Pathfinder Adventure: The Fall of Plaguestone

4.20/5 (based on 18 ratings)
Pathfinder Adventure: The Fall of Plaguestone
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A Troubled Town

A group of new adventurers traveling through the village of Etran's Folly—also known as Plaguestone—must come together to solve the murder of a friend. What starts as a simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these heroes don't intervene to stop whatever evil is brewing, the fall of Plaguestone is all but certain!

The Fall of Plaguestone is the first standalone adventure for Pathfinder Second Edition, designed for 1st-level characters. It tells the story of how a group of strangers band together to form a group of adventurers while saving the town of Etran's Folly from a terrifying fate, serving as a perfect introduction to a new Pathfinder campaign!

This adventure can be used with the Pathfinder Flip-Mat: The Fall of Plaguestone.

ISBN: 978-1-64078-174-0

"Fall of Plaguestone" is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure and Chronicle sheet are available as a free download (1.5 MB PDF).

Other Resources: This product is also available on the following platforms:

Hero Lab Online
Fantasy Grounds Virtual Tabletop
Pathfinder Nexus on Demiplane
Roll20 Virtual Tabletop
SoundSet on Syrinscape
Archives of Nethys

Note: This product is part of the Pathfinder Adventure Subscription.

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PZO9555


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Average product rating:

4.20/5 (based on 18 ratings)

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Solid introduction to Pathfinder

4/5

Others will go in more depth about some of the encounters being quite tough, but overall its a really solid adventure.

It gave us a good few months of content, and was a good introduction to 2E


A solid introduction to Pathfinder 2E

4/5

We just finished our run of TFoP this afternoon. It definitely helped that most of us had played the playtest last year (though there were a few things that hung on in our brains and we had to get past).

This adventure gives a group a chance to utilized most of the mechanics in Pathfinder 2E, while delivering an engaging story at the same time. It does count a little bit on the players wanting to be heroic (and not villainous), something GMs should keep in mind during character creation.

Also, there is one skill that is quite important in the endgame of the adventure, so making sure that at least one character is trained in everything will help alleviate the issues my table had with no one being trained in that skill. That made it tricky to figure out how to deliver some of the necessary information, but we were able to make do.

As others have stated, if you're running this as a one-and-done, not part of an ongoing adventure, be prepared to change out the loot to something appropriate for your PCs.

If you're looking to get into 2nd Edition, I recommend this adventure for a good start! It took us somewhere between 12-15 sessions at 2 1/2 hours each to complete, but your mileage will vary. Enjoy!


Thoroughly Enjoying It

4/5

Was writing a much more extensive review, but when I hit preview it errored and when I tried to go back everything I wrote was lost.

It's a pretty solid adventure. Not perfect. But I would recommend it. Loot is a hot mess. Be sure to place some loot of your own and inject some way for a shop to exist.


Good adventure: Tough fights, compelling storyline

4/5

Four stars for a well-written, solid adventure. Missed five stars for some minor issues: a sidebar for when players attempt to de-escalate combat would be super helpful (in the Plaguestone game I'm GMing, the druid takes this approach with wild animals, which is to be expected).

Also, there's a few points at which combat seems to be the de facto solution, even when the storyline is written for other outcomes. After playing through the later portion, my group concluded that diplomacy should have been an achievable option, but instead it was a Kobayashi Maru setup (guaranteed failure due to structural design).

The NPCs are well connected to the plot, and all the major on-stage actors have motivations that explain their choices. Paizo excels in that aspect of adventure writing - there's very few moments with Paizo content where I step back and question the narrative because of plot holes.

Being sanctioned for Pathfinder Society is also great. I typically focus on PFS as a play choice. An active community and flexible tables for GMs and players alike make for an easier time getting actual play time.


Very nice story

5/5

The background to the story is rich, detailed, with direct impact on the adventure.
The side-quests are a great way to hook the players into the adventure.
The NPCs are all well detailed.
There is a great blend of mystery, investigation, exploration, piecing things together, battles, and a race against time.
Great stuff!


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Dark Archive

2 people marked this as a favorite.

NOOOO! You're right, Zaister and Rysky, it's Tuesday today and it's still TWO more days, *snif* :(


I did Gencon pick up. But I have a game at 8 on Thursday, so I have to wait till after noon to even get in line. Really killing me.


