Launch into an exciting universe of science fantasy adventure with the Starfinder Beginner Box! Create and customize your own futuristic hero to play through challenging adventures and action-packed battles against dangerous foes! With streamlined rules, this deluxe boxed set is the ideal introduction to the Starfinder Roleplaying Game, an imaginative tabletop roleplaying game for 2-7 players. Welcome to the best launchpad for a lifetime of pulse-pounding adventure among the stars—the only limit is your imagination!
The Starfinder Beginner Box has everything you need to get started:
A 96-page Heroes' Handbook, detailing character creation and general rules for playing the game, plus a short solo adventure
A 96-page Game Master's Guide containing an adventure, alien adversaries, and advice on how to create your own science fantasy tales
A complete set of seven polyhedral dice
More than 80 full-color pawns depicting diverse heroes and aliens
24 plastic pawn bases
Six pregenerated character sheets to throw you right into the action
Six blank character sheets to record the abilities of your custom-made hero
Six player aid cards for quick rules references
A durable, reusable, double-sided Flip-Mat play surface that works with any kind of marker
The adventure contained within the Starfinder Beginner Box, "Steel Talon's Lair," is sanctioned for use in Starfinder Society Organized Play. The rules for running this Adventure and Chronicle Sheets are available as a free download (5.8 MB PDF).
Note: Due to the special nature of this product, it is NOT part of any subscription.
Other Resources: This product is also available on the following platforms:
After the (first edition) Pathfinder Beginner Box went over so well, I bought my son the Starfinder Beginner Box. Although it hasn't seen quite as much use, it's an excellent product and he gives it "5 out of 5". It's very similar in concept and contents to the Pathfinder Beginner Box, and is intended to give a group that is brand new to role-playing everything they need to get started and have months of adventure before (eventually) transitioning to the full game that has some added complexity. The product comes in a board game-style cardboard box with really cool artwork, and includes two 96-page books (one for players, one for GMs), a flip-mat to draw maps on, a set of dice, cardboard pawns and bases, character sheets, and more. I'll go through everything in more detail below.
PAWNS & BASES
Instead of plastic or metal miniatures, which are expensive and break easy, a lot of gamers rely on Paizo's double-sided cardboard pawns to represent the heroes and villains in a battle. Each colourful pawn slots into a little plastic base, and they come in different sizes to represent bigger and smaller characters. The Starfinder Beginner Box includes an excellent assortment of pawns that includes all of the pre-generated "Iconics" (hero characters), allies, and villains/monsters that are detailed in the GM's book. The box includes around 80 different pawns, and I especially like that some are only available in this set (on more than one occasion, I've swiped some to use in my regular Starfinder games--but I'm a good dad and always put them back after!). The box includes more than enough bases for any encounter.
FLIP-MAT
The box includes a double-sided "flip-mat". This is a specially-laminated map that unfolds and has gridlines to indicate where the pawns can stand and how far away they are from each other during combat encounters. One side of the flip-mat is blank (apart from the gridlines) so the GM can draw any sort of layout or terrain they want using a dry or wet erase marker. The other side has a cool, detailed futuristic complex on it that is also used for the included sample adventure I'll talk about later. The complex could make a fun headquarters for the group after they complete that adventure.
CHARACTER SHEETS
The box comes with two different types of character sheets. The first type is for the pre-made hero characters that can be used right out of the box. These are gorgeous four-page character sheets with full colour artwork of the character, some background and personality for role-playing purposes, and lots of extra reminders/explanations about what the different elements of the character sheet mean. The box includes six (all of the classes in the Starfinder Core Rulebook except for the solarian). If I were a new player, this would make getting familiar with the game ten times easier. The second type of character sheet are for original creations. The box comes with a handful of these double-sided sheets, though I'd recommend the owner photocopy extras (or print them off from the Paizo website).
DICE
The box comes with a standard set of RPG dice; these have white numbers on black backgrounds and are quite readable.
PLAYER AID CARDS
This is a nice new feature: a laminated, double-sided card for each player. On one side is "What can I do on my turn?" while on the other is a summary of the conditions (effects) that a character might be under. It's a great way for a new player to be able to remind themselves of the options they have in combat.
HEROES HANDBOOK
This is the book for players, and my kid's copy is falling apart because he's taken it in his school backpack so often. It walks a player through character creation. The beginner version of the game has six available races, six classes, and six themes--enough for plenty of unique character concepts. It includes a "choose your own adventure" type of solo adventure, which is a fun way to learn a little bit about the Starfinder setting and learn some rules while you go. The adventure, "Scoundrels in the Spike", is a pretty basic maze with space goblins and gang toughs, so it's not exactly high art, but it gets the job done and gives someone who just bought the box something to do while they assemble a group. The book's layout is attractive, and there's a lot of new interior art, a good glossary and index, and some cute pictures of goblins to illustrate the effects of different conditions.
