Pathfinder Society Scenario #10-16: What the Helms Hide

***½( ) (based on 2 ratings)

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A series of four quests designed for levels 1-5.

Disagreements among the Pathfinders erupted into violence 300 years ago, spurring the Society's leaders to don helms that hid their identities and protected them from assassins. These ten members of the Decemvirate have remained anonymous to this day, but a recent discovery may uncover new information about this dangerous part of the Society's history. With a unique window into the past, it falls to the PCs to identify these original leaders and the secrets they buried before donning the helms—in the process helping to unveil a hidden threat to the Society.

What the Helms Hide includes four 1-hour adventures that send the PCs across the Inner Sea region to uncover the secretive Decemvirate's past. The series includes a finale adventure, but players can experience the other parts in any order.

Written by Calder CaDavid, Lysle Kapp, Kendra Leigh Speedling, and Nate Wright.

Note: This product is part of the Pathfinder Society Scenario Subscription.

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***½( ) (based on 2 ratings)

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Good for a Quest, but overall pretty poor.

***( )( )

(I played this. Also, my GM was a bit brain-fried due to the heat, that might influence this review.)

I like what the scenario is trying to do, but I hate how it does it. First off, the good part. Making four Quests instead of five allows for more narrative per quest. In the old quests, you had one combat, a handful of skill checks, and that's it. Now there's an actual narrative arc in each quest, with more skill checks to be made across several smaller scenes. That negates the "one and done" feel of older Quests.

The bad news is... The story doesn't deliver. I can't talk about this without spoiling, so...

Spoiler:
The blurb (and the title, even) promises to reveal a big secret, but that's probably all a big setup for later in the season, or maybe even PF2. You learn THAT there is a cover-up, but not what that entails. I feel like I've accomplished nothing during this scenario. That's a terrible feeling to have.
I feel like if this scenario was advertised differently, I would've enjoyed it more, but now it just ends on an unsatisfying cliffhanger, without any payoff.

Aside from that, the GM was constantly muttering about bad editing, even worse than usual. I haven't seen it for myself, but he was flipping back and forth constantly to find the necessary information.

Overall, I liked this scenario for its mechanical execution, but as a narrative experience, I feel it fails to deliver what it promises. If you just want to roll dice and have a good time, this will certainly be it, but if you're into stories, meh.


My favourite PFS Quest series

****( )

What the Helms Hide is a Tier 1-5 repayable scenario that consists of four short one-hour long quests. “Collection,” “Autumn,” “Dust,” and “Witness.” “Collection” should always be played first, “Autumn” and “Dust” may be played in any order, and “Witness” is the thrilling finale. Each quest is penned by a different author and comes with its own player handout. Each has a chance for battle, a social encounter, and to uncover clues regarding their respective mini mysteries. Also, this scenario has a lot of great artwork in it!

The first quest, “Collection,” is written by Lysle Kapp and takes place in Korvosa’s Jeggare Museum. Here PCs will need to inspect relics discovered by the famous Pathfinder Helven Leroung and uncover clues about her history and character. You also get to delve into Helven’s relationship with the famous Montlarion Jeggare, for whom the museum (and much more!) is named. His descendant, Mercival Jeggare is curator of the museum and willing to lend you a hand. There’s a lot of information you can learn here, although groups are unlikely to get all of it, which I rather enjoyed.

“Autumn” is written by Calder Cadavid and takes places in Andoran’s Arthfell Forest. PCs investigate a sliver of the history of the Pathfinder Zaul Blystone. It has amazing art for an NPC, Adelyn Rhinon, which is my favourite art in the scenario. This is a fun quest although I do have one minor complaint. I feel like one of the characters gives up a bit too easily.

“Dust” by Nate Wright takes place in underground Dwarven ruins on the edge of Highhelm. There players get to dig a little deeper into the history of Veldrid Goldborough. I enjoyed the NPCs in this one and adore the art for Helga Silverbrew. She’s got such a great facial expression. I like enemies in this one a lot, and the…

Spoiler:
informative haunt.

The finale, “Witness,” is written by Kendra Leigh Speedling and was an absolute delight! It takes place in the Grand Lodge of Absalom and involves the PCs...