Pathfinder Companion, Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

8 a.m. at Gen Con? I thought they didn't even open the doors until 10 a.m.

Silver Crusade

Asgetrion wrote:
NOOOO! You're right, Zaister and Rysky, it's Tuesday today and it's still TWO more days, *snif* :(

*hugs*

Dark Archive

1 person marked this as a favorite.
Rysky wrote:
Asgetrion wrote:
NOOOO! You're right, Zaister and Rysky, it's Tuesday today and it's still TWO more days, *snif* :(
*hugs*

Thanks, Rysky! That makes me feel a lot better... finally I can say that it's "just" one more day! :)

Silver Crusade

Asgetrion wrote:
Rysky wrote:
Asgetrion wrote:
NOOOO! You're right, Zaister and Rysky, it's Tuesday today and it's still TWO more days, *snif* :(
*hugs*
Thanks, Rysky! That makes me feel a lot better... finally I can say that it's "just" one more day! :)

Yay!

And ye!

Dark Archive

3 people marked this as a favorite.

(BTW, a great review of the Bestiary, Rysky; I was initially on the fence, too, but watching Oblivion Oath has convinced me that most likely I'm going to love 2E, both as a player and a GM. :))

Silver Crusade

Yay!

Thankies ^w^

Dark Archive

4 people marked this as a favorite.

Minis list for people who want to play asap:

:

Part 1
-Wolves (3)
-Caustic Wolf (m)
-Farmers (14)
-Bee Swarm (L)
-Bloodseekers (4 Stirges)
-Grizzly Bear (L)
-Boar (m)
-Guard Dogs (4) (s)
-Giant Lightning Serpent (m)
-Human w Kukri & x-bow
Part 2
-Bloodlash Bushes (3) (used "Creeper Vine")
-Mutant Wolves (2)
-Vine Lasher (4) s plants (used "Mind Frond")
-Horse (L)
-Orc Brutes (2)
-Icy Rats (2) s
-Fiery Leopard (m)
-Orc Alchemists (2)
-The Sculptor (orc alchemist)
-Blood Ooze (L)
Part 3
-Orc Brutes (5)
-"Lord Nar" (Orc w greatclub)
-Zephyr Hawks (2) s air elementals
-"Graytusk" (female orc w bow)
-Homunculus (t)
-Alchemical Drudges (4) s constructs
-"The Amalgam" L aberration (substitute "Gug")
-Cinder Rat (s) fire elemental
-Giant Bat L
-The Behemoth L construct (substitute Flesh Golem)
-"Vilree" (female elf alchemist w handcrossbow)
Side Quests:
-male Ghost Commoner

Contributor

7 people marked this as a favorite.

Now that the book 'n PDF're officially out in the wild, here's some Plaguestone XP spreadsheets!

This is a pre-filled reference sheet with numbers assuming your PCs encounter things basically in the order the book presents them.

And here's a link that'll copy an independent, editable version to your Google Drive account!

I am by no means a computer scientist, so I apologize for any clunky formulae :)

Silver Crusade

1 person marked this as a favorite.

Oh neat, thankies!


3 people marked this as a favorite.

According to Mark Seifter on Twitch, this adventure is likely to sell out soon.

Silver Crusade

Woohoo!

Media Specialist, SmiteWorks USA (Fantasy Grounds)

Hi, everyone! This is now available for purchase from Fantasy Grounds or on Steam. Sync your account first to get it a discount equivalent to the PDF Price ($15.99)

Pathfinder 2 RPG - The Fall of Plaguestone
Publisher: Paizo Inc.
Type: Adventure
Get it on Steam

Dark Archive

Pathfinder Battles Case Subscriber

Error-Typo: Page 30 should say Pathfinder Bestiary 256.


2 people marked this as a favorite.
Franz Lunzer wrote:
That said, you can gain the info from the Bestiary (15$ for the PDF) or from the official 2e PRD for free, once it is available. (That probably won't have the nice pictures)

Good news! The Archives of Nethys PRD does have the pretty pictures!!


2 people marked this as a favorite.
Pathfinder Adventure Subscriber
Syri wrote:
Franz Lunzer wrote:
That said, you can gain the info from the Bestiary (15$ for the PDF) or from the official 2e PRD for free, once it is available. (That probably won't have the nice pictures)
Good news! The Archives of Nethys PRD does have the pretty pictures!!