The book has a reduced selection of skills, feats, and equipment from the full game, but still plenty for players to work with. I especially like how the book suggests "packages" of options based on class/concept, which is really good for players who are easily overwhelmed by too many choices. The book has options and levelling information for characters up to level 4. It's worth mentioning that although the book has a couple of pages on general space travel, there are no rules for space combat in the beginner version of the game--I'm guessing it just added too much complexity. Still, I do worry that players who expect a sci-fi game to have starship battles like in Star Wars or Guardians of the Galaxy will be disappointed.
Users familiar with the Starfinder Core Rulebook will notice a lot of differences from the main game. Characters in the Beginner Box rules don't have stamina points (only hit points), there's only one type of armor class (instead of the EAC/KAC distinction), skills have been consolidated in several cases, themes provide somewhat different effects, there's no need to keep track of ammo, and more. Some of these changes are pretty big. Perhaps the thing that stands out to me as the biggest difference between the way this box and the Pathfinder Beginner Box simplified the rules is that the Pathfinder box left some of the complex rules out so they could be learned later and layered in, whereas this Starfinder box actually changes the rules from the full game in several ways, forcing a player to un-learn some things when/if they move on to the "real" thing. I like the Pathfinder model better in that respect, though I of course sympathise with any game designers who need to make a complex ruleset accessible to a general audience.
GAME MASTER'S GUIDE
This is also 96 pages, and includes everything the GM needs in order to run a session. There are very clear instructions for a first-time GM on how to do everything from setting up the table to drawing maps to rolling initiative checks. The font is large and there are lots of pictures and illustrations--this is far from the dense walls of text that scare a lot of people away from RPGs. The book has rules and guidance for a GM who wants to make up their own adventures, use published adventures, make up their own alien creatures, and so forth. There's also information on traps, terrain, atmospheres, creatures (stats for 40+ different ones are included), and some basic setting info (a nice review even for me, though my son says the book needs more).
The most important thing in the guide is "Steel Talon's Lair", an introductory adventure that the GM can run right out of the book. Everything is very clearly explained, and because the adventure uses the included flip-mat and pawns, the GM doesn't have any extra work to do. Although the adventure itself is something of a "space dungeon crawl", there are a couple of different opportunities for role-playing with NPCs and a mix of different types of encounters (hazards, traps, and combat). The big battle at the end is pretty cinematic and exciting, and (win or lose) I'm sure first-time players will find it memorable. An excellent addition in the book are tips and ideas for how a GM can use the adventure as a springboard to make their own in order to continue the campaign in future sessions.
OVERALL
Although I might quibble with how some of the rules were simplified, overall this is a fantastic product. Twenty-five years ago, when I first got into gaming, it was with a D&d beginner box set like this one. But this Starfinder version is better in every way, and I can't imagine someone opening it and not being excited by what they find inside. There's hours of adventure waiting, and the only thing players need to bring is a pencil and their imagination.
It pains me to say it but no, I don't recommend this
This is my first negative review for a Starfinder product and it pains me to do it, but I have to say I strongly disagree with the design choice of making the rule set fundamentally different than that of the full game. I find that unacceptable, as I fear it might even have had a detrimental impact in the promotion of the full Starfinder game, which is what I care about.
I don't recommend picking up the beginner box if you are looking to learn how to play Starfinder, because you won't, and that's a complete non starter for me.
However, if you are looking at the box as a standalone tabletop game, then I am sure in that regard it would be a prefectly fun Starfinder-flavored experience aimed at players who are either fine with having to forget everything and learn the game all over again once out of the beginner box, or players who are not looking to continue on to the full game.
As a further note, I am extremely happy to see that Paizo did not commit the same mistake with the Pathfinder 2e beginner box!
This is a lite version of Starfinder? well, yes, that's the idea... the game can be overwhelming, like Pathfinder 1ed for new players, so the idea of these beginner boxes is to show, step by step the basics of the game. And it succeeds, after a couple of games, you would be ready to take the Core Rulebook and jump into the Pact Worlds!
It deserves a disclaimer that this is Starfinder Lite, but not Starfinder : races, classes, rules get a simplified version that is different from what is in the Core Rulebook.
So if, like me, you intended to use the Beginner Box to create your first Organized Play character, then you won't be able to use this content.
Now, if you are a homebrew group and want to get started in the Starfinder universe, then this box is definitely for you, as it is well written and easy to follow through.
Painfully easy introduction to the Starfinder universe. Interesting pre-made characters and a step by step guide to building your own. The map is gorgeous and when you're done you flip it over for a blank map. Easily the best beginner box I've had experience with.