Spoiler:
enacting a sort of ritual to activate a secret cache hidden by the gnome Pathfinder Eylysia. As Master of Scrolls Kreighton Shaine and two members of the Decemvirate watch on, your players get to experience an important event from Eylysia’s past.

It's awesome. I loved the final battle and the revelations it uncovered.
Spoiler:
And Eylysia’s final line was SO good.

What the Helms Hide is a really great series of Quests. So great, in fact, that it’s my favourite series of PFS Quests to date. All of it’s component Quests were enjoyable, but its the finale that really ties it all together and makes it exceptional. Really well done from the whole team of writers.


Grand Lodge

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Pathfinder Battles Case Subscriber; Pathfinder Campaign Setting Subscriber; Pathfinder Comics Subscriber

Best. Quest. Series. Idea. Ever.


According to the description it seems that it supposed to be continuation of "Eyes of the Ten" or "All For Immortality", not quests :)

Grand Lodge

1 person marked this as a favorite.
Pathfinder Battles Case Subscriber; Pathfinder Campaign Setting Subscriber; Pathfinder Comics Subscriber

Unless they take place in locations better suited to investigation by fresh, inconspicuous agents instead of Seekers whose faces are recognized around the Inner Sea.

Grand Lodge

Wow! Only 4 quests instead of 6? Is this replayable?

Paizo Employee Organized Play Developer

3 people marked this as a favorite.
roll4initiative wrote:
Wow! Only 4 quests instead of 6? Is this replayable?

This will be replayable, yes.


2 people marked this as a favorite.

I wonder if the Helms hide . . . WORLD-THREATENINGLY BAD ACNE.


I'm very excited to see the quest format reduced to 4, to better fit the one hour per quest, four hours per scenario formula.

Now I wait for the map list....

Paizo Employee Organized Play Developer

2 people marked this as a favorite.
JDDyslexia wrote:

I'm very excited to see the quest format reduced to 4, to better fit the one hour per quest, four hours per scenario formula.

Now I wait for the map list....

Grand Lodge

JDDyslexia wrote:

I'm very excited to see the quest format reduced to 4, to better fit the one hour per quest, four hours per scenario formula.

I am excited as well. I am also hoping it is a good set of quests to introduce to beginners.


1 person marked this as a favorite.

Looks like i might be running this in april!


1 person marked this as a favorite.
JoeDapper wrote:
Looks like i might be running this in april!

UPDATE - I AM RUNNING THIS GAME ON 4/20!! ;)


JoeDapper wrote:
JoeDapper wrote:
Looks like i might be running this in april!
UPDATE - I AM RUNNING THIS GAME ON 4/20!! ;)

Any word on what bestiary will be needed for pawns??? I'd really like to step up my presentation.

Grand Lodge

1 person marked this as a favorite.

What are each of the quest names?


JoeDapper wrote:
JoeDapper wrote:
JoeDapper wrote:
Looks like i might be running this in april!
UPDATE - I AM RUNNING THIS GAME ON 4/20!! ;)
Any word on what bestiary will be needed for pawns??? I'd really like to step up my presentation.

You will have plenty of time to arrange this :)

It's out on wednesday 03/27 next week so you will have a better idea.

I on the other hand am running it on the 03/31 XD


It looks like the chronicle sheet has an error.

The Variable Rewards only has one column for gold, presumably for level 1 based on the range

Grand Lodge

Thaine Hepler wrote:

It looks like the chronicle sheet has an error.

The Variable Rewards only has one column for gold, presumably for level 1 based on the range

Dang. I never even noticed that. Everything's shifted over one column too. XP is under gold pieces and PP is under XP. That whole chart will have to get shifted down too because you'll need two lines for the boons.

Paizo Employee Organized Play Lead Developer

kevin_video wrote:
Thaine Hepler wrote:

It looks like the chronicle sheet has an error.

The Variable Rewards only has one column for gold, presumably for level 1 based on the range

Dang. I never even noticed that. Everything's shifted over one column too. XP is under gold pieces and PP is under XP. That whole chart will have to get shifted down too because you'll need two lines for the boons.