Funny how this one makes me feel good to be wrong.

Dark Archive

Really liked this module, great work, Jason! :)

My only real complaint is that I still don't know how I feel about those colored background "boxes" used with keywords/traits. IMO they are just weird and harder to read than plain, black text.

An honest question, though; 'half-elf' and 'half-orc' are apparently not in use, so you would use 'human' and 'elf' for a half-elf NPC, right? Although I wonder why, because I think it would be more elegant to just use 'half-elf' and 'half-orc', especially when you're trying to quickly find the ancestry.

Another thing: I assume NPCs do not get benefits from ancestry, so that you would not pick heritage or elf feats for an elf NPC, right? At least the stat blocks seem to lack those; they do get skill and class feats normally, if I understood correctly?

Grand Archive

Pathfinder Adventure Path, Lost Omens, Rulebook Subscriber

Hi, I just wanted to know if this adventure came with pre-generated characters? So I could buy it print them out and run it for my group. Thanks!

Silver Crusade

jquest716 wrote:
Hi, I just wanted to know if this adventure came with pre-generated characters? So I could buy it print them out and run it for my group. Thanks!

It does not.


I don't know where to ask about this, but I'm having trouble with the pdf I just bought. Usually, when I get pdfs from here (such as Planar Adventures or the Playtest Adventure), I can open them on Acrobat Reader on my iPad and I have an icon at the bottom allowing me to highlight things, add comments and such. Yesterday, I bought this adventure. (It looks great from what I've read so far, by the way). When I wanted to add a comment, I noticed the option is not available? Is there something different with the 2E pdfs? Was there a mistake when I downloaded it? I don't understand.


1 person marked this as a favorite.
Asgetrion wrote:
An honest question, though; 'half-elf' and 'half-orc' are apparently not in use, so you would use 'human' and 'elf' for a half-elf NPC, right? Although I wonder why, because I think it would be more elegant to just use 'half-elf' and 'half-orc', especially when you're trying to quickly find the ancestry.

In Age of Ashes there's a stat block for some half-orcs. They have the human, orc, and half-orc traits listed.


3 people marked this as a favorite.

Any word on when this will be PFS 2.0 legal?

The Exchange

1 person marked this as a favorite.
Pathfinder Lost Omens, Pathfinder Accessories, Rulebook Subscriber

Who is Keldaran? They are referenced in the second read aloud text.


2 people marked this as a favorite.
Shadowfoot wrote:
Who is Keldaran? They are referenced in the second read aloud text.

That looks to be the only mention of the name in the adventure, but it has to be someone in Bort's caravan crew.

Dark Archive

1 person marked this as a favorite.
Joana wrote:
Shadowfoot wrote:
Who is Keldaran? They are referenced in the second read aloud text.
That looks to be the only mention of the name in the adventure, but it has to be someone in Bort's caravan crew.

That is definetly an error, there is no one in the whole book with that Name.

It is very likely Bort's old name and was changed later.


Just curious, if you get this and the AP, can you combine them or is that a bad idea?


How many pages is it?


Paizo Superscriber; Pathfinder Companion, LO Special Edition, Pathfinder Accessories, PF Special Edition Subscriber; Starfinder Superscriber
captain yesterday wrote:
How many pages is it?

64.


Paizo Superscriber; Pathfinder Companion, LO Special Edition, Pathfinder Accessories, PF Special Edition Subscriber; Starfinder Superscriber
Wolftame wrote:
Just curious, if you get this and the AP, can you combine them or is that a bad idea?

Well, they both start at level one, and both are placed in Isger, so I suppose you could combine them somehow - but it might throw off character progression in the AP.


Pathfinder Maps Subscriber

I'm planning to schedule this module at a convention in November. I am wondering how much time to give each section. If I scheduled 4-5 hours for each of the three parts, do you think that will be sufficient? So, 12-15 hours for the entire adventure?

Dark Archive

3 people marked this as a favorite.
GM Harpwizard wrote:
I'm planning to schedule this module at a convention in November. I am wondering how much time to give each section. If I scheduled 4-5 hours for each of the three parts, do you think that will be sufficient? So, 12-15 hours for the entire adventure?

That will work only of you keep it really tight and exclude character creation.