Only subscriptions come with free pdfs; since the Starfinder Beginner Box is not part of a subscription, it does not come with a free pdf. The pdf must be purchased separately.
In the past, this wasn't true. Many products, which were not part of a subscription, were offered with a free PDF to those who pre-ordered and were subscribed to a "matching" line.
Those were the exceptions, not the standard.
The only two that come to mind are the collected editions of RotRL and CotCT.
Only subscriptions come with free pdfs; since the Starfinder Beginner Box is not part of a subscription, it does not come with a free pdf. The pdf must be purchased separately.
In the past, this wasn't true. Many products, which were not part of a subscription, were offered with a free PDF to those who pre-ordered and were subscribed to a "matching" line.
Those were the exceptions, not the standard.
The only two that come to mind are the collected editions of RotRL and CotCT.
Flip-Map Classics also work this way.
*nods*
So basically reprints more or less got the treatment.
Starfinder Pawn bases can be purchased in a variety of colors (such as orange, purple, and yellow). The extra colored base is a freebie to show that other colors are available.
Anyone else who got their Beginner Box get one yellow base mixed in with the otherwise all black bases?
Anyone know what the reasoning for that is?
Not mad or concerned, by the way, just curious. :D
If you’ve got two identical enemies, different base colors are handy so you don’t need to remember Mook A vs Mook B for recording damage. If you’ve got 3+ enemies, it’s good for distinguishing a leader or an ally.
Is this suddenly available for purchase??? It wasn't supposed to be available until the 24th but it seems that is not the case... anyone know if this is for real?
Is this suddenly available for purchase??? It wasn't supposed to be available until the 24th but it seems that is not the case... anyone know if this is for real?
You can subscribe/preorder it now, but the street date isn’t until the 24th.
Is this suddenly available for purchase??? It wasn't supposed to be available until the 24th but it seems that is not the case... anyone know if this is for real?
You can subscribe/preorder it now, but the street date isn’t until the 24th.
Ok but they just posted a video on YouTube saying available now and on this page it changed from "preorder" to "Add Print Edition." Its just confusing is all.
Is this suddenly available for purchase??? It wasn't supposed to be available until the 24th but it seems that is not the case... anyone know if this is for real?
You can subscribe/preorder it now, but the street date isn’t until the 24th.
Ok but they just posted a video on YouTube saying available now and on this page it changed from "preorder" to "Add Print Edition." Its just confusing is all.
*nods*
If you put in an order now you'll probably get it around or a little after the street date is what it is.
Ordered this yesterday and received it today. Awesome product. Definitely going to use this to teach the game to my kids and wife before we start our Dead Suns adventure!
Darn! I never saw this. I usually don't preorder stuff (subscribe, yes, but not preorder separate things), and just figured pdf options for this would be no go so wasn't watching the product thread. Would be nice to have announcements like this on the front page (and if I missed that it's on me). Of course I'm one of the people who just wishes this would have been part of the subscription, so. Maybe I can talk a friend into getting me the pdf for my birthday in a couple months.
Just got my copy and it looks fantastic. I hope there’s a thirty two page follow up “beginners guide to starships” in the works. A book like that would be useful, even for experienced players, I think.
Darn! I never saw this. I usually don't preorder stuff (subscribe, yes, but not preorder separate things), and just figured pdf options for this would be no go so wasn't watching the product thread. Would be nice to have announcements like this on the front page (and if I missed that it's on me). Of course I'm one of the people who just wishes this would have been part of the subscription, so. Maybe I can talk a friend into getting me the pdf for my birthday in a couple months.
I wasn't fishing for presents, but your generosity is most appreciated, anon. :)
The Beginner Boxes are awesome. They remind me of the boxed sets from TSR when I was a kid in the ‘80s, as well as the Endless Quest-style books from that era. Will there be a Chronicle Sheet for this item?
So I was trying to rebuild the starter characters using the full game rules and it looks like some of them are not legal, the envoy for example has deadly aim, but doesn’t have the required BAB1 to select it, is that a typo or is it just because they are special characters?
Life in the Spike is harsh. Harsher still when an unseen thief begins stealing scrap and technology of any kind from the Botscrap Neighbourhood. Worse still is the spate of murders – the only clue at the gruesome scenes being a large metal shard – causing the locals to dub the killer “Steel Talon”.
Watch Band of Badgers play STEEL TALON'S LAIR from the Starfinder Beginner Box, then buy your own box!
Pathfinder Adventure, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
For running this game online for SFS, is there a way we can provide the pregen characters' PDFs to the players without having our personal information like our email at the heading of the PDF?