Pathfinder Adventure Path #144: Midwives to Death (Tyrant's Grasp 6 of 6)

Pathfinder Adventure Path #144: Midwives to Death (Tyrant's Grasp 6 of 6)

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Against the Rise of Terror

The heroes finally have the tools they need to stop the Whispering Tyrant, but the lich-king has not been idle. Why has he devoted so much attention to an isolated border fortress, right when divinity seems to be within his grasp? A quest to discover the tyrant's secrets plunges the heroes into a deadly race through a fecund forest, into fearsome dungeons built long before the Shining Crusade, and between spiteful villains harboring ancient grudges. Old enemies stand in the heroes' way yet again, but unexpected allies can help turn the rising tide of death and despair. If the heroes are victorious, they can seize the only chance to deny the Whispering Tyrant his greatest weapon and strike him down before he gains the power of a god.

This volume of Pathfinder Adventure Path provides the dramatic conclusion to the Tyrant's Grasp Adventure Path and includes:

  • "Midwives to Death," a Pathfinder RPG adventure for 16th-level characters, by John Compton.
  • A massive article celebrating the final Adventure Path volume for the first edition of the Pathfinder RPG. Written by Paizo's developers and designers to close out the first edition with a bang, this article presents new monsters, GM advice, gods both new and revised, staff PCs, a new prestige class, new archetypes, and more! These new rules work with the Tyrant's Grasp Adventure Path or any campaign, and are written by John Compton, Adam Daigle, Eleanor Ferron, Thurston Hillman, James Jacobs, Jason Keeley, Luis Loza, Ron Lundeen, Robert G. McCreary, Erik Mona, Michael Sayre, Owen K.C. Stephens, Mark Seifter, and Linda Zayas-Palmer.

ISBN-13: 978-1-64078-144-3

Note: This product is part of the Pathfinder Adventure Path Subscription.

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Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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201 to 206 of 206 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Grand Lodge

Erk Ander wrote:
magnuskn wrote:
Rysky wrote:
Dracovar wrote:
they don't STOP TB, rather, they just slow him down and deny him his fancy nuke.
The also stop him from getting to the Startsone and becoming a full on god.
Quite honestly, not stopping him might work out better for Golarion in the long term. As a God, he can't blatantly interfere and if he tries... well, then there are a lot of other "people" (i.e. gods) well on his power level there to slap him on the fingers, as explained in Inner Sea Gods and other products. And you can't tell me he would be worse than Urgathoa somehow.
A little surprised nobody hires the Mantis God to deal with the Tyrant. Sure the LG types might not be for it, but some of CG and LN wouldn't care. Given that Iomedae occasionally Asks Asmodeus for advice...maybe asking the Mantis Good to visit her old "friend" might not be such a big deal....or maybe it would.

I wonder if the same consideration could be sent to Razmir as well.

Grand Lodge

Rysky wrote:
Axial wrote:
What about the new prestige class?
You start getting various attributes from different types of pyschopomps (mask, wings) as well as increasing your other class's abilities similar to the Evangelist.

What's the name of the new prestige?

Paizo Employee Organized Play Lead Developer

1 person marked this as a favorite.
Erk Ander wrote:
magnuskn wrote:
Rysky wrote:
Dracovar wrote:
they don't STOP TB, rather, they just slow him down and deny him his fancy nuke.
The also stop him from getting to the Startsone and becoming a full on god.
Quite honestly, not stopping him might work out better for Golarion in the long term. As a God, he can't blatantly interfere and if he tries... well, then there are a lot of other "people" (i.e. gods) well on his power level there to slap him on the fingers, as explained in Inner Sea Gods and other products. And you can't tell me he would be worse than Urgathoa somehow.
A little surprised nobody hires the Mantis God to deal with the Tyrant. Sure the LG types might not be for it, but some of CG and LN wouldn't care. Given that Iomedae occasionally Asks Asmodeus for advice...maybe asking the Mantis Good to visit her old "friend" might not be such a big deal....or maybe it would.

That's true. I bet playing a Red Mantis Assassin through this Adventure Path would make for an awesome and unlikely hero!

Paizo Employee Organized Play Developer

2 people marked this as a favorite.
kevin_video wrote:
Rysky wrote:
Axial wrote:
What about the new prestige class?
You start getting various attributes from different types of pyschopomps (mask, wings) as well as increasing your other class's abilities similar to the Evangelist.
What's the name of the new prestige?

The Mortal Usher.

(Don't get too excited by the link, it's just the short description on the wiki page.)

Liberty's Edge

Pathfinder Companion, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

Both Razmir and Tar-Baphon have divine sponsors.

Silver Crusade

Pathfinder Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
John Compton wrote:
Erk Ander wrote:
magnuskn wrote:
Rysky wrote:
Dracovar wrote:
they don't STOP TB, rather, they just slow him down and deny him his fancy nuke.
The also stop him from getting to the Startsone and becoming a full on god.
Quite honestly, not stopping him might work out better for Golarion in the long term. As a God, he can't blatantly interfere and if he tries... well, then there are a lot of other "people" (i.e. gods) well on his power level there to slap him on the fingers, as explained in Inner Sea Gods and other products. And you can't tell me he would be worse than Urgathoa somehow.
A little surprised nobody hires the Mantis God to deal with the Tyrant. Sure the LG types might not be for it, but some of CG and LN wouldn't care. Given that Iomedae occasionally Asks Asmodeus for advice...maybe asking the Mantis Good to visit her old "friend" might not be such a big deal....or maybe it would.
That's true. I bet playing a Red Mantis Assassin through this Adventure Path would make for an awesome and unlikely hero!

Ye!

They even have a thematic Prestige Class for such an endeavor :3

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