was going to happen. But I'm always a proponent of the darkest of timelines.

Which one?

Silver Crusade

1 person marked this as a favorite.
Pathfinder Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Zaister wrote:
caubocalypse wrote:
That's unfortunate! I was hoping one of the terrible endings of one of the APs was going to happen. But I'm always a proponent of the darkest of timelines.
Which one?

Hell's Vengeance


Bardic Dave wrote:
Xenocrat wrote:
Big Lemon wrote:
Paizo wrote:
The god of prophecy is dead...
???!!?!?
Generalissimo Aroden is still dead.

Right, but unless something has changed in 2E, Pharasma is the god of prophecy, not Aroden.

Possible explanations for this quote:
1) Whoever wrote the blurb made an error.
2) Pharasma is DEAD!!! (highly unlikely)
3) Deity portfolios have been retconned and Aroden is now the (deceased) god of prophecy.

Aroden has ALWAYS been the deceased God of Prophecy. The entire world narrative for the world of Golarian is that when Aroden died that kicked off the Age of Lost Omens. The reason it is called the age of Lost Omens is with THE God of Prophecy dead, Prophecy is no longer valid.

Sure Pharasma is A god of Prophecy but she isn't THE God of Prophecy. It is kind of how there are lots of gods of death but Pharasma is THE God of Death.


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber
Rysky wrote:
Zaister wrote:
caubocalypse wrote:
That's unfortunate! I was hoping one of the terrible endings of one of the APs was going to happen. But I'm always a proponent of the darkest of timelines.
Which one?
Hell's Vengeance

Well, Hell's Vengeance is the one AP, where the canonical ending IS the terrible ending.


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

One more thing: Kingmaker is probably excluded from the list of APs that are canonically supposed to have happened in the new Lost Omens baseline, right?

101 to 150 of 535 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Paizo / Product Discussion / Pathfinder Lost Omens World Guide All Messageboards

Want to post a reply? Sign in.