This came up in the GM discussion thread, and a fix has already been made. Once it’s updated on the website, we’ll let you know.

Grand Lodge

There are two wands awarded at the end of the final quest. Any possibility the chronicle sheet can be edited to add these two items? Otherwise, it's pretty pointless to mention them.

Paizo Employee Organized Play Developer

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Thaine Hepler wrote:

It looks like the chronicle sheet has an error.

The Variable Rewards only has one column for gold, presumably for level 1 based on the range

As John mentioned, we have a fix in process for this, but while that gets sorted out these are the correct gold rewards:

10–16 Gold Chart:

Quests
1) L1: 125, L2: 175, L3: 300, L4: 400, L5: 500

2) L1: 225, L2: 350, L3: 600, L4: 800, L5: 1,000

3) L1: 325, L2: 525, L3: 900, L4: 1,200, L5: 1,500

4) L1: 425, L2: 700, L3: 1,200, L4: 1,600, L5: 2,000


Michael Sayre wrote:
Thaine Hepler wrote:

It looks like the chronicle sheet has an error.

The Variable Rewards only has one column for gold, presumably for level 1 based on the range

As John mentioned, we have a fix in process for this, but while that gets sorted out these are the correct gold rewards:

** spoiler omitted **

Thank You for the update.

With any luck it will be fixed before I need to print the sheets this weekend.


Is this available for replay with level 1 characters only?

Grand Lodge

Pathfinder Battles Case Subscriber; Pathfinder Campaign Setting Subscriber; Pathfinder Comics Subscriber

That is correct.


Fantus1984 wrote:
JoeDapper wrote:
JoeDapper wrote:
JoeDapper wrote:
Looks like i might be running this in april!
UPDATE - I AM RUNNING THIS GAME ON 4/20!! ;)
Any word on what bestiary will be needed for pawns??? I'd really like to step up my presentation.

You will have plenty of time to arrange this :)

It's out on wednesday 03/27 next week so you will have a better idea.

I on the other hand am running it on the 03/31 XD

How did it go for you? Table of six finished it in exactly 4 hours. Collection took 2..and i had to hustle the rest. I should have curbed some of that first encounter.


What about the gold rewards? I dont get the table of chronicle sheet it said something like this

Variable Rewards: The gp, XP, and Prestige Points you earn on this Chronicle sheet are based on your level and how many of the quests you complete. Until you play an adventure other than What The Helms Hide, you can continue to play the other quests and earn greater rewards—even over multiple sessions. Circle the name of the quests you have completed and check off the appropriate influence boxes below. Before beginning a different adventure, calculate your rewards for this Chronicle sheet based on the table below. PCs that have selected the slow advancement track receive half of the gp, XP, and Prestige Points listed below

And there's one table with:

Nº quests: 1 --- Gold Pieces: 125 ---- XP: 1 ---- PP: 1 ---- Other: Some stuff
Nº quests: 2 --- Gold Pieces: 175 ---- XP: 1 ---- PP: 1 ---- Other: Some stuff
Nº quests: 3 --- Gold Pieces: 300 ---- XP: 1 ---- PP: 1 ---- Other: Some stuff
Nº quests: 4 --- Gold Pieces: 400 ---- XP: 1 ---- PP: 2 ---- Other: Some stuff

----------------------------
This scneario can be played for Tier 1-5 characters, so i think if a group of level 5 play all 4 quests get 400x5(level) gold pieces? The average of my chronicles sheet 1-5 in tier 4-5 it's around 1800gp

Cause if it's just 400 pieces for 4 quests at that level and get 1 xp point those players will have so much less gp of others players in those levels.


1 person marked this as a favorite.
Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Danscath wrote:
What about the gold rewards?

Michael Sayre posted the Corrected Gold Chart in the GM Discussion Thread.


Is there any "A", "B", "C", or "D" reporting for the scenario? I can't seem to find it.

Liberty's Edge

1 person marked this as a favorite.
Ballistic101 wrote:
Is this available for replay with level 1 characters only?

I know it's a bit late, but the text of the scenario says:

Quote:
What The Helms Hide can be replayed for credit, but the credit must be applied to a different character each time

It says nothing about replaying with only level 1 PCs.

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