I gamemastered this in 3 sessions of about 8 hours each, but that included character creation, roleplay & lunch breaks. ;-)

Party 3 is especially fight-heavy if you do every fight.
That will definetly take more time than 4-5 hours, so maybe you should skip some encounters or plan for more time.


I like the art of the maps and prefer it over the darker and more generic flip-map art (as far as I can tell from the samples). So I will definitively print these out at scale for putting in the table. Unfortunately Paizo still compresses the living h*ll out of the images inside their PDF files, so there are lots of JPEG artifacts to get rid off.

Are the encounters balanced for a group of four characters?

Silver Crusade

Weissrolf wrote:
Are the encounters balanced for a group of four characters?

Yes.


I think I might get this adventure as well. (I very much want to start a PF2e game, but not sure if I wanna try and commit my 2nd group (who are admittedly still learning PF) to the Age of Ashes AP). This might be right up their alley. ; )

Liberty's Edge

Pathfinder Adventure Path, Maps, Starfinder Maps Subscriber

Has anyone seen, read, or heard if there is, or is going to be a PFS Chronicle sheet for this adventure?

Thanks!


RobertTHEPerylous wrote:

Has anyone seen, read, or heard if there is, or is going to be a PFS Chronicle sheet for this adventure?

Thanks!

There was a comment made earlier that this will be made PFS sanctioned. I too am waiting for this to happen before running this for my group.


Kal Davis wrote:
RobertTHEPerylous wrote:

Has anyone seen, read, or heard if there is, or is going to be a PFS Chronicle sheet for this adventure?

Thanks!

There was a comment made earlier that this will be made PFS sanctioned. I too am waiting for this to happen before running this for my group.

Me too!

Envoy's Alliance

Anyone know if there any way to have a map of the village without tag ?

Envoy's Alliance

Mylamber wrote:
Anyone know if there any way to have a map of the village without tag ?

I've found a way miself, juste copy/paste the map from the pdf, you get it without any name on it, so i can show it to my players :)

Grand Lodge

Want this sanctioned. We started playing assuming it would be, then found out sadly that it is not. Sort of disappointed that it is a Day 1 adventure with no chronicle sheet. We should be getting these, and the ap's with chronicle sheets already ready to go.

Grand Lodge

1 person marked this as a favorite.

Michael Sayre has said he was hoping to have the sanctioning documents ready by the end of August, but its more likely sometime in September. Keep watch. We should have it soon.

Dark Archive

1 person marked this as a favorite.

Currently running this starting yesterday and we are having lots of fun with it :) Probably gonna wait bit more(or until end of adventure) before reviewing it, but wanted to say that I would recommend it at least.


TwilightKnight wrote:
Michael Sayre has said he was hoping to have the sanctioning documents ready by the end of August, but its more likely sometime in September. Keep watch. We should have it soon.

Hooray

Paizo Employee Organized Play Developer

6 people marked this as a favorite.

I don't have a date for you on the sanctioning docs (yet), but this is one of the first things I'm going to be following up with Linda about on Tuesday when everyone's back in the office to make sure we finish getting the Chronicles and play docs up ASAP.

We'll have the typical grace period where if you've already played this before the sanctioning docs hit the site, your GM will still be able to issue Chronicle sheets for you.


I'm running 2 of my 4 groups through this on Roll20 and have had 4 sessions for each group, nice all around Adventure and look forward to many more before the groups complete this.

All the players are really taking to PF II, NICE!!

My only quibble is the "watercolory 5th Ed style" maps, but understand its just a 1-4 level module, so I made all new ones. Age of Ashes have great maps with the style I like though!! Thanks for that Paizo hope it stays that way!!!

Tom

Dark Archive

1 person marked this as a favorite.

What, this module's maps are great too! <_<


LOL, everyone has their own specific tastes, I was quite unhappy the way they changed up the latest PF I AP map style. If I wanted those kind of visuals I'd be playing that "other" system, ya know...

But as I said its understandable for a 1-4 level adventure and its just a real good all around intro module to highlight the new system as well. And I can bask in the glory of AoA's map style !!

Tom

Scarab Sages

TRDG wrote:

My only quibble is the "watercolory 5th Ed style" maps, but understand its just a 1-4 level module, so I made all new ones.

Tom

any chance of sharing those maps you made ?

RPG Superstar 2009 Top 32

I'm surprised that there hasn't been any reviews yet. :(

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